{"_id":"4KAVPZKeN521SbSK","name":"Flash Bang","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Flash%20Bang.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range:  Melee

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Use an Action to set off a Flash Bang Pellet at face level.

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Target must make a Reflex Sv [2] else Staggered for its next Action.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"N9qkqj6Fhab9f6VY","name":"Sneezing Powder","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Sneezing%20Powder.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range:  Melee

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Use an Action to fill and adjacent target space with Sneezing Powder lasting 1 Action Round.

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Any creature in or entering the space must make a Fort Sv [2] or begin sneezing uncontrollably and its next 2 Actions are at Disadvantage.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"OqUXNqrDe7TiivMe","name":"Fire Flask","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Fire%20Flask.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range:  1 Zone

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Use an Action to throw the Fire Flask at the target space and set a 5' square area on fire.

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Improvised (Thrown) minus Static Target Number [1]

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If you miss it will be by one space - roll a d6: (1-2 short  3 left  4 right  5-6 long)

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Apply the On Fire Condition to any creature in the space or to any creature that moves through the space.

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The fire in the affected space will last for 5 Action Rounds or until 2 Actions are taken to smother it.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"R60vRmxh0lchdle0","name":"Breathe Fire","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Breathe%20Fire.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range: Melee

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Use an Action to spew fire into an adjacent opponent's face.

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Target must make a Reflex Sv [2] else takes 1 hit point of damage and is Blinded for its next Action.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"b66t8oq9oJWq270i","name":"Smoke Screen","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Smoke%20Screen.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range 1 Zone

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Use an Action to fill a Zone with thick smoke; apply the Smoke weather effect to the affected Zone.

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The smoke will last for 1d3+1 Action Rounds then dissipate.

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Strong wind will dissipate the smoke after a single round.

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"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"cDXYSLi8WQWtlJrb","name":"Grease","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Grease.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range: 1 Zone

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Use an Action to fill 10 square feet with slippery Grease.

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Treat the area as an Obstacle requiring an Athletics Check [3] Move Action to move into, within, through, or out of.

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Failing the Athletics Check will result in the application of the Prone Condition. 

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"fRfG0zolCcqa0bFJ","name":"Web Snare","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Web%20Snare.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range:  Same Zone

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Use an Action to fill 10 square feet with sticky, entangling artificial webs.

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Improvised (Thrown) minus Static Target Number [1]

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If you miss it will be by one space - roll a d6: (1-2 short  3 left  4 right  5-6 long)

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Any creature in the space any creature that moves through the space must make a Brawn Check [3] or they will have the Immobilized Condition applied until they either pass this Check or they or an ally takes an Action to cut them loose.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"nFgaX5YY84wkgeaD","name":"Shimmer Dust","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Shimmer%20Dust.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range: Same Zone

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Use an Action to fill 10 square feet with a glowing powder that clings to any creature within the affected area.

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For the next 2 Action Rounds all attacks against affected creatures are made with 1 AD.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"osbzs3tctUQVX32k","name":"Caltrops","type":"equipment","img":"systems/fvtt-crucible-rpg/images/icons/tricks_traps/Caltrops.webp","data":{"equiptype":"","cost":0,"quantity":0,"equipped":false,"iscontainer":false,"containercapacity":0,"containerid":"","description":"

Range: Same Zone

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Use an Action to fill 10 square feet with Caltrops.

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Treat the area as an Obstacle requiring an Athletics Check [2] Move Action to move into, within, through, or out of.

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Failing this Athletics Check will result in taking 1d3 damage and application of the Persistent Slow Condition until an Action is taken to remove the Caltrops.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}