74 lines
2.1 KiB
JavaScript
74 lines
2.1 KiB
JavaScript
import { CrucibleUtility } from "./crucible-utility.js";
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export class CrucibleRollDialog extends Dialog {
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/* -------------------------------------------- */
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static async create(actor, rollData) {
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let options = { classes: ["CrucibleDialog"], width: 420, height: 280, 'z-index': 99999 };
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let html = await renderTemplate('systems/fvtt-crucible-rpg/templates/roll-dialog-generic.html', rollData);
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return new CrucibleRollDialog(actor, rollData, html, options);
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}
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/* -------------------------------------------- */
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constructor(actor, rollData, html, options, close = undefined) {
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let conf = {
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title: (rollData.mode == "skill") ? "Skill" : "Attribute",
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content: html,
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buttons: {
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roll: {
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icon: '<i class="fas fa-check"></i>',
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label: "Roll !",
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callback: () => { this.roll() }
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},
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: "Cancel",
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callback: () => { this.close() }
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}
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},
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close: close
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}
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super(conf, options);
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this.actor = actor;
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this.rollData = rollData;
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}
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/* -------------------------------------------- */
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roll() {
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CrucibleUtility.rollCrucible(this.rollData)
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}
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/* -------------------------------------------- */
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async refreshDialog() {
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const content = await renderTemplate("systems/fvtt-crucible-rpg/templates/roll-dialog-generic.html", this.rollData)
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this.data.content = content
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this.render(true)
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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var dialog = this;
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function onLoad() {
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}
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$(function () { onLoad(); });
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html.find('#none-clicked').change((event) => {
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this.rollData.advantage = "none"
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this.refreshDialog()
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})
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html.find('#advantage-clicked').change((event) => {
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this.rollData.advantage = "advantage"
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this.refreshDialog()
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})
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html.find('#disadvantage-clicked').change((event) => {
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this.rollData.advantage = "disadvantage"
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this.refreshDialog()
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})
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}
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} |