fvtt-crucible-rpg/templates/actor-sheet.html

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<form class="{{cssClass}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="flexcol">
<div class="flexrow">
<div class="stat-item">
<ul>
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{{#each data.abilities as |ability key|}}
{{#if (eq ability.col 1)}}
{{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}}
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{{/if}}
{{/each}}
</ul>
</div>
<div class="stat-item">
<ul>
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{{#each data.abilities as |ability key|}}
{{#if (eq ability.col 2)}}
{{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}}
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{{/if}}
{{/each}}
</ul>
</div>
<div class="stat-item status-block">
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{{> systems/fvtt-crucible-rpg/templates/partial-actor-status.html}}
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</div>
</div>
</div>
</div>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="skills">Skills</a>
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<a class="item" data-tab="combat">Combat</a>
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<a class="item" data-tab="lore">Lore</a>
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<a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="biodata">Biography</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
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{{!-- Skills Tab --}}
<div class="tab items" data-group="primary" data-tab="skills">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Skills</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Ability</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Score</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Background</label>
</span>
</li>
{{#each skills as |skill key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{skill.img}}" /></a>
<span class="item-name-label"><a class="roll-spec">{{skill.name}}</a></span>
<span class="item-field-label-short">{{upper skill.data.ability}}</span>
<span class="item-field-label-short">{{skill.data.dice}}</span>
<span class="item-field-label-long">&nbsp;-&nbsp;</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
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{{!-- Combat Tab --}}
<div class="tab fight" data-group="primary" data-tab="combat">
<div class="flexcol">
<div class="flexrow">
<div class="stat-item">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item color-class-melee"><a class="combat-button attack-melee flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/COM.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Melee Attack</span>
</a>
</li>
<li class="item flexrow list-item color-class-meleedmg"><a class="combat-button damage-melee flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/STR.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Melee/Thrown Damage</span>
</a>
</li>
</ul>
</div>
<div class="stat-item">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item color-class-ranged"><a class="combat-button attack-ranged flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PER.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Ranged Attack</span>
</a>
</li>
<li class="item flexrow list-item color-class-range"><a class="combat-button damage-ranged flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/AGI.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Ranged Damage</span>
</a>
</li>
</ul>
</div>
<div class="stat-item">
<ul class="stat-list alternate-list">
<li class="item flexrow list-item color-class-defence"><a class="combat-button defense-roll flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/DEF.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Defence</span>
</a>
</li>
<li class="item flexrow list-item color-class-dmgres"><a class="combat-button damage-resistance flexrow">
<span class="combat-icon flexrow">
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PHY.webp">
</span>
<span class="generic-label combat-margin stat-text-white">Damage Resistance</span>
</a>
</li>
</ul>
</div>
<div class="stat-item">
<span class="flexrow">
<h3>Stun</h3>
<span class="status-small-label no-grow">
<a class="stun-plus plus-minus-button">+</a>
<a class="stun-minus plus-minus-button">&nbsp;-</a>
</span>
</span>
<ul class="stat-list alternate-list">
<li class="item stat flexrow list-item">
<span class="generic-label small-label">Current</span>
<input type="text" class="" name="data.combat.stunlevel" value="{{data.combat.stunlevel}}"
data-dtype="Number" />
<span class="generic-label small-label">Threshold</span>
<input type="text" class="" name="data.combat.stunthreshold" value="{{data.combat.stunthreshold}}"
data-dtype="Number" />
</li>
</ul>
</div>
</div>
<div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header-long">
<h3><label class="items-title-text">Perks</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Level</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Range</label>
</span>
<span class="item-field-label-short">
<label class="short-label">#Targets</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Status</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Duration</label>
</span>
<span class="item-field-label-short">
<label class="short-label">&nbsp;</label>
</span>
<span class="item-field-label-short">
<label class="short-label">&nbsp;</label>
</span>
<span class="item-field-label-short">
<label class="short-label">&nbsp;</label>
</span>
</li>
{{#each perks as |perk key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{perk._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{perk.img}}" /></a>
<span class="item-name-label-long">{{perk.name}}</span>
<span class="item-field-label-short">{{perk.data.level}}</span>
{{#if perk.data.features.range.flag}}
<span class="item-field-label-medium">{{perk.data.features.range.value}}</span>
{{else}}
<span class="item-field-label-medium">&nbsp;-&nbsp;</span>
{{/if}}
{{#if perk.data.features.nbtargets.flag}}
<span class="item-field-label-short">{{perk.data.features.nbtargets.value}}</span>
{{else}}
<span class="item-field-label-short">&nbsp;-&nbsp;</span>
{{/if}}
<span class="item-field-label-long">
<select class="perk-status" type="text" value="{{perk.data.status}}" data-dtype="String">
{{#select perk.data.status}}
<option value="ready">Ready</option>
<option value="activated">Activated</option>
<option value="round2">2 Rounds left</option>
<option value="round1">1 Round left</option>
{{/select}}
</select>
</span>
{{#if (ne perk.data.status "ready")}}
{{#if (eq perk.data.nbuse "next1action")}}
<span class="item-field-label-short "><label
class="item-field-label-short attribute-value checkbox"><input type="checkbox" class="perk-used"
data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}} /></label></span>
<span class="item-field-label-short ">&nbsp;</span>
<span class="item-field-label-short ">&nbsp;</span>
{{/if}}
{{#if (eq perk.data.nbuse "next2action")}}
<span class="item-field-label-short "><label
class="item-field-label-short attribute-value checkbox"></label><input type="checkbox"
class="perk-used" data-use-index="1" name="perk.data.used1" {{checked
perk.data.used1}} /></label></span>
<span class="item-field-label-short "><label
class="item-field-label-short attribute-value checkbox"></label><input type="checkbox"
class="perk-used" data-use-index="2" name="perk.data.used2" {{checked
perk.data.used2}} /></label></span>
<span class="item-field-label-short ">&nbsp;</span>
{{/if}}
{{#if (eq perk.data.nbuse "next3action")}}
<span class="item-field-label-short "><label
class="item-field-label-short attribute-value checkbox"></label><input type="checkbox"
class="perk-used" data-use-index="1" name="perk.data.used1" {{checked
perk.data.used1}} /></label></span>
<span class="item-field-label-short "><label
class="item-field-label-short attribute-value checkbox"></label><input type="checkbox"
class="perk-used" data-use-index="2" name="perk.data.used2" {{checked
perk.data.used2}} /></label></span>
<span class="item-field-label-short "><label
class="item-field-label-short attribute-value checkbox"></label><input type="checkbox"
class="perk-used" data-use-index="3" name="perk.data.used3" {{checked
perk.data.used3}} /></label></span>
{{/if}}
{{else}}
<span class="item-field-label-short "><label class="item-field-label-short">&nbsp;</label></span>
<span class="item-field-label-short "><label class="item-field-label-short">&nbsp;</label></span>
<span class="item-field-label-short "><label class="item-field-label-short">&nbsp;</label></span>
{{/if}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header-long2">
<h3><label class="items-title-text">Effects</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Level</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Type</label>
</span>
<span class="item-field-label-short">
<label class="short-label">P/N</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Stat</label>
</span>
</li>
{{#each effects as |effect key|}}
<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{effect.id}}"
data-item-id="{{effect._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{effect.img}}" /></a>
<span class="item-name-label-long2">{{effect.name}}</span>
<span class="item-field-label-short">{{effect.data.effectlevel}}</span>
<span class="item-field-label-short">{{upperFirst effect.data.type}}</span>
<span class="item-field-label-short">{{upperFirst effect.data.genre}}</span>
<span class="item-field-label-short">{{upper effect.data.stataffected}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Powers Tab --}}
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<div class="tab fight" data-group="primary" data-tab="lore">
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<div class="flexcol">
<ul>
<li class="item flexrow list-item" data-key="nrg">
<span class="stat-label flexrow" name="nrg">
<h4>{{data.nrg.label}}</h4>
</span>
<span class="small-label padd-right packed-left">Activated</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left">&nbsp;Current</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text"
class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}"
data-dtype="Number" />
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
</ul>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Powers</label></h3>
</span>
<span class="item-field-label-medium">
<label class="short-label">Type</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Status</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Action</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">DMG Roll</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">NRG Cost</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">NRG Spent</label>
</span>
</li>
{{#each powers as |power key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{power.img}}" /></a>
<span class="item-name-label">
{{#if power.data.rollneeded}}
<a class="power-roll">{{power.name}}</a>
{{else}}
{{power.name}}
{{/if}}
</span>
<span class="item-field-label-medium">{{upperFirst power.data.type}}</span>
<span class="item-field-label-short"><label class="short-label">
{{#if power.data.activated}}
Activated
{{else}}
&nbsp;-&nbsp;
{{/if}}
</label>
</span>
<span class="item-field-label-medium">{{upperFirst power.data.action}}</span>
<span class="item-field-label-medium"><a class="power-dmg-roll">
{{#if power.data.dmgroll}}
{{upper power.data.dmgstatistic}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</a></span>
<span class="item-field-label-medium">{{power.data.cost}}</span>
<span class="item-field-label-medium">
<input type="text" class="padd-right input-numeric-short power-cost-spent"
value="{{power.data.costspent}}" data-dtype="Number" />
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control power-activate" title="Activated">{{#if power.data.activated}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Abilities</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Stat</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Stat Modifier</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Affected status</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Status Modifier</label>
</span>
</li>
{{#each abilities as |ability key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{ability._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{ability.img}}" /></a>
<span class="item-name-label">{{ability.name}}</span>
<span class="item-field-label-long">{{upper ability.data.affectedstat}}</span>
<span class="item-field-label-medium">{{ability.data.statmodifier}}</span>
<span class="item-field-label-medium">{{upperFirst ability.data.statusaffected}}</span>
<span class="item-field-label-medium">{{ability.data.statusmodifier}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Equipement Tab --}}
<div class="tab equipment" data-group="primary" data-tab="equipment">
<div class="flexrow">
<h3>Encumbrance</h3>
<span class="small-label">Current : {{encCurrent}}</span>
<span class="small-label">Capacity : {{encCapacity}}</span>
<span class="small-label">Hindrance : {{encHindrance}}</span>
</div>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Money</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Qty</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="money" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each moneys as |money key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{money._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{money.img}}" /></a>
<span class="item-name-label">{{money.name}}</span>
<span class="item-field-label-long"><label>
{{money.data.quantity}}
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
</label>
</span>
<span class="item-field-label-medium">
<label>{{money.data.weight}}</label>
</span>
<span class="item-field-label-medium">
{{#if money.data.idrDice}}
<a class="roll-idr" data-dice-value="{{money.data.idrDice}}">{{money.data.idrDice}}</a>
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Weapons</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Attack</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Damage</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMG</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMGT</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMGTLVL</label>
</span>
<span class="item-field-label-long">
<label class="short-label">Ammo</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each weapons as |weapon key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{weapon.img}}" /></a>
<span class="item-name-label">{{weapon.name}}</span>
<span class="item-field-label-short"><label>{{upper weapon.data.statistic}}</label></span>
<span class="item-field-label-short"><label>{{upper weapon.data.damagestatistic}}</label></span>
<span class="item-field-label-short"><label>{{weapon.data.damageDice}}</label></span>
<span class="item-field-label-short"><label>{{weapon.data.damagetype}}</label></span>
<span class="item-field-label-short"><label>{{weapon.data.damagetypelevel}}</label></span>
{{#if (gt weapon.data.ammomax 0)}}
<span class="item-field-label-long"><label>{{weapon.data.ammocurrent}}/{{weapon.data.ammomax}}
(<a class="ammo-minus plus-minus-button"> -</a>/<a class="ammo-plus plus-minus-button">+</a>)
</label></span>
{{else}}
<span class="item-field-label-long"><label>-</label>
</span>
{{/if}}
<span class="item-field-label-medium">
{{#if (count weapon.data.effects)}}
{{#if weapon.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
<a class="equip-activate">Activate</a>
{{/if}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<span class="item-field-label-short"><label>{{weapon.data.weight}}</label></span>
<span class="item-field-label-medium">
{{#if weapon.data.idrDice}}
<a class="roll-idr" data-dice-value="{{weapon.data.idrDice}}">{{weapon.data.idrDice}}</a>
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if weapon.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Armors</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Stat</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMG RES</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Loc</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="armor" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each armors as |armor key|}}
<li class="item list-item flexrow list-item-shadow" data-item-id="{{armor._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{armor.img}}" /></a>
<span class="item-name-label">{{armor.name}}</span>
<span class="item-field-label-short">{{upper armor.data.statistic}}</span>
<span class="item-field-label-short">{{armor.data.resistanceDice}}</span>
<span class="item-field-label-medium">{{armor.data.locationprotected}}</span>
<span class="item-field-label-medium">
{{#if (count armor.data.effects)}}
{{#if armor.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
<a class="equip-activate">Activate</a>
{{/if}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<span class="item-field-label-short">{{armor.data.weight}}</span>
<span class="item-field-label-medium">
{{#if armor.data.idrDice}}
<a class="roll-idr" data-dice-value="{{armor.data.idrDice}}">{{armor.data.idrDice}}</a>
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if armor.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Shields</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Dice</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="shield" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each shields as |shield key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{shield._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{shield.img}}" /></a>
<span class="item-name-label">{{shield.name}}</span>
<span class="item-field-label-short">{{shield.data.levelDice}}</span>
<span class="item-field-label-medium">
{{#if (count shield.data.effects)}}
{{#if shield.data.activated}}
<a class="equip-deactivate">Deactivate</a>
{{else}}
<a class="equip-activate">Activate</a>
{{/if}}
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<span class="item-field-label-short">{{shield.data.weight}}</span>
<span class="item-field-label-medium">
{{#if shield.data.idrDice}}
<a class="roll-idr" data-dice-value="{{shield.data.idrDice}}">{{shield.data.idrDice}}</a>
{{else}}
&nbsp;-&nbsp;
{{/if}}
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if shield.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Equipment</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Quantity</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">Act/Deact</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Weight</label>
</span>
<span class="item-field-label-medium">
<label class="short-label">IDR</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each containersTree as |equip key|}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=equip level=1}}
<ul class="item-list list-item-shadow2 list-item-margin1">
{{#each equip.data.contents as |subgear key|}}
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=subgear level=2}}
{{/each}}
</ul>
{{/each}}
</ul>
<hr>
</div>
{{!-- Biography Tab --}}
<div class="tab biodata" data-group="primary" data-tab="biodata">
<div class="grid grid-2col">
<div>
<ul class="item-list alternate-list">
<li class="item flexrow">
<label class="generic-label">Origin</label>
<input type="text" class="" name="data.biodata.origin" value="{{data.biodata.origin}}"
data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Age</label>
<input type="text" class="" name="data.biodata.age" value="{{data.biodata.age}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Height</label>
<input type="text" class="" name="data.biodata.size" value="{{data.biodata.size}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Eyes</label>
<input type="text" class="" name="data.biodata.eyes" value="{{data.biodata.eyes}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Hair</label>
<input type="text" class="" name="data.biodata.hair" value="{{data.biodata.hair}}" data-dtype="String" />
</li>
</ul>
</div>
<div>
<ul>
<li class="flexrow item">
<label class="generic-label">Weight</label>
<input type="text" class="" name="data.biodata.weight" value="{{data.biodata.weight}}"
data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">Sex</label>
<input type="text" class="" name="data.biodata.sex" value="{{data.biodata.sex}}" data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">Preferred Hand</label>
<input type="text" class="" name="data.biodata.preferredhand" value="{{data.biodata.preferredhand}}"
data-dtype="String" />
</li>
<li class="flexrow item" data-item-id="{{race._id}}">
<label class="generic-label">Race</label>
<a class="item-edit"><img class="stat-icon" src="{{race.img}}"></a>
<input type="text" class="" name="data.biodata.racename" value="{{race.name}}" disabled
data-dtype="String" />
<div class="item-controls">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
<li class="flexrow item" data-item-id="{{role._id}}">
<label class="generic-label">Role</label>
<a class="item-edit"><img class="stat-icon" src="{{role.img}}"></a>
<input type="text" class="" name="data.biodata.rolename" value="{{role.name}}" disabled
data-dtype="String" />
<div class="item-controls">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
</ul>
</div>
</div>
<div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Virtues</label></h3>
</span>
<span class="item-field-label-short">Status</label></span>
</li>
{{#each virtues as |virtue key|}}
<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{virtue.id}}"
data-item-id="{{virtue._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{virtue.img}}" /></a>
<span class="item-name-label">{{virtue.name}}</span>
<span class="item-field-label-short"><label class="short-label">
{{#if virtue.data.activated}}
Activated
{{else}}
&nbsp;-&nbsp;
{{/if}}
</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control vice-virtue-activate" title="Activated">{{#if virtue.data.activated}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<div>
<ul class="stat-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Vices</label></h3>
</span>
<span class="item-field-label-short">Status</label></span>
</li>
{{#each vices as |vice key|}}
<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{vice.id}}"
data-item-id="{{vice._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{vice.img}}" /></a>
<span class="item-name-label">{{vice.name}}</span>
<span class="item-field-label-short"><label class="short-label">
{{#if vice.data.activated}}
Activated
{{else}}
&nbsp;-&nbsp;
{{/if}}
</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control vice-virtue-activate" title="Activated">{{#if vice.data.activated}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<ul>
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Psychology</label></h3>
</span>
</li>
<li class="flexrow">
<label class="short-label">Worst Fear </label>
<input type="text" class="" name="data.biodata.worstfear" value="{{data.biodata.worstfear}}"
data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-worstfear"
name="data.biodata.worstfearactive" {{checked data.biodata.worstfearactive}} /> Active ?</label>
</li>
<li class="flexrow">
<label class="short-label">Desires </label>
<input type="text" class="" name="data.biodata.desires" value="{{data.biodata.desires}}"
data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-desires"
name="data.biodata.desiresactive" {{checked data.biodata.desiresactive}} /> Active ?</label>
</li>
</ul>
<h3>Catchphrase : </h3>
<ul>
<li class="flexrow">
<label class="short-label">Catchphrase </label>
<input type="text" class="" name="data.biodata.catchphrase" value="{{data.biodata.catchphrase}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="short-label">Catchphrase Trigger : </label>
<input type="text" class="" name="data.biodata.catchphrasetrigger" value="{{data.biodata.catchphrasetrigger}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="short-label">Catchphrase used </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.biodata.catchphraseused" {{checked
data.biodata.catchphraseused}} /></label>
</li>
</ul>
<ul>
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Development</label></h3>
</span>
</li>
<li class="flexrow">
<label class="short-label">Character Value : </label>
<input type="text" class="" name="data.biodata.charactervalue" value="{{data.biodata.charactervalue}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="short-label">Character Development Points Total (CDP total) : </label>
<input type="text" class="" name="data.biodata.cdp" value="{{data.biodata.cdp}}" data-dtype="Number" />
</li>
<li class="flexrow">
<label class="short-label">Hero Level (max) : </label>
<input type="text" class="" name="data.biodata.maxlevelremaining" value="{{data.biodata.maxlevelremaining}}" data-dtype="Number" />
</li>
<li class="flexrow">
<label class="short-label">Hero Levels Remaining : </label>
<select class="status-small-label color-class-common" type="text" name="data.biodata.currentlevelremaining" value="{{data.biodata.currentlevelremaining}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select data.biodata.currentlevelremaining}}
{{{@root.levelRemainingList}}}
{{/select}}
</select>
</li>
<li class="flexrow">
<label class="short-label">Threat Level : </label>
<input type="text" class="" name="data.biodata.threatlevel" value="{{data.biodata.threatlevel}}"
data-dtype="Number" />
</li>
</ul>
<hr>
<h3>Background : </h3>
<div class="form-group editor">
{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner
editable=editable}}
</div>
<hr>
<h3>Notes : </h3>
<div class="form-group editor">
{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}
</div>
<hr>
</article>
</div>
</section>
</form>