foundryvtt-wh4-lang-fr-fr/tools/luajson/json/encode/object.lua

78 lines
1.8 KiB
Lua

--[[
Licensed according to the included 'LICENSE' document
Author: Thomas Harning Jr <harningt@gmail.com>
]]
local pairs = pairs
local assert = assert
local type = type
local tostring = tostring
local table_concat = require("table").concat
local jsonutil = require("json.util")
local _ENV = nil
local defaultOptions = {
}
local modeOptions = {}
local function mergeOptions(options, mode)
jsonutil.doOptionMerge(options, false, 'object', defaultOptions, mode and modeOptions[mode])
end
--[[
Cleanup function to unmark a value as in the encoding process and return
trailing results
]]
local function unmarkAfterEncode(tab, state, ...)
state.already_encoded[tab] = nil
return ...
end
--[[
Encode a table as a JSON Object ( keys = strings, values = anything else )
]]
local function encodeTable(tab, options, state)
-- Make sure this value hasn't been encoded yet
state.check_unique(tab)
local encode = state.encode
local compositeEncoder = state.outputEncoder.composite
local valueEncoder = [[
local first = true
for k, v in pairs(composite) do
local ti = type(k)
assert(ti == 'string' or ti == 'number' or ti == 'boolean', "Invalid object index type: " .. ti)
local name = encode(tostring(k), state, true)
if first then
first = false
else
name = ',' .. name
end
PUTVALUE(name .. ':')
local val = encode(v, state)
val = val or ''
if val then
PUTVALUE(val)
end
end
]]
return unmarkAfterEncode(tab, state, compositeEncoder(valueEncoder, '{', '}', nil, tab, encode, state))
end
local function getEncoder(options)
options = options and jsonutil.merge({}, defaultOptions, options) or defaultOptions
return {
table = function(tab, state)
return encodeTable(tab, options, state)
end
}
end
local object = {
mergeOptions = mergeOptions,
getEncoder = getEncoder
}
return object