38 lines
1.9 KiB
JavaScript
38 lines
1.9 KiB
JavaScript
let test = await this.actor.setupCharacteristic("t", { appendTitle: ` - ${this.effect.name}`, fields: { difficulty: "challenging" } })
|
|
await test.roll();
|
|
|
|
if (test.failed)
|
|
{
|
|
let ageAdded = Math.ceil(CONFIG.Dice.randomUniform() * 10) + Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
let ws = Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
let bs = Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
let s = Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
let t = Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
let ag = Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
let dex = Math.ceil(CONFIG.Dice.randomUniform() * 10)
|
|
|
|
let currentAge = parseInt(this.actor.system.details.age.value)
|
|
|
|
let inline = `<a class="inline-roll" data-tooltip="@TT"><i class="fas fa-dice-d20"></i>@ROLL</a>`
|
|
let msg =
|
|
`<p><b>${this.actor.prototypeToken.name}</b> vieilli de ${inline.replace("@ROLL", ageAdded).replace("@TT", "2d10")} et perd</p>
|
|
<p>${inline.replace("@ROLL", ws).replace("@TT", "1d10")} <b>Capacité de Combat</b></p>
|
|
<p>${inline.replace("@ROLL", bs).replace("@TT", "1d10")} <b>Capacité de Tir</b></p>
|
|
<p>${inline.replace("@ROLL", s).replace("@TT", "1d10")} <b>Force</b></p>
|
|
<p>${inline.replace("@ROLL", t).replace("@TT", "1d10")} <b>Endurance</b></p>
|
|
<p>${inline.replace("@ROLL", ag).replace("@TT", "1d10")} <b>Agilité</b></p>
|
|
<p>${inline.replace("@ROLL", dex).replace("@TT", "1d10")} <b>Dexterité</b></p>
|
|
`
|
|
this.script.scriptMessage(msg);
|
|
|
|
let characteristics = duplicate(this.actor.system.characteristics)
|
|
|
|
characteristics.ws.initial -= ws
|
|
characteristics.bs.initial -= bs
|
|
characteristics.s.initial -= s
|
|
characteristics.t.initial -= t
|
|
characteristics.ag.initial -= ag
|
|
characteristics.dex.initial -= dex
|
|
|
|
this.actor.update({ "system.characteristics": characteristics, "data.details.age.value": ageAdded + currentAge })
|
|
} |