foundryvtt-wh4-lang-fr-fr/reference_scripts/Cjj4iLkdY1NaZRCi.js

26 lines
910 B
JavaScript

if ((args.opposedTest.attackerTest.item && args.opposedTest.attackerTest.item.isMelee) || (args.opposedTest.attackerTest.item && !args.opposedTest.attackerTest.item.name.includes("Ranged")))
{
let choice = await Dialog.wait({
title: this.effect.name,
content: `<p>Apply damage with <strong>${this.effect.name}</strong> to attacker?`,
buttons: {
yes: {
label: "Yes",
callback: () => {
return true;
}
},
no: {
label: "No",
callback: () => {
return false;
}
}
}
})
if (choice)
{
this.script.scriptMessage(await args.attacker.applyBasicDamage(this.actor.system.characteristics.wp.bonus, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg : true}));
}
}