<form class="{{cssClass}}" autocomplete="off"> <header class="sheet-header"> <img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/> <div class="header-fields"> <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1> </div> </header> {{> systems/fvtt-crucible-rpg/templates/partial-item-nav.html}} {{!-- Sheet Body --}} <section class="sheet-body"> {{> systems/fvtt-crucible-rpg/templates/partial-item-description.html}} <div class="tab details" data-group="primary" data-tab="details"> <div class="tab" data-group="primary"> <ul> <!-- <li class="flexrow"><label class="generic-label">Ability</label> <select class="competence-base flexrow" type="text" name="data.ability" value="{{data.ability}}" data-dtype="String"> {{#select data.ability}} {{> systems/fvtt-crucible-rpg/templates/partial-options-abilities.html}} {{/select}} </select> </li> --> <li class="flexrow"><label class="generic-label">Is proficient ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.isproficient" {{checked data.isproficient}}/></label> </li> <li class="flexrow"><label class="generic-label">Associated skill</label> <select class="competence-base flexrow" type="text" name="system.skill" value="{{data.skill}}" data-dtype="String"> {{#select data.skill}} {{#each weaponSkills as |skill idx|}} <option value="{{skill.name}}">{{skill.name}}</option> {{/each}} {{/select}} </select> </li> <li class="flexrow"><label class="generic-label">Qualities (comma separated list)</label> <input type="text" class="padd-right" name="system.qualities" value="{{data.qualities}}" data-dtype="String"/> </li> <li class="flexrow"><label class="generic-label">Flaws (comma separated list)</label> <input type="text" class="padd-right" name="system.flaws" value="{{data.flaws}}" data-dtype="String"/> </li> <li class="flexrow"><label class="generic-label">Damage</label> <input type="text" class="right" name="system.damage" value="{{data.damage}}" data-dtype="String"/> </li> <li class="flexrow"><label class="generic-label">Is ranged weapon ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.isranged" {{checked data.isranged}}/></label> </li> {{#if data.isranged}} <li class="flexrow"><label class="generic-label">Effective Range</label> <input type="text" class="right" name="system.range" value="{{data.range}}" data-dtype="String"/> </li> <li class="flexrow"><label class="generic-label">Max range</label> <input type="text" class="right" name="system.maxrange" value="{{data.maxrange}}" data-dtype="String"/> </li> {{/if}} <li class="flexrow"><label class="generic-label">Minimum strength</label> <input type="text" class="input-numeric-short padd-right" name="system.minstr" value="{{data.minstr}}" data-dtype="Number"/> </li> <li class="flexrow"><label class="generic-label">Equipped ?</label> <label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked data.equipped}}/></label> </li> <li class="flexrow"><label class="generic-label">Cost</label> <input type="text" class="input-numeric-short padd-right" name="system.cost" value="{{data.cost}}" data-dtype="Number"/> </li> </ul> </div> </div> </section> </form>