foundryvtt-wh4-lang-fr-fr/reference_scripts/Y8J66v8VTKUASGuK.js

16 lines
483 B
JavaScript

if (!this.actor.effects.find(e => e.isCondition))
{
return this.script.scriptNotification("No Conditions on this Actor")
}
let choice = await ItemDialog.create(this.actor.effects.filter(i => i.isCondition), 1, "Choose a Condition")
if (choice[0])
{
await this.actor.removeCondition(choice[0].conditionId)
}
if (this.actor.effects.find(e => e.isCondition))
{
return false; // Delete the effect if there are still conditions, otherwise, effect remains and provides the bonus
}