{{!log 'chat-message' this}}
    {{#if (eq rollType "char")}}
  • {{localize "CTHULHUETERNAL.Label.charRoll"}}
  • {{/if}} {{#if (eq rollType "skill")}}
  • {{localize "CTHULHUETERNAL.Label.skillRoll"}}
  • {{/if}} {{#if weapon}}
  • Weapon : {{weapon.name}}
  • {{/if}}
  • {{rollItem.name}} : {{initialScore}}%
  • {{localize "CTHULHUETERNAL.Label.modifier"}} : {{modifier}}%
  • {{localize "CTHULHUETERNAL.Label.targetScore"}} : {{targetScore}}%
  • {{#if isSuccess}} {{#if isCritical}}
  • {{localize "CTHULHUETERNAL.Label.criticalSuccess"}}
  • {{else}}
  • {{localize "CTHULHUETERNAL.Label.success"}}
  • {{/if}} {{/if}} {{#if isFailure}} {{#if isCritical}}
  • {{localize "CTHULHUETERNAL.Label.criticalFailure"}}
  • {{else}}
  • {{localize "CTHULHUETERNAL.Label.failure"}}
  • {{/if}} {{/if}}
{{#if isDamage}}
{{#if (and isGM hasTarget)}} {{{localize "CTHULHUETERNAL.Roll.displayArmor" targetName=targetName targetArmor=targetArmor realDamage=realDamage}}} {{/if}}
{{/if}} {{#unless isPrivate}}

{{total}}

{{formula}}
{{{tooltip}}}
{{/unless}}