118 lines
3.4 KiB
JavaScript
118 lines
3.4 KiB
JavaScript
import CthulhuEternalActorSheet from "./base-actor-sheet.mjs"
|
|
|
|
export default class CthulhuEternalVehicleSheet extends CthulhuEternalActorSheet {
|
|
/** @override */
|
|
static DEFAULT_OPTIONS = {
|
|
classes: ["vehicle"],
|
|
position: {
|
|
width: 680,
|
|
height: 540,
|
|
},
|
|
window: {
|
|
contentClasses: ["vehicle-content"],
|
|
},
|
|
actions: {
|
|
createGear: CthulhuEternalVehicleSheet.#onCreateGear,
|
|
createWeapon: CthulhuEternalVehicleSheet.#onCreateWeapon,
|
|
},
|
|
}
|
|
|
|
/** @override */
|
|
static PARTS = {
|
|
main: {
|
|
template: "systems/fvtt-cthulhu-eternal/templates/vehicle-main.hbs",
|
|
},
|
|
tabs: {
|
|
template: "templates/generic/tab-navigation.hbs",
|
|
},
|
|
equipment: {
|
|
template: "systems/fvtt-cthulhu-eternal/templates/vehicle-equipment.hbs",
|
|
},
|
|
description: {
|
|
template: "systems/fvtt-cthulhu-eternal/templates/vehicle-description.hbs",
|
|
},
|
|
}
|
|
|
|
/** @override */
|
|
tabGroups = {
|
|
sheet: "equipment",
|
|
}
|
|
|
|
/**
|
|
* Prepare an array of form header tabs.
|
|
* @returns {Record<string, Partial<ApplicationTab>>}
|
|
*/
|
|
#getTabs() {
|
|
const tabs = {
|
|
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Label.equipment" },
|
|
description: { id: "description", group: "sheet", icon: "fa-solid fa-book", label: "CTHULHUETERNAL.Label.description" },
|
|
}
|
|
for (const v of Object.values(tabs)) {
|
|
v.active = this.tabGroups[v.group] === v.id
|
|
v.cssClass = v.active ? "active" : ""
|
|
}
|
|
return tabs
|
|
}
|
|
|
|
/** @override */
|
|
async _prepareContext() {
|
|
const context = await super._prepareContext()
|
|
context.tabs = this.#getTabs()
|
|
|
|
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
|
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
|
|
|
return context
|
|
}
|
|
|
|
_generateTooltip(type, target) {
|
|
}
|
|
|
|
/** @override */
|
|
async _preparePartContext(partId, context) {
|
|
const doc = this.document
|
|
switch (partId) {
|
|
case "main":
|
|
break
|
|
case "equipment":
|
|
context.tab = context.tabs.equipment
|
|
context.weapons = doc.itemTypes.weapon
|
|
context.gears = doc.itemTypes.gear
|
|
break
|
|
case "description":
|
|
context.tab = context.tabs.description
|
|
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
|
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
|
break
|
|
}
|
|
return context
|
|
}
|
|
|
|
/**
|
|
* Creates a new attack item directly from the sheet and embeds it into the document.
|
|
* @param {Event} event The initiating click event.
|
|
* @param {HTMLElement} target The current target of the event listener.
|
|
*/
|
|
static #onCreateGear(event, target) {
|
|
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newGear"), type: "gear" }])
|
|
}
|
|
|
|
static #onCreateWeapon(event, target) {
|
|
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("CTHULHUETERNAL.Label.newWeapon"), type: "weapon" }])
|
|
}
|
|
|
|
|
|
async _onDrop(event) {
|
|
if (!this.isEditable || !this.isEditMode) return
|
|
const data = TextEditor.getDragEventData(event)
|
|
|
|
// Handle different data types
|
|
switch (data.type) {
|
|
case "Item":
|
|
const item = await fromUuid(data.uuid)
|
|
return super._onDropItem(item)
|
|
}
|
|
}
|
|
|
|
}
|