foundryvtt-wh4-lang-fr-fr/compendium/wfrp4e-core.criticals.json
2022-04-12 00:17:26 +02:00

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{
"label": "Critiques",
"mapping": {
"location": {
"converter": "generic_localization",
"path": "data.location.value"
},
"effects": "effects"
},
"entries": [
{
"description": "Gagnez 4 États Hémorragique. Tant que vous n'avez pas été la cible de Chirurgie, à chaque fois que vous subissez des Dégâts à cette Localisation, vous gagnez 2 États Hémorragique.",
"effects": [
{
"_id": "fcOYmx9WLncp95Sl",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 4
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "7JMNhRyCgMlmfLLK",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "takeDamage",
"script": "if (args.opposedTest.result.hitloc.value == \"body\")\n args.actor.addCondition(\"bleeding\", 2)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Artère endommagée",
"tint": "",
"transfer": true
}
],
"id": "Arterial Damage",
"name": "Artère endommagée"
},
{
"description": "Le coup fracasse votre bassin, coupant une jambe et atteignant la seconde. Vous mourez instantanément à cause du choc traumatique.",
"effects": [
{
"_id": "JyeUMIMAfyK0ZjUn",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "this.actor.addCondition(\"dead\")"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Bassin fracassé",
"tint": "",
"transfer": true
}
],
"id": "Shattered Pelvis",
"name": "Bassin fracassé"
},
{
"description": "<p>Le coup s&eacute;pare presque enti&egrave;rement le biceps et le tendon de 1 os, laissant une blessure effrayante de laquelle le sang gicle, autant sur votre adversaire que sur vous. Vous l&acirc;chez automatiquement ce que vous teniez dans la main correspondante et subissez un traumatisme @Compendium[wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl]{D&eacute;chirure Musculaire Bras (Majeure)}&nbsp;en plus de gagner 2 Etats H&eacute;morragique et 1 &Eacute;tat Assomm&eacute;.</p>",
"effects": [
{
"_id": "DRpsrtMYsEn6RXb4",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémoragie",
"transfer": true
},
{
"_id": "1hf8KQbl7iZKhhzD",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assomé",
"transfer": true
},
{
"_id": "zyFwXMjRg8797kTY",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Biceps déchiqueté",
"tint": "",
"transfer": true
}
],
"id": "Mauled Bicep",
"name": "Biceps déchiqueté"
},
{
"description": "Vous contractez une Blessure Purulente (voir Maladie et Infection) et gagnez 2 États Hémorragique.",
"effects": [
{
"_id": "KSraZUHBV7dm7jom",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.diseases.kKccDTGzWzSXCBOb\").then(disease=> {\n args.actor.createEmbeddedEntity(\"OwnedItem\", disease.data)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Blessure au ventre",
"tint": "",
"transfer": true
},
{
"_id": "4eZoTEFC5ZbQifn7",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Gut Wound",
"name": "Blessure au ventre"
},
{
"description": "Gagnez 3 Etats Hémorragique. Tant que vous navez pas été la cible de Chirurgie, pour chaque Blessure supplémentaire que vous recevrez à cette Localisation, vous gagnerez 1 Etat Hémorragique, car la blessure se sera réouverte.",
"effects": [
{
"_id": "fcr0kAJMhiUc1n7k",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "rKSl42ZfhRErzUTS",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.opposedTest.result.hitloc.value == \"body\") \n args.actor.addCondition(\"bleeding\", 1)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Blessure béante",
"tint": "",
"transfer": true
}
],
"id": "Gaping Chest Wound",
"name": "Blessure béante"
},
{
"description": "Le coup ouvre une profonde blessure béante. Gagnez 2 Etats Hémorragique. ]usqu'à ce que vous soyez la cible de Chirurgie afin de recoudre la blessure, tout nouveau Dégâts au Bras que vous subirez vous fera gagner 1 Etat Hémorragique à cause de la blessure qui se sera réouverte.",
"effects": [
{
"_id": "fcr0kAJMhiUc1n7k",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "rKSl42ZfhRErzUTS",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.opposedTest.result.hitloc.value == \"arm\") \n args.actor.addCondition(\"bleeding\", 1)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Blessure béante",
"tint": "",
"transfer": true
}
],
"id": "Gaping Arm Wound",
"name": "Blessure béante"
},
{
"description": "Le coup lézarde votre orbite. Gagnez lÉtat Hémorragique. Gagnez également lÉtat Aveuglé qui ne pourra être soigné que lorsquon vous appliquera Aide Médicale.",
"effects": [
{
"_id": "dJsRgSNjJtohBYPc",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "749ILWkBSZeetB7y",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "blinded"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à la Vue",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
},
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/blinded.png",
"label": "Aveuglé",
"transfer": true
}
],
"id": "Major Eye Wound",
"name": "Blessure majeure à l'oeil"
},
{
"description": "Le coup endommage votre oreille, causant une perte auditive permanente. Vous subissez une pénalité de -20 à tout Test ayant un rapport avec laudition. Si vous tombez une seconde fois sur cette blessure, vous perdez totalement laudition, car votre deuxième oreille devient elle aussi silencieuse. Ne peut être guéri que par la magie.",
"effects": [
{
"_id": "bpo2NXwpg23AKY9y",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectData": {
"description": "Test relatifs à l'audition",
"difficultyStep": null,
"modifier": -20,
"slBonus": null,
"successBonus": null
},
"effectTrigger": "dialogChoice"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Blessure majeure à l'oreille",
"tint": "",
"transfer": true
}
],
"id": "Major Ear Wound",
"name": "Blessure majeure à l'oreille"
},
{
"description": "Vous recevez une blessure importante au torse qui arrache la peau de ses muscles et de ses tendons. Recevez 4 Etats Hémorragique. Tant que vous nêtes pas soigné par Chirurgie afin de recoudre la blessure, toute nouvelle Blessure que vous recevrez à cette Localisation vous fera gagner 2 Etats Hémorragique supplémentaires à cause de la réouverture de la blessure.",
"effects": [
{
"_id": "T2qqXZGkwHjeIG23",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 4
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "pZD9xrlAHiaRru0d",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.opposedTest.result.hitloc.value == \"body\") \n args.actor.addCondition(\"bleeding\", 2)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Blessure majeure au torse",
"tint": "",
"transfer": true
}
],
"id": "Major Chest Wound",
"name": "Blessure majeure au torse"
},
{
"description": "Une fine entaille qui va du front jusquà la joue. Gagnez 1 Etat Hémorragique. Une fois que la blessure est guérie, limpressionnante cicatrice vous permet dobtenir DR +1 à certains Tests sociaux.",
"effects": [
{
"_id": "TPyAKE9d05Y7HuxL",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "pnqEtu6lQlejU6CV",
"changes": [],
"disabled": true,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectData": {
"description": "Tests sociaux appropriés en fonction de la cicatrice",
"difficultyStep": null,
"modifier": null,
"slBonus": 1,
"successBonus": null
},
"effectTrigger": "dialogChoice"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Blessure spectaculaire",
"tint": "",
"transfer": true
}
],
"id": "Dramatic Injury",
"name": "Blessure spectaculaire"
},
{
"description": "Tous les Tests basés sur lAgilité sont effectués avec une pénalité de -10 pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> jours.",
"effects": [
{
"_id": "vIjf5xtB3kGSjrwR",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "prefillDialog",
"script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n args.prefillModifiers.modifier -= 10"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Bleus aux côtes",
"tint": "",
"transfer": true
}
],
"id": "Bruised Ribs",
"name": "Bleus aux côtes"
},
{
"description": "<p>Votre bouche se remplit de sang et de dents cass&eacute;es avec un bruit r&eacute;pugnant. Gagnez 2 &Eacute;tats H&eacute;morragique. Perdez <strong><a class=\"chat-roll\">1d10</a></strong> dents - @Compendium[wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1]{Dent perdue Amputation (Facile)}</p>",
"effects": [
{
"_id": "9qPw0U171RIZCiO4",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "N5WsBzINexkLMQVY",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1\").then(injury => {\n let teeth = new Roll(\"1d10\").roll({async: false}).total\n ChatMessage.create({content : `<b>${this.actor.data.token.name}</b> a perdu ${teeth} dents`, speaker : {alias: this.effect.label}})\ninjury.location.value = `${teeth} ${injury.location.value}`\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Bouche explosée",
"tint": "",
"transfer": true
}
],
"id": "Smashed Mouth",
"name": "Bouche explosée"
},
{
"description": "<p>Gagnez 1 Etat Assomm&eacute; qui ne peut &ecirc;tre retir&eacute; que par Aide M&eacute;dicale, et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.EaqlLRQigwnsEAXX]{Torse Fractur&eacute; (Majeure)}.</p>",
"effects": [
{
"_id": "XWadxhMkEKpv03Mk",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "zdZncZOvjLblz909",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.EaqlLRQigwnsEAXX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Cage thoracique perforée",
"tint": "",
"transfer": true
}
],
"id": "Smashed Rib Cage",
"name": "Cage thoracique perforée"
},
{
"description": "Un craquement significatif se fait entendre au moment ou le coup sabat sur votre bras. Lâchez tout objet tenu par la main correspondante et subissez un Traumatisme Fracture (Mineure). Réussissez un Test de Résistance Complexe (-10) ou gagnez 1 État Assommé.",
"effects": [
{
"_id": "sVTAurntsVHWamj6",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "if (args.actor.isOwner)\n{\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"difficult\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"stunned\")\n })\n })\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.4lj1ik958mbgAlaF\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\n}"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Cassure nette",
"tint": "",
"transfer": true
}
],
"id": "Clean Break",
"name": "Cassure nette"
},
{
"description": "Un coup massif au niveau des yeux, très douloureux et qui fait pleurer. Gagnez 2 Etats Aveuglé.",
"effects": [
{
"_id": "jIlysiOZ0LFz6cgj",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "blinded"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à la vue",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
},
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/blinded.png",
"label": "Aveuglé",
"transfer": true
}
],
"id": "Black Eye",
"name": "Cécité temporaire"
},
{
"description": "Gagnez 2 Etats Hémorragique.",
"effects": [
{
"_id": "hWDMK94Lo7Vlo7qF",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Ragged Wound",
"name": "Chairs déchirées"
},
{
"description": "<p>Vous vous foulez la cheville ; subissez un Traumatisme @Compendium[wfrp4e-core.injuries.nF5z1OEhpi4t6a6S]{D&eacute;chirure musculaire Jambe (Mineure)}</p>",
"effects": [
{
"_id": "rtWfTN6wJ4BbJslf",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.nF5z1OEhpi4t6a6S\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Cheville foulée",
"tint": "",
"transfer": true
}
],
"id": "Sprained Ankle",
"name": "Cheville foulée"
},
{
"description": "Vous vous tordez la cheville, vous blessant au passage. Tous vos Tests dAgilité subissent une pénalité de -10 pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
"effects": [
{
"_id": "9dEo6xx3LZwu32td",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "prefillDialog",
"script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n args.prefillModifiers.modifier -= 10"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Cheville tordue",
"tint": "",
"transfer": true
}
],
"id": "Twisted Ankle",
"name": "Cheville tordue"
},
{
"description": "Votre bras prend un choc au cours de lattaque. Lâchez ce que vous teniez.",
"effects": [],
"id": "Jarred Arm",
"name": "Choc au bras"
},
{
"id": "Badly Twisted Knee",
"name": "Genou gravement tordu",
"description": "<p>Vous vous tordez gravement le genou en essayant d'esquie le coup. Recevez un @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{Déchirure Musculaire Jambe (Majeure)} injury.</p>",
"effects": [
{
"_id": "yJmV5ry9bcyqV5fL",
"changes": [],
"disabled": false,
"duration": {
"startTime": null
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Genou gravement tordu",
"tint": null,
"transfer": true,
"flags": {
"wfrp4e": {
"effectTrigger": "oneTime",
"effectApplication": "actor",
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedDocuments(\"Item\", [injury.toObject()])\n})",
"preventDuplicateEffects": false,
"hide": false
}
}
}
]
},
{
"description": "Vous recevez un coup particulièrement violent au cours de l'attaque. Vous lâchez ce que vous teniez en main, et cette dernière devient inutilisable pour <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> - Bonus d'Endurance rounds (minimum 1). Pendant ce temps, considérez votre main comme perdue.",
"effects": [],
"id": "Badly Jarred Arm",
"name": "Choc violent au bras"
},
{
"description": "<p>Gagnez 1 Etat Inconscient jusqu&rsquo;&agrave; ce que vous soyez soign&eacute; par Aide M&eacute;dicale et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.rlDZZTj5PXjuRXa2]{Bras Fractur&eacute; (Majeure)}</p>",
"effects": [
{
"_id": "yYBsiXJGftVmMEeQ",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "unconscious"
},
"wfrp4e": {
"value": null
}
},
"icon": "systems/wfrp4e/icons/conditions/unconscious.png",
"label": "Inconscient",
"transfer": true
},
{
"_id": "QaSpvCS9KAifTCNw",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid('Compendium.wfrp4e-core.injuries.EaqlLRQigwnsEAXX').then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Clavicule cassée",
"tint": "",
"transfer": true
}
],
"id": "Broken Collar Bone",
"name": "Clavicule cassée"
},
{
"description": "Choisissez un bras au hasard. Lâchez ce que la main correspondante tenait ; le bras est inutilisable pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
"effects": [],
"id": "Wrenched Collar Bone",
"name": "Clavicule tordue"
},
{
"description": "Votre bras est pratiquement arraché de son logement. Lâchez immédiatement ce que la main correspondante tenait ; le bras est inutilisable pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
"effects": [],
"id": "Wrenched Arm",
"name": "Clef de bras"
},
{
"description": "Votre cerveau va percuter votre boîte crânienne alors que le sang coule à flots de votre nez et de vos oreilles. Gagnez les États suivants : 1 Assourdi, 2 Hémorragique et <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> Assommé. Gagnez également lÉtat Exténué qui va durer <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> jours. Si vous recevez une autre Blessure critique alors que vous êtes Exténué, réussissez un Test de Résistance Accessible (+20) ou gagnez lÉtat Inconscient.",
"effects": [
{
"_id": "4o8C5gO5JrPMQy7V",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "deafened"
},
"wfrp4e": {
"effectData": {
"description": "Tests realtifs à l'audition",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/deafened.png",
"label": "Assourdi",
"transfer": true
},
{
"_id": "F77tiXuPleKy6QKB",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "TYzxQVbjCM2iyLVl",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "args.actor.addCondition(\"stunned\", new Roll(\"1d10\").roll({async: false}).total)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Commotion cérébrale",
"tint": "",
"transfer": true
},
{
"_id": "zirzZTdRx8xz8RI6",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "takeDamage",
"script": "if(args.opposedTest.result.hitloc.value == \"head\" && (args.opposedTest.attackerTest.result.critical || args.actor.status.wounds.value - args.totalWoundLoss < 0))\n{\n\n if (args.actor.isOwner) {\n args.actor.setupSkill(\"Résistance\", { absolute: { difficulty: \"average\" } }).then(setupData => {\n args.actor.basicTest(setupData).then(test => {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })\n }\n}"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Commotion - Etat Extenué",
"tint": "",
"transfer": true
},
{
"_id": "AyoqSH1wIlPXFrdJ",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "fatigued"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/fatigued.png",
"label": "Exténué",
"transfer": true
}
],
"id": "Concussive Blow",
"name": "Commotion cérébrale"
},
{
"description": "<p>Le coup fracture une ou plusieurs c&ocirc;tes. Gagnez 1 &Eacute;tat Assomm&eacute;. Subissez un @Compendium[wfrp4e-core.injuries.QluSTTTq3viHJJUh]{Torse Fractur&eacute; (Mineure)}.</p>",
"effects": [
{
"_id": "GHwgHe9nIfj3RsTG",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.QluSTTTq3viHJJUh\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Côtes fracturées",
"tint": "",
"transfer": true
},
{
"_id": "vc2JuBUI00H1WZwf",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
}
],
"id": "Cracked Ribs",
"name": "Côtes fracturées"
},
{
"description": "<p>Le coup fracasse votre coude, faisant voler en &eacute;clat 1 os et le cartilage. Vous l&acirc;chez imm&eacute;diatement ce que vous teniez dans la main correspondante et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.rlDZZTj5PXjuRXa2]{Bras Fractur&eacute; (Majeure)}.</p>",
"effects": [
{
"_id": "sw8YrBAP6gfhSTSH",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.2A7SW9eXsm7MvLsk\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Coude fracassé",
"tint": "",
"transfer": true
}
],
"id": "Crushed Elbow",
"name": "Coude fracassé"
},
{
"description": "Un coup violent sur le haut de la cuisse. Gagnez 1 Etat Hémorragique et réussissez un Test de Résistance Accessible (+20) sous peine de trébucher et de gagner lEtat A Terre.",
"effects": [
{
"_id": "LkPmb8RmlhPowqfB",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "HgsptGxBG4CYhlk2",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"average\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Coup à la cuisse",
"tint": "",
"transfer": true
}
],
"id": "Thigh Strike",
"name": "Coup à la cuisse"
},
{
"description": "Gagnez 1 État Assommé. Réussissez un Test de Résistance Facile (+40), ou vomissez et gagnez lEtat A Terre.",
"effects": [
{
"_id": "cTrI8BgwwT6KbOcx",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "3EKhg6lJsU12PXIN",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"easy\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Coup au ventre",
"tint": "",
"transfer": true
}
],
"id": "Gut Blow",
"name": "Coup au ventre"
},
{
"description": "Le coup vous explose le visage, crevant un oeil et vous brisant le nez. Gagnez les États suivants : 3 Hémorragique, 3 Aveuglé et 2 Assommé. Perdez votre oeil et votre nez - Amputation (Difficile).",
"effects": [
{
"_id": "hawmXZ36uvoIAWpv",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "waGy0xtIvPj1cT0D",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "blinded"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à la vue",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
},
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/blinded.png",
"label": "Aveuglé",
"transfer": true
},
{
"_id": "348txVEUS8rth7YB",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "7j3RINGp5K4ejLTp",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.weczkAMPlTjX7lqU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.SpPRZZRHxly7uo2G\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Coup défigurant",
"tint": "",
"transfer": true
}
],
"id": "Disfiguring Blow",
"name": "Coup défigurant"
},
{
"description": "Le sang obscurcit votre vision, et vous percevez des points blancs et des flashs de lumière. Vous obtenez 1 État Assommé.",
"effects": [
{
"_id": "VJ0bwQJne0HNmtph",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
}
],
"id": "Rattling Blow",
"name": "Coup percutant"
},
{
"description": "<p>Gagnez 1 &Eacute;tat H&eacute;morragique. Une fois la rencontre termin&eacute;e, effectuez un Test de R&eacute;sistance Interm&eacute;diaire (+0). Sur un &eacute;chec, vous perdez un orteil &mdash; @Compendium[wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx]{Orteil Amput&eacute; Amputation (Moyen)}.</p>\n<p>&nbsp;</p>",
"effects": [
{
"_id": "2NSVzeLs6V2jWa8K",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "nlxBZY9R2qxa7bkC",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "endCombat",
"preventDuplicateEffects": false,
"script": "if (this.actor.isOwner)\n this.actor.setupSkill(\"Résistance\").then(setupData => {\n this.actor.basicTest(setupData).then(test => {\n if (test.result.outcome == \"failure\") {\n fromUuid(\"Compendium.wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx\").then(injury => {\n this.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n this.actor.deleteEmbeddedEntity(\"ActiveEffect\", this.effect._id)\n })\n }\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Coupure à l'orteil",
"tint": "",
"transfer": true
}
],
"id": "Badly Cut Toe",
"name": "Coupure à l'orteil"
},
{
"description": "Le coup vous entaille la jambe et le sang dégouline partout. Gagnez 1 État Hémorragique.",
"effects": [
{
"_id": "C28zNPsk79lesc2H",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Minor Leg Cut",
"name": "Coupure mineure"
},
{
"description": "Gagnez 1 État Hémorragique car vous saignez abondamment au niveau du front.",
"effects": [
{
"_id": "C28zNPsk79lesc2H",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Minor Head Cut",
"name": "Coupure mineure"
},
{
"description": "Gagner 1 État Hémorragique.",
"effects": [
{
"_id": "C28zNPsk79lesc2H",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Minor Leg Cut",
"name": "Coupure mineure"
},
{
"description": "<p>Gagnez 2 &Eacute;tats H&eacute;morragique alors que votre bras subit une forte mutilation. Gagnez 1 &Eacute;tat Assomm&eacute; et subissez un traumatisme&nbsp;&nbsp;@Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{D&eacute;chirure Musculaire Bras (Mineure)}. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez l&rsquo;Etat Inconscient.</p>",
"effects": [
{
"_id": "GlKd8FG7CTvU8JRC",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "AgeemYAqqhNVFHBz",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "nOCDyzwdMDX9kunm",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Coupure profonde",
"tint": "",
"transfer": true
}
],
"id": "Deep Cut",
"name": "Coupure profonde"
},
{
"description": "Gagnez 3 États Hémorragique alors que larme entaille profondément votre cuisse. Réussissez un Test de Résistance Intermédiaire (+0) ou gagnez l'Etat A Terre. Tant que vous naurez pas été soigné par Chirurgie afin de refermer la plaie, chaque fois que vous subirez des Dégâts à cette Jambe, gagnez 1 Etat Hémorragique.",
"effects": [
{
"_id": "RorPd1gHCj5K5e5E",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "jYEOUXmmtfU0bnjS",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "takeDamage",
"script": "if (args.opposedTest.result.hitloc.value == \"LEG_LOCATION_HERE\") // rLeg or lLeg\n args.actor.addCondition(\"bleeding\", 1)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Cuisse lacérée",
"tint": "",
"transfer": true
},
{
"_id": "53D0C2BXQCCAMXSu",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Cuisse lacérée",
"tint": "",
"transfer": true
}
],
"id": "Torn Thigh",
"name": "Cuisse lacérée"
},
{
"description": "Les Personnages mâles doivent réussir un Test de Résistance Difficile (-20) ou gagner 3 États Assommé.",
"effects": [
{
"_id": "3hbs7SBwqUyfpvFs",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"stunned\", 3)\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Dans les bijoux de famille!",
"tint": "",
"transfer": true
}
],
"id": "Low Blow!",
"name": "Dans les bijoux de famille!"
},
{
"description": "Votre tête est tranchée au niveau de votre cou et part dans les airs, atterrissant à <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> mètres de votre corps dans une direction aléatoire (voir Dispersion). Votre corps seffondre, mort sur le coup.",
"effects": [
{
"_id": "v0B4racbne2RYIqD",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "this.actor.addCondition(\"dead\")\nChatMessage.create({content: game.wfrp4e.tables.formatChatRoll(\"scatter\")})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Décapitation",
"tint": "",
"transfer": true
}
],
"id": "Decapitated",
"name": "Décapitation"
},
{
"description": "<p>Le coup &eacute;crase votre avant-bras. Gagnez l&rsquo;&Eacute;tat H&eacute;morragique et un traumatisme @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{D&eacute;chirure Musculaire Bras (Mineure)}.</p>",
"effects": [
{
"_id": "kYbKdoUQIYq3zSTN",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "AdMOpRguQRPZCjVm",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Déchirure Musculaire",
"tint": "",
"transfer": true
}
],
"id": "Torn Muscles",
"name": "Déchirure Musculaire"
},
{
"description": "Gagnez 4 Etats Hémorragique. Tant que vous naurez pas été soigné par Chirurgie, chaque nouvelle Blessure à cette Localisation vous fera gagner 2 États Hémorragique.",
"effects": [
{
"_id": "R8yyVjVN2G9uGe1Z",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 4
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "UGeKGGNmXVJAieTa",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "takeDamage",
"script": "if (args.opposedTest.result.hitloc.value == \"ARM_LOCATION_HERE\") // lArm or rArm\n args.actor.addCondition(\"bleeding\", 2)"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Dégâts artériels",
"tint": "",
"transfer": true
}
],
"id": "Damaged Artery",
"name": "Dégâts artériels"
},
{
"description": "Votre bras est coupé, faisant gicler le sang artériel jusquà <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> mètres dans une direction au hasard (voir Dispersion), avant que le coup termine sa course dans votre poitrine.",
"effects": [
{
"_id": "Te5ujLd9jiLGSVJr",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "this.actor.addCondition(\"dead\")"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Démembrement brutal",
"tint": "",
"transfer": true
}
],
"id": "Brutal Dismemberment",
"name": "Démembrement brutal"
},
{
"description": "<p>L&rsquo;horreur vous saisit alors que votre doigt s&rsquo;envole &mdash; @Compendium[wfrp4e-core.injuries.SYjWiKDzMS6CtROJ]{Doigt Amput&eacute;e Amputation (Accessible)}. Gagnez 1 &Eacute;tat H&eacute;morragique.</p>",
"effects": [
{
"_id": "HkPD4WDbEYIz83dy",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "rG3wXUaHLNu7IcYO",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.SYjWiKDzMS6CtROJ\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Doigt sectionné",
"tint": "",
"transfer": true
}
],
"id": "Severed Finger",
"name": "Doigt sectionné"
},
{
"description": "<p>Une douleur irradiante vous assaille alors que vous faites jouer vos muscles. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.eWPN3CV2Eddwz8aM]{D&eacute;chirure Musculaire Torse (Majeure)}.</p>",
"effects": [
{
"_id": "AiDPNet52D6Mwycb",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.eWPN3CV2Eddwz8aM\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Dos froissé",
"tint": "",
"transfer": true
}
],
"id": "Pulled Back",
"name": "Dos froissé"
},
{
"description": "Un coup percutant vous atteint en plein front. Gagnez 2 États Hémorragique et 1 Etat Aveuglé qui ne peut pas être retiré tant que tous les États Hémorragique nont pas été éliminés.",
"effects": [
{
"_id": "DhFtbgaZVeqb8kaH",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "sTAtmClXjBUnD5VO",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "blinded"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à la Vue",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
},
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/blinded.png",
"label": "Aveuglé",
"transfer": true
}
],
"id": "Struck Forehead",
"name": "En plein front"
},
{
"description": "<p>L'arme passe &agrave; travers votre jambe au niveau du genou, touchant a la fois le tendon et l'os. Gagnez les &Eacute;tats Assomm&eacute; et &Agrave; Terre. De plus, subissez les Traumatismes @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{D&eacute;chirure musculaire Jambe (Majeure)} et @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Jambe Fractur&eacute;e (Mineure)}.</p>",
"effects": [
{
"_id": "RW5eRZ7NxikYNagM",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "YS3kViPKuIu9Aaif",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "prone"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 20",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
},
"value": null
}
},
"icon": "systems/wfrp4e/icons/conditions/prone.png",
"label": "A Terre",
"transfer": true
},
{
"_id": "lanapxEmE0mai3mV",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.7mCcI3q7hgWcmbBU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Entaille au tibia",
"tint": "",
"transfer": true
}
],
"id": "Carved Shin",
"name": "Entaille au tibia"
},
{
"description": "Gagnez 2 Etats Hémorragique et 1 État Assommé. Réussissez un Test de Résistance Difficile (-20) ou gagnez 1 Etat Inconscient, vous évanouissant sous la douleur. Et si vous nobtenez pas au moins DR 4, vous hurlez de douleur.",
"effects": [
{
"_id": "MeryWEfxh1qfb4qD",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "k8a0UhmO2dc0eg89",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "oScP7BQrypeVVVbf",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Entaille douloureuse",
"tint": "",
"transfer": true
}
],
"id": "Painful Cut",
"name": "Entaille douloureuse"
},
{
"description": "<p>Votre bras est démis de son logement. Réussissez un Test de Résistance Difficile (-20) ou gagnez les États Assommé et À Terre. Lâchez ce que vous teniez dans la main : le bras est inutilisable et est considéré comme perdu (voir Membre Amputé). Gagnez lÉtat Assommé jusqu'à bénéficier dAide Médicale. Après application de cette Aide, un Test étendu de Guérison Accessible (+20) avec DR 6 est nécessaire pour pouvoir récupérer lusage du bras. Les Tests effectués avec ce bras subissent une pénalité de -10 pendant <strong><a class=\"chat-roll\">1d10</a></strong> jours.</p>",
"effects": [
{
"_id": "Ce9QAvROf94V16sJ",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n {\n args.actor.addCondition(\"prone\")\n args.actor.addCondition(\"stunned\")\n }\n \n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Epaule luxée",
"tint": "",
"transfer": true
}
],
"id": "Dislocated Shoulder",
"name": "Epaule luxée"
},
{
"description": "Vous êtes littéralement coupé en deux. Les deux parties de votre corps atterrissent de façon parfaitement aléatoire au sol, et tout Personnage situé à moins de 2 mètres est recouvert de sang.",
"effects": [
{
"_id": "Du7cZodgpEKD8eK8",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "this.actor.addCondition(\"dead\")"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Éventré",
"tint": "",
"transfer": true
}
],
"id": "Torn Apart",
"name": "Éventré"
},
{
"description": "Un coup à loreille provoque un bruit ignoble qui bourdonne sans sarrêter. Vous gagnez 1 Etat Assourdi.",
"effects": [
{
"_id": "7a3L530CIhnX5cTl",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "deafened"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à l'audition",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/deafened.png",
"label": "Assourdi",
"transfer": true
}
],
"id": "Ear Bash",
"name": "Frappe à l'oreille"
},
{
"description": "<p>Le coup atteint la rotule, la brisant en plusieurs morceaux. Vous gagnez 1 &Eacute;tat H&eacute;morragique et 1 &Eacute;tat &Agrave; Terre, et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.2iult41Jehz0F1O8]{Jambe Fractur&eacute;e (Majeure)}&nbsp;alors que vous vous effondrez au sol, empoignant votre jambe ab&icirc;m&eacute;e.</p>",
"effects": [
{
"_id": "VeT5PVDzmP96JWCM",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "prone"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 20",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
},
"value": null
}
},
"icon": "systems/wfrp4e/icons/conditions/prone.png",
"label": "A Terre",
"transfer": true
},
{
"_id": "frTFfaHrrJxQMQvi",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "0wiLtR9wzYfqn7kK",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.2iult41Jehz0F1O8\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Genou cassé",
"tint": "",
"transfer": true
},
{
"_id": "zn1gNVJsB6wLvLmH",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Broken Knee",
"name": "Genou cassé"
},
{
"description": "Votre genou se déboîte de son emplacement. Gagnez 1 Etat A Terre, réussissez un Test de Résistance Difficile (-20) ou gagnez lÉtat Assommé, qui ne pourra etre retiré quavec Aide Médicale. Après cette Aide Médicale, il est nécessaire de réussir un Test étendu de Guérison Accessible (+20) avec DR 6 afin de remettre le genou à sa place et récupérer lusage de la jambe. Le Mouvement est réduit de moitié et les Tests impliquant cette jambe subissent un malus de -10 pendant 1d10 jours.",
"effects": [
{
"_id": "vGXj3JcQSik2Fof6",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"stunned\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Genou démis",
"tint": "",
"transfer": true
}
],
"id": "Dislocated Knee",
"name": "Genou démis"
},
{
"description": "Votre genou pivote un peu trop loin. Vos Tests dAgilité subissent une pénalité de -20 pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
"effects": [
{
"_id": "BjIyeZdTw8TPV9qC",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "prefillDialog",
"script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n args.prefillModifiers.modifier -= 20\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n args.prefillModifiers.modifier -= 20"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Genou tordu",
"tint": "",
"transfer": true
}
],
"id": "Twisted Knee",
"name": "Genou tordu"
},
{
"description": "<p>Vous vous tordez m&eacute;chamment le genou en tentant d'&eacute;viter votre adversaire. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{D&eacute;chirure musculaire Jambe (Majeure)}.</p>",
"effects": [
{
"_id": "BjIyeZdTw8TPV9qC",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "prefillDialog",
"script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n args.prefillModifiers.modifier -= 20\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n args.prefillModifiers.modifier -= 20"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Genou tordu",
"tint": "",
"transfer": true
}
],
"id": "Twisted Knee",
"name": "Genou tordu"
},
{
"description": "<p>Gagnez l&rsquo;Etat Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Interm&eacute;diaire (+0) ou gagnez &eacute;galement l&rsquo;Etat A Terre. Subissez 1 Traumatisme @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Jambe Fractur&eacute;e (Mineure)}.</p>",
"effects": [
{
"_id": "EwflBBAdP3PfmQzC",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "WHjhLJT1O6cxIv8u",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.QluSTTTq3viHJJUh\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Hanche fracturée",
"tint": "",
"transfer": true
}
],
"id": "Fractured Hip",
"name": "Hanche fracturée"
},
{
"description": "Gagnez 1 Etat Hémorragique qui ne peut être retiré que par Chirurgie. Vous contractez Infection Sanguine.",
"effects": [
{
"_id": "1WF2x6qda0OfmM8Y",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "bvNWTQ0W26esdMso",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "fromUuid(\"Compendium.wfrp4e-core.diseases.M8XyRs9DN12XsFTQ\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Hémorragie interne",
"tint": "",
"transfer": true
}
],
"id": "Internal Bleeding",
"name": "Hémorragie interne"
},
{
"description": "<p>Blessure profonde au niveau de la hanche. Gagnez 2 Etats H&eacute;morragique et 1 Etat A Terre, puis subissez un Traumatisme @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Jambe Fractur&eacute;e (Mineure)}. De plus, r&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez l&rsquo;&Eacute;tat Assomm&eacute; &agrave; cause de la douleur.</p>",
"effects": [
{
"_id": "m5CJfHO2ZfBORtkr",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "prone"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 20",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
},
"value": null
}
},
"icon": "systems/wfrp4e/icons/conditions/prone.png",
"label": "A Terre",
"transfer": true
},
{
"_id": "SlYdtHgMRI6vCztC",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "xN966TmmV1zEtGy9",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.7mCcI3q7hgWcmbBU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"stunned\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Jambe charcutée",
"tint": "",
"transfer": true
}
],
"id": "Hacked Leg",
"name": "Jambe charcutée"
},
{
"description": "<p>Vous l&acirc;chez imm&eacute;diatement ce que vous teniez dans la main correspondante. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl]{D&eacute;chirure Musculaire Bras (Majeure)}.</p>\n<p>&nbsp;</p>",
"effects": [
{
"_id": "MgpYZu22zgrLdxmf",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Ligament rompu",
"tint": "",
"transfer": true
}
],
"id": "Ruptered Ligament",
"name": "Ligament rompu"
},
{
"description": "<p>Le coup qui vous brise la m&acirc;choire est accompagn&eacute; d'un bruit ignoble. Gagnez 3 &Eacute;tats Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Interm&eacute;diaire (+0) ou gagnez l'&Eacute;tat Assomm&eacute;. Subissez le Traumatisme @Compendium[wfrp4e-core.injuries.hCadFsTRvLN9faaY]{Fracture Cr&acirc;nienne (Majeure)}.</p>",
"effects": [
{
"_id": "wAq76bdunkcb9wTw",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "WjHgjbRuh0M3H8g6",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.hCadFsTRvLN9faaY\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Mâchoire cassée",
"tint": "",
"transfer": true
}
],
"id": "Broken Jaw",
"name": "Mâchoire cassée"
},
{
"description": "Le coup reçu vous fracture la mâchoire avec un bruit dégoûtant. Les vagues de douleur déferlent instantanément. Gagnez 2 États Assommé. Subissez le traumatisme Fracture (Mineure).",
"effects": [
{
"_id": "g9ZNTiFKGxZBQkvT",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "OipdUoeetMzgA4m9",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.nbhn2wX35b7Jrcbg\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Mâchoire fracturée",
"tint": "",
"transfer": true
}
],
"id": "Fractured Jaw",
"name": "Mâchoire fracturée"
},
{
"description": "<p>Le coup vous arrache presque compl&egrave;tement la m&acirc;choire, d&eacute;truit votre langue et envoie vos dents &agrave; plusieurs m&egrave;tres dans une pluie de sang. Gagnez 4 &Eacute;tats H&eacute;morragique et 3 &Eacute;tats Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Tr&egrave;s Difficile (-30) ou gagnez l&rsquo;&Eacute;tat Inconscient. Subissez le traumatisme @Compendium[wfrp4e-core.injuries.hCadFsTRvLN9faaY]{Fracture Cr&acirc;nienne (Majeure)} perdez votre langue et <strong><a class=\"chat-roll\">1d10</a></strong> dents &mdash; @Compendium[wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1]{Dent perdue Amputation (Difficile)}.</p>",
"effects": [
{
"_id": "jXnxVAZFV82gebaR",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 4
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "6FBVi7EOhHnDesA0",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "Ru3d8ZlbJSm8NlaU",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1\").then(injury => {\n let teeth = new Roll(\"1d10\").roll({async: false}).total\n ChatMessage.create({content : `<b>${this.actor.data.token.name}</b> loses ${teeth} teeth`, speaker : {alias: this.effect.label}})\ninjury.location.value = `${teeth} ${injury.location.value}`\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.rkJA1DlK51QuRlJy\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.hCadFsTRvLN9faaY\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Mâchoire mutilée",
"tint": "",
"transfer": true
}
],
"id": "Mangled Jaw",
"name": "Mâchoire mutilée"
},
{
"description": "Votre main est méchamment coupée, ce qui rend votre prise glissante. Recevez 1 État Hémorragique. Tant que vous êtes sous leffet de cet État, effectuez un Test de Dextérité Accessible (+20) avant deffectuer une action qui nécessite que vous teniez quoi que ce soit dans cette main ; sur un échec, lobjet vous glisse de la main.",
"effects": [
{
"_id": "5EOJYNGGp4ZPXIGL",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Bleeding hand",
"name": "Main ensanglantée"
},
{
"description": "<p>Votre main n&rsquo;est plus qu&rsquo;un tas de chair h&eacute;morragique. Vous perdez votre main - @Compendium[wfrp4e-core.injuries.zyocWSzEZEC826NS]{Main Amput&eacute;e Amputation (Difficile)}. Gagnez 2 &Eacute;tats H&eacute;morragique. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez les &Eacute;tats Assomm&eacute; et A Terre.</p>",
"effects": [
{
"_id": "tyXuApNnqAV4JcJ5",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.zyocWSzEZEC826NS\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n { \n args.actor.addCondition(\"prone\")\n args.actor.addCondition(\"stunned\")\n }\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Main mutilée",
"tint": "",
"transfer": true
}
],
"id": "Mangled Hand",
"name": "Main mutilée"
},
{
"description": "<p>Votre main s&rsquo;ouvre sous la puissance du coup. Perdez 1 doigt - @Compendium[wfrp4e-core.injuries.SYjWiKDzMS6CtROJ]{Doigt Amput&eacute;e Amputation (Complexe)}. Gagnez 2 &Eacute;tats H&eacute;morragique et 1 &Eacute;tat Assomm&eacute;. Pour chaque round au cours duquel vous ne recevez pas d Aide M&eacute;dicale, vous perdez un autre doigt. Si vous perdez tous vos doigts, vous perdez votre main - @Compendium[wfrp4e-core.injuries.zyocWSzEZEC826NS]{Main Amput&eacute;e Amputation (Complexe)}.</p>",
"effects": [
{
"_id": "lSn9Mr174doheAbo",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "3rDSK76g1cKpmn40",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "6KtIpUxSWrqIewki",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.SYjWiKDzMS6CtROJ\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Main ouverte",
"tint": "",
"transfer": true
}
],
"id": "Cleft Hand",
"name": "Main ouverte"
},
{
"description": "Gagnez 2 États Hémorragique à cause de la profonde blessure au niveau de votre tibia. Réussissez un Test de Résistance Intermédiaire (+0) ou gagnez l'État À Terre.",
"effects": [
{
"_id": "MeZJb40J14iJng8X",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "kub1YScTxM1VNLHK",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Mauvaise coupure",
"tint": "",
"transfer": true
}
],
"id": "Bad Cut",
"name": "Mauvaise coupure"
},
{
"description": "Un coup violent porté au centre de votre visage déverse des flots de sang. Gagnez 2 États Hémorragique. Réussissez un Test de Résistance Intermédiaire (+0), ou gagnez l'État Assommé. Une fois cette blessure guérie, gagnez DR +1/-1 aux Tests sociaux, en fonction du contexte, jusqu'à ce que Chirurgie soit utilisée sur le nez pour le réparer.",
"effects": [
{
"_id": "us244BgOUN1LRLnc",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "zYfCX8Eq2VkRFhNI",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"stunned\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Nez cassé",
"tint": "",
"transfer": true
}
],
"id": "Broken Nose",
"name": "Nez cassé"
},
{
"description": "<p>Le coup port&eacute; &agrave; votre oeil le cr&egrave;ve, ce qui provoque une douleur quasi insoutenable. Gagnez les &Eacute;tats suivants : 3 Aveugl&eacute;, 2 H&eacute;morragique et 1 Assomm&eacute;. Perdez votre oeil - @Compendium[wfrp4e-core.injuries.weczkAMPlTjX7lqU]{Oeil crev&eacute; Amputation (Complexe)}.</p>",
"effects": [
{
"_id": "4G9KjSyQNM9UFOlS",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "blinded"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à la Vue",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
},
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/blinded.png",
"label": "Aveuglé",
"transfer": true
},
{
"_id": "pSm6zIWXDFmFg3Zq",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "jatRx58WzHQUA31m",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "SYIKc7QymcGfIwN9",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.weczkAMPlTjX7lqU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Oeil crevé",
"tint": "",
"transfer": true
}
],
"id": "Devastated Eye",
"name": "Oeil crevé"
},
{
"description": "<p>Il ne reste plus grand-chose de votre oreille alors que le coup la d&eacute;chiquette. Gagnez 3 &Eacute;tats Assourdi et 2 &Eacute;tats H&eacute;morragique. Vous perdez votre oreille - @Compendium[wfrp4e-core.injuries.8piWcBKFlQ2J1E3A]{Oreille Amput&eacute;e Amputation (Accessible)}.</p>",
"effects": [
{
"_id": "FZuPzqtWTtFMIciJ",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "deafened"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à l'audition",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/deafened.png",
"label": "Assourdi",
"transfer": true
},
{
"_id": "lDs43plzT9i4Jxzb",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "kaAFU5cxgv0idSQZ",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.8piWcBKFlQ2J1E3A\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/head.png",
"label": "Oreille mutilée",
"tint": "",
"transfer": true
}
],
"id": "Mangled Ear",
"name": "Oreille mutilée"
},
{
"description": "Vous recevez un coup très violent sur le côté de la tête qui vous entaille profondément loreille. Gagnez 2 Etats Assourdi et 1 État Hémorragique.",
"effects": [
{
"_id": "SbOvAmqaK31JREjI",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "deafened"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à l'audition",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/deafened.png",
"label": "Assourdi",
"transfer": true
},
{
"_id": "CwBoFiJqX5bc27F2",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Sliced Ear",
"name": "Oreille tranchée"
},
{
"description": "Dans le feu de la bataille, vous vous cognez lorteil. Réussissez un Test de Résistance Accessible (+20) ou subissez une pénalité de -10 à tous vos Tests dAgilité jusquà la fin du prochain tour.",
"effects": [
{
"_id": "Uxp4sb58T0fiOXEB",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "prefillDialog",
"script": "if (args.type == \"skill\" && args.item.characteristic.value == \"ag\")\n args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n args.prefillModifiers.modifier -= 10"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Orteil contusionné",
"tint": "",
"transfer": true
}
],
"id": "Stubbed Toe",
"name": "Orteil contusionné"
},
{
"description": "Dans le feu du combat, vous perdez léquilibre. Réussissez un Test de Résistance Intermédiaire (+0) ou gagnez lÉtat A Terre.",
"effects": [
{
"_id": "UEnlvAwvGq0076To",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\").then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Perte d'équilibre",
"tint": "",
"transfer": true
}
],
"id": "Lost Footing",
"name": "Perte d'équilibre"
},
{
"description": "<p>Le coup explose votre pied. Effectuez un Test de Résistance Accessible (+20) ; sur un échec vous gagnez lÉtat À Terre et perdez un orteil, plus un orteil par DR en dessous de 0 - Amputation (Accessible). Gagnez 2 États Hémorragique. Si vous n'êtes pas soigné par Chirurgie au cours des <strong><a class=\"chat-roll\">1d10</a></strong> jours suivants, vous perdez votre pied.</p>",
"effects": [
{
"_id": "1nNGzJZNKnuXr9W7",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "nWRttvafUnh1XIZU",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "if(args.actor.isOwner) {\n args.actor.setupSkill(\"Résistance\", { absolute: { difficulty: \"average\" } }).then(setupData => {\n args.actor.basicTest(setupData).then(test => {\n if (test.result.outcome == \"failure\") {\n args.actor.addCondition(\"prone\")\n fromUuid(\"Compendium.wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx\").then(injury => {\n injury.location.value = `${Math.clamped(Math.abs(test.result.outcome.SL) + 1, 1, 5)} ${injury.location.value}`\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n })\n }\n })\n })\n }"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Pied écrasé",
"tint": "",
"transfer": true
}
],
"id": "Crushed Foot",
"name": "Pied écrasé"
},
{
"description": "<p>Votre pied est sectionn&eacute; au niveau de la cheville et atterrit <strong><a class=\"chat-roll\">1d10</a></strong> m&egrave;tres plus loin dans une direction au hasard &mdash; @Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Jambe Amput&eacute;e Amputation (Difficile)}. Vous gagnez les &Eacute;tats suivants : 3 H&eacute;morrasique, 2 &Eacute;tats Assomm&eacute; et 1 Etat A Terre.</p>",
"effects": [
{
"_id": "n4NWJIGZiDU9aWt4",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 3
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "rIF8c6C0BNeSjDv2",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "2ngJlZ488J7L1sD7",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "prone"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 20",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
},
"value": null
}
},
"icon": "systems/wfrp4e/icons/conditions/prone.png",
"label": "A Terre",
"transfer": true
},
{
"_id": "yZAbuVNb4ExBntt9",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.gz2xy41OSVZ8YBgI\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Pied sectionné",
"tint": "",
"transfer": true
}
],
"id": "Severed Foot",
"name": "Pied sectionné"
},
{
"description": "Gagnez 1 Etat Hémorragique.",
"effects": [
{
"_id": "zZmnf7k6JvRb7ULV",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
}
],
"id": "Tis But A Scratch!",
"name": "Rien qu'une égratignure !"
},
{
"description": "Gagnez lÉtat Assommé. Réussissez un Test de Résistance Accessible (+20) ou gagnez lÉtat À Terre. Votre Mouvement est réduit de moitié pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds, le temps que vous récupériez votre souffle.",
"effects": [
{
"_id": "NrZ8LRI1dsP46RmJ",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "uaaFc96JlTCALmeJ",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"script": "if (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"average\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"prone\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Souffle coupé",
"tint": "",
"transfer": true
},
{
"_id": "5A8VfGUQYx8Q0M0G",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "prePrepareData",
"script": "args.actor.details.move.value /= 2"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Movement Halved",
"tint": "",
"transfer": true
}
],
"id": "Winded",
"name": "Souffle coupé"
},
{
"description": "<p>Un des tendons principaux &agrave; l&rsquo;arri&egrave;re de votre jambe est coup&eacute;, vous faisant hurler de douleur alors que votre jambe s&rsquo;effondre sous le poids de votre corps. Vous gagnez 2 &Eacute;tats H&eacute;morragique, 2 &Eacute;tats Assomm&eacute; et 1 Etat A Terre. 11 ne vous reste plus qu'&agrave; contempler, avec horreur, votre jambe dont vous venez de perdre 1 usage &mdash; @Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Jambe Amput&eacute;e Amputation (Tr&egrave;s difficile)}.</p>",
"effects": [
{
"_id": "OV1vfh4PQRfDwofO",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "bleeding"
},
"wfrp4e": {
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Hémorragie",
"transfer": true
},
{
"_id": "URt2bkWmWumsEP1k",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "stunned"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 2
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "wVKOGkIJf8YblbFA",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "prone"
},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 20",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
},
"value": null
}
},
"icon": "systems/wfrp4e/icons/conditions/prone.png",
"label": "A Terre",
"transfer": true
},
{
"_id": "r5t7w5lcG1iddbUt",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.k00PimCWkff11IA0\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Tendon coupé",
"tint": "",
"transfer": true
}
],
"id": "Cut Tendon",
"name": "Tendon coupé"
},
{
"description": "<p>Gagnez les &Eacute;tats &Agrave; Terre et Assomm&eacute; au moment ou votre tendon c&egrave;de. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez 1 Etat Inconscient. Votre jambe devient inutilisable. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{D&eacute;chirure musculaire Jambe (Majeure)}.</p>",
"effects": [
{
"_id": "ixCa0FfjTQFA9Th6",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
"label": "Tendon rompu",
"tint": "",
"transfer": true
}
],
"id": "Ruptured Tendon",
"name": "Tendon rompu"
},
{
"description": "<p>Vos tendons sont tranch&eacute;s par la force du coup, et votre bras est devenu inutilisable - @Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Jambe Amput&eacute;e Amputation (Tr&egrave;s difficile)}. Gagnez 3 &Eacute;tats H&eacute;morragique, 1 &Eacute;tat A Terre et 1 Etat Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez l&rsquo;Etat Inconscient.</p>",
"effects": [
{
"_id": "9FdeaoISEUYHNkxv",
"changes": [],
"duration": {},
"flags": {
"core": {
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},
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}
},
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"transfer": true
},
{
"_id": "3WIVf1QT93cut5OA",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "prone"
},
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"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 20",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
},
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}
},
"icon": "systems/wfrp4e/icons/conditions/prone.png",
"label": "A Terre",
"transfer": true
},
{
"_id": "9qQs2OvZgvHzRHix",
"changes": [],
"duration": {},
"flags": {
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},
"wfrp4e": {
"effectTrigger": "prefillDialog",
"script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/stunned.png",
"label": "Assommé",
"transfer": true
},
{
"_id": "0aCPrsOCLEVcZGxF",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.MnMZv7ZXoRqoH9dS\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.isOwner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n args.actor.basicTest(setupData).then(test => \n {\n if (test.result.outcome == \"failure\")\n args.actor.addCondition(\"unconscious\")\n })\n })"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Tendons coupés",
"tint": "",
"transfer": true
}
],
"id": "Sliced Tendons",
"name": "Tendons coupés"
},
{
"description": "<p>Vous vous tordez le bras, vous occasionnant un traumatisme @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{D&eacute;chirure Musculaire Bras (Mineure)}.</p>",
"effects": [
{
"_id": "Xk9jhNPT42L2nloL",
"changes": [],
"disabled": false,
"duration": {
"rounds": null,
"seconds": null,
"startRound": null,
"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
"wfrp4e": {
"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
"label": "Torsion",
"tint": "",
"transfer": true
}
],
"id": "Sprain",
"name": "Torsion"
},
{
"description": "<p>Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.7rBhIRo96Mydo0Cv]{D&eacute;chirure Musculaire Torse (Mineure)}.</p>",
"effects": [
{
"_id": "qfUJIoRqhr1u8ODw",
"changes": [],
"disabled": false,
"duration": {
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"seconds": null,
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"startTime": null,
"startTurn": null,
"turns": null
},
"flags": {
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"effectApplication": "actor",
"effectTrigger": "oneTime",
"preventDuplicateEffects": false,
"script": "fromUuid(\"Compendium.wfrp4e-core.injuries.7rBhIRo96Mydo0Cv\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
}
},
"icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
"label": "Torsion du dos",
"tint": "",
"transfer": true
}
],
"id": "Twisted Back",
"name": "Torsion du dos"
},
{
"description": "Le coup vous touche à lorbite de loeil. Gagnez 1 Etat Aveuglé.",
"effects": [
{
"_id": "megBKxKy2Xu8LoXg",
"changes": [],
"duration": {},
"flags": {
"core": {
"statusId": "blinded"
},
"wfrp4e": {
"effectData": {
"description": "Tests relatifs à la Vue",
"modifier": "-10 * this.flags.wfrp4e.value"
},
"effectTrigger": "dialogChoice",
"secondaryEffect": {
"effectTrigger": "targetPrefillDialog",
"script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
},
"trigger": "endRound",
"value": 1
}
},
"icon": "systems/wfrp4e/icons/conditions/blinded.png",
"label": "Aveuglé",
"transfer": true
}
],
"id": "Poked Eye",
"name": "Vision brouillée"
},
{
"id": "Minor Arm Cut",
"name": "Coupure mineure",
"description": "<p>Le coup vous entaille le bras et le sang dégouline partout. Gagnez 1 État Hémorragique.</p>",
"effects": [
{
"_id": "d2Gh2PYEwe7NdMWQ",
"changes": [],
"disabled": false,
"duration": {
"startTime": null
},
"icon": "systems/wfrp4e/icons/conditions/bleeding.png",
"label": "Bleeding",
"transfer": true,
"flags": {
"wfrp4e": {
"trigger": "endRound",
"value": 1
},
"core": {
"statusId": "bleeding"
}
}
}
]
}
]
}