let skill = `Métier (${this.item.parenthesesText})` let currentCareer = this.actor.system.currentCareer; let existingSkill = this.actor.itemTypes.skill.find(i => i.name == skill); if (!currentCareer) return let inCurrentCareer = currentCareer.system.skills.includes(skill); if (existingSkill && inCurrentCareer) { existingSkill.system.advances.costModifier = -5; } else { currentCareer.system.skills.push(skill); }