fvtt-crucible-rpg/templates/chat-attack-defense-result.html

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2022-08-14 10:10:26 +02:00
<div class="chat-message-header">
{{#if actorImg}}
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
{{/if}}
<h4 class=chat-actor-name>{{alias}}</h4>
</div>
<hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol">
</div>
<div>
<ul>
<li><strong>Fight result !</strong></li>
{{#if successDetails.fumbleDetails}}
<li>Fumble ! : {{successDetails.fumbleDetails}} </li>
{{/if}}
{{#if armorResult}}
{{#each armorResult.messages as |message idx|}}
<li>{{message}}</li>
{{/each}}
{{/if}}
{{#if successDetails.hack_vs_shields}}
<li>Hack weapon : check shield !</li>
{{/if}}
{{#if successDetails.entangle}}
<li>Entangle weapon : attacker can entangle !</li>
{{/if}}
{{#if successDetails.knockback}}
<li>Knockback weapon : check knockback !</li>
{{/if}}
{{#if successDetails.hack_armors}}
<li>Hack weapon : check armor damage !</li>
{{/if}}
{{#if successDetails.penetrating_impale}}
<li>Penetrating weapon : apply the Impale condition !</li>
{{/if}}
{{#if (or successDetails.critical_1 successDetails.critical_2)}}
<li>Critical {{#if successDetails.critical_1}} 1 {{else}} 2 {{/if}} : {{successDetails.criticalText}} </li>
{{/if}}
{{#if successDetails.attackerHPLossValue}}
<li>Attacker has lost HP : {{successDetails.attackerHPLossValue}} HP </li>
{{/if}}
{{#if successDetails.defenderHPLossValue}}
<li>Defender has lost HP : {{successDetails.defenderHPLossValue}} HP </li>
{{/if}}
<li>Success details : {{successDetails.result}} </li>
<li><strong>Final successes</strong> {{sumSuccess}} </li>
<!-- <button class="chat-card-button reroll-level-remaining" data-roll-id="{{rollId}}">Reroll</button> -->
</ul>
</div>
</div>