Fix BP computation #3
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@ -90,7 +90,7 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
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let unnatural = this.parent.items.find(i => i.type === "skill" && i.name.toLowerCase() === game.i18n.localize("CTHULHUETERNAL.Skill.Unnatural").toLowerCase())
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let unnatural = this.parent.items.find(i => i.type === "skill" && i.name.toLowerCase() === game.i18n.localize("CTHULHUETERNAL.Skill.Unnatural").toLowerCase())
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let minus = 0
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let minus = 0
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if (unnatural) {
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if (unnatural) {
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minus = unnatural.data.skillTotal
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minus = unnatural.system.skillTotal
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}
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}
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let maxSan = Math.max(99 - minus, 0)
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let maxSan = Math.max(99 - minus, 0)
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if ( this.san.max !== maxSan) {
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if ( this.san.max !== maxSan) {
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