{"_id":"0rcBzGTDFweKwZOF","name":"Regenerate","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Regenerate.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

This  creature regenerates 3 Hit Points at the end of each of its Actions

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"0ylRCGyRJnWLFNGu","name":"Poison, Strong","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/STRONG%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Taking damage from this creature will also apply the Strong Poison Condition.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"2DgW3HFmAppTZFhV","name":"Tracker","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Tracker.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"

Add a Feat Die (d10) to all Survival (Tracking) Checks.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"7PsbUL0E2UrHWDHi","name":"Poison, Moderate","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/MODERATE%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Taking damage from this creature will also apply the Moderate Poison Condition.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"8cjQOE4ntf3h6aEo","name":"Mobile","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Mobile.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

+1 Success to all Move Action Checks.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"Agcly8490xTKH0I2","name":"Climber","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Climber.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Autmatically pass all Climb Checks - even for walls and ceilings.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"DfFcH1mmksYnHF2W","name":"Leap","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Leap.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

May Leap into combat from Same Zone range and attack or grapple as a Combined Action.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"Ey0SoUkM16x8W3V8","name":"Quick","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Quick.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"

Add a Feat Die (d10) to Reflex Saves.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"F4xziKsnhpe7qBVn","name":"Cause Fear","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Frightened.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

The mere sight of this creature causes all who see it to pass Will Check [1] else the Frightened Condition will be applied.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"I1YHYJw5hRvmTmyn","name":"Poison, Mild","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/MILD%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Taking damage from this creature will also apply the Mild Poison Condition.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"IlLFmtLEhGx0N3py","name":"Camouflaged","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Camouflaged.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"

Add a Feat Die (d10) to Stealth Checks.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"KJ3Xq08SDoMcurnX","name":"Disease Carrier","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Disease%20Carrier.webp","data":{"description":"

Taking damage form this creature will require passing a Fortitiude Save [X] else the Diseased Condtion will be applied.

\n

 

\n

GM will determine the value of X but will typiclly be from 1 to 3.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"Kf8XqpZ9Cp7NrM6D","name":"Resistance (Piercing Damage)","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Piercing%20Resistance.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

The creasture take half damage (rounded up) from Piercing Weapons.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"MqasVt1yL4OP4j4B","name":"3 Attacks","type":"money","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/3%20Attacks.webp","data":{"value":0,"quantity":0,"description":"

3 Attacks per Action Round.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"NuKBqiwW9oH5IMTC","name":"Cause Terror","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Cause%20Terror.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

The mere sight of this monstrosity causes all who see it to pass a Will Check [2] else the Frightened Condition will be applied.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"OU2NdFu4w0jrD2XQ","name":"Accurate","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/feats/Marksman%20(Ballistic).webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"

Add a Feat Die (d10) to any ranged attack.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"SCLQASdIYM02Huyr","name":"4 Attacks","type":"money","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/4%20Attacks.webp","data":{"value":0,"quantity":0,"description":"

4 Attacks per Action Round.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"W0La5lZbzjhPkPzw","name":"Spirit Sight","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Spirit%20Sight.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

The creature can see in total darkness.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"cNEhDkKrrLUizNY4","name":"2 Attacks","type":"money","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/2%20Attacks.webp","data":{"value":0,"quantity":0,"description":"

2 Attacks per Action Round.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"csZg1z2LngGPzVOR","name":"Frenzy","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Frenzy.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

If Creature takes an Action to Frenzy and passes a Morale Check [2] then it will get 1 AD to all all attacks for the remainder of the encounter.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"dviOgyGwX027Emox","name":"Amphibious","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Amphibioius.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Can breathe both air and water.

\n

 

\n

Can move normally in aquatic environments.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"efxFoxF7hZpa3jF6","name":"Fly","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Fly.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Creature can fly as described in its Bestiary entry.

\n

 

\n

Flying Monkeys are the worst!

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"jQRnU0m5houBxwe2","name":"Vulnerable (Bludgeoning)","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Vulnerable%20to%20Fire.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

The creature takes double damage from bludgeoning.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"lFWwopJX4GVeeulL","name":"Poison, Weak","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/WEAK%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Taking damage from this creature will also apply the Weak Poison Condition.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"mpcyiaDwSRjvyHwi","name":"Low Light Vision","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Low%20Light%20Vision.webp","data":{"description":"

This creature recieves no penalties from Low Light condions.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"rZxObS70Y06ZuK8d","name":"Strong Willed","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Strong%20Willed.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"

Add a Feat Die (d10) to Will Saves.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"sqt0kMHbrhVDJCVM","name":"Vicious","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Vicious%20Attack.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Add 1d6 to all damage rolls.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"tIhnrBGQemi6slGg","name":"Weakened","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Weakened%20Attack.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

The creature rolls a d6 and subtracts it from any damage it does from a successful Attack.

\n

 

\n

The damage dealt may not be reduced below 1 point by this roll.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"tolVk6LvJWLCy6nu","name":"Incorporeal","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Incorporeal.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

This creature can pass through solid matter (walls, floors, etc.) and is immune to physical damage.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"wHZCMJlGBYuvBRPi","name":"Immune (Fire Damage)","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Immune%20to%20Fire.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

This creature cannot be damaged by fire.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"yAAF1EGcfbjTv26l","name":"Tough","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Tough.webp","data":{"isfeatdie":true,"issl":false,"sl":0,"description":"

Add a Feat Die (d10) to Fortitude Saves.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"yTNu4jri4Iq9d11g","name":"Invisible","type":"condition","img":"systems/fvtt-crucible-rpg/images/icons/conditions/Invisible.webp","data":{"description":"

This creature can turn invisible at will but is not silenced or scentless......

\n

 

\n

+2 Successes to Stealth Checks when Invisible.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"zjMxnnmvxDocaujw","name":"Howl","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/monster_powers/Howl.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

All opponents that hear this blood curdling howl must pass a Will Check [2] or become Staggered

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}} {"_id":"zmKxBHzgSWVwfKG6","name":"Poison, Deadly","type":"feat","img":"systems/fvtt-crucible-rpg/images/icons/poisons/DEADLY%20POISON.webp","data":{"isfeatdie":false,"issl":false,"sl":0,"description":"

Taking damage from this creature will also apply the Deadly Poison Condition.

"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Up3b6rNa3VKAFQC3":3},"flags":{}}