foundryvtt-wh4-lang-fr-fr/scripts/s94yKZ4o5XN4JWM1.js

7 lines
183 B
JavaScript

// Any attack with such ammunition which inflicts at least one Wound,
// also inflicts one Bleeding Condition.
if (args.totalWoundLoss > 0) {
args.actor.addCondition("bleeding")
}