foundryvtt-wh4-lang-fr-fr/reference_scripts/A3fvV69RS1lYgma0.js

15 lines
583 B
JavaScript

if (this.actor.type == "character")
this.actor.corruptionDialog("minor")
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {skipTargets: true, appendTitle : " - " + this.effect.name})
await test.roll();
if(test.failed)
{
await this.actor.addCondition("unconscious");
let secondTest = await this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {fields : {difficulty : "easy"}, skipTargets: true, appendTitle : " - Despair"})
await secondTest.roll();
if(secondTest.failed)
{
await this.actor.addCondition("fatigued");
}
}