Compare commits
18 Commits
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ff89b62133 | |||
b3eb908f05 | |||
2ac0f53c4f | |||
270471f137 | |||
da9d0e41a5 | |||
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5f9057db37 | |||
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a75a3bf157 | |||
e6e6de35df | |||
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75a81e589b | |||
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440e5c0b66 | |||
554220a812 | |||
e7ea8138c9 | |||
6a18f7fa29 | |||
7070d4c1da |
.gitea/workflows
assets
fonts
icons
ui
css
cthulhu-eternal.mjslang
module
applications
config
documents
models
_module.mjsarchetype.mjsarmor.mjscreature.mjsgear.mjsprotagonist.mjsritual.mjsskill.mjstome.mjsvehicle.mjsweapon.mjs
utils.mjspacks-system/skills
styles
creature.lessfonts.lessfvtt-cthulhu-eternal.lessglobal.lessmixins.lessprotagonist.lessritual.lessroll.lesstome.less
system.jsontemplates
@ -27,7 +27,7 @@ jobs:
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://www.uberwald.me/gitea/${{gitea.repository}}
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manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
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manifest: https://www.uberwald.me/gitea/public/${{gitea.repository}}/releases/download/latest/system.json
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||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-cthulhu-eternal.zip
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# Create a zip file with all files required by the module to add to the release
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assets/fonts/Chantelli_Antiqua.ttf
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assets/fonts/Chantelli_Antiqua.ttf
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assets/fonts/FeFCrm2.ttf
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assets/fonts/FeFCrm2.ttf
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assets/fonts/FeGPrm2.ttf
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assets/fonts/FeGPrm2.ttf
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assets/fonts/IMFeDPrm28P.ttf
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assets/fonts/IMFeDPrm28P.ttf
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assets/fonts/Sail-Regular.ttf
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assets/fonts/Sail-Regular.ttf
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assets/icons/icon_fist.svg
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assets/icons/icon_fist.svg
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@ -0,0 +1 @@
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<svg style="height: 512px; width: 512px;" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(255, 255, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="15" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" style="" transform="translate(0,0)"><path d="M227.227 21.777c-1.845 0-3.704.05-5.567.157-15.314.875-30.76 5.305-39.494 10.863l-.008 73.15c2.884-.094 5.777-.147 8.676-.142 23.382.036 47.104 3.286 68.47 9.513l.01-87.507c-7.034-3.518-19.178-6.03-32.087-6.033zm80.74 9.16c-11.925.15-23.077 2.364-29.967 5.596l-.008 77.602v7.658c38.486 15.67 64.814 42.48 58.735 78.764l-.96 5.73-5.562 1.674c-17.45 5.253-34.872 9.703-52.225 13.335V246.53c25.562-.704 51.327-2.687 77.145-6.098l.02-197.928c-8.284-5.563-23.508-10.243-38.842-11.328-2.792-.198-5.584-.273-8.336-.238zM143.223 46.294c-1.176-.015-2.374-.01-3.588.02-4.175.1-8.533.468-12.903 1.152-15.67 2.454-31.477 8.565-40.406 15.402l-.01 72.955c18.808-15.81 46.704-25.143 77.15-28.54l.007-57.966c-4.82-1.752-12.018-2.916-20.25-3.023zm258.394 3.46c-10.804.117-20.722 1.93-27.043 4.655l-.02 183.182c25.074-4.02 50.16-9.412 75.122-16.358l1.99-158.447c-8.352-5.9-23.648-11.025-39.05-12.553-3.698-.366-7.398-.517-11-.478zm-222.775 74.202c-53.72.702-101.407 20.365-97.887 66.6 15.836-3.918 30.84-5.893 44.94-6.1 34.84-.51 64.213 9.704 87.318 27.613 34.608-3.11 69.852-10 105.412-20.314.14-41.287-74.098-68.657-139.783-67.8zm-48.877 78.65c-1.296-.003-2.603.012-3.92.045-17.256.436-36.45 4.03-57.566 11.037 5.79 53.808 26.325 106.41 58.5 143.346 6.226 7.15 12.856 13.712 19.875 19.615 29.303 9.282 69.26 12.917 110.534 12.14 3.777-55.805-8.717-108.357-36.193-142.74-21.265-26.61-51.064-43.39-91.232-43.444zm129.326 22.282c-9.358 1.637-18.69 3.016-27.995 4.15 1.54 1.74 3.043 3.52 4.502 5.346 3.146 3.937 6.094 8.062 8.873 12.334 9.916.144 19.868.125 29.857-.106H259.29v-21.723zm191.817 15.343c-65.406 17.826-131.462 25.41-195.85 25.315 16.998 35.144 23.828 78.093 21.013 122.6 42.482-2.08 85.03-8.23 118.187-15.983 26.693-32.78 47.37-77.118 56.65-131.932zM400.51 389.9c-38.334 9.145-87.95 16.056-136.873 17.454-47.67 1.36-94.336-2.228-129.448-15.262l-.01 78.93c27.187 12.568 76.414 20.205 127.318 20.298 51.224.094 104.214-7.173 139-20.773l.012-80.647z" fill="#a7de9a" fill-opacity="1" filter="url(#shadow-1)"></path></g></svg>
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assets/icons/icon_ritual.svg
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assets/icons/icon_ritual.svg
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@ -0,0 +1 @@
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<svg style="height: 512px; width: 512px;" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(255, 255, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="15" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" style="" transform="translate(0,0)"><path d="M245.813 23.188c-1.228-.006-2.455.027-3.657.093-10.103.56-19.646 3.682-30.156 11.25l20.72 196.782c-8.394 2.127-16.676 4.47-24.814 7.094L137.72 57.812c-7.032-1.706-17.442-.3-27.126 4.626-10.248 5.213-19.034 13.84-22.813 22.937L155.03 261.5c-7.414 4.345-14.59 9.137-21.5 14.47l-74.343-94.25c-16.34.698-34.965 14.455-37.562 32.655C28.89 222.693 93.978 297.77 126 357.405c10.3 19.184 29.543 50.725 39.188 70.064 5.83 11.693 16.004 24.238 27.843 32.342 11.84 8.104 24.7 11.82 37.907 8.282l112.907-30.22c5.493-1.47 9.196-5.39 13.22-11.937 4.02-6.545 7.535-15.137 12.905-23 20.61-30.185 50.432-76.085 115.186-112.062-2.696-15.053-7.405-24.57-12.72-29.563-6.03-5.667-13.198-7.372-23.686-5.843-18.062 2.63-43.498 17.063-69.594 36.874-1.68 1.39-3.318 2.802-4.937 4.22l-7-61.252 42.5-155.718c-4.478-7.355-13.806-13.258-24.845-15.97-10.874-2.67-22.506-1.698-30.28 1.595l-38.75 149.874c-9.365 1.58-18.732 3.17-28.064 4.812L273.69 27.5c-10.057-2.52-19.284-4.272-27.875-4.313zM234.343 255l30.157 56.625 54.406-33.906-33.78 54.186L341.562 362l-64.157-2.188 2.188 64.032-30.03-56.344-54.283 33.813 33.97-54.438-56.53-30.125 63.78 2.156L234.344 255z" fill="#a7de9a" fill-opacity="1" filter="url(#shadow-1)"></path></g></svg>
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assets/icons/icon_tome.svg
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assets/icons/icon_tome.svg
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@ -0,0 +1 @@
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<svg style="height: 512px; width: 512px;" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(255, 255, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="15" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" style="" transform="translate(0,0)"><path d="M102.5 26.03l90.03 345.75 289.22 23.25-90.063-345.75L102.5 26.03zm-18.906 1.564c-30.466 11.873-55.68 53.098-49.75 75.312l3.25 11.78c.667-1.76 1.36-3.522 2.093-5.28C49.097 85.7 65.748 62.64 89.564 50.5l-5.97-22.906zm10.844 41.593c-16.657 10.012-29.92 28.077-38 47.407-5.247 12.55-8.038 25.63-8.75 36.53L112.5 388.407c.294-.55.572-1.106.875-1.656 10.603-19.252 27.823-37.695 51.125-48.47L94.437 69.19zm74.874 287.594c-17.677 9.078-31.145 23.717-39.562 39-4.464 8.107-7.27 16.364-8.688 23.75l11.688 42.408 1.625.125c-3.84-27.548 11.352-60.504 41.25-81.094l-6.313-24.19zm26.344 34c-32.567 17.27-46.51 52.44-41.844 72.94l289.844 24.5c-5.34-7.79-8.673-17.947-8.594-28.5l-22.406-9L459 443.436l-13.5-12.875c5.604-6.917 13.707-13.05 24.813-17.687L195.656 390.78z" fill="#a7de9a" fill-opacity="1" filter="url(#shadow-1)"></path></g></svg>
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assets/ui/background_01.webp
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assets/ui/background_01.webp
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Load Diff
@ -14,7 +14,7 @@ import * as applications from "./module/applications/_module.mjs"
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import { handleSocketEvent } from "./module/socket.mjs"
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import CthulhuEternalUtils from "./module/utils.mjs"
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export class ClassCounter{static printHello(){console.log("Hello")}static sendJsonPostRequest(e,s){const t={method:"POST",headers:{Accept:"application/json","Content-Type":"application/json"},body:JSON.stringify(s)};return fetch(e,t).then((e=>{if(!e.ok)throw new Error("La requête a échoué avec le statut "+e.status);return e.json()})).catch((e=>{throw console.error("Erreur envoi de la requête:",e),e}))}static registerUsageCount(e=game.system.id,s={}){if(game.user.isGM){game.settings.register(e,"world-key",{name:"Unique world key",scope:"world",config:!1,default:"",type:String});let t=game.settings.get(e,"world-key");null!=t&&""!=t&&"NONE"!=t&&"none"!=t.toLowerCase()||(t=foundry.utils.randomID(32),game.settings.set(e,"world-key",t));let a={name:e,system:game.system.id,worldKey:t,version:game.system.version,language:game.settings.get("core","language"),remoteAddr:game.data.addresses.remote,nbInstalledModules:game.modules.size,nbActiveModules:game.modules.filter((e=>e.active)).length,nbPacks:game.world.packs.size,nbUsers:game.users.size,nbScenes:game.scenes.size,nbActors:game.actors.size,nbPlaylist:game.playlists.size,nbTables:game.tables.size,nbCards:game.cards.size,optionsData:s,foundryVersion:`${game.release.generation}.${game.release.build}`};this.sendJsonPostRequest("https://www.uberwald.me/fvtt_appcount/count_post.php",a)}}}
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export class ClassCounter { static printHello() { console.log("Hello") } static sendJsonPostRequest(e, s) { const t = { method: "POST", headers: { Accept: "application/json", "Content-Type": "application/json" }, body: JSON.stringify(s) }; return fetch(e, t).then((e => { if (!e.ok) throw new Error("La requête a échoué avec le statut " + e.status); return e.json() })).catch((e => { throw console.error("Erreur envoi de la requête:", e), e })) } static registerUsageCount(e = game.system.id, s = {}) { if (game.user.isGM) { game.settings.register(e, "world-key", { name: "Unique world key", scope: "world", config: !1, default: "", type: String }); let t = game.settings.get(e, "world-key"); null != t && "" != t && "NONE" != t && "none" != t.toLowerCase() || (t = foundry.utils.randomID(32), game.settings.set(e, "world-key", t)); let a = { name: e, system: game.system.id, worldKey: t, version: game.system.version, language: game.settings.get("core", "language"), remoteAddr: game.data.addresses.remote, nbInstalledModules: game.modules.size, nbActiveModules: game.modules.filter((e => e.active)).length, nbPacks: game.world.packs.size, nbUsers: game.users.size, nbScenes: game.scenes.size, nbActors: game.actors.size, nbPlaylist: game.playlists.size, nbTables: game.tables.size, nbCards: game.cards.size, optionsData: s, foundryVersion: `${game.release.generation}.${game.release.build}` }; this.sendJsonPostRequest("https://www.uberwald.me/fvtt_appcount/count_post.php", a) } } }
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Hooks.once("init", function () {
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console.info("Cthulhu Eternal RPG | Initializing System")
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@ -33,7 +33,8 @@ Hooks.once("init", function () {
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CONFIG.Actor.documentClass = documents.CthulhuEternalActor
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CONFIG.Actor.dataModels = {
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protagonist: models.CthulhuEternalProtagonist,
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vehicle: models.CthulhuEternalVehicle
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vehicle: models.CthulhuEternalVehicle,
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creature: models.CthulhuEternalCreature
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}
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CONFIG.Item.documentClass = documents.CthulhuEternalItem
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@ -47,13 +48,16 @@ Hooks.once("init", function () {
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bond: models.CthulhuEternalBond,
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arcane: models.CthulhuEternalArcane,
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gear: models.CthulhuEternalGear,
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archetype: models.CthulhuEternalArchetype
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archetype: models.CthulhuEternalArchetype,
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ritual: models.CthulhuEternalRitual,
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tome: models.CthulhuEternalTome
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}
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// Register sheet application classes
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Actors.unregisterSheet("core", ActorSheet)
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Actors.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalProtagonistSheet, { types: ["protagonist"], makeDefault: true })
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Actors.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalVehicleSheet, { types: ["vehicle"], makeDefault: true })
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Actors.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalCreatureSheet, { types: ["creature"], makeDefault: true })
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Items.unregisterSheet("core", ItemSheet)
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Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalSkillSheet, { types: ["skill"], makeDefault: true })
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@ -66,6 +70,8 @@ Hooks.once("init", function () {
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Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalBondSheet, { types: ["bond"], makeDefault: true })
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Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalGearSheet, { types: ["gear"], makeDefault: true })
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Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalArchetypeSheet, { types: ["archetype"], makeDefault: true })
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Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalRitualSheet, { types: ["ritual"], makeDefault: true })
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Items.registerSheet("fvtt-cthulhu-eternal", applications.CthulhuEternalTomeSheet, { types: ["tome"], makeDefault: true })
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// Other Document Configuration
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CONFIG.ChatMessage.documentClass = documents.CthulhuEternalChatMessage
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@ -91,6 +97,7 @@ Hooks.once("init", function () {
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console.info("CTHULHU ETERNAL | System Initialized")
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})
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/**
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* Perform one-time configuration of system configuration objects.
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*/
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@ -114,31 +121,20 @@ Hooks.once("ready", function () {
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})
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Hooks.on("renderChatMessage", (message, html, data) => {
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const typeMessage = data.message.flags.CthulhuEternal?.typeMessage
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// Message de demande de jet de dés
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if (typeMessage === "askRoll") {
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// Affichage des boutons de jet de dés uniquement pour les joueurs
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if (game.user.isGM) {
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html.find(".ask-roll-dice").each((i, btn) => {
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btn.style.display = "none"
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if (message.author.id === game.user.id) {
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html.find(".nudge-roll").each((i, btn) => {
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btn.style.display = "inline"
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})
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} else {
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html.find(".ask-roll-dice").click((event) => {
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const btn = $(event.currentTarget)
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const type = btn.data("type")
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const value = btn.data("value")
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const avantage = btn.data("avantage") ?? "="
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const character = game.user.character
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if (type === SYSTEM.ROLL_TYPE.RESOURCE) character.rollResource(value)
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else if (type === SYSTEM.ROLL_TYPE.SAVE) character.rollSave(value, avantage)
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html.find(".nudge-roll").click((event) => {
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CthulhuEternalUtils.nudgeRoll(message)
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})
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}
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}
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})
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// Dice-so-nice Ready
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Hooks.once("diceSoNiceReady", (dice3d) => {
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configureDiceSoNice(dice3d)
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//configureDiceSoNice(dice3d)
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})
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/**
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185
lang/en.json
185
lang/en.json
@ -2,7 +2,8 @@
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"TYPES": {
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"Actor": {
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"protagonist": "Protagonist",
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"vehicle": "Vehicle"
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"vehicle": "Vehicle",
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"creature": "Creature"
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},
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"Item": {
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"skill": "Skill",
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@ -14,7 +15,9 @@
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"mentaldisorder": "Mental Disorder",
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"bond": "Bond" ,
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"arcane": "Arcane",
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"archetype": "Archetype"
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"archetype": "Archetype",
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"ritual": "Ritual",
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"tome": "Tome"
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}
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},
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"CTHULHUETERNAL": {
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@ -37,6 +40,86 @@
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},
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"Protagonist": {
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"FIELDS": {
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"damageBonus": {
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"label": "Dmg.Bonus"
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},
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"resources": {
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||||
"permanentRating": {
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"label": "Permanent Rating"
|
||||
},
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||||
"hand": {
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||||
"label": "Hand"
|
||||
},
|
||||
"stowed": {
|
||||
"label": "Stowed"
|
||||
},
|
||||
"storage": {
|
||||
"label": "Storage"
|
||||
}
|
||||
},
|
||||
"biodata": {
|
||||
"feature": {
|
||||
"label": "Feature"
|
||||
},
|
||||
"adaptedToViolence": {
|
||||
"label": "Adapted to violence"
|
||||
},
|
||||
"adaptedToHelplessness": {
|
||||
"label": "Adapted to helplessness"
|
||||
},
|
||||
"harshness": {
|
||||
"label": "Harshness"
|
||||
},
|
||||
"age": {
|
||||
"label": "Age"
|
||||
},
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair"
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eyes"
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"home": {
|
||||
"label": "Home"
|
||||
},
|
||||
"birthplace": {
|
||||
"label": "Birthplace"
|
||||
},
|
||||
"label": "Biodata"
|
||||
},
|
||||
"characteristics:": {
|
||||
"str": {
|
||||
"label": "Strength"
|
||||
},
|
||||
"dex": {
|
||||
"label": "Dexterity"
|
||||
},
|
||||
"int": {
|
||||
"label": "Intelligence"
|
||||
},
|
||||
"pow": {
|
||||
"label": "Power"
|
||||
},
|
||||
"con": {
|
||||
"label": "Constitution"
|
||||
},
|
||||
"char": {
|
||||
"label": "Charisma"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Creature": {
|
||||
"FIELDS": {
|
||||
"damageBonus": {
|
||||
"label": "Dmg.Bonus"
|
||||
},
|
||||
"resources": {
|
||||
"permanentRating": {
|
||||
"label": "Permanent Rating"
|
||||
@ -183,6 +266,12 @@
|
||||
"riflecarabine": "Rifle/Carabine"
|
||||
},
|
||||
"FIELDS": {
|
||||
"hasDirectSkill": {
|
||||
"label": "Has direct skill"
|
||||
},
|
||||
"directSkillValue": {
|
||||
"label": "Direct skill value"
|
||||
},
|
||||
"state": {
|
||||
"label": "State"
|
||||
},
|
||||
@ -324,7 +413,85 @@
|
||||
"harsh": "Harsh",
|
||||
"veryHarsh": "Very Harsh"
|
||||
},
|
||||
"Tome": {
|
||||
"FIELDS": {
|
||||
"language": {
|
||||
"label": "Language"
|
||||
},
|
||||
"settings": {
|
||||
"label": "Settings"
|
||||
},
|
||||
"studyTime": {
|
||||
"label": "Study Time"
|
||||
},
|
||||
"sanLoss": {
|
||||
"label": "SAN Loss"
|
||||
},
|
||||
"unnaturalSkill": {
|
||||
"label": "Unnatural Skill"
|
||||
},
|
||||
"rituals": {
|
||||
"label": "Rituals"
|
||||
},
|
||||
"minimumEra": {
|
||||
"label": "Minimum Era"
|
||||
},
|
||||
"otherBenefits": {
|
||||
"label": "Other Benefits"
|
||||
},
|
||||
"creationDate": {
|
||||
"label": "Creation Date"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
}
|
||||
},
|
||||
"Label": {
|
||||
"tomeDetails": "Tome Details"
|
||||
},
|
||||
"Button": {
|
||||
"addRitual": "Add Ritual"
|
||||
}
|
||||
},
|
||||
"Ritual": {
|
||||
"Simple": "Simple",
|
||||
"Complex": "Complex",
|
||||
"Elaborate": "Elaborate",
|
||||
"FIELDS": {
|
||||
"ritualType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"studyTime": {
|
||||
"label": "Study time"
|
||||
},
|
||||
"studySAN": {
|
||||
"label": "Study SAN"
|
||||
},
|
||||
"activationTime": {
|
||||
"label": "Activation time"
|
||||
},
|
||||
"activationSAN": {
|
||||
"label": "Activation SAN"
|
||||
},
|
||||
"activationWP": {
|
||||
"label": "Activation WP"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Label": {
|
||||
"creature": "Creature",
|
||||
"Rituals": "Rituals",
|
||||
"Tomes": "Tomes",
|
||||
"otherBenefits": "Other Benefits",
|
||||
"Unarmed": "Unarmed",
|
||||
"Cured": "Cured",
|
||||
"Uncured": "Uncured",
|
||||
"nudgedRoll": "Nudged Roll",
|
||||
"selectNewValue": "Select the new value",
|
||||
"wpCost": "WP Cost",
|
||||
"Hand": "Hand",
|
||||
"Stowed": "Stowed",
|
||||
"Storage": "Storage",
|
||||
@ -424,7 +591,9 @@
|
||||
"newGear": "New Gear",
|
||||
"newArcane": "New Arcane",
|
||||
"newArchetype": "New Archetype",
|
||||
"newSkill": "New Skill"
|
||||
"newSkill": "New Skill",
|
||||
"newTome": "New Tome",
|
||||
"newRitual": "New Ritual"
|
||||
},
|
||||
"ChatMessage": {
|
||||
"exhausted": "Your protagonist is exhausted. He loses [[/r 1d6]] Willpower Points."
|
||||
@ -437,7 +606,10 @@
|
||||
},
|
||||
"Roll": {
|
||||
"skill": "Skill",
|
||||
"roll": "Roll"
|
||||
"roll": "Roll",
|
||||
"applyNudge": "Apply",
|
||||
"cancel": "Cancel",
|
||||
"nudgeRoll": "Nudge Roll"
|
||||
},
|
||||
"Tooltip": {
|
||||
"sanBP": ">5 SAN lost in one roll, temporary insanity. If SAN less reaches BP = a Disorder unconscious Breaking and AND reset BP.",
|
||||
@ -445,10 +617,11 @@
|
||||
},
|
||||
"Chat": {
|
||||
},
|
||||
"Notitications": {
|
||||
"Notifications": {
|
||||
"NoWeaponSkill": "No weapon skill found for this weapon. Check Weapon definition or available skills/era",
|
||||
"NoWeaponType": "No weapon type found for this weapon subtype. Check Weapon definition or available skills/era",
|
||||
"skillAlreadyExists": "Skill already exists"
|
||||
"skillAlreadyExists": "Skill already exists",
|
||||
"WrongEra": "The era of the item does not match the ear of the system"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,4 +9,7 @@ export { default as CthulhuEternalMentalDisorderSheet } from "./sheets/mentaldis
|
||||
export { default as CthulhuEternalGearSheet } from "./sheets/gear-sheet.mjs"
|
||||
export { default as CthulhuEternalMotivationSheet } from "./sheets/motivation-sheet.mjs"
|
||||
export { default as CthulhuEternalArchetypeSheet } from "./sheets/archetype-sheet.mjs"
|
||||
export { default as CthulhuEternalRitualSheet } from "./sheets/ritual-sheet.mjs"
|
||||
export { default as CthulhuEternalVehicleSheet } from "./sheets/vehicle-sheet.mjs"
|
||||
export { default as CthulhuEternalCreatureSheet } from "./sheets/creature-sheet.mjs"
|
||||
export { default as CthulhuEternalTomeSheet } from "./sheets/tome-sheet.mjs"
|
||||
|
294
module/applications/hud/action-handler.js
Normal file
294
module/applications/hud/action-handler.js
Normal file
@ -0,0 +1,294 @@
|
||||
// System Module Imports
|
||||
import { Utils } from './utils.js'
|
||||
import { SYSTEM } from "../../config/system.mjs"
|
||||
export let ActionHandler = null
|
||||
|
||||
Hooks.once('tokenActionHudCoreApiReady', async (coreModule) => {
|
||||
/**
|
||||
* Extends Token Action HUD Core's ActionHandler class and builds system-defined actions for the HUD
|
||||
*/
|
||||
ActionHandler = class ActionHandler extends coreModule.api.ActionHandler {
|
||||
/**
|
||||
* Build system actions
|
||||
* Called by Token Action HUD Core
|
||||
* @override
|
||||
* @param {array} groupIds
|
||||
*/
|
||||
async buildSystemActions(groupIds) {
|
||||
// Set actor and token variables
|
||||
this.actors = (!this.actor) ? this._getActors() : [this.actor]
|
||||
this.actorType = this.actor?.type
|
||||
|
||||
// Set items variable
|
||||
if (this.actor) {
|
||||
let items = this.actor.items
|
||||
items = coreModule.api.Utils.sortItemsByName(items)
|
||||
this.items = items
|
||||
}
|
||||
|
||||
if (this.actorType !== 'vehicle') {
|
||||
this.#buildCharacterActions()
|
||||
} else if (!this.actor) {
|
||||
this.#buildMultipleTokenActions()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Build character actions
|
||||
* @private
|
||||
*/
|
||||
#buildCharacterActions() {
|
||||
this.buildAttributes()
|
||||
this.buildOther()
|
||||
this.buildLuck()
|
||||
this.buildSkills()
|
||||
this.buildEquipment()
|
||||
}
|
||||
|
||||
#showValue() {
|
||||
return game.settings.get('token-action-hud-core', 'tooltips') === 'none'
|
||||
}
|
||||
|
||||
async buildAttributes() {
|
||||
const actions = []
|
||||
for (const key in this.actor.system.characteristics) {
|
||||
const encodedValue = [coreModule.api.Utils.i18n('attributes'), key].join(this.delimiter)
|
||||
const tooltip = {
|
||||
content: String(this.actor.system.characteristics[key].value * 5),
|
||||
class: 'tah-system-tooltip',
|
||||
direction: 'LEFT'
|
||||
}
|
||||
actions.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.' + key),
|
||||
id: key,
|
||||
info1: this.#showValue() ? { text: tooltip.content } : null,
|
||||
tooltip,
|
||||
encodedValue
|
||||
})
|
||||
}
|
||||
await this.addActions(actions, {
|
||||
id: 'attributes',
|
||||
type: 'system'
|
||||
})
|
||||
}
|
||||
|
||||
async buildLuck() {
|
||||
const actions = []
|
||||
const tooltip = {
|
||||
content: '50',
|
||||
class: 'tah-system-tooltip',
|
||||
direction: 'LEFT'
|
||||
}
|
||||
actions.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.Luck'),
|
||||
id: 'luck',
|
||||
info1: this.#showValue() ? { text: '50' } : null,
|
||||
tooltip,
|
||||
encodedValue: ['attributes', 'luck'].join(this.delimiter)
|
||||
})
|
||||
await this.addActions(actions, { id: 'luck', type: 'system' })
|
||||
}
|
||||
|
||||
async buildOther() {
|
||||
if (typeof this.actor.system.sanity.value !== 'undefined') {
|
||||
const actions = []
|
||||
const groupData = {
|
||||
id: 'other_sanity',
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.SAN'),
|
||||
type: 'system'
|
||||
}
|
||||
this.addGroup(groupData, { id: 'other', type: 'system' }, true)
|
||||
const tooltip = {
|
||||
content: String(this.actor.system.san.value + '/' + this.actor.system.san.max),
|
||||
class: 'tah-system-tooltip',
|
||||
direction: 'LEFT'
|
||||
}
|
||||
actions.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.SAN'),
|
||||
id: 'sanity',
|
||||
info1: this.#showValue() ? { text: tooltip.content } : null,
|
||||
tooltip,
|
||||
encodedValue: ['attributes', 'sanity'].join(this.delimiter)
|
||||
},
|
||||
{
|
||||
name: '+',
|
||||
id: 'sanity_add',
|
||||
encodedValue: ['attributes', 'sanity_add'].join(this.delimiter)
|
||||
},
|
||||
{
|
||||
name: '-',
|
||||
id: 'sanity_subtract',
|
||||
encodedValue: ['attributes', 'sanity_subtract'].join(this.delimiter)
|
||||
})
|
||||
await this.addActions(actions, { id: 'other_sanity', type: 'system' })
|
||||
}
|
||||
if (typeof this.actor.system.hp.value !== 'undefined') {
|
||||
const actions = []
|
||||
const groupData = {
|
||||
id: 'other_health',
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.HP'),
|
||||
type: 'system'
|
||||
}
|
||||
this.addGroup(groupData, { id: 'other', type: 'system' }, true)
|
||||
const tooltip = {
|
||||
content: String(this.actor.system.hp.value + '/' + this.actor.system.hp.max),
|
||||
class: 'tah-system-tooltip',
|
||||
direction: 'LEFT'
|
||||
}
|
||||
actions.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.HP'),
|
||||
id: 'health',
|
||||
info1: this.#showValue() ? { text: tooltip.content } : null,
|
||||
tooltip,
|
||||
encodedValue: ['attributes', 'health'].join(this.delimiter)
|
||||
},
|
||||
{
|
||||
name: '+',
|
||||
id: 'health_add',
|
||||
encodedValue: ['attributes', 'health_add'].join(this.delimiter)
|
||||
},
|
||||
{
|
||||
name: '-',
|
||||
id: 'health_subtract',
|
||||
encodedValue: ['attributes', 'health_subtract'].join(this.delimiter)
|
||||
})
|
||||
await this.addActions(actions, { id: 'other_health', type: 'system' })
|
||||
}
|
||||
if (typeof this.actor.system.wp.value !== 'undefined') {
|
||||
const actions = []
|
||||
const groupData = {
|
||||
id: 'other_wp',
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.WP'),
|
||||
type: 'system'
|
||||
}
|
||||
this.addGroup(groupData, { id: 'other', type: 'system' }, true)
|
||||
const tooltip = {
|
||||
content: String(this.actor.system.wp.value + '/' + this.actor.system.wp.max),
|
||||
class: 'tah-system-tooltip',
|
||||
direction: 'LEFT'
|
||||
}
|
||||
actions.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.WP'),
|
||||
id: 'wp',
|
||||
info1: this.#showValue() ? { text: tooltip.content } : null,
|
||||
tooltip,
|
||||
encodedValue: ['attributes', 'wp'].join(this.delimiter)
|
||||
},
|
||||
{
|
||||
name: '+',
|
||||
id: 'wp_add',
|
||||
encodedValue: ['attributes', 'wp_add'].join(this.delimiter)
|
||||
},
|
||||
{
|
||||
name: '-',
|
||||
id: 'wp_subtract',
|
||||
encodedValue: ['attributes', 'wp_subtract'].join(this.delimiter)
|
||||
})
|
||||
await this.addActions(actions, { id: 'other_wp', type: 'system' })
|
||||
}
|
||||
}
|
||||
|
||||
async buildSkills() {
|
||||
const actions = []
|
||||
let actorSkills = this.actor.items.filter(item => item.type === 'skill')
|
||||
for (const skill in actorSkills) {
|
||||
if (skill.system.computeScore() > 0) {
|
||||
const tooltip = {
|
||||
content: String(skill.skill.system.computeScore()),
|
||||
direction: 'LEFT'
|
||||
}
|
||||
actions.push({
|
||||
name: skill.name,
|
||||
id: skill.id,
|
||||
info1: this.#showValue() ? { text: tooltip.content } : null,
|
||||
tooltip,
|
||||
encodedValue: ['skills', s].join(this.delimiter)
|
||||
})
|
||||
}
|
||||
}
|
||||
await this.addActions(actions, { id: 'skills', type: 'system' })
|
||||
}
|
||||
|
||||
async buildEquipment() {
|
||||
let weapons = this.actor.items.filter(item => item.type === 'weapon')
|
||||
let skills = this.actor.items.filter(item => item.type === 'skill')
|
||||
for (const item of weapons) {
|
||||
// Push the weapon name as a new group
|
||||
const groupData = {
|
||||
id: 'weapons_' + item._id,
|
||||
name: item.name,
|
||||
type: 'system'
|
||||
}
|
||||
if (!SYSTEM.WEAPON_SKILL_MAPPING[era] || !SYSTEM.WEAPON_SKILL_MAPPING[era][options.rollItem.system.weaponType]) {
|
||||
continue
|
||||
}
|
||||
let skillName = game.i18n.localize(SYSTEM.WEAPON_SKILL_MAPPING[era][options.rollItem.system.weaponType])
|
||||
let skill = skills.find(skill => skill.name.toLowerCase() === skillName.toLowerCase())
|
||||
this.addGroup(groupData, { id: 'weapons', type: 'system' }, true)
|
||||
if (item.type === 'weapon') {
|
||||
const weapons = []
|
||||
const tooltip = {
|
||||
content: String(skill.system.computeScore()),
|
||||
direction: 'LEFT'
|
||||
}
|
||||
weapons.push({
|
||||
name: skill.name,
|
||||
id: skill._id,
|
||||
info1: this.#showValue() ? { text: tooltip.content } : null,
|
||||
encodedValue: ['weapons', item._id].join(this.delimiter),
|
||||
tooltip
|
||||
})
|
||||
const damageTooltip = {
|
||||
content: String(item.system.damage),
|
||||
direction: 'LEFT'
|
||||
}
|
||||
if (item.system.damage !== '') {
|
||||
weapons.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.Damage'),
|
||||
id: item._id,
|
||||
info1: this.#showValue() ? { text: damageTooltip.content } : null,
|
||||
encodedValue: ['damage', item._id].join(this.delimiter),
|
||||
tooltip: damageTooltip
|
||||
})
|
||||
}
|
||||
if (item.system.isLethal) {
|
||||
const lethalityTooltip = {
|
||||
content: String(item.system.lethality),
|
||||
direction: 'LEFT'
|
||||
}
|
||||
weapons.push({
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.Lethality'),
|
||||
id: item._id,
|
||||
info1: this.#showValue() ? { text: lethalityTooltip.content } : null,
|
||||
encodedValue: ['lethality', item._id].join(this.delimiter),
|
||||
tooltip: lethalityTooltip
|
||||
})
|
||||
}
|
||||
await this.addActions(weapons, {
|
||||
id: 'weapons_' + item._id,
|
||||
type: 'system'
|
||||
})
|
||||
}/* else if (item.type === 'ritual') {
|
||||
rituals.push({
|
||||
name: item.name,
|
||||
id: item._id,
|
||||
encodedValue: ['rituals', item.name].join(this.delimiter)
|
||||
})
|
||||
} */
|
||||
|
||||
/* await this.addActions(rituals, {
|
||||
id: 'rituals',
|
||||
type: 'system'
|
||||
}) */
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Build multiple token actions
|
||||
* @private
|
||||
* @returns {object}
|
||||
*/
|
||||
#buildMultipleTokenActions() {
|
||||
}
|
||||
}
|
||||
})
|
38
module/applications/hud/constants.js
Normal file
38
module/applications/hud/constants.js
Normal file
@ -0,0 +1,38 @@
|
||||
/**
|
||||
* Module-based constants
|
||||
*/
|
||||
export const SYSTEM = {
|
||||
ID: 'fvtt-cthulhu-eternal'
|
||||
}
|
||||
|
||||
/**
|
||||
* Core module
|
||||
*/
|
||||
export const CORE_MODULE = {
|
||||
ID: 'token-action-hud-core'
|
||||
}
|
||||
|
||||
/**
|
||||
* Core module version required by the system module
|
||||
*/
|
||||
export const REQUIRED_CORE_MODULE_VERSION = '2.0'
|
||||
|
||||
/**
|
||||
* Action types
|
||||
*/
|
||||
export const ACTION_TYPE = {
|
||||
attributes: 'CTHULHUETERNAL.Label.Characteristics',
|
||||
skills: 'CTHULHUETERNAL.Label.Skill',
|
||||
equipment: 'CTHULHUETERNAL.Label.Gear'
|
||||
}
|
||||
|
||||
/**
|
||||
* Groups
|
||||
*/
|
||||
export const GROUP = {
|
||||
attributes: { id: 'attributes', name: 'CTHULHUETERNAL.Label.Characteristics', type: 'system' },
|
||||
luck: { id: 'luck', name: 'CTHULHUETERNAL.Label.Luck', type: 'system'},
|
||||
skills: { id: 'skills', name: 'CTHULHUETERNAL.Label.Skills', type: 'system' },
|
||||
weapons: { id: 'weapons', name: 'CTHULHUETERNAL.Label.Weapons', type: 'system' },
|
||||
rituals: { id: 'rituals', name: 'CTHULHUETERNAL.Label.Rituals', type: 'system' }
|
||||
}
|
49
module/applications/hud/defaults.js
Normal file
49
module/applications/hud/defaults.js
Normal file
@ -0,0 +1,49 @@
|
||||
import { GROUP } from './constants.js'
|
||||
|
||||
/**
|
||||
* Default layout and groups
|
||||
*/
|
||||
export let DEFAULTS = null
|
||||
|
||||
Hooks.once('tokenActionHudCoreApiReady', async (coreModule) => {
|
||||
const groups = GROUP
|
||||
Object.values(groups).forEach(group => {
|
||||
group.name = coreModule.api.Utils.i18n(group.name)
|
||||
group.listName = `Group: ${coreModule.api.Utils.i18n(group.listName ?? group.name)}`
|
||||
})
|
||||
const groupsArray = Object.values(groups)
|
||||
DEFAULTS = {
|
||||
layout: [
|
||||
{
|
||||
nestId: 'statistics',
|
||||
id: 'statistics',
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.Characteristics'),
|
||||
groups: [
|
||||
{ ...groups.attributes, nestId: 'statistics_attributes' },
|
||||
{ ...groups.other, nestId: 'statistics_other' },
|
||||
{ ...groups.luck, nestId: 'statistics_luck' }
|
||||
]
|
||||
},
|
||||
{
|
||||
nestId: 'skills',
|
||||
id: 'skills',
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.Skills'),
|
||||
groups: [
|
||||
{ ...groups.skills, nestId: 'skills_skills' },
|
||||
{ ...groups.typedSkills, nestId: 'skills_typed' },
|
||||
{ ...groups.specialTraining, nestId: 'skills_special' }
|
||||
]
|
||||
},
|
||||
{
|
||||
nestId: 'equipment',
|
||||
id: 'equipment',
|
||||
name: coreModule.api.Utils.i18n('CTHULHUETERNAL.Label.Gear'),
|
||||
groups: [
|
||||
{ ...groups.weapons, nestId: 'equipment_weapons' },
|
||||
{ ...groups.rituals, nestId: 'equipment_rituals' }
|
||||
]
|
||||
}
|
||||
],
|
||||
groups: groupsArray
|
||||
}
|
||||
})
|
304
module/applications/hud/roll-handler.js
Normal file
304
module/applications/hud/roll-handler.js
Normal file
@ -0,0 +1,304 @@
|
||||
import { SYSTEM } from "../../config/system.mjs"
|
||||
import CthulhuEternalRoll from '../../documents/roll.mjs'
|
||||
|
||||
export let RollHandler = null
|
||||
|
||||
Hooks.once('tokenActionHudCoreApiReady', async (coreModule) => {
|
||||
/**
|
||||
* Extends Token Action HUD Core's RollHandler class and handles action events triggered when an action is clicked
|
||||
*/
|
||||
RollHandler = class RollHandler extends coreModule.api.RollHandler {
|
||||
/**
|
||||
* Handle action click
|
||||
* Called by Token Action HUD Core when an action is left or right-clicked
|
||||
* @override
|
||||
* @param {object} event The event
|
||||
* @param {string} encodedValue The encoded value
|
||||
*/
|
||||
async handleActionClick (event, encodedValue) {
|
||||
const [actionTypeId, actionId] = encodedValue.split('|')
|
||||
|
||||
const knownCharacters = ['character']
|
||||
|
||||
// If single actor is selected
|
||||
if (this.actor) {
|
||||
await this.#handleAction(event, this.actor, this.token, actionTypeId, actionId)
|
||||
return
|
||||
}
|
||||
|
||||
const controlledTokens = canvas.tokens.controlled
|
||||
.filter((token) => knownCharacters.includes(token.actor?.type))
|
||||
|
||||
// If multiple actors are selected
|
||||
for (const token of controlledTokens) {
|
||||
const actor = token.actor
|
||||
await this.#handleAction(event, actor, token, actionTypeId, actionId)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle action hover
|
||||
* Called by Token Action HUD Core when an action is hovered on or off
|
||||
* @override
|
||||
* @param {object} event The event
|
||||
* @param {string} encodedValue The encoded value
|
||||
*/
|
||||
async handleActionHover (event, encodedValue) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle group click
|
||||
* Called by Token Action HUD Core when a group is right-clicked while the HUD is locked
|
||||
* @override
|
||||
* @param {object} event The event
|
||||
* @param {object} group The group
|
||||
*/
|
||||
async handleGroupClick (event, group) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {object} token The token
|
||||
* @param {string} actionTypeId The action type id
|
||||
* @param {string} actionId The actionId
|
||||
*/
|
||||
async #handleAction (event, actor, token, actionTypeId, actionId) {
|
||||
switch (actionTypeId) {
|
||||
case 'attributes':
|
||||
await this.#handleAttributesAction(event, actor, actionId)
|
||||
break
|
||||
case 'skills':
|
||||
await this.#handleSkillsAction(event, actor, actionId)
|
||||
break
|
||||
case 'weapons':
|
||||
await this.#handleWeaponsAction(event, actor, actionId)
|
||||
break
|
||||
case 'damage':
|
||||
await this.#handleDamageAction(event, actor, actionId)
|
||||
break
|
||||
case 'lethality':
|
||||
await this.#handleLethalityAction(event, actor, actionId)
|
||||
break
|
||||
case 'specialTraining':
|
||||
await this.#handleSpecialTrainingAction(event, actor, actionId)
|
||||
break
|
||||
case 'typedSkills':
|
||||
await this.#handleCustomTypedAction(event, actor, actionId)
|
||||
break
|
||||
/* case 'rituals':
|
||||
await this.#handleRitualsAction(event, actor, actionId)
|
||||
break */
|
||||
case 'utility':
|
||||
await this.#handleUtilityAction(token, actionId)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Attribute action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleAttributesAction (event, actor, actionId) {
|
||||
let rollType
|
||||
if (actionId === 'wp' || actionId === 'health') return
|
||||
if (actionId.includes('_add') || actionId.includes('_subtract')) {
|
||||
const attr = actionId.split('_')[0]
|
||||
const action = actionId.split('_')[1]
|
||||
const update = {}
|
||||
update.system = {}
|
||||
update.system[attr] = {}
|
||||
update.system[attr].value = action === 'add' ? this.actor.system[attr].value + 1 : this.actor.system[attr].value - 1
|
||||
if (update.system[attr].value > this.actor.system[attr].max || update.system[attr].value < this.actor.system[attr].min) return
|
||||
return await this.actor.update(update)
|
||||
}
|
||||
if (actionId === 'sanity') {
|
||||
rollType = actionId
|
||||
} else if (actionId === 'luck') {
|
||||
rollType = actionId
|
||||
} else {
|
||||
rollType = 'stat'
|
||||
}
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType,
|
||||
key: actionId
|
||||
}
|
||||
|
||||
const roll = new DGPercentileRoll('1D100', {}, options)
|
||||
return await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Skill action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleSkillsAction (event, actor, actionId) {
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'skill',
|
||||
key: actionId
|
||||
}
|
||||
|
||||
const skill = this.actor.system.skills[actionId]
|
||||
if (!skill) return ui.notifications.warn('Bad skill name in HUD.')
|
||||
|
||||
const roll = new DGPercentileRoll('1D100', {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Typed/Custom skills action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleCustomTypedAction (event, actor, actionId) {
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'skill',
|
||||
key: actionId
|
||||
}
|
||||
const roll = new DGPercentileRoll('1D100', {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle SoecialTraining action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleSpecialTrainingAction (event, actor, actionId) {
|
||||
const attr = this.actor.system.specialTraining.find(a => a.name === actionId).attribute
|
||||
let target = 0
|
||||
if (DG.statistics.includes(attr)) {
|
||||
target = this.actor.system.statistics[attr].x5
|
||||
} else if (DG.skills.includes(attr)) {
|
||||
target = this.actor.system.skills[attr].proficiency
|
||||
} else {
|
||||
target = this.actor.system.typedSkills[attr].proficiency
|
||||
}
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'special-training',
|
||||
key: attr,
|
||||
specialTrainingName: actionId,
|
||||
target
|
||||
}
|
||||
const roll = new DGPercentileRoll('1D100', {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Weapon action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleWeaponsAction (event, actor, actionId) {
|
||||
const item = this.actor.items.get(actionId)
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'weapon',
|
||||
key: item.system.skill,
|
||||
item
|
||||
}
|
||||
const roll = new DGPercentileRoll('1D100', {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Damage action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleDamageAction (event, actor, actionId) {
|
||||
const item = this.actor.items.get(actionId)
|
||||
if (item.system.lethality > 0 && event.ctrlKey) {
|
||||
// Toggle on/off lethality
|
||||
const isLethal = !item.system.isLethal
|
||||
await item.update({ 'system.isLethal': isLethal })
|
||||
} else {
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'damage',
|
||||
key: item.system.damage,
|
||||
item
|
||||
}
|
||||
const roll = new DGDamageRoll(item.system.damage, {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Lethality action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleLethalityAction (event, actor, actionId) {
|
||||
const item = await this.actor.items.get(actionId)
|
||||
if (item.system.damage !== '' && event.ctrlKey) {
|
||||
const isLethal = !item.system.isLethal
|
||||
await item.update({ 'system.isLethal': isLethal })
|
||||
} else {
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'lethality',
|
||||
key: item.system.lethality,
|
||||
item
|
||||
}
|
||||
const roll = new DGLethalityRoll(item.system.damage, {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Ritual action
|
||||
* @private
|
||||
* @param {object} event The event
|
||||
* @param {object} actor The actor
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleRitualsAction (event, actor, actionId) {
|
||||
const options = {
|
||||
actor: this.actor,
|
||||
rollType: 'ritual',
|
||||
key: actionId
|
||||
}
|
||||
const roll = new DGPercentileRoll('1D100', {}, options)
|
||||
await this.actor.sheet.processRoll(event, roll)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle utility action
|
||||
* @private
|
||||
* @param {object} token The token
|
||||
* @param {string} actionId The action id
|
||||
*/
|
||||
async #handleUtilityAction (token, actionId) {
|
||||
switch (actionId) {
|
||||
case 'endTurn':
|
||||
if (game.combat?.current?.tokenId === token.id) {
|
||||
await game.combat?.nextTurn()
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
91
module/applications/hud/system-manager.js
Normal file
91
module/applications/hud/system-manager.js
Normal file
@ -0,0 +1,91 @@
|
||||
// System Module Imports
|
||||
import { ActionHandler } from './action-handler.js'
|
||||
import { RollHandler as Core } from './roll-handler.js'
|
||||
import { SYSTEM } from './constants.js'
|
||||
import { DEFAULTS } from './defaults.js'
|
||||
|
||||
export let SystemManager = null
|
||||
|
||||
Hooks.once('tokenActionHudCoreApiReady', async (coreModule) => {
|
||||
/**
|
||||
* Extends Token Action HUD Core's SystemManager class
|
||||
*/
|
||||
SystemManager = class SystemManager extends coreModule.api.SystemManager {
|
||||
/**
|
||||
* Returns an instance of the ActionHandler to Token Action HUD Core
|
||||
* Called by Token Action HUD Core
|
||||
* @override
|
||||
* @returns {class} The ActionHandler instance
|
||||
*/
|
||||
getActionHandler () {
|
||||
return new ActionHandler()
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a list of roll handlers to Token Action HUD Core
|
||||
* Used to populate the Roll Handler module setting choices
|
||||
* Called by Token Action HUD Core
|
||||
* @override
|
||||
* @returns {object} The available roll handlers
|
||||
*/
|
||||
getAvailableRollHandlers () {
|
||||
const coreTitle = 'Core Template'
|
||||
const choices = { core: coreTitle }
|
||||
return choices
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an instance of the RollHandler to Token Action HUD Core
|
||||
* Called by Token Action HUD Core
|
||||
* @override
|
||||
* @param {string} rollHandlerId The roll handler ID
|
||||
* @returns {class} The RollHandler instance
|
||||
*/
|
||||
getRollHandler (rollHandlerId) {
|
||||
let rollHandler
|
||||
switch (rollHandlerId) {
|
||||
case 'core':
|
||||
default:
|
||||
rollHandler = new Core()
|
||||
break
|
||||
}
|
||||
return rollHandler
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the default layout and groups to Token Action HUD Core
|
||||
* Called by Token Action HUD Core
|
||||
* @returns {object} The default layout and groups
|
||||
*/
|
||||
async registerDefaults () {
|
||||
return DEFAULTS
|
||||
}
|
||||
|
||||
/**
|
||||
* Register Token Action HUD system module settings
|
||||
* Called by Token Action HUD Core
|
||||
* @override
|
||||
* @param {function} coreUpdate The Token Action HUD Core update function
|
||||
*/
|
||||
registerSettings (coreUpdate) {
|
||||
/*systemSettings.register(coreUpdate)*/
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns styles to Token Action HUD Core
|
||||
* Called by Token Action HUD Core
|
||||
* @override
|
||||
* @returns {object} The TAH system styles
|
||||
*/
|
||||
registerStyles () {
|
||||
return {
|
||||
template: {
|
||||
class: 'tah-style-template-style', // The class to add to first DIV element
|
||||
file: 'tah-template-style', // The file without the css extension
|
||||
moduleId: SYSTEM.ID, // The module ID
|
||||
name: 'Template Style' // The name to display in the Token Action HUD Core 'Style' module setting
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
55
module/applications/hud/utils.js
Normal file
55
module/applications/hud/utils.js
Normal file
@ -0,0 +1,55 @@
|
||||
import { SYSTEM } from './constants.js'
|
||||
|
||||
export let Utils = null
|
||||
|
||||
function registerHUD() {
|
||||
Hooks.on('tokenActionHudCoreApiReady', async () => {
|
||||
/**
|
||||
* Return the SystemManager and requiredCoreModuleVersion to Token Action HUD Core
|
||||
*/
|
||||
const module = game.system
|
||||
module.api = {
|
||||
requiredCoreModuleVersion: "2.0",
|
||||
SystemManager
|
||||
}
|
||||
Hooks.call('tokenActionHudSystemReady', module)
|
||||
})
|
||||
|
||||
}
|
||||
|
||||
Hooks.once('tokenActionHudCoreApiReady', async (coreModule) => {
|
||||
/**
|
||||
* Utility functions
|
||||
*/
|
||||
Utils = class Utils {
|
||||
/**
|
||||
* Get setting
|
||||
* @param {string} key The key
|
||||
* @param {string=null} defaultValue The default value
|
||||
* @returns {string} The setting value
|
||||
*/
|
||||
static getSetting(key, defaultValue = null) {
|
||||
let value = defaultValue ?? null
|
||||
try {
|
||||
value = game.settings.get(SYSTEM.ID, key)
|
||||
} catch {
|
||||
coreModule.api.Logger.debug(`Setting '${key}' not found`)
|
||||
}
|
||||
return value
|
||||
}
|
||||
|
||||
/**
|
||||
* Set setting
|
||||
* @param {string} key The key
|
||||
* @param {string} value The value
|
||||
*/
|
||||
static async setSetting(key, value) {
|
||||
try {
|
||||
value = await game.settings.set(MODULE.ID, key, value)
|
||||
coreModule.api.Logger.debug(`Setting '${key}' set to '${value}'`)
|
||||
} catch {
|
||||
coreModule.api.Logger.debug(`Setting '${key}' not found`)
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
@ -96,7 +96,6 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
|
||||
drop: this._canDragDrop.bind(this),
|
||||
}
|
||||
d.callbacks = {
|
||||
dragstart: this._onDragStart.bind(this),
|
||||
dragover: this._onDragOver.bind(this),
|
||||
drop: this._onDrop.bind(this),
|
||||
}
|
||||
@ -133,70 +132,6 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
|
||||
return true //this.isEditable && this.document.isOwner
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback actions which occur at the beginning of a drag start workflow.
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
|
||||
*/
|
||||
_onDragStart(event) {
|
||||
if ("link" in event.target.dataset) return
|
||||
|
||||
const el = event.currentTarget.closest('[data-drag="true"]')
|
||||
const dragType = el.dataset.dragType
|
||||
|
||||
let dragData = {}
|
||||
|
||||
let target
|
||||
switch (dragType) {
|
||||
case "save":
|
||||
target = event.currentTarget.querySelector("input")
|
||||
dragData = {
|
||||
actorId: this.document.id,
|
||||
type: "roll",
|
||||
rollType: target.dataset.rollType,
|
||||
rollTarget: target.dataset.rollTarget,
|
||||
value: target.value,
|
||||
}
|
||||
break
|
||||
case "resource":
|
||||
target = event.currentTarget.querySelector("select")
|
||||
dragData = {
|
||||
actorId: this.document.id,
|
||||
type: "roll",
|
||||
rollType: target.dataset.rollType,
|
||||
rollTarget: target.dataset.rollTarget,
|
||||
value: target.value,
|
||||
}
|
||||
break
|
||||
case "damage":
|
||||
dragData = {
|
||||
actorId: this.document.id,
|
||||
type: "rollDamage",
|
||||
rollType: el.dataset.dragType,
|
||||
rollTarget: el.dataset.itemId,
|
||||
}
|
||||
break
|
||||
case "attack":
|
||||
dragData = {
|
||||
actorId: this.document.id,
|
||||
type: "rollAttack",
|
||||
rollValue: el.dataset.rollValue,
|
||||
rollTarget: el.dataset.rollTarget,
|
||||
}
|
||||
break
|
||||
default:
|
||||
// Handle other cases or do nothing
|
||||
break
|
||||
}
|
||||
|
||||
// Extract the data you need
|
||||
|
||||
if (!dragData) return
|
||||
|
||||
// Set data transfer
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData))
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback actions which occur when a dragged element is over a drop target.
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
|
175
module/applications/sheets/creature-sheet.mjs
Normal file
175
module/applications/sheets/creature-sheet.mjs
Normal file
@ -0,0 +1,175 @@
|
||||
import CthulhuEternalActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class CthulhuEternalCreatureSheet extends CthulhuEternalActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["creature"],
|
||||
position: {
|
||||
width: 860,
|
||||
height: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["creature-content"],
|
||||
},
|
||||
actions: {
|
||||
createArmor: CthulhuEternalCreatureSheet.#onCreateArmor,
|
||||
createWeapon: CthulhuEternalCreatureSheet.#onCreateWeapon,
|
||||
createSkill: CthulhuEternalCreatureSheet.#onCreateSkill,
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-cthulhu-eternal/templates/creature-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
skills: {
|
||||
template: "systems/fvtt-cthulhu-eternal/templates/creature-skills.hbs",
|
||||
},
|
||||
biography: {
|
||||
template: "systems/fvtt-cthulhu-eternal/templates/creature-biography.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "skills",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
skills: { id: "skills", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Label.skills" },
|
||||
biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "CTHULHUETERNAL.Label.biography" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
context.tooltipsCharacteristic = {
|
||||
str: game.i18n.localize("CTHULHUETERNAL.Characteristic.Str"),
|
||||
dex: game.i18n.localize("CTHULHUETERNAL.Characteristic.Dex"),
|
||||
con: game.i18n.localize("CTHULHUETERNAL.Characteristic.Con"),
|
||||
int: game.i18n.localize("CTHULHUETERNAL.Characteristic.Int"),
|
||||
pow: game.i18n.localize("CTHULHUETERNAL.Characteristic.Pow"),
|
||||
cha: game.i18n.localize("CTHULHUETERNAL.Characteristic.Cha")
|
||||
}
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "skills":
|
||||
context.tab = context.tabs.skills
|
||||
context.skills = doc.itemTypes.skill
|
||||
context.skills.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.armors = doc.itemTypes.armor
|
||||
context.armors.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new attack item directly from the sheet and embeds it into the document.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
static #onCreateArmor(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newArmor"), type: "armor" }])
|
||||
}
|
||||
|
||||
static #onCreateSkill(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newSkill"), type: "skill" }])
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
* @param {PointerEvent} event The event object representing the user interaction.
|
||||
* @param {HTMLElement} target The target element that triggered the roll.
|
||||
*
|
||||
* @returns {Promise<void>} A promise that resolves when the roll action is complete.
|
||||
*
|
||||
* @throws {Error} Throws an error if the roll type is not recognized.
|
||||
*
|
||||
* @description This method checks the current mode (edit or not) and determines the type of roll
|
||||
* (save, resource, or damage) based on the target element's data attributes. It retrieves the
|
||||
* corresponding value from the document's system and performs the roll.
|
||||
*/
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let li
|
||||
// Debug : console.log(">>>>", event, target, rollType)
|
||||
// Deprecated : if (this.isEditMode) return
|
||||
switch (rollType) {
|
||||
case "char":
|
||||
let charId = $(event.currentTarget).data("char-id")
|
||||
item = foundry.utils.duplicate(this.actor.system.characteristics[charId])
|
||||
item.name = game.i18n.localize(`CTHULHUETERNAL.Label.${charId}Long`)
|
||||
item.targetScore = item.value * 5
|
||||
break
|
||||
case "skill":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
break
|
||||
case "weapon":
|
||||
case "damage":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
item.damageBonus = this.actor.system.damageBonus
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = TextEditor.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
const item = await fromUuid(data.uuid)
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -20,7 +20,9 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
|
||||
createInjury: CthulhuEternalProtagonistSheet.#onCreateInjury,
|
||||
createMentalDisorder: CthulhuEternalProtagonistSheet.#onCreateMentalDisorder,
|
||||
createMotivation: CthulhuEternalProtagonistSheet.#onCreateMotivation,
|
||||
createSkill: CthulhuEternalProtagonistSheet.#onCreateSkill
|
||||
createSkill: CthulhuEternalProtagonistSheet.#onCreateSkill,
|
||||
createRitual: CthulhuEternalProtagonistSheet.#onCreateRitual,
|
||||
createTome: CthulhuEternalProtagonistSheet.#onCreateTome,
|
||||
},
|
||||
}
|
||||
|
||||
@ -108,6 +110,10 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
|
||||
context.armors.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.gears = doc.itemTypes.gear
|
||||
context.gears.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.rituals = doc.itemTypes.ritual
|
||||
context.rituals.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.tomes = doc.itemTypes.tome
|
||||
context.tomes.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "status":
|
||||
context.tab = context.tabs.status
|
||||
@ -115,13 +121,13 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
|
||||
context.injuries.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.mentaldisorders = doc.itemTypes.mentaldisorder
|
||||
context.mentaldisorders.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.motivations = doc.itemTypes.motivation
|
||||
context.motivations.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.bonds = doc.itemTypes.bond
|
||||
context.bonds.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.motivations = doc.itemTypes.motivation
|
||||
context.motivations.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
@ -170,6 +176,14 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newSkill"), type: "skill" }])
|
||||
}
|
||||
|
||||
static #onCreateRitual(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newRitual"), type: "ritual" }])
|
||||
}
|
||||
|
||||
static #onCreateTome(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newTome"), type: "tome" }])
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
@ -210,6 +224,7 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
|
||||
case "damage":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
item.damageBonus = this.actor.system.damageBonus
|
||||
break
|
||||
case "san":
|
||||
item = foundry.utils.duplicate(this.actor.system.san)
|
||||
@ -234,5 +249,4 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
|
||||
}
|
||||
}
|
||||
|
||||
// #endregion
|
||||
}
|
||||
|
28
module/applications/sheets/ritual-sheet.mjs
Normal file
28
module/applications/sheets/ritual-sheet.mjs
Normal file
@ -0,0 +1,28 @@
|
||||
import CthulhuEternalItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class CthulhuEternalRitualSheet extends CthulhuEternalItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["ritual"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["ritual-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-cthulhu-eternal/templates/ritual.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
28
module/applications/sheets/tome-sheet.mjs
Normal file
28
module/applications/sheets/tome-sheet.mjs
Normal file
@ -0,0 +1,28 @@
|
||||
import CthulhuEternalItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class CthulhuEternalTomeSheet extends CthulhuEternalItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["tome"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["tome-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-cthulhu-eternal/templates/tome.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import LethalFantasyItemSheet from "./base-item-sheet.mjs"
|
||||
import CthulhuEternalItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class LethalFantasyWeaponSheet extends LethalFantasyItemSheet {
|
||||
export default class CthulhuEternalWeaponSheet extends CthulhuEternalItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["weapon"],
|
||||
|
@ -42,18 +42,18 @@ export const INSANITY = {
|
||||
}
|
||||
|
||||
export const ERA_CSS = {
|
||||
jazz: { primaryFont: "RozhaOne", secondaryFont: "RozhaOne", titleFont: "Broadway", imgFilter: "brightness(0) saturate(100%) invert(52%) sepia(9%) saturate(2368%) hue-rotate(360deg) brightness(86%) contrast(84%)" },
|
||||
modern: { primaryFont: "Georama", secondaryFont: "Georama", titleFont: "Georama", imgFilter: "brightness(0) saturate(100%) invert(92%) sepia(11%) saturate(1214%) hue-rotate(51deg) brightness(93%) contrast(86%)" },
|
||||
future: { primaryFont: "Megrim", secondaryFont: "Megrim", titleFont: "Seabreed", imgFilter: "brightness(0) saturate(100%) invert(83%) sepia(30%) saturate(588%) hue-rotate(168deg) brightness(105%) contrast(103%)" },
|
||||
victorian: { primaryFont: "Volkhov", secondaryFont: "Volkhov", titleFont: "Excelsior", imgFilter: "brightness(0) saturate(100%) invert(100%) sepia(59%) saturate(1894%) hue-rotate(337deg) brightness(88%) contrast(98%)" },
|
||||
coldwar: { primaryFont: "BebasNeue", secondaryFont: "BebasNeue", titleFont: "TopSecret", imgFilter: "brightness(0) saturate(100%) invert(81%) sepia(14%) saturate(2508%) hue-rotate(202deg) brightness(99%) contrast(105%)"},
|
||||
revolution: { primaryFont: "IMFell", secondaryFont: "IMFell", titleFont: "Dominican", imgFilter: "brightness(0) saturate(100%) invert(81%) sepia(25%) saturate(386%) hue-rotate(7deg) brightness(101%) contrast(84%)" },
|
||||
medieval: { primaryFont: "UncialAntiqua", secondaryFont: "UncialAntiqua", titleFont: "Luminari", imgFilter: "brightness(0) saturate(100%) invert(93%) sepia(46%) saturate(354%) hue-rotate(321deg) brightness(93%) contrast(87%)"},
|
||||
ww2: { primaryFont: "SairaStencilOne", secondaryFont: "SairaStencilOne", titleFont: "Armalite", imgFilter: "brightness(0) saturate(100%) invert(95%) sepia(9%) saturate(1471%) hue-rotate(342deg) brightness(103%) contrast(107%)"},
|
||||
ww1: { primaryFont: "CarterOne", secondaryFont: "CarterOne", titleFont: "SigmarOne", imgFilter: "brightness(0) saturate(100%) invert(90%) sepia(38%) saturate(341%) hue-rotate(21deg) brightness(105%) contrast(105%)"},
|
||||
ageofsail: { primaryFont: "Tangerine", secondaryFont: "Tangerine", titleFont: "P22Operina", imgFilter: "brightness(0) saturate(100%) invert(43%) sepia(74%) saturate(3154%) hue-rotate(336deg) brightness(95%) contrast(83%)" },
|
||||
classical: { primaryFont: "SpectralSC", secondaryFont: "SpectralSC", titleFont: "TrajanPro", imgFilter: "brightness(0) saturate(100%) invert(52%) sepia(32%) saturate(7492%) hue-rotate(265deg) brightness(89%) contrast(95%)" },
|
||||
postapo: { primaryFont: "Teko", secondaryFont: "Teko", titleFont: "Teko", imgFilter: "brightness(0) saturate(100%) invert(44%) sepia(55%) saturate(2341%) hue-rotate(329deg) brightness(122%) contrast(103%))" }
|
||||
jazz: { primaryFont: "RozhaOne", secondaryFont: "RozhaOne", titleFont: "Broadway", baseFontSize: "0.95rem", titleFontSize: "1.2rem", imgFilter: "brightness(0) saturate(100%) invert(52%) sepia(9%) saturate(2368%) hue-rotate(360deg) brightness(86%) contrast(84%)" },
|
||||
modern: { primaryFont: "Georama", secondaryFont: "Georama", titleFont: "Georama", baseFontSize: "1.0rem", titleFontSize: "1.2rem",imgFilter: "brightness(0) saturate(100%) invert(92%) sepia(11%) saturate(1214%) hue-rotate(51deg) brightness(93%) contrast(86%)" },
|
||||
future: { primaryFont: "Georama", secondaryFont: "Georama", titleFont: "Seabreed", baseFontSize: "1.0rem", titleFontSize: "2.0rem",imgFilter: "invert(90%) sepia(6%) saturate(1818%) hue-rotate(152deg) brightness(91%) contrast(91%)" },
|
||||
victorian: { primaryFont: "Volkhov", secondaryFont: "Volkhov", titleFont: "Excelsior", baseFontSize: "1.0rem", titleFontSize: "1.2rem",imgFilter: "brightness(0) saturate(100%) invert(100%) sepia(59%) saturate(1894%) hue-rotate(337deg) brightness(88%) contrast(98%)" },
|
||||
coldwar: { primaryFont: "Georama", secondaryFont: "Georama", titleFont: "TopSecret", baseFontSize: "1.0rem", titleFontSize: "1.2rem",imgFilter: "brightness(0) saturate(100%) invert(81%) sepia(14%) saturate(2508%) hue-rotate(202deg) brightness(99%) contrast(105%)"},
|
||||
revolution: { primaryFont: "IMFell", secondaryFont: "IMFell", titleFont: "Dominican", baseFontSize: "1.0rem",titleFontSize: "1.3rem",imgFilter: "brightness(0) saturate(100%) invert(81%) sepia(25%) saturate(386%) hue-rotate(7deg) brightness(101%) contrast(84%)" },
|
||||
medieval: { primaryFont: "UncialAntiqua", secondaryFont: "UncialAntiqua", titleFont: "Luminari", baseFontSize: "0.9rem",titleFontSize: "1.2rem",imgFilter: "brightness(0) saturate(100%) invert(93%) sepia(46%) saturate(354%) hue-rotate(321deg) brightness(93%) contrast(87%)"},
|
||||
ww2: { primaryFont: "SairaStencilOne", secondaryFont: "SairaStencilOne", titleFont: "Armalite", baseFontSize: "0.9rem",titleFontSize: "1.2rem",imgFilter: "filter: invert(44%) sepia(8%) saturate(2657%) hue-rotate(40deg) brightness(96%) contrast(75%)"},
|
||||
ww1: { primaryFont: "CarterOne", secondaryFont: "CarterOne", titleFont: "SigmarOne", baseFontSize: "0.9rem",titleFontSize: "1.1rem",imgFilter: "invert(28%) sepia(27%) saturate(475%) hue-rotate(76deg) brightness(95%) contrast(93%)"},
|
||||
ageofsail: { primaryFont: "SailRegular", secondaryFont: "SailRegular", titleFont: "P22Operina", baseFontSize: "1.1rem",titleFontSize: "1.2rem",imgFilter: "brightness(0) saturate(100%) invert(43%) sepia(74%) saturate(3154%) hue-rotate(336deg) brightness(95%) contrast(83%)" },
|
||||
classical: { primaryFont: "ChantelliAntiqua", secondaryFont: "ChantelliAntiqua", titleFont: "TrajanPro", baseFontSize: "0.9rem",titleFontSize: "1.1rem",imgFilter: "brightness(0) saturate(100%) invert(52%) sepia(32%) saturate(7492%) hue-rotate(265deg) brightness(89%) contrast(95%)" },
|
||||
postapo: { primaryFont: "Teko", secondaryFont: "Teko", titleFont: "Teko", baseFontSize: "1.25rem",titleFontSize: "1.5rem",imgFilter: "brightness(0) saturate(100%) invert(44%) sepia(55%) saturate(2341%) hue-rotate(329deg) brightness(122%) contrast(103%))" }
|
||||
}
|
||||
|
||||
export const RESOURCE_RATING = {
|
||||
@ -113,6 +113,8 @@ export const RESOURCE_BREAKDOWN = [
|
||||
{ value: 20, hand: 6, stowed: 6, storage: 8, checks: 3}
|
||||
]
|
||||
|
||||
export const DAMAGE_BONUS = [ -2, -2, -2, -2, -2, -1, -1, -1, -1, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2]
|
||||
|
||||
export const VEHICLE_SPEED = {
|
||||
"none": "CTHULHUETERNAL.Label.None",
|
||||
"slow": "CTHULHUETERNAL.Label.Slow",
|
||||
@ -140,6 +142,13 @@ export const WEAPON_SKILL_MAPPING = {
|
||||
"rangedfirearm": "CTHULHUETERNAL.Skill.Firearms",
|
||||
"unarmed": "CTHULHUETERNAL.Skill.UnarmedCombat"
|
||||
},
|
||||
postapo: {
|
||||
"melee": "CTHULHUETERNAL.Skill.Melee",
|
||||
"rangedprimitive": "CTHULHUETERNAL.Skill.Firearms",
|
||||
"rangedthrown": "CTHULHUETERNAL.Skill.Athletics",
|
||||
"rangedfirearm": "CTHULHUETERNAL.Skill.Firearms",
|
||||
"unarmed": "CTHULHUETERNAL.Skill.UnarmedCombat"
|
||||
},
|
||||
jazz: {
|
||||
"melee": "CTHULHUETERNAL.Skill.Melee",
|
||||
"rangedprimitive": "CTHULHUETERNAL.Skill.Firearms",
|
||||
@ -211,9 +220,9 @@ export const WEAPON_SKILL_MAPPING = {
|
||||
}
|
||||
|
||||
export const MODIFIER_CHOICES = {
|
||||
"-10": "-10",
|
||||
"-20": "-20",
|
||||
"-40": "-40",
|
||||
"-20": "-20",
|
||||
"-10": "-10",
|
||||
"+0": "+0",
|
||||
"+10": "+10",
|
||||
"+20": "+20",
|
||||
@ -229,6 +238,12 @@ export const MULTIPLIER_CHOICES = {
|
||||
"5": "5"
|
||||
}
|
||||
|
||||
export const RITUAL_TYPES = {
|
||||
"simple": "CTHULHUETERNAL.Ritual.Simple",
|
||||
"complex": "CTHULHUETERNAL.Ritual.Complex",
|
||||
"elaborate": "CTHULHUETERNAL.Ritual.Elaborate"
|
||||
}
|
||||
|
||||
/**
|
||||
* Include all constant definitions within the SYSTEM global export
|
||||
* @type {Object}
|
||||
@ -251,5 +266,7 @@ export const SYSTEM = {
|
||||
VEHICLE_SPEED,
|
||||
MODIFIER_CHOICES,
|
||||
MULTIPLIER_CHOICES,
|
||||
ASCII
|
||||
ASCII,
|
||||
DAMAGE_BONUS,
|
||||
RITUAL_TYPES
|
||||
}
|
||||
|
@ -23,6 +23,8 @@ export default class CthulhuEternalActor extends Actor {
|
||||
data.items.push(skill.toObject())
|
||||
}
|
||||
}
|
||||
data.items.push({ type:"weapon", img: "systems/fvtt-cthulhu-eternal/assets/icons/icon_fist.svg",
|
||||
name: game.i18n.localize("CTHULHUETERNAL.Label.Unarmed"), system: { damage: "1d4-1", weaponType: "unarmed" } })
|
||||
}
|
||||
|
||||
return super.create(data, options);
|
||||
@ -52,6 +54,13 @@ export default class CthulhuEternalActor extends Actor {
|
||||
continue
|
||||
}
|
||||
}
|
||||
if (i.type === "bond") {
|
||||
if (i.system.bondType === "individual") {
|
||||
i.system.value = this.system.characteristics.cha.value
|
||||
} else {
|
||||
i.system.value = Math.floor(this.system.resources.permanentRating / 2)
|
||||
}
|
||||
}
|
||||
newData.push(i)
|
||||
}
|
||||
return super.createEmbeddedDocuments(embeddedName, newData, operation)
|
||||
|
@ -1,7 +1,7 @@
|
||||
export const defaultItemImg = {
|
||||
weapon: "systems/fvtt-cthulhu-eternal/assets/icons/icon_weapon.svg",
|
||||
armor: "systems/fvtt-cthulhu-eternal/assets/icons/icon_armor.svg",
|
||||
gear: "systems/fvtt-cthulhu-eternal/assets/icons/icon_gear.svg",
|
||||
gear: "systems/fvtt-cthulhu-eternal/assets/icons/icon_equipment.svg",
|
||||
skill: "systems/fvtt-cthulhu-eternal/assets/icons/icon_skill.svg",
|
||||
archetype: "systems/fvtt-cthulhu-eternal/assets/icons/icon_archetype.svg",
|
||||
bond: "systems/fvtt-cthulhu-eternal/assets/icons/icon_bond.svg",
|
||||
@ -9,6 +9,8 @@ export const defaultItemImg = {
|
||||
arcane: "systems/fvtt-cthulhu-eternal/assets/icons/icon_arcane.svg",
|
||||
injury: "systems/fvtt-cthulhu-eternal/assets/icons/icon_injury.svg",
|
||||
motivation: "systems/fvtt-cthulhu-eternal/assets/icons/icon_motivation.svg",
|
||||
ritual: "systems/fvtt-cthulhu-eternal/assets/icons/icon_ritual.svg",
|
||||
tome: "systems/fvtt-cthulhu-eternal/assets/icons/icon_tome.svg",
|
||||
}
|
||||
|
||||
export default class CthulhuEternalItem extends Item {
|
||||
|
@ -1,5 +1,6 @@
|
||||
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class CthulhuEternalRoll extends Roll {
|
||||
/**
|
||||
* The HTML template path used to render dice checks of this type
|
||||
@ -79,6 +80,14 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
return this.options.isExhausted
|
||||
}
|
||||
|
||||
get isNudgedRoll() {
|
||||
return this.options.isNudgedRoll
|
||||
}
|
||||
|
||||
get wpCost() {
|
||||
return this.options.wpCost
|
||||
}
|
||||
|
||||
static updateResourceDialog(options) {
|
||||
let rating = 0
|
||||
if (options.rollItem.enableHand) {
|
||||
@ -114,6 +123,7 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
let formula = "1d100"
|
||||
let hasModifier = true
|
||||
let hasMultiplier = false
|
||||
options.isNudge = true
|
||||
|
||||
switch (options.rollType) {
|
||||
case "skill":
|
||||
@ -123,6 +133,7 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
case "san":
|
||||
case "char":
|
||||
options.initialScore = options.rollItem.targetScore
|
||||
options.isNudge = (options.rollType !== "san")
|
||||
break
|
||||
case "resource":
|
||||
hasModifier = false
|
||||
@ -133,15 +144,20 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
options.rollItem.enableHand = true
|
||||
options.rollItem.enableStowed = true
|
||||
options.rollItem.enableStorage = true
|
||||
options.isNudge = false
|
||||
break
|
||||
case "damage":
|
||||
let formula = options.rollItem.system.damage
|
||||
if ( options.rollItem.system.weaponType === "melee" || options.rollItem.system.weaponType === "unarmed") {
|
||||
formula += ` + ${options.rollItem.damageBonus}`
|
||||
}
|
||||
let damageRoll = new Roll(formula)
|
||||
await damageRoll.evaluate()
|
||||
await damageRoll.toMessage({
|
||||
flavor: `${options.rollItem.name} - Damage Roll`
|
||||
});
|
||||
let isLethal = false
|
||||
options.isNudge = false
|
||||
if (options.rollItem.system.lethality > 0) {
|
||||
let lethalityRoll = new Roll("1d100")
|
||||
await lethalityRoll.evaluate()
|
||||
@ -153,13 +169,24 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
return
|
||||
case "weapon":
|
||||
let era = game.settings.get("fvtt-cthulhu-eternal", "settings-era")
|
||||
if (!SYSTEM.WEAPON_SKILL_MAPPING[era] || !SYSTEM.WEAPON_SKILL_MAPPING[era][options.rollItem.system.weaponType]) {
|
||||
ui.notifications.error(game.i18n.localize("CTHULHUETERNAL.Notifications.NoWeaponType"))
|
||||
if (era !== options.rollItem.system.settings) {
|
||||
ui.notifications.error(game.i18n.localize("CTHULHUETERNAL.Notifications.WrongEra"))
|
||||
console.log("WP Wrong Era", era, options.rollItem.system.weaponType)
|
||||
return
|
||||
}
|
||||
if (!SYSTEM.WEAPON_SKILL_MAPPING[era] || !SYSTEM.WEAPON_SKILL_MAPPING[era][options.rollItem.system.weaponType]) {
|
||||
ui.notifications.error(game.i18n.localize("CTHULHUETERNAL.Notifications.NoWeaponType"))
|
||||
console.log("WP Not found", era, options.rollItem.system.weaponType)
|
||||
return
|
||||
}
|
||||
options.weapon = options.rollItem
|
||||
if (options.rollItem.system.hasDirectSkill) {
|
||||
let skillName = options.rollItem.name
|
||||
options.rollItem = {type: "skill", name: skillName, system: {base: 0, bonus: options.weapon.system.directSkillValue} }
|
||||
options.initialScore = options.weapon.system.directSkillValue
|
||||
} else {
|
||||
let skillName = game.i18n.localize(SYSTEM.WEAPON_SKILL_MAPPING[era][options.rollItem.system.weaponType])
|
||||
let actor = game.actors.get(options.actorId)
|
||||
options.weapon = options.rollItem
|
||||
options.rollItem = actor.items.find(i => i.type === "skill" && i.name.toLowerCase() === skillName.toLowerCase())
|
||||
if (!options.rollItem) {
|
||||
ui.notifications.error(game.i18n.localize("CTHULHUETERNAL.Notifications.NoWeaponSkill"))
|
||||
@ -167,6 +194,7 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
}
|
||||
options.initialScore = options.rollItem.system.computeScore()
|
||||
console.log("WEAPON", skillName, era, options.rollItem)
|
||||
}
|
||||
break
|
||||
default:
|
||||
options.initialScore = 50
|
||||
@ -259,8 +287,8 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
rollData.rollMode = rollContext.visibility
|
||||
|
||||
// Update target score
|
||||
console.log(rollData)
|
||||
if (options.rollType === "resource" ) {
|
||||
console.log("Rolldata", rollData, options)
|
||||
if (options.rollType === "resource") {
|
||||
rollData.targetScore = options.initialScore * Number(rollContext.multiplier)
|
||||
} else {
|
||||
rollData.targetScore = Math.min(Math.max(options.initialScore + Number(rollData.modifier), 0), 100)
|
||||
@ -273,45 +301,51 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
rollData.targetScore = Math.min(Math.max(rollData.targetScore, 0), 100)
|
||||
}
|
||||
|
||||
/**
|
||||
* A hook event that fires before the roll is made.
|
||||
*/
|
||||
if (Hooks.call("fvtt-cthulhu-eternal.preRoll", options, rollData) === false) return
|
||||
|
||||
const roll = new this(formula, options.data, rollData)
|
||||
await roll.evaluate()
|
||||
|
||||
roll.displayRollResult(roll, options, rollData)
|
||||
|
||||
if (Hooks.call("fvtt-cthulhu-eternal.Roll", options, rollData, roll) === false) return
|
||||
|
||||
return roll
|
||||
}
|
||||
|
||||
displayRollResult(formula, options, rollData) {
|
||||
|
||||
// Compute the result quality
|
||||
let resultType = "failure"
|
||||
let dec = Math.floor(roll.total / 10)
|
||||
let unit = roll.total - (dec * 10)
|
||||
if (roll.total <= rollData.targetScore) {
|
||||
let dec = Math.floor(this.total / 10)
|
||||
let unit = this.total - (dec * 10)
|
||||
if (this.total <= rollData.targetScore) {
|
||||
resultType = "success"
|
||||
// Detect if decimal == unit in the dire total result
|
||||
if (dec === unit || roll.total === 1) {
|
||||
if (dec === unit || this.total === 1) {
|
||||
resultType = "successCritical"
|
||||
}
|
||||
} else {
|
||||
// Detect if decimal == unit in the dire total result
|
||||
if (dec === unit || roll.total === 100) {
|
||||
if (dec === unit || this.total === 100) {
|
||||
resultType = "failureCritical"
|
||||
}
|
||||
}
|
||||
|
||||
roll.options.resultType = resultType
|
||||
roll.options.isSuccess = resultType === "success" || resultType === "successCritical"
|
||||
roll.options.isFailure = resultType === "failure" || resultType === "failureCritical"
|
||||
roll.options.isCritical = resultType === "successCritical" || resultType === "failureCritical"
|
||||
roll.options.isLowWP = rollData.isLowWP
|
||||
roll.options.isZeroWP = rollData.isZeroWP
|
||||
roll.options.isExhausted = rollData.isExhausted
|
||||
|
||||
/**
|
||||
* A hook event that fires after the roll has been made.
|
||||
*/
|
||||
if (Hooks.call("fvtt-cthulhu-eternal.Roll", options, rollData, roll) === false) return
|
||||
|
||||
return roll
|
||||
this.options.resultType = resultType
|
||||
if (this.options.isNudgedRoll) {
|
||||
this.options.isSuccess = resultType === "success" || resultType === "successCritical"
|
||||
this.options.isFailure = resultType === "failure" || resultType === "failureCritical"
|
||||
this.options.isCritical = false
|
||||
} else {
|
||||
this.options.isSuccess = resultType === "success" || resultType === "successCritical"
|
||||
this.options.isFailure = resultType === "failure" || resultType === "failureCritical"
|
||||
this.options.isCritical = resultType === "successCritical" || resultType === "failureCritical"
|
||||
}
|
||||
this.options.isLowWP = rollData.isLowWP
|
||||
this.options.isZeroWP = rollData.isZeroWP
|
||||
this.options.isExhausted = rollData.isExhausted
|
||||
this.options.rollData = foundry.utils.duplicate(rollData)
|
||||
}
|
||||
|
||||
/**
|
||||
@ -387,9 +421,8 @@ export default class CthulhuEternalRoll extends Roll {
|
||||
cardData.isLowWP = this.isLowWP
|
||||
cardData.isZeroWP = this.isZeroWP
|
||||
cardData.isExhausted = this.isExhausted
|
||||
|
||||
|
||||
console.log(cardData)
|
||||
cardData.isNudgedRoll = this.isNudgedRoll
|
||||
cardData.wpCost = this.wpCost
|
||||
|
||||
cardData.cssClass = cardData.css.join(" ")
|
||||
cardData.tooltip = isPrivate ? "" : await this.getTooltip()
|
||||
|
@ -9,5 +9,8 @@ export { default as CthulhuEternalBond } from "./bond.mjs"
|
||||
export { default as CthulhuEternalGear } from "./gear.mjs"
|
||||
export { default as CthulhuEternalMotivation } from "./motivation.mjs"
|
||||
export { default as CthulhuEternalArchetype } from "./archetype.mjs"
|
||||
export { default as CthulhuEternalRitual } from "./ritual.mjs"
|
||||
export { default as CthulhuEternalVehicle } from "./vehicle.mjs"
|
||||
export { default as CthulhuEternalCreature } from "./creature.mjs"
|
||||
export { default as CthulhuEternalTome } from "./tome.mjs"
|
||||
|
||||
|
@ -5,7 +5,8 @@ export default class CthulhuEternalArchetype extends foundry.abstract.TypeDataMo
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.settings = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.description = new fields.HTMLField({
|
||||
required: false,
|
||||
@ -19,4 +20,5 @@ export default class CthulhuEternalArchetype extends foundry.abstract.TypeDataMo
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["CTHULHUETERNAL.Archetype"]
|
||||
|
||||
}
|
||||
|
@ -6,7 +6,10 @@ export default class CthulhuEternalArmor extends foundry.abstract.TypeDataModel
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.settings = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.protection = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||
schema.resourceLevel = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
|
80
module/models/creature.mjs
Normal file
80
module/models/creature.mjs
Normal file
@ -0,0 +1,80 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import CthulhuEternalRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class CthulhuEternalCreature extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
// Carac
|
||||
const characteristicField = (label) => {
|
||||
const schema = {
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 3, min: 0 }),
|
||||
feature: new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
|
||||
schema.characteristics = new fields.SchemaField(
|
||||
Object.values(SYSTEM.CHARACTERISTICS).reduce((obj, characteristic) => {
|
||||
obj[characteristic.id] = characteristicField(characteristic.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.wp = new fields.SchemaField({
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 3, min: 0 }),
|
||||
exhausted: new fields.BooleanField({ required: true, initial: false })
|
||||
})
|
||||
|
||||
schema.hp = new fields.SchemaField({
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 })
|
||||
})
|
||||
schema.movement = new fields.StringField({ required: true, initial: "" })
|
||||
schema.sanLoss = new fields.StringField({ required: true, initial: "1/1D6" })
|
||||
|
||||
schema.armor = new fields.StringField({ required: true, initial: "" })
|
||||
schema.size = new fields.StringField({ required: true, initial: "medium", choices: SYSTEM.CREATURE_SIZE })
|
||||
schema.damageBonus = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["CTHULHUETERNAL.Creature"]
|
||||
|
||||
/** */
|
||||
/**
|
||||
* Rolls a dice for a character.
|
||||
* @param {("save"|"resource|damage")} rollType The type of the roll.
|
||||
* @param {number} rollItem The target value for the roll. Which caracteristic or resource. If the roll is a damage roll, this is the id of the item.
|
||||
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
|
||||
*/
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await CthulhuEternalRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
isLowWP: false,
|
||||
isZeroWP: false,
|
||||
isExhausted: false,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
@ -7,7 +7,10 @@ export default class CthulhuEternalGHear extends foundry.abstract.TypeDataModel
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.settings = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.resourceLevel = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.state = new fields.StringField({ required: true, initial: "pristine", choices: SYSTEM.EQUIPMENT_STATES })
|
||||
|
||||
|
@ -165,7 +165,6 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
isLowWP() {
|
||||
return this.wp.value <= 2
|
||||
}
|
||||
@ -178,6 +177,17 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
|
||||
return this.wp.exhausted
|
||||
}
|
||||
|
||||
modifyWP(value) {
|
||||
let updates = {}
|
||||
let wp = Math.max(Math.min(this.wp.value + value, this.wp.max), 0)
|
||||
if ( this.wp.value !== wp) {
|
||||
updates[`system.wp.value`] = wp
|
||||
}
|
||||
if (Object.keys(updates).length > 0) {
|
||||
this.parent.update(updates)
|
||||
}
|
||||
}
|
||||
|
||||
setBP() {
|
||||
let updates = {}
|
||||
let bp = Math.max(this.san.value - this.characteristics.pow.value, 0)
|
||||
|
24
module/models/ritual.mjs
Normal file
24
module/models/ritual.mjs
Normal file
@ -0,0 +1,24 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class CthulhuEternalRitual extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.ritualType = new fields.StringField({ required: true, initial: "simple", choices: SYSTEM.RITUAL_TYPES })
|
||||
schema.studyTime = new fields.StringField({ required: true, initial: "X days", textSearch: true })
|
||||
schema.studySAN = new fields.StringField({ required: true, initial: "1d4", textSearch: true })
|
||||
schema.activationTime = new fields.StringField({ required: true, initial: "X turns", textSearch: true })
|
||||
schema.activationWP = new fields.StringField({ required: true, initial: "1d4", textSearch: true })
|
||||
schema.activationSAN = new fields.StringField({ required: true, initial: "1d6", textSearch: true })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["CTHULHUETERNAL.Ritual"]
|
||||
|
||||
}
|
@ -6,7 +6,9 @@ export default class CthulhuEternalSkill extends foundry.abstract.TypeDataModel
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.settings = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.base = new fields.StringField({ required: true, initial: "0" })
|
||||
schema.bonus = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||
|
64
module/models/tome.mjs
Normal file
64
module/models/tome.mjs
Normal file
@ -0,0 +1,64 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class CthulhuEternalTome extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.minimumEra = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.creationDate = new fields.StringField({
|
||||
required: true,
|
||||
initial: "",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
// Language field
|
||||
schema.language = new fields.StringField({
|
||||
required: true,
|
||||
initial: "Latin",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
// studyTime field
|
||||
schema.studyTime = new fields.StringField({
|
||||
required: true,
|
||||
initial: "X days",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
// SAN loss field
|
||||
schema.sanLoss = new fields.StringField({
|
||||
required: true,
|
||||
initial: "1d4",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
// Unnatural skill field
|
||||
schema.unnaturalSkill = new fields.StringField({
|
||||
required: true,
|
||||
initial: "1d4",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
schema.rituals = new fields.StringField({
|
||||
required: true,
|
||||
initial: "",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
schema.otherBenefits = new fields.StringField({
|
||||
required: true,
|
||||
initial: "",
|
||||
textSearch: true
|
||||
});
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["CTHULHUETERNAL.Tome"];
|
||||
}
|
@ -7,7 +7,8 @@ export default class CthulhuEternalVehicle extends foundry.abstract.TypeDataMode
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.settings = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.hp = new fields.SchemaField({
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
|
@ -1,15 +1,20 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
|
||||
export default class LethalFantasySkill extends foundry.abstract.TypeDataModel {
|
||||
export default class CthulhuEternalWeapon extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
let setting = game.settings.get("fvtt-cthulhu-eternal", "settings-era") || "modern"
|
||||
schema.settings = new fields.StringField({ required: true, initial: setting, choices: SYSTEM.AVAILABLE_SETTINGS })
|
||||
|
||||
schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_TYPE })
|
||||
schema.hasDirectSkill = new fields.BooleanField({ required: true, initial: false })
|
||||
schema.directSkillValue = new fields.NumberField({ required: true, initial: 0, min: 0, max:99 })
|
||||
|
||||
schema.damage = new fields.StringField({required: true, initial: "1d6"})
|
||||
schema.baseRange = new fields.StringField({required: true, initial: ""})
|
||||
schema.rangeUnit = new fields.StringField({ required: true, initial: "yard", choices: SYSTEM.WEAPON_RANGE_UNIT })
|
||||
|
@ -1,4 +1,8 @@
|
||||
|
||||
import CthulhuEternalRoll from "./documents/roll.mjs"
|
||||
import { SystemManager } from './applications/hud/system-manager.js'
|
||||
import { SYSTEM } from "./config/system.mjs"
|
||||
|
||||
export default class CthulhuEternalUtils {
|
||||
|
||||
static registerSettings() {
|
||||
@ -177,12 +181,82 @@ export default class CthulhuEternalUtils {
|
||||
|
||||
}
|
||||
|
||||
static async nudgeRoll(rollMessage) {
|
||||
|
||||
let dialogContext = rollMessage.rolls[0]?.options
|
||||
let actor = game.actors.get(dialogContext.actorId)
|
||||
dialogContext.wpValue = actor.system.wp.value
|
||||
dialogContext.rollResultIndex = rollMessage.rolls[0].total - 1
|
||||
dialogContext.minValue = Math.max(rollMessage.rolls[0].total - (dialogContext.wpValue * 5), 1)
|
||||
dialogContext.maxValue = Math.min(rollMessage.rolls[0].total + (dialogContext.wpValue * 5), 100)
|
||||
dialogContext.wpCost = 0
|
||||
|
||||
// Build options table for the select operator between minValue and maxValue
|
||||
dialogContext.nudgeOptions = Array.from({ length: dialogContext.maxValue - dialogContext.minValue + 1 }, (_, i) => dialogContext.minValue + i)
|
||||
console.log(dialogContext)
|
||||
|
||||
const content = await renderTemplate("systems/fvtt-cthulhu-eternal/templates/nudge-dialog.hbs", dialogContext)
|
||||
|
||||
const title = game.i18n.localize("CTHULHUETERNAL.Roll.nudgeRoll")
|
||||
const rollContext = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: title },
|
||||
classes: ["fvtt-cthulhu-eternal"],
|
||||
content,
|
||||
buttons: [
|
||||
{
|
||||
action: "apply",
|
||||
label: game.i18n.localize("CTHULHUETERNAL.Roll.applyNudge"),
|
||||
callback: (event, button, dialog) => {
|
||||
const output = Array.from(button.form.elements).reduce((obj, input) => {
|
||||
if (input.name) obj[input.name] = input.value
|
||||
return obj
|
||||
}, {})
|
||||
return output
|
||||
},
|
||||
},
|
||||
{
|
||||
action: "cancel",
|
||||
label: game.i18n.localize("CTHULHUETERNAL.Roll.cancel"),
|
||||
callback: (event, button, dialog) => { }
|
||||
}
|
||||
],
|
||||
actions: {
|
||||
},
|
||||
rejectClose: false, // Click on Close button will not launch an error
|
||||
render: (event, dialog) => {
|
||||
$(".nudged-score-select").change(event => {
|
||||
dialogContext.nudgedValue = Number(event.target.value)+1
|
||||
dialogContext.wpCost = Math.ceil(Math.abs(rollMessage.rolls[0].total - dialogContext.nudgedValue) / 5)
|
||||
$("#nudged-wp-cost").val(dialogContext.wpCost)
|
||||
})
|
||||
}
|
||||
})
|
||||
|
||||
// If the user cancels the dialog, exit
|
||||
if (rollContext === null || dialogContext.wpCost === 0) {
|
||||
return
|
||||
}
|
||||
|
||||
const roll = new CthulhuEternalRoll(String(dialogContext.nudgedValue))
|
||||
await roll.evaluate()
|
||||
roll.options = dialogContext
|
||||
roll.options.isNudgedRoll = true
|
||||
roll.options.isNudge = false
|
||||
roll.displayRollResult(roll, dialogContext, dialogContext.rollData)
|
||||
roll.toMessage()
|
||||
|
||||
actor.system.modifyWP(-dialogContext.wpCost)
|
||||
}
|
||||
|
||||
static setupCSSRootVariables() {
|
||||
const era = game.settings.get("fvtt-cthulhu-eternal", "settings-era")
|
||||
|
||||
let eraCSS = SYSTEM.ERA_CSS[era];
|
||||
if (!eraCSS) eraCSS = SYSTEM.ERA_CSS["jazz"];
|
||||
|
||||
document.documentElement.style.setProperty('--font-size-standard', eraCSS.baseFontSize);
|
||||
document.documentElement.style.setProperty('--font-size-title', eraCSS.titleFontSize);
|
||||
document.documentElement.style.setProperty('--font-size-result', eraCSS.titleFontSize);
|
||||
document.documentElement.style.setProperty('--font-primary', eraCSS.primaryFont);
|
||||
document.documentElement.style.setProperty('--font-secondary', eraCSS.secondaryFont);
|
||||
document.documentElement.style.setProperty('--font-title', eraCSS.titleFont);
|
||||
|
0
packs-system/skills/000142.log
Normal file
0
packs-system/skills/000142.log
Normal file
@ -1 +1 @@
|
||||
MANIFEST-000076
|
||||
MANIFEST-000140
|
||||
|
@ -1,8 +1,8 @@
|
||||
2025/01/25-20:17:02.992814 7f697a7fc6c0 Recovering log #74
|
||||
2025/01/25-20:17:03.002900 7f697a7fc6c0 Delete type=3 #72
|
||||
2025/01/25-20:17:03.002968 7f697a7fc6c0 Delete type=0 #74
|
||||
2025/01/25-20:19:31.386247 7f6978bff6c0 Level-0 table #79: started
|
||||
2025/01/25-20:19:31.386288 7f6978bff6c0 Level-0 table #79: 0 bytes OK
|
||||
2025/01/25-20:19:31.417028 7f6978bff6c0 Delete type=0 #77
|
||||
2025/01/25-20:19:31.593890 7f6978bff6c0 Manual compaction at level-0 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
2025/01/25-20:19:31.593942 7f6978bff6c0 Manual compaction at level-1 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
2025/02/09-18:56:19.542927 7f46adffb6c0 Recovering log #138
|
||||
2025/02/09-18:56:19.597959 7f46adffb6c0 Delete type=3 #136
|
||||
2025/02/09-18:56:19.598032 7f46adffb6c0 Delete type=0 #138
|
||||
2025/02/09-19:16:45.192949 7f46abbff6c0 Level-0 table #143: started
|
||||
2025/02/09-19:16:45.192979 7f46abbff6c0 Level-0 table #143: 0 bytes OK
|
||||
2025/02/09-19:16:45.199734 7f46abbff6c0 Delete type=0 #141
|
||||
2025/02/09-19:16:45.210582 7f46abbff6c0 Manual compaction at level-0 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
2025/02/09-19:16:45.220994 7f46abbff6c0 Manual compaction at level-1 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2025/01/25-20:09:49.585129 7f697a7fc6c0 Recovering log #70
|
||||
2025/01/25-20:09:49.662901 7f697a7fc6c0 Delete type=3 #68
|
||||
2025/01/25-20:09:49.662960 7f697a7fc6c0 Delete type=0 #70
|
||||
2025/01/25-20:11:19.050068 7f6978bff6c0 Level-0 table #75: started
|
||||
2025/01/25-20:11:19.050103 7f6978bff6c0 Level-0 table #75: 0 bytes OK
|
||||
2025/01/25-20:11:19.078755 7f6978bff6c0 Delete type=0 #73
|
||||
2025/01/25-20:11:19.078917 7f6978bff6c0 Manual compaction at level-0 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
2025/01/25-20:11:19.078946 7f6978bff6c0 Manual compaction at level-1 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
2025/02/09-18:43:17.595623 7f46ac7f86c0 Recovering log #134
|
||||
2025/02/09-18:43:17.606503 7f46ac7f86c0 Delete type=3 #132
|
||||
2025/02/09-18:43:17.606590 7f46ac7f86c0 Delete type=0 #134
|
||||
2025/02/09-18:55:41.771958 7f46abbff6c0 Level-0 table #139: started
|
||||
2025/02/09-18:55:41.772001 7f46abbff6c0 Level-0 table #139: 0 bytes OK
|
||||
2025/02/09-18:55:41.779302 7f46abbff6c0 Delete type=0 #137
|
||||
2025/02/09-18:55:41.793230 7f46abbff6c0 Manual compaction at level-0 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
2025/02/09-18:55:41.793270 7f46abbff6c0 Manual compaction at level-1 from '!folders!DD8331Hda4rhvEf9' @ 72057594037927935 : 1 .. '!items!zplzTG30QXHURusr' @ 0 : 0; will stop at (end)
|
||||
|
BIN
packs-system/skills/MANIFEST-000140
Normal file
BIN
packs-system/skills/MANIFEST-000140
Normal file
Binary file not shown.
644
styles/creature.less
Normal file
644
styles/creature.less
Normal file
@ -0,0 +1,644 @@
|
||||
.creature-content {
|
||||
.sheet-common();
|
||||
.creature-sheet-common();
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.creature-main {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
|
||||
.creature-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
|
||||
.creature-left {
|
||||
min-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.creature-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
.creature-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-hp {
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
input {
|
||||
flex: none;
|
||||
width: 2rem;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.damage-bonus {
|
||||
font-size: calc(var(--font-size-standard) * 0.8);
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-dv,
|
||||
.creature-dmax {
|
||||
.form-fields {
|
||||
flex: none;
|
||||
}
|
||||
}
|
||||
.creature-dmax-edit {
|
||||
input {
|
||||
display: flex;
|
||||
width: 60px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 5px 0 5px;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.creature-name {
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-title);
|
||||
width: 400px;
|
||||
}
|
||||
}
|
||||
.san {
|
||||
align-content: flex-start;
|
||||
input {
|
||||
min-width: 2.2rem;
|
||||
max-width: 2.2rem;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
select {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
.button {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.san-checkbox {
|
||||
min-width: 1rem;
|
||||
max-width: 1rem;
|
||||
}
|
||||
.label-short-field {
|
||||
font-size: 0.9rem;
|
||||
max-width: 3rem;
|
||||
min-width: 3rem;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.label-recovery {
|
||||
margin-left: 4px;
|
||||
}
|
||||
.label-field {
|
||||
font-size: 0.9rem;
|
||||
max-width: 6rem;
|
||||
min-width: 6rem;
|
||||
flex-grow: 1;
|
||||
}
|
||||
.label-bp {
|
||||
flex-grow: 1;
|
||||
max-width: 3rem;
|
||||
min-width: 3rem;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.label-insanity {
|
||||
flex-grow: 1;
|
||||
margin-left: 4px;
|
||||
max-width: 8rem;
|
||||
min-width: 8rem;
|
||||
}
|
||||
.spacing {
|
||||
margin-left: 4px;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
}
|
||||
}
|
||||
.willpower {
|
||||
input {
|
||||
min-width: 2.4rem;
|
||||
max-width: 2.4rem;
|
||||
}
|
||||
input[type="checkbox"] {
|
||||
min-width: 1rem;
|
||||
max-width: 1rem;
|
||||
}
|
||||
.label-field {
|
||||
flex-grow: 1;
|
||||
margin-left: 4px;
|
||||
max-width: 5rem;
|
||||
min-width: 5rem;
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
.checkbox {
|
||||
flex-grow: 0;
|
||||
min-width: 1rem;
|
||||
max-width: 1rem;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.creature-pc-edit {
|
||||
min-width: 650px;
|
||||
}
|
||||
|
||||
.creature-characteristics {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.creature-characteristic {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
.form-fields {
|
||||
font-size: 1.1rem;
|
||||
flex: none;
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-characteristic-play {
|
||||
min-width: 225px;
|
||||
}
|
||||
|
||||
.creature-characteristic-edit {
|
||||
min-width: 400px;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-biography {
|
||||
background-color: var(--color-light-1);
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.adapted {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 20rem;
|
||||
}
|
||||
}
|
||||
|
||||
.resources {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
.features,
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.armors {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.armor {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.protection {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.skills {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12.3rem;
|
||||
max-width: 12.3rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.score {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-status {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.bonds {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.bond {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.motivations {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.motivation {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.mentaldisorders {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.mentaldisorder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.cured {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.injuries {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.injury {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-equipment {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.gears {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.gear {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.rituals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.ritual {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 17rem;
|
||||
max-width: 17rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tomes {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.tome {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 17rem;
|
||||
max-width: 17rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
@ -44,9 +44,19 @@
|
||||
src: url("../assets/fonts/Volkhov-Regular.ttf") format("truetype");
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "ChantelliAntiqua";
|
||||
src: url("../assets/fonts/Chantelli_Antiqua.ttf") format("truetype");
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "IMFell";
|
||||
src: url("../assets/fonts/IMFell.ttf") format("truetype");
|
||||
src: url("../assets/fonts/IMFeDPrm28P.ttf") format("truetype");
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "SailRegular";
|
||||
src: url("../assets/fonts/Sail-Regular.ttf") format("truetype");
|
||||
}
|
||||
|
||||
@font-face {
|
||||
|
@ -5,6 +5,7 @@
|
||||
@import "mixins.less";
|
||||
@import "protagonist.less";
|
||||
@import "vehicle.less";
|
||||
@import "creature.less";
|
||||
@import "skill.less";
|
||||
@import "injury.less";
|
||||
@import "weapon.less";
|
||||
@ -16,6 +17,8 @@
|
||||
@import "gear.less";
|
||||
@import "arcane.less";
|
||||
@import "archetype.less";
|
||||
@import "ritual.less";
|
||||
@import "tome.less";
|
||||
}
|
||||
|
||||
@import "roll.less";
|
@ -1,13 +1,13 @@
|
||||
:root {
|
||||
--font-size-standard: 0.9rem;
|
||||
--font-size-result: 1.4rem;
|
||||
--background-image-base: linear-gradient(rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0.8)),
|
||||
url("../assets/ui/jazz_background_main.webp");
|
||||
/*--background-image-base: url("../assets/ui/jazzage_background_main.webp");*/
|
||||
--font-primary: "RozhaOne";
|
||||
--font-secondary: "RozhaOne";
|
||||
--font-title: "Broadway";
|
||||
--logo-standard: url("../assets/logos/reanimated-ce-logo.webp");
|
||||
--color-success: rgb(18, 233, 18);
|
||||
--color-success: rgb(15, 122, 15);
|
||||
--color-failure: darkred;
|
||||
--color-warning: darkorange;
|
||||
--color-critical-success: rgb(21, 39, 204);
|
||||
|
@ -68,6 +68,13 @@
|
||||
}
|
||||
}
|
||||
|
||||
.creature-sheet-common {
|
||||
label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
.item-sheet-common {
|
||||
.form-fields {
|
||||
padding-top: 4px;
|
||||
|
@ -34,6 +34,25 @@
|
||||
}
|
||||
}
|
||||
|
||||
.protagonist-hp {
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
input {
|
||||
flex: none;
|
||||
width: 2rem;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.damage-bonus {
|
||||
font-size: calc(var(--font-size-standard) * 0.8);
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.protagonist-dv,
|
||||
.protagonist-dmax {
|
||||
.form-fields {
|
||||
@ -62,7 +81,7 @@
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
font-size: var(--font-size-title);
|
||||
width: 400px;
|
||||
}
|
||||
}
|
||||
@ -146,50 +165,10 @@
|
||||
min-width: 1rem;
|
||||
max-width: 1rem;
|
||||
}
|
||||
|
||||
}
|
||||
.protagonist-infos {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
|
||||
.protagonist-hp {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
.protagonist-hp-value {
|
||||
.form-fields input {
|
||||
flex: none;
|
||||
width: 50px;
|
||||
margin-left: 4px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
}
|
||||
}
|
||||
.protagonist-hp-max {
|
||||
clear: both;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
margin: 3px 0;
|
||||
align-items: center;
|
||||
input {
|
||||
width: 50px;
|
||||
text-align: center;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
}
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -223,6 +202,10 @@
|
||||
.char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
@ -280,7 +263,7 @@
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3.0rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
@ -290,32 +273,6 @@
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
|
||||
.motivations {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.motivation {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.protagonist-skills {
|
||||
@ -336,20 +293,26 @@
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
margin-left: 4px;
|
||||
min-width: 12.3rem;
|
||||
max-width: 12.3rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.score {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@ -370,6 +333,7 @@
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.bonds {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
@ -378,19 +342,20 @@
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
@ -403,23 +368,25 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
.mentaldisorders {
|
||||
|
||||
.motivations {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.mentaldisorder {
|
||||
.motivation {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@ -428,6 +395,38 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.mentaldisorders {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.mentaldisorder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.cured {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.injuries {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
@ -439,8 +438,9 @@
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
@ -481,8 +481,9 @@
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
@ -508,15 +509,16 @@
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13srem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.protection {
|
||||
min-width: 5rem;
|
||||
@ -533,6 +535,7 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.gears {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
@ -542,23 +545,84 @@
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13srem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.rituals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.ritual {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 17rem;
|
||||
max-width: 17rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tomes {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.tome {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 17rem;
|
||||
max-width: 17rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
|
22
styles/ritual.less
Normal file
22
styles/ritual.less
Normal file
@ -0,0 +1,22 @@
|
||||
.ritual-content {
|
||||
.sheet-common();
|
||||
.item-sheet-common();
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
}
|
||||
|
||||
label {
|
||||
flex: 10%;
|
||||
}
|
||||
}
|
@ -31,7 +31,7 @@
|
||||
border: none;
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
color: var(--color-dark-2);
|
||||
width: 60px;
|
||||
width: 4rem;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
@ -93,25 +93,30 @@
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
}
|
||||
.nudge-roll {
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
margin-left: 4rem;
|
||||
display: none;
|
||||
}
|
||||
.result-success {
|
||||
color: var(--color-success);
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
.result-critical-success {
|
||||
color: var(--color-critical-success);
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
.result-failure {
|
||||
color: var(--color-failure);
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
.result-critical-failure {
|
||||
color: var(--color-critical-failure);
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
}
|
||||
.introText {
|
||||
|
22
styles/tome.less
Normal file
22
styles/tome.less
Normal file
@ -0,0 +1,22 @@
|
||||
.tome-content {
|
||||
.sheet-common();
|
||||
.item-sheet-common();
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
}
|
||||
|
||||
label {
|
||||
flex: 10%;
|
||||
}
|
||||
}
|
@ -6,7 +6,7 @@
|
||||
"download": "#{DOWNLOAD}#",
|
||||
"url": "https://www.uberwald.me/gitea/public/fvtt-cthulhu-eternal",
|
||||
"license": "LICENSE",
|
||||
"version": "12.0.4",
|
||||
"version": "12.0.5",
|
||||
"authors": [
|
||||
{
|
||||
"name": "Uberwald",
|
||||
@ -35,7 +35,8 @@
|
||||
"documentTypes": {
|
||||
"Actor": {
|
||||
"protagonist": { "htmlFields": ["description", "notes"] },
|
||||
"vehicle": { "htmlFields": ["description", "notes"] }
|
||||
"vehicle": { "htmlFields": ["description", "notes"] },
|
||||
"creature": { "htmlFields": ["description", "notes"] }
|
||||
},
|
||||
"Item": {
|
||||
"skill": { "htmlFields": ["description"] },
|
||||
@ -47,7 +48,9 @@
|
||||
"motivation": { "htmlFields": ["description"] },
|
||||
"arcane": { "htmlFields": ["description"] },
|
||||
"gear": { "htmlFields": ["description"] },
|
||||
"archetype": { "htmlFields": ["description"] }
|
||||
"archetype": { "htmlFields": ["description"] },
|
||||
"ritual": { "htmlFields": ["description"] },
|
||||
"tome": { "htmlFields": ["description"] }
|
||||
}
|
||||
},
|
||||
"packs": [
|
||||
|
@ -14,6 +14,10 @@
|
||||
<li><strong>{{localize "CTHULHUETERNAL.Label.skillRoll"}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
{{#if isNudgedRoll}}
|
||||
<li><strong>{{localize "CTHULHUETERNAL.Label.nudgedRoll"}} : {{wpCost}} WP spent</strong></li>
|
||||
{{/if}}
|
||||
|
||||
{{#if weapon}}
|
||||
<li><strong>Weapon : {{weapon.name}}</strong></li>
|
||||
{{/if}}
|
||||
@ -47,14 +51,24 @@
|
||||
{{#if isCritical}}
|
||||
<li class="result-critical-success">{{localize "CTHULHUETERNAL.Label.criticalSuccess"}}</li>
|
||||
{{else}}
|
||||
<li class="result-success">{{localize "CTHULHUETERNAL.Label.success"}}</li>
|
||||
<li class="result-success">
|
||||
{{localize "CTHULHUETERNAL.Label.success"}}
|
||||
{{#if isNudge}}
|
||||
<a class="nudge-roll"><i class="fa-solid fa-circle-sort-down"></i></a>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if isFailure}}
|
||||
{{#if isCritical}}
|
||||
<li class="result-critical-failure">{{localize "CTHULHUETERNAL.Label.criticalFailure"}}</li>
|
||||
{{else}}
|
||||
<li class="result-failure">{{localize "CTHULHUETERNAL.Label.failure"}}</li>
|
||||
<li class="result-failure">
|
||||
{{localize "CTHULHUETERNAL.Label.failure"}}
|
||||
{{#if isNudge}}
|
||||
<a class="nudge-roll"><i class="fa-solid fa-circle-sort-down"></i></a>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</ul>
|
||||
|
12
templates/creature-biography.hbs
Normal file
12
templates/creature-biography.hbs
Normal file
@ -0,0 +1,12 @@
|
||||
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
</fieldset>
|
||||
</section>
|
95
templates/creature-main.hbs
Normal file
95
templates/creature-main.hbs
Normal file
@ -0,0 +1,95 @@
|
||||
<section class="creature-main creature-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.creature"}}</legend>
|
||||
<div class="creature-pc creature-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="creature-left">
|
||||
<div class="creature-left-image">
|
||||
<img class="creature-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="creature-right">
|
||||
<div class="creature-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="CTHULHUETERNAL.ToggleSheet"
|
||||
data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
<fieldset class="creature-hp">
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.HP"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.hp.fields.value value=system.hp.value}}
|
||||
<span class="hp-separator">/</span>
|
||||
{{formField systemFields.hp.fields.max value=system.hp.max }}
|
||||
</div>
|
||||
<div class="flexrow ">
|
||||
{{formField systemFields.damageBonus value=system.damageBonus classes="damage-bonus"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="willpower">
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.willpower"}}</legend>
|
||||
<div class="flexrow">
|
||||
<label class="label-field">{{localize "CTHULHUETERNAL.Label.current"}}</label>
|
||||
{{formInput systemFields.wp.fields.value value=system.wp.value}}
|
||||
<label class="label-field">{{localize "CTHULHUETERNAL.Label.max"}}</label>
|
||||
{{formInput systemFields.wp.fields.max value=system.wp.max rootId=partId }}
|
||||
<label class="label-field">{{localize "CTHULHUETERNAL.Label.exhausted"}}</label>
|
||||
{{formInput systemFields.wp.fields.exhausted value=system.wp.exhausted classes="checkbox"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="creature-characteristics creature-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.characteristics"}}</legend>
|
||||
<div class="creature-characteristic" >
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<label class="rollable" data-roll-type="char" data-char-id="str" data-tooltip="{{system.characteristics.str.feature}}">{{localize
|
||||
"CTHULHUETERNAL.Label.strShort"}}</label>
|
||||
{{formField systemFields.characteristics.fields.str.fields.value value=system.characteristics.str.value
|
||||
rootId=partId disabled=isPlayMode }}
|
||||
<label class="char-text">{{mul system.characteristics.str.value 5}}</label>
|
||||
</div>
|
||||
<div class="creature-characteristic">
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<label class="rollable" data-roll-type="char" data-char-id="dex" data-tooltip="{{system.characteristics.dex.feature}}">{{localize
|
||||
"CTHULHUETERNAL.Label.dexShort"}}</label>
|
||||
{{formField systemFields.characteristics.fields.dex.fields.value value=system.characteristics.dex.value
|
||||
rootId=partId disabled=isPlayMode }}
|
||||
<label class="char-text">{{mul system.characteristics.dex.value 5}}</label>
|
||||
</div>
|
||||
<div class="creature-characteristic" >
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<label class="rollable" data-roll-type="char" data-char-id="con" data-tooltip="{{system.characteristics.con.feature}}">{{localize
|
||||
"CTHULHUETERNAL.Label.conShort"}}</label>
|
||||
{{formField systemFields.characteristics.fields.con.fields.value value=system.characteristics.con.value
|
||||
rootId=partId disabled=isPlayMode }}
|
||||
<label class="char-text">{{mul system.characteristics.con.value 5}}</label>
|
||||
</div>
|
||||
<div class="creature-characteristic" >
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<label class="rollable" data-roll-type="char" data-char-id="int" data-tooltip="{{system.characteristics.int.feature}}">{{localize
|
||||
"CTHULHUETERNAL.Label.intShort"}}</label>
|
||||
{{formField systemFields.characteristics.fields.int.fields.value value=system.characteristics.int.value
|
||||
rootId=partId disabled=isPlayMode }}
|
||||
<label class="char-text">{{mul system.characteristics.int.value 5}}</label>
|
||||
</div>
|
||||
<div class="creature-characteristic" >
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<label class="rollable" data-roll-type="char" data-char-id="pow" data-tooltip="{{system.characteristics.pow.feature}}">{{localize
|
||||
"CTHULHUETERNAL.Label.powShort"}}</label>
|
||||
{{formField systemFields.characteristics.fields.pow.fields.value value=system.characteristics.pow.value
|
||||
rootId=partId disabled=isPlayMode }}
|
||||
<label class="char-text">{{mul system.characteristics.pow.value 5}}</label>
|
||||
</div>
|
||||
|
||||
</fieldset>
|
||||
|
||||
</section>
|
57
templates/creature-skills.hbs
Normal file
57
templates/creature-skills.hbs
Normal file
@ -0,0 +1,57 @@
|
||||
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " CTHULHUETERNAL.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">
|
||||
{{localize "CTHULHUETERNAL.Label.damageShort"}} :
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend data-tooltip="{{localize "CTHULHUETERNAL.Tooltip.skills"}}" data-tooltip-direction="UP">{{localize "CTHULHUETERNAL.Label.skills"}}</legend>
|
||||
<div class="skills">
|
||||
{{#each skills as |item|}}
|
||||
<div class="skill item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<div class="name rollable" data-roll-type="skill" data-tooltip="{{{item.description}}}" data-tooltip-direction="UP">{{item.name}}
|
||||
</div>
|
||||
<div class="score" >
|
||||
{{item.system.skillTotal}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
</section>
|
@ -1,39 +0,0 @@
|
||||
<table class="tenebris-table">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{localize "TENEBRIS.Manager.player"}}</th>
|
||||
<th>{{localize "TENEBRIS.Manager.character"}}</th>
|
||||
<th>{{localize "TENEBRIS.Manager.pv"}}</th>
|
||||
<td data-action="saveAll" data-save="rob">{{localize "TENEBRIS.Manager.rob"}}</td>
|
||||
<td data-action="saveAll" data-save="dex">{{localize "TENEBRIS.Manager.dex"}}</td>
|
||||
<td data-action="saveAll" data-save="int">{{localize "TENEBRIS.Manager.int"}}</td>
|
||||
<td data-action="saveAll" data-save="per">{{localize "TENEBRIS.Manager.per"}}</td>
|
||||
<td data-action="saveAll" data-save="vol">{{localize "TENEBRIS.Manager.vol"}}</td>
|
||||
<td data-action="resourceAll" data-resource="san">{{localize "TENEBRIS.Manager.san"}}</td>
|
||||
<td data-action="resourceAll" data-resource="oeil">{{localize "TENEBRIS.Manager.oeil"}}</td>
|
||||
<td data-action="resourceAll" data-resource="verbe">{{localize "TENEBRIS.Manager.verbe"}}</td>
|
||||
<td data-action="resourceAll" data-resource="bourse">{{localize "TENEBRIS.Manager.bourse"}}</td>
|
||||
<td data-action="resourceAll" data-resource="magie">{{localize "TENEBRIS.Manager.magie"}}</td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{{#each players as |player|}}
|
||||
{{!log "player" this}}
|
||||
<tr class="player" data-user-id="{{player.id}}" data-character-name="{{player.character.name}}" data-character-id="{{player.character.id}}">
|
||||
<td>{{player.name}}</td>
|
||||
<td data-action="openSheet" data-character-id="{{player.character.id}}">{{player.character.name}}</td>
|
||||
<td>{{player.character.system.pv.value}}</td>
|
||||
<td data-action="saveOne" data-save="rob">{{player.character.system.caracteristiques.rob.valeur}}</td>
|
||||
<td data-action="saveOne" data-save="dex">{{player.character.system.caracteristiques.dex.valeur}}</td>
|
||||
<td data-action="saveOne" data-save="int">{{player.character.system.caracteristiques.int.valeur}}</td>
|
||||
<td data-action="saveOne" data-save="per">{{player.character.system.caracteristiques.per.valeur}}</td>
|
||||
<td data-action="saveOne" data-save="vol">{{player.character.system.caracteristiques.vol.valeur}}</td>
|
||||
<td data-action="resourceOne" data-resource="san">{{player.character.system.ressources.san.valeur}}</td>
|
||||
<td data-action="resourceOne" data-resource="oeil">{{player.character.system.ressources.oeil.valeur}}</td>
|
||||
<td data-action="resourceOne" data-resource="verbe">{{player.character.system.ressources.verbe.valeur}}</td>
|
||||
<td data-action="resourceOne" data-resource="bourse">{{player.character.system.ressources.bourse.valeur}}</td>
|
||||
<td data-action="resourceOne" data-resource="magie">{{player.character.system.ressources.magie.valeur}}</td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
18
templates/nudge-dialog.hbs
Normal file
18
templates/nudge-dialog.hbs
Normal file
@ -0,0 +1,18 @@
|
||||
<div class="fvtt-cthulhu-eternal-roll-dialog">
|
||||
|
||||
<fieldSet class="dialog-modifier">
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.selectNewValue"}}</legend>
|
||||
<select name="modifiedValue" class="nudged-score-select">
|
||||
{{selectOptions nudgeOptions selected=rollResultIndex}}
|
||||
</select>
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.wpCost"}}</legend>
|
||||
<div>
|
||||
Willpower points cost :
|
||||
<input class="text" value="0" id="nudged-wp-cost" disabled >
|
||||
</div>
|
||||
</fieldSet>
|
||||
|
||||
</div>
|
@ -81,4 +81,55 @@
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
{{#if (count tomes)}}
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.Tomes"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "CTHULHUETERNAL.Tooltip.addTome"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createTome"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="tomes">
|
||||
{{#each tomes as |item|}}
|
||||
<div class="tome" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
|
||||
{{#if (count rituals)}}
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.Rituals"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "CTHULHUETERNAL.Tooltip.addRitual"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createRitual"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="rituals">
|
||||
{{#each rituals as |item|}}
|
||||
<div class="ritual" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
|
||||
|
||||
</section>
|
@ -9,13 +9,16 @@
|
||||
<img class="protagonist-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
<fieldset>
|
||||
<fieldset class="protagonist-hp">
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.HP"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.hp.fields.value value=system.hp.value}}
|
||||
/
|
||||
<span class="hp-separator">/</span>
|
||||
{{formField systemFields.hp.fields.max value=system.hp.max rootId=partId disabled=true}}
|
||||
</div>
|
||||
<div class="flexrow ">
|
||||
{{formField systemFields.damageBonus value=system.damageBonus classes="damage-bonus"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
@ -32,8 +35,9 @@
|
||||
<fieldset class="san">
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.SAN"}}</legend>
|
||||
<div class="flexrow">
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<label class="label-field rollable" data-roll-type="san" >{{localize "CTHULHUETERNAL.Label.current"}}</label>
|
||||
|
||||
<label class="label-field rollable" data-roll-type="san" ><img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
{{localize "CTHULHUETERNAL.Label.current"}}</label>
|
||||
{{formInput systemFields.san.fields.value value=system.san.value}}
|
||||
|
||||
<span class="label-field label-recovery">{{localize "CTHULHUETERNAL.Label.recovery"}}</span>
|
||||
|
@ -12,7 +12,7 @@
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="type">
|
||||
{{item.system.bondType}}
|
||||
{{upperFirst item.system.bondType}}
|
||||
</div>
|
||||
<div class="level">
|
||||
{{item.system.value}}
|
||||
@ -56,6 +56,13 @@
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="cured">
|
||||
{{#if item.system.cured}}
|
||||
{{localize 'CTHULHUETERNAL.Label.Cured'}}
|
||||
{{else}}
|
||||
{{localize 'CTHULHUETERNAL.Label.Uncured'}}
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'CTHULHUETERNAL.Delete'}}" data-action="delete" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
|
23
templates/ritual.hbs
Normal file
23
templates/ritual.hbs
Normal file
@ -0,0 +1,23 @@
|
||||
<section>
|
||||
<div class="header">
|
||||
<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
|
||||
{{formField systemFields.ritualType value=system.ritualType localize=true}}
|
||||
{{formField systemFields.studyTime value=system.studyTime}}
|
||||
{{formField systemFields.studySAN value=system.studySAN}}
|
||||
{{formField systemFields.activationTime value=system.activationTime}}
|
||||
{{formField systemFields.activationSAN value=system.activationSAN}}
|
||||
{{formField systemFields.activationWP value=system.activationWP}}
|
||||
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=description value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
@ -1,4 +1,3 @@
|
||||
{{log "roll-dialog" this}}
|
||||
<div class="fvtt-cthulhu-eternal-roll-dialog">
|
||||
<fieldSet>
|
||||
{{#if (eq rollType "skill")}}
|
||||
|
42
templates/tome.hbs
Normal file
42
templates/tome.hbs
Normal file
@ -0,0 +1,42 @@
|
||||
<section>
|
||||
<div class="header">
|
||||
<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
|
||||
<div class="form-group">
|
||||
{{formField systemFields.language value=system.language }}
|
||||
</div>
|
||||
<div class="form-group">
|
||||
{{formField systemFields.minimumEra value=system.minimumEra localize=true }}
|
||||
</div>
|
||||
<div class="form-group">
|
||||
{{formField systemFields.creationDate value=system.creationDate }}
|
||||
</div>
|
||||
<div class="form-group">
|
||||
{{formField systemFields.studyTime value=system.studyTime }}
|
||||
</div>
|
||||
<div class="form-group">
|
||||
{{formField systemFields.sanLoss value=system.sanLoss }}
|
||||
</div>
|
||||
<div class="form-group">
|
||||
{{formField systemFields.unnaturalSkill value=system.unnaturalSkill }}
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "CTHULHUETERNAL.Label.Rituals"}} </label>
|
||||
<textarea class="form-control" rows="3" name="system.rituals" data-tooltip="{{localize "CTHULHUETERNAL.Label.Rituals"}}">{{system.rituals}}</textarea>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "CTHULHUETERNAL.Label.otherBenefits"}} </label>
|
||||
<textarea class="form-control" rows="3" name="system.otherBenefits" data-tooltip="{{localize "CTHULHUETERNAL.Label.otherBenefits"}}">{{system.otherBenefits}}</textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "CTHULHUETERNAL.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=description value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
@ -13,6 +13,11 @@
|
||||
|
||||
{{formField systemFields.state value=system.state localize=true}}
|
||||
|
||||
{{formField systemFields.hasDirectSkill value=system.hasDirectSkill }}
|
||||
{{#if system.hasDirectSkill}}
|
||||
{{formField systemFields.directSkillValue value=system.directSkillValue }}
|
||||
{{/if}}
|
||||
|
||||
{{formField systemFields.damage value=system.damage}}
|
||||
{{formField systemFields.baseRange value=system.baseRange}}
|
||||
{{formField systemFields.rangeUnit value=system.rangeUnit localize=true}}
|
||||
|
Loading…
x
Reference in New Issue
Block a user