const diff = foundry.utils.diffObject(this.item.toObject(), args.data); if (args.data?.system?.APdamage?.head > this.item.system.APdamage.head) { const result = await game.wfrp4e.tables.rollTable('armet-damage'); this.script.message(result.result); if (result.total > 5) delete args.data.system.APdamage.head; }