13 lines
447 B
JavaScript
13 lines
447 B
JavaScript
let roll = await new Roll("1d10").roll();
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await roll.toMessage(this.script.getChatData());
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this.script.scriptMessage(await this.actor.applyBasicDamage(roll.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL, suppressMsg : true}));
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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : " - " + this.effect.name});
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await test.roll();
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if (test.succeeded)
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{
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return false;
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} |