{{!-- Sheet Header --}}

{{#each system.attributes as |attr attrKey|}}
{{attr.label}}
{{#each attr.skills as |skill skillKey|}} {{/each}}
{{/each}}
{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Skills Tab --}}
  • Level   Health /  
  • {{#each system.mitigation as |mitigation key|}}
  • {{mitigation.label}} {{mitigation.value}}
  • {{/each}}
  • {{#each system.bonus as |bonus key|}}
  • {{upperFirst key}}
      {{#each bonus as |value key2|}}
    • {{upperFirst key2}} {{value}}
    • {{/each}}
  • {{/each}}
{{!-- Combat Tab --}}
{{!-- Spells Tab --}}
  • Focus Regen   Focus Points /  
  • {{#each spells as |spell key|}}
  • {{spell.name}} {{upperFirst spell.system.spelltype}} {{upperFirst spell.system.level}}
     
  • {{/each}}
{{!-- moves Tab --}}
  • {{#each spells as |spell key|}}
  • {{spell.name}} {{upperFirst spell.system.spelltype}} {{upperFirst spell.system.level}}
     
  • {{/each}}
{{!-- traits Tab --}}
  • {{#each traits as |trait key|}}
  • {{trait.name}} {{upperFirst trait.system.spelltype}} {{upperFirst trait.system.level}}
     
  • {{/each}}
{{!-- Equipement Tab --}}

Encumbrance

Current : {{encCurrent}} Capacity : {{encCapacity}}
  •  
  • {{#each moneys as |money key|}}
  • {{money.name}} {{#if money.system.idrDice}} {{money.system.idrDice}} {{else}}  -  {{/if}}
     
  • {{/each}}

{{!-- Biography Tab --}}

Background :

{{editor data.biodata.description target="system.biodata.description" button=true owner=owner editable=editable}}

Notes :

{{editor data.biodata.notes target="system.biodata.notes" button=true owner=owner editable=editable}}