fvtt-crucible-rpg/templates/partial-actor-status.html

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<ul class="status-block">
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<li class="item flexrow list-item" data-attr-key="hp">
<span class="ability-label " name="hp">
<h4 class="ability-text-white ability-margin">HP</h4>
</span>
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<span class="ability-label ability-margin"><input class="input-numeric-short" name="system.secondary.hp.value" value="{{data.secondary.hp.value}}"></span>
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<span class="ability-label ability-margin"> / {{data.secondary.hp.max}}</span>
</li>
<li class="item flexrow list-item" data-attr-key="hp">
<span class="ability-label " name="hp">
<h4 class="ability-text-white ability-margin">Effort</h4>
</span>
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<span class="ability-label ability-margin"><input class="input-numeric-short" name="system.secondary.effort.value" value="{{data.secondary.effort.value}}"></span>
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<span class="ability-label ability-margin"> / {{data.secondary.effort.max}}</span>
</li>
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<li>&nbsp;</li>
{{#each saveRolls as |save key|}}
<li class="item flexrow list-item" data-attr-key="{{key}}">
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<img class="sheet-competence-img" src="{{save.img}}" />
<span class="ability-label" name="{{key}}">
<h4 class="ability-text-white ability-margin">
<a class="roll-save ability-margin" data-save-key="{{key}}">{{save.label}} {{save.value}}</a></h4>
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</span>
</li>
{{/each}}
<ul>
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