import { Avd12Utility } from "./avd12-utility.js"; const __ALLOWED_MODULE_TYPES = { "action": 1, "reaction": 1, "freeaction": 1, "trait": 1 } /** * Extend the basic ItemSheet with some very simple modifications * @extends {ItemSheet} */ export class Avd12ItemSheet extends ItemSheet { /** @override */ static get defaultOptions() { return mergeObject(super.defaultOptions, { classes: ["fvtt-avd12", "sheet", "item"], template: "systems/fvtt-avd12/templates/item-sheet.hbs", dragDrop: [{ dragSelector: null, dropSelector: null }], width: 620, height: 550, tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }] }); } /* -------------------------------------------- */ _getHeaderButtons() { let buttons = super._getHeaderButtons(); // Add "Post to chat" button // We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry! buttons.unshift( { class: "post", icon: "fas fa-comment", onclick: ev => { } }) return buttons } /* -------------------------------------------- */ /** @override */ setPosition(options = {}) { const position = super.setPosition(options); const sheetBody = this.element.find(".sheet-body"); const bodyHeight = position.height - 192; sheetBody.css("height", bodyHeight); if (this.item.type.includes('weapon')) { position.width = 640; } return position; } /* -------------------------------------------- */ async getData() { // Specific case for formating descriptions of sub-items if (this.object.type == "module") { for (let level of this.object.system.levels) { for (let id in level.features) { level.features[id].descriptionHTML = await TextEditor.enrichHTML(level.features[id].system.description, { async: true }) } } } let formData = { title: this.title, id: this.id, type: this.object.type, img: this.object.img, name: this.object.name, editable: this.isEditable, cssClass: this.isEditable ? "editable" : "locked", system: duplicate(this.object.system), limited: this.object.limited, options: this.options, owner: this.document.isOwner, description: await TextEditor.enrichHTML(this.object.system.description, { async: true }), isGM: game.user.isGM } this.options.editable = !(this.object.origin == "embeddedItem"); console.log("ITEM DATA", formData, this); return formData; } /* -------------------------------------------- */ _getHeaderButtons() { let buttons = super._getHeaderButtons(); buttons.unshift({ class: "post", icon: "fas fa-comment", onclick: ev => this.postItem() }); return buttons } /* -------------------------------------------- */ postItem() { let chatData = duplicate(CrucibleUtility.data(this.item)); if (this.actor) { chatData.actor = { id: this.actor.id }; } // Don't post any image for the item (which would leave a large gap) if the default image is used if (chatData.img.includes("/blank.png")) { chatData.img = null; } // JSON object for easy creation chatData.jsondata = JSON.stringify( { compendium: "postedItem", payload: chatData, }); renderTemplate('systems/avd12/templates/post-item.html', chatData).then(html => { let chatOptions = CrucibleUtility.chatDataSetup(html); ChatMessage.create(chatOptions) }); } /* -------------------------------------------- */ async _onDrop(event) { const levelIndex = Number($(event.toElement).data("level-index")) let data = event.dataTransfer.getData('text/plain') let dataItem = JSON.parse(data) let item = fromUuidSync(dataItem.uuid) if (item.pack) { item = await Avd12Utility.searchItem(item) } if (!item) { ui.notifications.warn("Unable to find relevant item - Aborting drag&drop " + data.uuid) return } if (this.object.type == "module" && __ALLOWED_MODULE_TYPES[item.type]) { let levels = duplicate(this.object.system.levels) levels[levelIndex].features[item.id] = duplicate(item) this.object.update({ 'system.levels': levels }) return } ui.notifications.warn("This item is not allowed dropped here") } /* -------------------------------------------- */ async viewSubitem(ev) { let field = $(ev.currentTarget).data('type'); let idx = Number($(ev.currentTarget).data('index')); let itemData = this.object.system[field][idx]; if (itemData.name != 'None') { let spec = await Item.create(itemData, { temporary: true }); spec.system.origin = "embeddedItem"; new Avd12ItemSheet(spec).render(true); } } /* -------------------------------------------- */ async deleteSubitem(ev) { let field = $(ev.currentTarget).data('type'); let idx = Number($(ev.currentTarget).data('index')); let oldArray = this.object.system[field]; let itemData = this.object.system[field][idx]; if (itemData.name != 'None') { let newArray = []; for (var i = 0; i < oldArray.length; i++) { if (i != idx) { newArray.push(oldArray[i]); } } this.object.update({ [`system.${field}`]: newArray }); } } /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; // Update Inventory Item html.find('.item-edit').click(ev => { const li = $(ev.currentTarget).parents(".item"); const item = this.object.options.actor.getOwnedItem(li.data("item-id")); item.sheet.render(true); }); html.find('.delete-subitem').click(ev => { this.deleteSubitem(ev); }); // Update Inventory Item html.find('.item-delete').click(ev => { const li = $(ev.currentTarget).parents(".item"); let itemId = li.data("item-id"); let itemType = li.data("item-type"); }); html.find('.view-subitem').click(ev => { this.viewSubitem(ev); }); html.find('.add-module-level').click(ev => { let levels = duplicate(this.object.system.levels) levels.push({ features: {} }) this.object.update({ 'system.levels': levels }) }) html.find('.module-feature-delete').click(ev => { let levels = duplicate(this.object.system.levels) let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index")) let featureId = $(ev.currentTarget).parents(".item").data("feature-id") levels[levelIndex].features[featureId] = undefined this.object.update({ 'system.levels': levels }) }) html.find('.feature-level-selected').change(ev => { let levels = duplicate(this.object.system.levels) let levelIndex = Number($(ev.currentTarget).parents(".item").data("level-index")) let featureId = $(ev.currentTarget).parents(".item").data("feature-id") for (let id in levels[levelIndex].features) { let feature = levels[levelIndex].features[id] feature.system.selected = false // Everybody to false } levels[levelIndex].features[featureId].system.selected = ev.currentTarget.value this.object.update({ 'system.levels': levels }) }) } /* -------------------------------------------- */ get template() { let type = this.item.type; return `systems/fvtt-avd12/templates/items/item-${type}-sheet.hbs` } /* -------------------------------------------- */ /** @override */ _updateObject(event, formData) { return this.object.update(formData) } }