export const WEAPON_TYPE = { "melee": "CTHULHUETERNAL.Weapon.WeaponType.melee", "rangedprimitive": "CTHULHUETERNAL.Weapon.WeaponType.rangedprimitive", "rangedthrown": "CTHULHUETERNAL.Weapon.WeaponType.rangedthrown", "rangedfirearm": "CTHULHUETERNAL.Weapon.WeaponType.rangedfirearm", "unarmed": "CTHULHUETERNAL.Weapon.WeaponType.unarmed" } export const WEAPON_SUBTYPE = { "basicfirearm": "CTHULHUETERNAL.Weapon.WeaponSubtype.basicfirearm", "pistol": "CTHULHUETERNAL.Weapon.WeaponSubtype.pistol", "shotgun": "CTHULHUETERNAL.Weapon.WeaponSubtype.shotgun", "submachinegun": "CTHULHUETERNAL.Weapon.WeaponSubtype.submachinegun", "riflecarabine": "CTHULHUETERNAL.Weapon.WeaponSubtype.riflecarabine", } export const WEAPON_RANGE_UNIT = { "yard": "CTHULHUETERNAL.Weapon.RangeUnit.yard", "meter": "CTHULHUETERNAL.Weapon.RangeUnit.meter" }