foundryvtt-wh4-lang-fr-fr/reference_scripts/IR5URcjnCuWBFMoN.js

15 lines
788 B
JavaScript

// If a full dose is imbibed,
// the victim must pass a Hard (-20) Endurance Test.
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fields: {difficulty: "hard"}})
await test.roll()
if (test.failed)
{
this.script.scriptMessage(`<p><strong>${this.actor.prototypeToken.name}</strong> notices nothing amiss save that they become tired a little earlier than usual. At this point it is still possible to save the victim via a powerful antidote or magical means.</p>
<p>Once they fall asleep however, it is almost impossible. At this point the victim must make a <strong>Hard (-20) Endurance</strong> Test. If they fail, they never awaken.</p>`,
{
whisper: ChatMessage.getWhisperRecipients("GM"),
blind: true
})
}
return test.failed;