Fix armors
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fa501abbd5
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752fdeaa9e
@ -752,10 +752,10 @@ export class CrucibleActor extends Actor {
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let diceColor = armor.system.absorprionroll
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let armorResult = await CrucibleUtility.getRollTableFromDiceColor( diceColor, false )
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console.log("Armor log", armorResult)
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let armorValue = (Number(armorResult.text) - reduce) * multiply
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let armorValue = (Number(armorResult.text) + reduce) * multiply
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if ( advantage || disadvantage) {
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let armorResult2 = await CrucibleUtility.getRollTableFromDiceColor( diceColor, false )
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let armorValue2 = (Number(armorResult2.text) - reduce) * multiply
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let armorValue2 = (Number(armorResult2.text) + reduce) * multiply
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if ( advantage) {
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armorValue = (armorValue2 > armorValue) ? armorValue2 : armorValue
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messages.push(`Armor advantage - Roll 1 = ${armorValue} - Roll 2 = ${armorValue2}`)
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@ -199,15 +199,15 @@
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"styles": [
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"styles/simple.css"
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],
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"version": "10.0.6",
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"version": "10.0.7",
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"compatibility": {
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"minimum": "10",
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"verified": "10.278",
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"verified": "10.279",
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"maximum": "10"
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},
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"title": "Crucible RPG",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/raw/master/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v10.0.6.zip",
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"download": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg/archive/fvtt-crucible-rpg-v10.0.7.zip",
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"url": "https://www.uberwald.me/gitea/public/fvtt-crucible-rpg",
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"background": "images/ui/crucible_welcome_page.webp",
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"id": "fvtt-crucible-rpg"
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