{{!-- Sheet Header --}}

    {{#each data.abilities as |ability key|}} {{#if (eq ability.col 1)}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}} {{/if}} {{/each}}
    {{#each data.abilities as |ability key|}} {{#if (eq ability.col 2)}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}} {{/if}} {{/each}}
{{> systems/fvtt-crucible-rpg/templates/partial-actor-status.html}}
{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Skills Tab --}}
  • {{#each skills as |skill key|}}
  • {{skill.name}} {{upper skill.data.ability}} {{skill.data.skilldice}}  - 
     
  • {{/each}}
{{!-- Combat Tab --}}
  • {{#each equippedWeapons as |weapon key|}}
  • {{weapon.name}} {{weapon.data.ability}} {{perk.data.range}}
     
  • {{/each}}
  • {{#each feats as |feat key|}}
  • {{feat.name}} {{upperFirst feat.data.isfeatdie}} {{upperFirst feat.data.issl}} {{feat.data.sl}}
     
  • {{/each}}
{{!-- Lore Tab --}}
  • {{#each spells as |spell key|}}
  • {{spell.name}} {{upperFirst spell.data.lore}} {{upperFirst spell.data.circle}} {{upperFirst spell.data.range}}
     
  • {{/each}}
{{!-- Equipement Tab --}}

Encumbrance

Current : {{encCurrent}} Capacity : {{encCapacity}}
  •  
  • {{#each moneys as |money key|}}
  • {{money.name}} {{#if money.data.idrDice}} {{money.data.idrDice}} {{else}}  -  {{/if}}
     
  • {{/each}}
  •  
  • {{#each containersTree as |equip key|}} {{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=equip level=1}}
      {{#each equip.data.contents as |subgear key|}} {{> systems/fvtt-pegasus-rpg/templates/partial-actor-equipment.html equip=subgear level=2}} {{/each}}
    {{/each}}

{{!-- Biography Tab --}}

Catchphrase :


Background :

{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner editable=editable}}

Notes :

{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}