Data model change
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@ -148,11 +148,11 @@
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"styles": [
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"styles/simple.css"
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],
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"templateVersion": 4,
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"templateVersion": 5,
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"title": "Crucible RPG",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/raw/master/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v0.1.6.zip",
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"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v0.1.7.zip",
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"url": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg",
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"version": "0.1.6",
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"version": "0.1.7",
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"background" : "./images/ui/crucible_welcome_page.webp"
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}
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@ -118,6 +118,12 @@
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"cost": 0,
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"description":""
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},
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"shield": {
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"shielddie": "",
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"equipped": false,
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"cost": 0,
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"description":""
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},
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"equipment": {
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"equiptype": "",
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"cost": 0,
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@ -1,143 +0,0 @@
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<div class="chat-message-header">
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<img class="actor-icon" src="{{img}}" alt="{{alias}}" />
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<h4 class=chat-actor-name>{{name}}</h4>
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</div>
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<hr>
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<div class="flexcol">
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{{#if (eq step "select-race")}}
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<div>Select a race from the list below</div>
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<table class="table-create-actor">
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{{#each races as |race index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{race._id}}">{{race.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{race._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-race-optionnal")}}
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<div>The selected Race has some optionnal abilities. Select one ability by clicking the relevant button below<br>
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Remaining abilities to select : {{nboptionnal}}
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</div>
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<table class="table-create-actor">
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{{#each optionnalabilities as |ability index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{ability._id}}">{{ability.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{ability._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-race-stats")}}
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<div>Select Stats to gain +1 modifier : <br>
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Remaining stats to select : {{numberstats}}
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</div>
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<table class="table-create-actor">
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{{#each stats as |stat key|}}
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{{#if @root.statsonlyonce}}
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{{#if stat.used}}
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{{else}}
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<tr>
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<td>{{stat.label}} ({{stat.abbrev}})</td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
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</tr>
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{{/if}}
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{{else}}
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<tr>
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<td>{{stat.label}} ({{stat.abbrev}})</td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
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</tr>
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{{/if}}
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-race-perks")}}
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<div>Now select {{nbraceperks}} Perk(s) for your character
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</div>
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<table class="table-create-actor">
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{{#each raceperks as |perk index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-role")}}
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<div>Now select a Role for your character.
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</div>
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<table class="table-create-actor">
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{{#each roles as |role index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{role._id}}">{{role.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{role._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-role-start-spec")}}
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<div>Choose 1 Specialisation at +1DT :
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</div>
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<table class="table-create-actor">
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{{#each rolestartspec as |spec index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-role-stat")}}
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<div>Choose 1 Stat at +1DT :
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</div>
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<table class="table-create-actor">
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{{#each rolestats as |rolestat key|}}
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<tr>
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<td>{{rolestat.label}}</td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{rolestat.abbrev}}">Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-role-spec")}}
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<div>Now select a specialisation at +{{dt}}DT.
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</div>
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<table class="table-create-actor">
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{{#each rolespec as |spec index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "select-role-perk")}}
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<div>Now select a Perk.
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</div>
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<table class="table-create-actor">
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{{#each roleperks as |perk index|}}
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<tr>
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<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
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<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
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</tr>
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{{/each}}
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</table>
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{{/if}}
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{{#if (eq step "character-end")}}
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<div>Follow the next steps from the rulebook page 50 !. You can now spend 150 CDPs to customise your character.
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</div>
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{{/if}}
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</div>
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@ -5,7 +5,7 @@
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<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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</div>
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</header>
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{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
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{{> systems/fvtt-crucible-rpg/templates/partial-item-nav.html}}
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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@ -5,7 +5,7 @@
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<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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</div>
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</header>
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{{> systems/fvtt-pegasus-rpg/templates/partial-item-nav.html}}
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{{> systems/fvtt-crucible-rpg/templates/partial-item-nav.html}}
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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