foundryvtt-wh4-lang-fr-fr/scripts/NNytXz5XFPrEF6dw.js

5 lines
154 B
JavaScript

if (args.opposedTest.result.hitloc.value == this.item.system.location.key && args.totalWoundLoss > 0)
{
args.actor.addCondition("bleeding", 1);
}