let msg = `<b>${this.actor.prototypeToken.name}</b> loses 1 Wound.<br>` if (this.actor.status.wounds.value <= 1) { msg += `<b>${this.actor.prototypeToken.name}</b> goes unconscious.<br>` await this.actor.addCondition("unconscious") } this.script.scriptMessage(msg) this.actor.modifyWounds(-1)