{ "ACTOR": { "TypeCharacter": "Character", "TypeNpc": "NPC" }, "ITEM": { "TypeWeapon": "Weapon", "TypeShield": "Shield", "TypeArmor": "Armor", "TypeSpell": "Spell", "TypeModule": "Module", "TypeMoney": "Money", "TypeEquipment": "Equipment", "TypeAction": "Action", "TypeFreeaction": "Free Action", "TypeReaction": "Reaction", "TypeStance": "Stance", "TypeTrait": "Trait", "TypeCondition": "Condition" } }