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fvtt-ecrym
...
master
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@ -28,9 +28,9 @@ jobs:
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files: 'system.json'
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files: 'system.json'
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env:
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://www.uberwald.me/gitea/uberwald/fvtt-ecryme
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url: https://www.uberwald.me/gitea/public/fvtt-ecryme
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manifest: https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/releases/latest/module.json
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manifest: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/latest/system.json
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download: https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/releases/download/${{github.event.release.tag_name}}/fvtt-ecryme.zip
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download: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/download/${{github.event.release.tag_name}}/fvtt-ecryme.zip
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# Create a zip file with all files required by the module to add to the release
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# Create a zip file with all files required by the module to add to the release
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- run: |
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- run: |
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@ -1,10 +1,12 @@
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# Ecryme v2 system for FoundryVTT (French RPG, Open Sesam Games, Official)
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# Ecryme v2 system for FoundryVTT (French RPG, Open Sesam Games, Official)
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This is a base game system with functionnal character sheets for the game Ecryme, powered by the Engrenage system.
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This is a base game system with functionnal character sheets for the game Ecryme, powered by the Engrenage system.
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You can join the kickstarter and obtain the base books here : https://www.kickstarter.com/projects/osg-us/ecryme
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You can join the kickstarter and obtain the base books here : https://www.kickstarter.com/projects/osg-us/ecryme
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# System overview
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# System overview
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The game system in Foundry offers the following features :
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The game system in Foundry offers the following features :
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- PC/NPC sheet
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- PC/NPC sheet
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- Skill rolls
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- Skill rolls
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@ -13,7 +15,7 @@ The game system in Foundry offers the following features :
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- Weapon rolls
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- Weapon rolls
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- Trait management, with Spleen and Ideal also.
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- Trait management, with Spleen and Ideal also.
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- Compendiums of items for the game
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- Compendiums of items for the game
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-
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26
changelog.md
@ -1,3 +1,29 @@
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v12.0.0
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- Support Foundry v11/v12
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- Correction sur le niveau de jeu par défaut
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v11.0.39
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- Modification sur la prise en compte des traits en bonus/malus
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- Correction sur les images de l'aide intégrée FR
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v11.0.38
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- Corrections sur les champs background/notes/equipement libre
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- Taduction des répertoires
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- Ajout de 2 landing pages
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v11.0.36
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- Enable deletion specialization
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- Custome bonus for specializations
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- Specialization direct rolls
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v11.0.31
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Add profession, fix equipment tab and add missing translation
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v11.0.30
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v11.0.30
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Snapshot and more detailed README
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Snapshot and more detailed README
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4
images/.directory
Normal file
@ -0,0 +1,4 @@
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[Dolphin]
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Timestamp=2024,3,15,11,30,15.103
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Version=4
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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4
images/assets/.directory
Normal file
@ -0,0 +1,4 @@
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[Dolphin]
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Timestamp=2024,3,15,11,30,26.235
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Version=4
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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BIN
images/assets/ecryme_cephalie_01.png
Normal file
After Width: | Height: | Size: 208 KiB |
BIN
images/assets/ecryme_cephalie_02.png
Normal file
After Width: | Height: | Size: 55 KiB |
BIN
images/assets/ecryme_cephalie_03.png
Normal file
After Width: | Height: | Size: 63 KiB |
BIN
images/assets/ecryme_confrontation_01.png
Normal file
After Width: | Height: | Size: 171 KiB |
BIN
images/assets/ecryme_confrontation_02.png
Normal file
After Width: | Height: | Size: 353 KiB |
BIN
images/assets/ecryme_confrontation_03.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
images/assets/ecryme_confrontation_04.png
Normal file
After Width: | Height: | Size: 68 KiB |
BIN
images/assets/ecryme_landing_01.webp
Normal file
After Width: | Height: | Size: 388 KiB |
BIN
images/assets/ecryme_level.png
Normal file
After Width: | Height: | Size: 248 KiB |
4
images/ui/.directory
Normal file
@ -0,0 +1,4 @@
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[Dolphin]
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Timestamp=2024,3,15,11,30,19.681
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Version=4
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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12
lang/en.json
@ -33,7 +33,9 @@
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"traitbonus": "Bonus trait",
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"traitbonus": "Bonus trait",
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"traitmalus": "Malus trait",
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"traitmalus": "Malus trait",
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"bonusmalustraits": "Traits Bonus/Malus",
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"bonusmalustraits": "Traits Bonus/Malus",
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"spectranscend": "Self-Transcend : "
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"spectranscend": "Self-Transcend : ",
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"confrontselect": "Selected for confrontation",
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"sentogm": "Confrontation has been sent to GM"
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},
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},
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"rule": {
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"rule": {
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"cephaly-success-2": "Duration : 1 scene - Impact : Superficial - Bonus : 1 - Elegy : 1",
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"cephaly-success-2": "Duration : 1 scene - Impact : Superficial - Bonus : 1 - Elegy : 1",
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@ -51,6 +53,7 @@
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"notenoughdice": "Execution and Preservation must have 2 dices allocated"
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"notenoughdice": "Execution and Preservation must have 2 dices allocated"
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},
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},
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"ui": {
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"ui": {
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"equipmentfree": "Equipments (free input)",
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"traitType": "Trait type",
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"traitType": "Trait type",
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"niveauTrait": "Trait level",
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"niveauTrait": "Trait level",
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"weight": "Weight",
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"weight": "Weight",
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@ -160,7 +163,12 @@
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"ideals": "Ideals",
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"ideals": "Ideals",
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"politic": "Political ideal",
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"politic": "Political ideal",
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"boheme": "Boheme",
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"boheme": "Boheme",
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"annencybonus": "Annency bonus"
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"annencybonus": "Annency bonus",
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"bornplace": "Born place",
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"residence": "Residence",
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"origin": "Origin",
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"childhood": "Childhood",
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"bonus": "Bonus"
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}
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}
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}
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}
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}
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}
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12
lang/fr.json
@ -33,7 +33,9 @@
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"traitbonus": "Trait bonus",
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"traitbonus": "Trait bonus",
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"traitmalus": "Trait malus",
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"traitmalus": "Trait malus",
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"bonusmalustraits": "Bonus/Malus des Traits",
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"bonusmalustraits": "Bonus/Malus des Traits",
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"spectranscend": "Dépassement de soi : "
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"spectranscend": "Dépassement de soi : ",
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"confrontselected": "Confrontation selectionnée",
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"sentogm": "La confrontation a été envoyée au MJ"
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},
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},
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"rule": {
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"rule": {
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"cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1",
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"cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1",
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@ -52,6 +54,7 @@
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"notenoughdice": "L'Accomplissement et la Préservation doivent avoir 2 dés chacun"
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"notenoughdice": "L'Accomplissement et la Préservation doivent avoir 2 dés chacun"
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},
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},
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"ui": {
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"ui": {
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"equipmentfree": "Equipements (saisie libre)",
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"traitType": "Type de trait",
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"traitType": "Type de trait",
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"niveauTrait": "Niveau du trait",
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"niveauTrait": "Niveau du trait",
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"effect": "Incidence",
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"effect": "Incidence",
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@ -161,7 +164,12 @@
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"ideals": "Idéaux",
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"ideals": "Idéaux",
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"politic": "Idéaux politiques",
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"politic": "Idéaux politiques",
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"boheme": "Bohême",
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"boheme": "Bohême",
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"annencybonus": "Bonus d'Anence"
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"annencybonus": "Bonus d'Anence",
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"bornplace": "Lieu de naissance",
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"residence": "Résidence",
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"origin": "Origine",
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"childhood": "Enfance",
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"bonus": "Bonus"
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}
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}
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}
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}
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}
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}
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@ -11,7 +11,7 @@ export class EcrymeActorSheet extends ActorSheet {
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/** @override */
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/** @override */
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static get defaultOptions() {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-ecryme", "sheet", "actor"],
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classes: ["fvtt-ecryme", "sheet", "actor"],
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template: "systems/fvtt-ecryme/templates/actors/actor-sheet.hbs",
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template: "systems/fvtt-ecryme/templates/actors/actor-sheet.hbs",
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width: 860,
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width: 860,
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@ -33,7 +33,7 @@ export class EcrymeActorSheet extends ActorSheet {
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name: this.actor.name,
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name: this.actor.name,
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editable: this.isEditable,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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cssClass: this.isEditable ? "editable" : "locked",
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system: duplicate(this.object.system),
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system: foundry.utils.duplicate(this.object.system),
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limited: this.object.limited,
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limited: this.object.limited,
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skills: this.actor.prepareSkills(),
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skills: this.actor.prepareSkills(),
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traits: this.actor.getRollTraits(),
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traits: this.actor.getRollTraits(),
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@ -41,21 +41,21 @@ export class EcrymeActorSheet extends ActorSheet {
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ideal: this.actor.getIdeal(),
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ideal: this.actor.getIdeal(),
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spleen: this.actor.getSpleen(),
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spleen: this.actor.getSpleen(),
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impacts: this.object.getImpacts(),
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impacts: this.object.getImpacts(),
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config: duplicate(game.system.ecryme.config),
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config: foundry.utils.duplicate(game.system.ecryme.config),
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weapons: this.actor.getWeapons(),
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weapons: this.actor.getWeapons(),
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maneuvers: this.actor.getManeuvers(),
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maneuvers: this.actor.getManeuvers(),
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impactsMalus: this.actor.getImpactsMalus(),
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impactsMalus: this.actor.getImpactsMalus(),
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archetype: duplicate(this.actor.getArchetype()),
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archetype: foundry.utils.duplicate(this.actor.getArchetype()),
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equipements: this.actor.getEquipments(),
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equipments: this.actor.getEquipments(),
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hasCephaly: EcrymeUtility.hasCephaly(),
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hasCephaly: EcrymeUtility.hasCephaly(),
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hasBoheme: EcrymeUtility.hasBoheme(),
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hasBoheme: EcrymeUtility.hasBoheme(),
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hasAmertume: EcrymeUtility.hasAmertume(),
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hasAmertume: EcrymeUtility.hasAmertume(),
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cephalySkills: this.actor.getCephalySkills(),
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cephalySkills: this.actor.getCephalySkills(),
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subActors: duplicate(this.actor.getSubActors()),
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subActors: foundry.utils.duplicate(this.actor.getSubActors()),
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annency: this.actor.getAnnency(),
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annency: this.actor.getAnnency(),
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description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, { async: true }),
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, { async: true }),
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equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
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equipementlibre: await TextEditor.enrichHTML(this.object.system.equipmentfree, { async: true }),
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options: this.options,
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options: this.options,
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owner: this.document.isOwner,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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editScore: this.options.editScore,
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@ -90,6 +90,9 @@ export class EcrymeActorSheet extends ActorSheet {
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html.find('.item-edit').click(ev => {
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item")
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const li = $(ev.currentTarget).parents(".item")
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let itemId = li.data("item-id")
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let itemId = li.data("item-id")
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if (!itemId) {
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itemId = $(ev.currentTarget).data("item-id")
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}
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const item = this.actor.items.get( itemId );
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const item = this.actor.items.get( itemId );
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item.sheet.render(true);
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item.sheet.render(true);
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});
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});
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@ -129,6 +132,12 @@ export class EcrymeActorSheet extends ActorSheet {
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let skillKey = $(event.currentTarget).data("skill-key")
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let skillKey = $(event.currentTarget).data("skill-key")
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this.actor.rollSkill(categKey, skillKey)
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this.actor.rollSkill(categKey, skillKey)
|
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});
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});
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html.find('.roll-spec').click((event) => {
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let categKey = $(event.currentTarget).data("category-key")
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let skillKey = $(event.currentTarget).data("skill-key")
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let specId = $(event.currentTarget).data("spec-id")
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this.actor.rollSpec(categKey, skillKey, specId)
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});
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html.find('.roll-skill-confront').click((event) => {
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html.find('.roll-skill-confront').click((event) => {
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let categKey = $(event.currentTarget).data("category-key")
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let categKey = $(event.currentTarget).data("category-key")
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let skillKey = $(event.currentTarget).data("skill-key")
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let skillKey = $(event.currentTarget).data("skill-key")
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@ -29,7 +29,7 @@ export class EcrymeActor extends Actor {
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if (data instanceof Array) {
|
if (data instanceof Array) {
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return super.create(data, options);
|
return super.create(data, options);
|
||||||
}
|
}
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// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
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// If the created actor has items (only applicable to foundry.utils.duplicated actors) bypass the new actor creation logic
|
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if (data.items) {
|
if (data.items) {
|
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let actor = super.create(data, options);
|
let actor = super.create(data, options);
|
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return actor;
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return actor;
|
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@ -73,7 +73,7 @@ export class EcrymeActor extends Actor {
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return comp;
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return comp;
|
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}
|
}
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getArchetype() {
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getArchetype() {
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let comp = duplicate(this.items.find(item => item.type == 'archetype') || { name: "Pas d'archetype" })
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let comp = foundry.utils.duplicate(this.items.find(item => item.type == 'archetype') || { name: "Pas d'archetype" })
|
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if (comp?.system) {
|
if (comp?.system) {
|
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comp.tarot = EcrymeUtility.getTarot(comp.system.lametutelaire)
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comp.tarot = EcrymeUtility.getTarot(comp.system.lametutelaire)
|
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}
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}
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@ -92,7 +92,7 @@ export class EcrymeActor extends Actor {
|
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}
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}
|
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/* ----------------------- --------------------- */
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/* ----------------------- --------------------- */
|
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addAnnencyActor(actorId) {
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addAnnencyActor(actorId) {
|
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let members = duplicate(this.system.base.characters)
|
let members = foundry.utils.duplicate(this.system.base.characters)
|
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members.push(actorId)
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members.push(actorId)
|
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this.update({ 'system.base.characters': members })
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this.update({ 'system.base.characters': members })
|
||||||
}
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}
|
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@ -103,7 +103,8 @@ export class EcrymeActor extends Actor {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getAnnency() {
|
getAnnency() {
|
||||||
return game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id))
|
let annency = game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id))
|
||||||
|
return annency || {}
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getConfrontations() {
|
getConfrontations() {
|
||||||
@ -135,7 +136,7 @@ export class EcrymeActor extends Actor {
|
|||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
prepareSkills() {
|
prepareSkills() {
|
||||||
let skills = duplicate(this.system.skills)
|
let skills = foundry.utils.duplicate(this.system.skills)
|
||||||
for (let categKey in skills) {
|
for (let categKey in skills) {
|
||||||
let category = skills[categKey]
|
let category = skills[categKey]
|
||||||
for (let skillKey in category.skilllist) {
|
for (let skillKey in category.skilllist) {
|
||||||
@ -147,22 +148,22 @@ export class EcrymeActor extends Actor {
|
|||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getCephalySkills() {
|
getCephalySkills() {
|
||||||
let skills = duplicate(this.system.cephaly.skilllist)
|
let skills = foundry.utils.duplicate(this.system.cephaly.skilllist)
|
||||||
return skills
|
return skills
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getImpacts() {
|
getImpacts() {
|
||||||
let comp = duplicate(this.items.filter(item => item.type == 'impact') || [])
|
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'impact') || [])
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getWeapons() {
|
getWeapons() {
|
||||||
let comp = duplicate(this.items.filter(item => item.type == 'weapon') || [])
|
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon') || [])
|
||||||
EcrymeUtility.sortArrayObjectsByName(comp)
|
EcrymeUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
getManeuvers() {
|
getManeuvers() {
|
||||||
let comp = duplicate(this.items.filter(item => item.type == 'maneuver') || [])
|
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'maneuver') || [])
|
||||||
EcrymeUtility.sortArrayObjectsByName(comp)
|
EcrymeUtility.sortArrayObjectsByName(comp)
|
||||||
return comp;
|
return comp;
|
||||||
}
|
}
|
||||||
@ -170,7 +171,7 @@ export class EcrymeActor extends Actor {
|
|||||||
getItemById(id) {
|
getItemById(id) {
|
||||||
let item = this.items.find(item => item.id == id);
|
let item = this.items.find(item => item.id == id);
|
||||||
if (item) {
|
if (item) {
|
||||||
item = duplicate(item)
|
item = foundry.utils.duplicate(item)
|
||||||
}
|
}
|
||||||
return item;
|
return item;
|
||||||
}
|
}
|
||||||
@ -200,12 +201,12 @@ export class EcrymeActor extends Actor {
|
|||||||
|
|
||||||
/* ------------------------------------------- */
|
/* ------------------------------------------- */
|
||||||
getEquipments() {
|
getEquipments() {
|
||||||
return this.items.filter(item => item.type == 'equipement')
|
return this.items.filter(item => item.type == 'equipment')
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ------------------------------------------- */
|
/* ------------------------------------------- */
|
||||||
async buildContainerTree() {
|
async buildContainerTree() {
|
||||||
let equipments = duplicate(this.items.filter(item => item.type == "equipment") || [])
|
let equipments = foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || [])
|
||||||
for (let equip1 of equipments) {
|
for (let equip1 of equipments) {
|
||||||
if (equip1.system.iscontainer) {
|
if (equip1.system.iscontainer) {
|
||||||
equip1.system.contents = []
|
equip1.system.contents = []
|
||||||
@ -300,13 +301,13 @@ export class EcrymeActor extends Actor {
|
|||||||
getSubActors() {
|
getSubActors() {
|
||||||
let subActors = [];
|
let subActors = [];
|
||||||
for (let id of this.system.subactors) {
|
for (let id of this.system.subactors) {
|
||||||
subActors.push(duplicate(game.actors.get(id)))
|
subActors.push(foundry.utils.duplicate(game.actors.get(id)))
|
||||||
}
|
}
|
||||||
return subActors;
|
return subActors;
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async addSubActor(subActorId) {
|
async addSubActor(subActorId) {
|
||||||
let subActors = duplicate(this.system.subactors);
|
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||||
subActors.push(subActorId);
|
subActors.push(subActorId);
|
||||||
await this.update({ 'system.subactors': subActors });
|
await this.update({ 'system.subactors': subActors });
|
||||||
}
|
}
|
||||||
@ -377,9 +378,10 @@ export class EcrymeActor extends Actor {
|
|||||||
rollData.actorId = this.id
|
rollData.actorId = this.id
|
||||||
rollData.img = this.img
|
rollData.img = this.img
|
||||||
rollData.isReroll = false
|
rollData.isReroll = false
|
||||||
rollData.traits = duplicate(this.getRollTraits())
|
rollData.config = game.system.ecryme.config
|
||||||
rollData.spleen = duplicate(this.getSpleen() || {})
|
rollData.traits = foundry.utils.duplicate(this.getRollTraits())
|
||||||
rollData.ideal = duplicate(this.getIdeal() || {})
|
rollData.spleen = foundry.utils.duplicate(this.getSpleen() || {})
|
||||||
|
rollData.ideal = foundry.utils.duplicate(this.getIdeal() || {})
|
||||||
rollData.confrontBonus = this.getBonusList()
|
rollData.confrontBonus = this.getBonusList()
|
||||||
|
|
||||||
return rollData
|
return rollData
|
||||||
@ -387,14 +389,30 @@ export class EcrymeActor extends Actor {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getCommonSkill(categKey, skillKey) {
|
getCommonSkill(categKey, skillKey) {
|
||||||
let skill = this.system.skills[categKey].skilllist[skillKey]
|
|
||||||
let rollData = this.getCommonRollData()
|
let rollData = this.getCommonRollData()
|
||||||
|
|
||||||
|
// Specific NPC case
|
||||||
|
let skill
|
||||||
|
if (skillKey == "rawnpc") {
|
||||||
|
skill = {
|
||||||
|
name: "ECRY.ui." + categKey,
|
||||||
|
max: 10,
|
||||||
|
value: this.system.skills[categKey].pnjvalue,
|
||||||
|
spec: []
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
skill = this.system.skills[categKey].skilllist[skillKey]
|
||||||
|
skill = foundry.utils.duplicate(skill)
|
||||||
|
skill.spec = this.getSpecializations(skillKey)
|
||||||
|
}
|
||||||
|
|
||||||
skill = duplicate(skill)
|
rollData.skillLevelOptions = [];
|
||||||
|
for (let i=0; i<=skill.value; i++) {
|
||||||
|
rollData.skillLevelOptions[i] = `${i}`
|
||||||
|
}
|
||||||
|
|
||||||
skill.categKey = categKey
|
skill.categKey = categKey
|
||||||
skill.skillKey = skillKey
|
skill.skillKey = skillKey
|
||||||
skill.spec = this.getSpecializations(skillKey)
|
|
||||||
|
|
||||||
rollData.skill = skill
|
rollData.skill = skill
|
||||||
rollData.img = skill.img
|
rollData.img = skill.img
|
||||||
rollData.impactMalus = this.getImpactMalus(categKey)
|
rollData.impactMalus = this.getImpactMalus(categKey)
|
||||||
@ -410,6 +428,17 @@ export class EcrymeActor extends Actor {
|
|||||||
this.startRoll(rollData).catch("Error on startRoll")
|
this.startRoll(rollData).catch("Error on startRoll")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
rollSpec(categKey, skillKey, specId) {
|
||||||
|
let rollData = this.getCommonSkill(categKey, skillKey)
|
||||||
|
let spec = this.items.find(it => it.type == "specialization" && it.id == specId)
|
||||||
|
rollData.mode = "skill"
|
||||||
|
rollData.selectedSpecs = [spec.id]
|
||||||
|
rollData.forcedSpec = foundry.utils.duplicate(spec)
|
||||||
|
rollData.title = game.i18n.localize(rollData.skill.name)
|
||||||
|
this.startRoll(rollData).catch("Error on startRoll")
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollSkillConfront(categKey, skillKey) {
|
async rollSkillConfront(categKey, skillKey) {
|
||||||
let rollData = this.getCommonSkill(categKey, skillKey)
|
let rollData = this.getCommonSkill(categKey, skillKey)
|
||||||
@ -418,8 +447,9 @@ export class EcrymeActor extends Actor {
|
|||||||
rollData.executionTotal = rollData.skill.value
|
rollData.executionTotal = rollData.skill.value
|
||||||
rollData.preservationTotal = rollData.skill.value
|
rollData.preservationTotal = rollData.skill.value
|
||||||
rollData.applyTranscendence = "execution"
|
rollData.applyTranscendence = "execution"
|
||||||
rollData.traitsBonus = duplicate(rollData.traits)
|
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits)
|
||||||
rollData.traitsMalus = duplicate(rollData.traits)
|
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits)
|
||||||
|
console.log("ROLLDATA", rollData)
|
||||||
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
||||||
confrontStartDialog.render(true)
|
confrontStartDialog.render(true)
|
||||||
}
|
}
|
||||||
@ -427,17 +457,16 @@ export class EcrymeActor extends Actor {
|
|||||||
async rollCephalySkillConfront(skillKey) {
|
async rollCephalySkillConfront(skillKey) {
|
||||||
let rollData = this.getCommonRollData()
|
let rollData = this.getCommonRollData()
|
||||||
rollData.mode = "cephaly"
|
rollData.mode = "cephaly"
|
||||||
rollData.skill = duplicate(this.system.cephaly.skilllist[skillKey])
|
rollData.skill = foundry.utils.duplicate(this.system.cephaly.skilllist[skillKey])
|
||||||
rollData.annency = duplicate(this.getAnnency())
|
rollData.annency = foundry.utils.duplicate(this.getAnnency())
|
||||||
rollData.img = rollData.skill.img
|
rollData.img = rollData.skill.img
|
||||||
rollData.skill.categKey = "cephaly"
|
rollData.skill.categKey = "cephaly"
|
||||||
rollData.skill.skillKey = skillKey
|
rollData.skill.skillKey = skillKey
|
||||||
//rollData.impactMalus = this.getImpactMalus(categKey)
|
|
||||||
rollData.title = game.i18n.localize("ECRY.ui.cephaly") + " : " + game.i18n.localize(rollData.skill.name)
|
rollData.title = game.i18n.localize("ECRY.ui.cephaly") + " : " + game.i18n.localize(rollData.skill.name)
|
||||||
rollData.executionTotal = rollData.skill.value
|
rollData.executionTotal = rollData.skill.value
|
||||||
rollData.preservationTotal = rollData.skill.value
|
rollData.preservationTotal = rollData.skill.value
|
||||||
rollData.traitsBonus = duplicate(rollData.traits)
|
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits)
|
||||||
rollData.traitsMalus = duplicate(rollData.traits)
|
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits)
|
||||||
rollData.applyTranscendence = "execution"
|
rollData.applyTranscendence = "execution"
|
||||||
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
||||||
confrontStartDialog.render(true)
|
confrontStartDialog.render(true)
|
||||||
@ -453,12 +482,12 @@ export class EcrymeActor extends Actor {
|
|||||||
rollData = this.getCommonSkill("physical", "shooting")
|
rollData = this.getCommonSkill("physical", "shooting")
|
||||||
}
|
}
|
||||||
rollData.mode = "weapon"
|
rollData.mode = "weapon"
|
||||||
rollData.weapon = duplicate(weapon)
|
rollData.weapon = foundry.utils.duplicate(weapon)
|
||||||
rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
|
rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
|
||||||
rollData.executionTotal = rollData.skill.value
|
rollData.executionTotal = rollData.skill.value
|
||||||
rollData.preservationTotal = rollData.skill.value
|
rollData.preservationTotal = rollData.skill.value
|
||||||
rollData.traitsBonus = duplicate(rollData.traits)
|
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits)
|
||||||
rollData.traitsMalus = duplicate(rollData.traits)
|
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits)
|
||||||
rollData.applyTranscendence = "execution"
|
rollData.applyTranscendence = "execution"
|
||||||
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
|
||||||
confrontStartDialog.render(true)
|
confrontStartDialog.render(true)
|
||||||
@ -468,12 +497,12 @@ export class EcrymeActor extends Actor {
|
|||||||
rollWeapon(weaponId) {
|
rollWeapon(weaponId) {
|
||||||
let weapon = this.items.get(weaponId)
|
let weapon = this.items.get(weaponId)
|
||||||
if (weapon) {
|
if (weapon) {
|
||||||
weapon = duplicate(weapon)
|
weapon = foundry.utils.duplicate(weapon)
|
||||||
let rollData = this.getCommonRollData()
|
let rollData = this.getCommonRollData()
|
||||||
if (weapon.system.armetype == "mainsnues" || weapon.system.armetype == "epee") {
|
if (weapon.system.armetype == "mainsnues" || weapon.system.armetype == "epee") {
|
||||||
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor((this.getPhysiqueMalus() + this.system.attributs.physique.value + this.system.attributs.habilite.value) / 2) }
|
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor((this.getPhysiqueMalus() + this.system.attributs.physique.value + this.system.attributs.habilite.value) / 2) }
|
||||||
} else {
|
} else {
|
||||||
rollData.attr = duplicate(this.system.attributs.habilite)
|
rollData.attr = foundry.utils.duplicate(this.system.attributs.habilite)
|
||||||
}
|
}
|
||||||
rollData.mode = "weapon"
|
rollData.mode = "weapon"
|
||||||
rollData.weapon = weapon
|
rollData.weapon = weapon
|
||||||
|
@ -11,7 +11,7 @@ export class EcrymeAnnencySheet extends ActorSheet {
|
|||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
|
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
classes: ["fvtt-ecryme", "sheet", "actor"],
|
classes: ["fvtt-ecryme", "sheet", "actor"],
|
||||||
template: "systems/fvtt-ecryme/templates/actors/annency-sheet.hbs",
|
template: "systems/fvtt-ecryme/templates/actors/annency-sheet.hbs",
|
||||||
width: 640,
|
width: 640,
|
||||||
@ -33,9 +33,9 @@ export class EcrymeAnnencySheet extends ActorSheet {
|
|||||||
name: this.actor.name,
|
name: this.actor.name,
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
system: duplicate(this.object.system),
|
system: foundry.utils.duplicate(this.object.system),
|
||||||
limited: this.object.limited,
|
limited: this.object.limited,
|
||||||
config: duplicate(game.system.ecryme.config),
|
config: foundry.utils.duplicate(game.system.ecryme.config),
|
||||||
hasCephaly: EcrymeUtility.hasCephaly(),
|
hasCephaly: EcrymeUtility.hasCephaly(),
|
||||||
hasBoheme: EcrymeUtility.hasBoheme(),
|
hasBoheme: EcrymeUtility.hasBoheme(),
|
||||||
hasAmertume: EcrymeUtility.hasAmertume(),
|
hasAmertume: EcrymeUtility.hasAmertume(),
|
||||||
|
@ -43,7 +43,7 @@ export class EcrymeCharacterSummary extends Application {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs",
|
template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs",
|
||||||
popOut: true,
|
popOut: true,
|
||||||
resizable: true,
|
resizable: true,
|
||||||
|
@ -10,14 +10,14 @@ export const ECRYME_CONFIG = {
|
|||||||
"melee": "ECRY.ui.melee",
|
"melee": "ECRY.ui.melee",
|
||||||
"ranged": "ECRY.ui.ranged"
|
"ranged": "ECRY.ui.ranged"
|
||||||
},
|
},
|
||||||
traitLevel: [
|
traitLevel: {
|
||||||
{value: -3, text: "-3"},
|
"-3":{value: "-3", text: "-3"},
|
||||||
{value: -2, text: "-2"},
|
"-2":{value: "-2", text: "-2"},
|
||||||
{value: -1, text: "-1"},
|
"-1":{value: "-1", text: "-1"},
|
||||||
{value: +1, text: "+1"},
|
"+1":{value: "+1", text: "+1"},
|
||||||
{value: +2, text: "+2"},
|
"+2":{value: "+2", text: "+2"},
|
||||||
{value: +3, text: "+3"}
|
"+3":{value: "+3", text: "+3"}
|
||||||
],
|
},
|
||||||
impactTypes: {
|
impactTypes: {
|
||||||
physical: "ECRY.ui.physical",
|
physical: "ECRY.ui.physical",
|
||||||
mental: "ECRY.ui.mental",
|
mental: "ECRY.ui.mental",
|
||||||
@ -30,7 +30,7 @@ export const ECRYME_CONFIG = {
|
|||||||
major: "ECRY.ui.major"
|
major: "ECRY.ui.major"
|
||||||
},
|
},
|
||||||
difficulty: {
|
difficulty: {
|
||||||
"-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-"},
|
"-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-1"},
|
||||||
"8": { difficulty: "ECRY.ui.troublesome", frequency: "ECRY.ui.occasional", value: 8 },
|
"8": { difficulty: "ECRY.ui.troublesome", frequency: "ECRY.ui.occasional", value: 8 },
|
||||||
"10": { difficulty: "ECRY.ui.difficult", frequency: "ECRY.ui.uncommon", value: 10 },
|
"10": { difficulty: "ECRY.ui.difficult", frequency: "ECRY.ui.uncommon", value: 10 },
|
||||||
"12": { difficulty: "ECRY.ui.verydifficult", frequency: "ECRY.ui.rare", value: 12 },
|
"12": { difficulty: "ECRY.ui.verydifficult", frequency: "ECRY.ui.rare", value: 12 },
|
||||||
@ -57,6 +57,19 @@ export const ECRYME_CONFIG = {
|
|||||||
"lige": {name: "ECRY.ui.lige", value: 100 },
|
"lige": {name: "ECRY.ui.lige", value: 100 },
|
||||||
"hurle": {name: "ECRY.ui.hurle", value: 10 },
|
"hurle": {name: "ECRY.ui.hurle", value: 10 },
|
||||||
"coin": {name: "ECRY.ui.coin", value: 1 }
|
"coin": {name: "ECRY.ui.coin", value: 1 }
|
||||||
|
},
|
||||||
|
transcendanceOptions: {
|
||||||
|
"execution": "ECRY.ui.execution",
|
||||||
|
"preservation": "ECRY.ui.preservation"
|
||||||
|
},
|
||||||
|
bonusMalusPersoOptions: {
|
||||||
|
"-3": {value: "-3", label: "-3"},
|
||||||
|
"-2": {value: "-2", label: "-2"},
|
||||||
|
"-1": {value: "-1", label: "-1"},
|
||||||
|
"0": {value: "0", label: "0"},
|
||||||
|
"+1": {value: "1", label: "+1"},
|
||||||
|
"+2": {value: "2", label: "+2"},
|
||||||
|
"+3": {value: "3", label: "+3"}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
@ -97,6 +97,7 @@ export class EcrymeUtility {
|
|||||||
"level_b": game.i18n.localize("ECRY.settings.boheme"),
|
"level_b": game.i18n.localize("ECRY.settings.boheme"),
|
||||||
"level_a": game.i18n.localize("ECRY.settings.amertume"),
|
"level_a": game.i18n.localize("ECRY.settings.amertume"),
|
||||||
},
|
},
|
||||||
|
default: "level_a",
|
||||||
restricted: true
|
restricted: true
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -126,7 +127,7 @@ export class EcrymeUtility {
|
|||||||
for (let categKey in game.data.template.Actor.templates.core.skills) {
|
for (let categKey in game.data.template.Actor.templates.core.skills) {
|
||||||
let category = game.data.template.Actor.templates.core.skills[categKey]
|
let category = game.data.template.Actor.templates.core.skills[categKey]
|
||||||
for (let skillKey in category.skilllist) {
|
for (let skillKey in category.skilllist) {
|
||||||
let skill = duplicate(category.skilllist[skillKey])
|
let skill = foundry.utils.duplicate(category.skilllist[skillKey])
|
||||||
skill.categKey = categKey // Auto reference the category
|
skill.categKey = categKey // Auto reference the category
|
||||||
game.system.ecryme.config.skills[skillKey] = skill
|
game.system.ecryme.config.skills[skillKey] = skill
|
||||||
}
|
}
|
||||||
@ -215,7 +216,7 @@ export class EcrymeUtility {
|
|||||||
confront.impactPreservation = this.getImpactFromEffect(Math.abs(confront.effectPreservation))
|
confront.impactPreservation = this.getImpactFromEffect(Math.abs(confront.effectPreservation))
|
||||||
}
|
}
|
||||||
if (confront.marginPreservation > 0) {
|
if (confront.marginPreservation > 0) {
|
||||||
confront.bonus1 = -confront.marginPreservation
|
confront.bonus1 = confront.marginPreservation
|
||||||
}
|
}
|
||||||
|
|
||||||
let msg = await this.createChatWithRollMode(this.confrontData1.alias, {
|
let msg = await this.createChatWithRollMode(this.confrontData1.alias, {
|
||||||
@ -275,7 +276,7 @@ export class EcrymeUtility {
|
|||||||
let message = game.messages.get(li.attr("data-message-id"))
|
let message = game.messages.get(li.attr("data-message-id"))
|
||||||
let rollData = message.getFlag("world", "rolldata")
|
let rollData = message.getFlag("world", "rolldata")
|
||||||
//console.log(">>>>>>>>>>>>>>>>>>>>>>>>>> Menu !!!!", rollData)
|
//console.log(">>>>>>>>>>>>>>>>>>>>>>>>>> Menu !!!!", rollData)
|
||||||
if (rollData.skill && i <= rollData.skill.value && !rollData.transcendUsed && rollData.spec) {
|
if (rollData.skill && rollData.skill.value >= i && !rollData.transcendUsed && rollData.spec) {
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
return false
|
return false
|
||||||
@ -300,6 +301,7 @@ export class EcrymeUtility {
|
|||||||
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
|
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
|
||||||
let message = game.messages.get(messageId)
|
let message = game.messages.get(messageId)
|
||||||
let rollData = message.getFlag("world", "ecryme-rolldata")
|
let rollData = message.getFlag("world", "ecryme-rolldata")
|
||||||
|
ui.notifications.info( game.i18n.localize("ECRY.chat.confrontselect"))
|
||||||
EcrymeUtility.manageConfrontation(rollData)
|
EcrymeUtility.manageConfrontation(rollData)
|
||||||
})
|
})
|
||||||
html.on("click", '.button-apply-cephaly-difficulty', event => {
|
html.on("click", '.button-apply-cephaly-difficulty', event => {
|
||||||
@ -403,16 +405,21 @@ export class EcrymeUtility {
|
|||||||
|
|
||||||
let id = rollData.rollId
|
let id = rollData.rollId
|
||||||
let oldRollData = this.rollDataStore[id] || {}
|
let oldRollData = this.rollDataStore[id] || {}
|
||||||
let newRollData = mergeObject(oldRollData, rollData)
|
let newRollData = foundry.utils.mergeObject(oldRollData, rollData)
|
||||||
this.rollDataStore[id] = newRollData
|
this.rollDataStore[id] = newRollData
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async onSocketMesssage(msg) {
|
static async onSocketMesssage(msg) {
|
||||||
console.log("SOCKET MESSAGE", msg.name)
|
console.log("SOCKET MESSAGE", msg)
|
||||||
if (msg.name == "msg-draw-card") {
|
if (msg.name == "msg_gm_chat_message") {
|
||||||
if (game.user.isGM && game.system.ecryme.currentTirage) {
|
let rollData = msg.data.rollData
|
||||||
game.system.ecryme.currentTirage.addCard(msg.data.msgId)
|
if ( game.user.isGM ) {
|
||||||
|
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
|
||||||
|
content: await renderTemplate(msg.data.template, rollData),
|
||||||
|
whisper: game.user.id
|
||||||
|
})
|
||||||
|
chatMsg.setFlag("world", "ecryme-rolldata", rollData)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -516,7 +523,7 @@ export class EcrymeUtility {
|
|||||||
}
|
}
|
||||||
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
|
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
|
||||||
rollData.spec = actor.getSpecialization(rollData.selectedSpecs[0])
|
rollData.spec = actor.getSpecialization(rollData.selectedSpecs[0])
|
||||||
diceFormula += "+2"
|
diceFormula += "+" + (String(rollData.spec.system?.bonus) || "2")
|
||||||
}
|
}
|
||||||
rollData.bonusMalusTraits = 0
|
rollData.bonusMalusTraits = 0
|
||||||
if (rollData.traitsBonus && rollData.traitsBonus.length > 0) {
|
if (rollData.traitsBonus && rollData.traitsBonus.length > 0) {
|
||||||
@ -525,7 +532,7 @@ export class EcrymeUtility {
|
|||||||
let trait = actor.getTrait(id)
|
let trait = actor.getTrait(id)
|
||||||
console.log(trait, id)
|
console.log(trait, id)
|
||||||
rollData.traitsBonusList.push(trait)
|
rollData.traitsBonusList.push(trait)
|
||||||
rollData.bonusMalusTraits += trait.system.level
|
rollData.bonusMalusTraits += Math.abs(trait.system.level)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (rollData.traitsMalus && rollData.traitsMalus.length > 0) {
|
if (rollData.traitsMalus && rollData.traitsMalus.length > 0) {
|
||||||
@ -533,7 +540,7 @@ export class EcrymeUtility {
|
|||||||
for (let id of rollData.traitsMalus) {
|
for (let id of rollData.traitsMalus) {
|
||||||
let trait = actor.getTrait(id)
|
let trait = actor.getTrait(id)
|
||||||
rollData.traitsMalusList.push(trait)
|
rollData.traitsMalusList.push(trait)
|
||||||
rollData.bonusMalusTraits -= trait.system.level
|
rollData.bonusMalusTraits -= Math.abs(trait.system.level)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
diceFormula += "+" + rollData.bonusMalusTraits
|
diceFormula += "+" + rollData.bonusMalusTraits
|
||||||
@ -551,7 +558,7 @@ export class EcrymeUtility {
|
|||||||
|
|
||||||
let actor = game.actors.get(rollData.actorId)
|
let actor = game.actors.get(rollData.actorId)
|
||||||
// Fix difficulty
|
// Fix difficulty
|
||||||
if (!rollData.difficulty || rollData.difficulty == "-") {
|
if (!rollData.difficulty || rollData.difficulty == "-1") {
|
||||||
rollData.difficulty = 0
|
rollData.difficulty = 0
|
||||||
}
|
}
|
||||||
rollData.difficulty = Number(rollData.difficulty)
|
rollData.difficulty = Number(rollData.difficulty)
|
||||||
@ -559,9 +566,9 @@ export class EcrymeUtility {
|
|||||||
let diceFormula = this.computeRollFormula(rollData, actor)
|
let diceFormula = this.computeRollFormula(rollData, actor)
|
||||||
|
|
||||||
// Performs roll
|
// Performs roll
|
||||||
let myRoll = new Roll(diceFormula).roll({ async: false })
|
let myRoll = await new Roll(diceFormula).roll()
|
||||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||||
rollData.roll = duplicate(myRoll)
|
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||||
rollData.total = myRoll.total
|
rollData.total = myRoll.total
|
||||||
rollData.diceSum = myRoll.terms[0].total
|
rollData.diceSum = myRoll.terms[0].total
|
||||||
|
|
||||||
@ -631,12 +638,10 @@ export class EcrymeUtility {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static blindMessageToGM(chatOptions) {
|
static blindMessageToGM(chatData) {
|
||||||
let chatGM = duplicate(chatOptions);
|
chatData.whisper = this.getUsers(user => user.isGM);
|
||||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
console.log("blindMessageToGM", chatData);
|
||||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
game.socket.emit("system.fvtt-ecryme", { name: "msg_gm_chat_message", data: chatData });
|
||||||
console.log("blindMessageToGM", chatGM);
|
|
||||||
game.socket.emit("system.fvtt-ecryme", { msg: "msg_gm_chat_message", data: chatGM });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -656,18 +661,14 @@ export class EcrymeUtility {
|
|||||||
}
|
}
|
||||||
return array;
|
return array;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async createChatMessage(name, rollMode, chatOptions) {
|
static async createChatMessage(name, rollMode, chatOptions) {
|
||||||
switch (rollMode) {
|
switch (rollMode) {
|
||||||
case "blindroll": // GM only
|
case "blindroll": // GM only
|
||||||
if (!game.user.isGM) {
|
if (!game.user.isGM) {
|
||||||
this.blindMessageToGM(chatOptions);
|
|
||||||
|
|
||||||
chatOptions.whisper = [game.user.id];
|
chatOptions.whisper = [game.user.id];
|
||||||
chatOptions.content = "Message only to the GM";
|
} else {
|
||||||
}
|
|
||||||
else {
|
|
||||||
chatOptions.whisper = this.getUsers(user => user.isGM);
|
chatOptions.whisper = this.getUsers(user => user.isGM);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -682,20 +683,20 @@ export class EcrymeUtility {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getBasicRollData() {
|
static getBasicRollData() {
|
||||||
let rollData = {
|
let rollData = {
|
||||||
rollId: randomID(16),
|
rollId: foundry.utils.randomID(16),
|
||||||
type: "roll-data",
|
type: "roll-data",
|
||||||
bonusMalusPerso: 0,
|
bonusMalusPerso: "0",
|
||||||
bonusMalusSituation: 0,
|
bonusMalusSituation: 0,
|
||||||
bonusMalusDef: 0,
|
bonusMalusDef: 0,
|
||||||
annencyBonus: 0,
|
annencyBonus: 0,
|
||||||
bonusMalusPortee: 0,
|
bonusMalusPortee: 0,
|
||||||
skillTranscendence: 0,
|
skillTranscendence: 0,
|
||||||
rollMode: game.settings.get("core", "rollMode"),
|
rollMode: game.settings.get("core", "rollMode"),
|
||||||
difficulty: "-",
|
difficulty: "-1",
|
||||||
useSpleen: false,
|
useSpleen: false,
|
||||||
useIdeal: false,
|
useIdeal: false,
|
||||||
impactMalus: 0,
|
impactMalus: 0,
|
||||||
config: duplicate(game.system.ecryme.config)
|
config: foundry.utils.duplicate(game.system.ecryme.config)
|
||||||
}
|
}
|
||||||
EcrymeUtility.updateWithTarget(rollData)
|
EcrymeUtility.updateWithTarget(rollData)
|
||||||
return rollData
|
return rollData
|
||||||
|
@ -6,7 +6,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async create(actor, rollData) {
|
static async create(actor, rollData) {
|
||||||
|
|
||||||
let options = mergeObject(super.defaultOptions, {
|
let options = foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
|
classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
|
||||||
dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
|
dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
|
||||||
width: 620, height: 'fit-content', 'z-index': 99999
|
width: 620, height: 'fit-content', 'z-index': 99999
|
||||||
@ -50,6 +50,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
|
let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
|
||||||
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
|
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
|
||||||
})
|
})
|
||||||
|
EcrymeUtility.blindMessageToGM( { rollData: this.rollData, template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs" })
|
||||||
console.log("MSG", this.rollData)
|
console.log("MSG", this.rollData)
|
||||||
msg.setFlag("world", "ecryme-rolldata", this.rollData)
|
msg.setFlag("world", "ecryme-rolldata", this.rollData)
|
||||||
}
|
}
|
||||||
@ -82,13 +83,24 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
let button = this.buttonDisabled
|
let button = this.buttonDisabled
|
||||||
setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
|
setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* ------------------ -------------------------- */
|
||||||
|
_canDragStart(selector) {
|
||||||
|
console.log("CAN DRAG START", selector, super._canDragStart(selector) )
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
_canDragDrop(selector) {
|
||||||
|
console.log("CAN DRAG DROP", selector, super._canDragDrop(selector) )
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
/* ------------------ -------------------------- */
|
/* ------------------ -------------------------- */
|
||||||
_onDragStart(event) {
|
_onDragStart(event) {
|
||||||
|
console.log("DRAGSTART::::", event)
|
||||||
super._onDragStart(event)
|
super._onDragStart(event)
|
||||||
let dragType = $(event.srcElement).data("drag-type")
|
let dragType = $(event.srcElement).data("drag-type")
|
||||||
let diceData = {}
|
let diceData = {}
|
||||||
//console.log("DRAGTYPE", dragType)
|
console.log("DRAGTYPE", dragType)
|
||||||
if (dragType == "dice") {
|
if (dragType == "dice") {
|
||||||
diceData = {
|
diceData = {
|
||||||
dragType: "dice",
|
dragType: "dice",
|
||||||
@ -111,7 +123,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
let data = JSON.parse(dataJSON)
|
let data = JSON.parse(dataJSON)
|
||||||
if ( data.dragType == "dice") {
|
if ( data.dragType == "dice") {
|
||||||
let idx = Number(data.diceIndex)
|
let idx = Number(data.diceIndex)
|
||||||
//console.log("DATA", data, event, event.srcElement.className)
|
console.log("DATA", data, event, event.srcElement.className)
|
||||||
if (event.srcElement.className.includes("execution") &&
|
if (event.srcElement.className.includes("execution") &&
|
||||||
this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
|
this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
|
||||||
this.rollData.availableDices[idx].location = "execution"
|
this.rollData.availableDices[idx].location = "execution"
|
||||||
@ -151,9 +163,9 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
// Apply Transcend if needed
|
// Apply Transcend if needed
|
||||||
if (this.rollData.skillTranscendence > 0) {
|
if (this.rollData.skillTranscendence > 0) {
|
||||||
if (this.rollData.applyTranscendence == "execution") {
|
if (this.rollData.applyTranscendence == "execution") {
|
||||||
this.rollData.executionTotal += this.rollData.skillTranscendence
|
this.rollData.executionTotal += Number(this.rollData.skillTranscendence)
|
||||||
} else {
|
} else {
|
||||||
this.rollData.preservationTotal += this.rollData.skillTranscendence
|
this.rollData.preservationTotal += Number(this.rollData.skillTranscendence)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -180,7 +192,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
this.processTranscendence()
|
this.processTranscendence()
|
||||||
|
|
||||||
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
|
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
|
||||||
rollData.spec = duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
|
rollData.spec = foundry.utils.duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
|
||||||
rollData.specApplied = true
|
rollData.specApplied = true
|
||||||
rollData.executionTotal += 2
|
rollData.executionTotal += 2
|
||||||
rollData.preservationTotal += 2
|
rollData.preservationTotal += 2
|
||||||
@ -200,19 +212,19 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
for (let id of rollData.traitsBonusSelected) {
|
for (let id of rollData.traitsBonusSelected) {
|
||||||
let trait = rollData.traitsBonus.find(t => t._id == id)
|
let trait = rollData.traitsBonus.find(t => t._id == id)
|
||||||
trait.activated = true
|
trait.activated = true
|
||||||
rollData.bonusMalusTraits += trait.system.level
|
rollData.bonusMalusTraits += Number(trait.system.level)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) {
|
if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) {
|
||||||
for (let id of rollData.traitsMalusSelected) {
|
for (let id of rollData.traitsMalusSelected) {
|
||||||
let trait = rollData.traitsMalus.find(t => t._id == id)
|
let trait = rollData.traitsMalus.find(t => t._id == id)
|
||||||
trait.activated = true
|
trait.activated = true
|
||||||
rollData.bonusMalusTraits -= trait.system.level
|
rollData.bonusMalusTraits -= Number(trait.system.level)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
rollData.executionTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
|
rollData.executionTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
|
||||||
rollData.preservationTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
|
rollData.preservationTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
|
||||||
|
|
||||||
this.refreshDialog()
|
this.refreshDialog()
|
||||||
}
|
}
|
||||||
@ -222,7 +234,7 @@ export class EcrymeConfrontDialog extends Dialog {
|
|||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
|
|
||||||
html.find('#bonusMalusPerso').change((event) => {
|
html.find('#bonusMalusPerso').change((event) => {
|
||||||
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
this.rollData.bonusMalusPerso = event.currentTarget.value
|
||||||
this.computeTotals()
|
this.computeTotals()
|
||||||
})
|
})
|
||||||
html.find('#roll-specialization').change((event) => {
|
html.find('#roll-specialization').change((event) => {
|
||||||
|
@ -50,15 +50,15 @@ export class EcrymeConfrontStartDialog extends Dialog {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollConfront( diceFormula ) {
|
async rollConfront( diceFormula ) {
|
||||||
// Do the initial roll
|
// Do the initial roll
|
||||||
let myRoll = new Roll(diceFormula).roll({async: false})
|
let myRoll = await new Roll(diceFormula).roll()
|
||||||
await EcrymeUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
await EcrymeUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||||
// Fill the available dice table
|
// Fill the available dice table
|
||||||
let rollData = this.rollData
|
let rollData = this.rollData
|
||||||
rollData.roll = duplicate(myRoll)
|
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||||
rollData.availableDices = []
|
rollData.availableDices = []
|
||||||
for (let result of myRoll.terms[0].results) {
|
for (let result of myRoll.terms[0].results) {
|
||||||
if ( !result.discarded) {
|
if ( !result.discarded) {
|
||||||
let resultDup = duplicate(result)
|
let resultDup = foundry.utils.duplicate(result)
|
||||||
resultDup.location = "mainpool"
|
resultDup.location = "mainpool"
|
||||||
rollData.availableDices.push(resultDup)
|
rollData.availableDices.push(resultDup)
|
||||||
}
|
}
|
||||||
|
@ -58,6 +58,7 @@ export class EcrymeRollDialog extends Dialog {
|
|||||||
$(function () { onLoad(); });
|
$(function () { onLoad(); });
|
||||||
|
|
||||||
html.find('#bonusMalusPerso').change((event) => {
|
html.find('#bonusMalusPerso').change((event) => {
|
||||||
|
console.log("DIFF", event.currentTarget.value)
|
||||||
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
||||||
})
|
})
|
||||||
html.find('#roll-difficulty').change((event) => {
|
html.find('#roll-difficulty').change((event) => {
|
||||||
|
@ -67,7 +67,6 @@ Hooks.once("init", async function () {
|
|||||||
|
|
||||||
EcrymeUtility.init()
|
EcrymeUtility.init()
|
||||||
|
|
||||||
console.log("Babele INIT!")
|
|
||||||
Babele.get().setSystemTranslationsDir("translated")
|
Babele.get().setSystemTranslationsDir("translated")
|
||||||
|
|
||||||
});
|
});
|
||||||
@ -84,28 +83,13 @@ function welcomeMessage() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// Register world usage statistics
|
async function importDefaultScene() {
|
||||||
function registerUsageCount(registerKey) {
|
let exists = game.scenes.find(j => j.name == "Landing page 1");
|
||||||
if (game.user.isGM) {
|
if (!exists) {
|
||||||
game.settings.register(registerKey, "world-key", {
|
const scenes = await EcrymeUtility.loadCompendium("fvtt-ecryme.scenes")
|
||||||
name: "Unique world key",
|
let newDocuments = scenes.filter(i => i.name == "Landing page 1");
|
||||||
scope: "world",
|
await game.scenes.documentClass.create(newDocuments);
|
||||||
config: false,
|
game.scenes.find(i => i.name == "Landing page 1").activate();
|
||||||
default: "",
|
|
||||||
type: String
|
|
||||||
});
|
|
||||||
|
|
||||||
let worldKey = game.settings.get(registerKey, "world-key")
|
|
||||||
if (worldKey == undefined || worldKey == "") {
|
|
||||||
worldKey = randomID(32)
|
|
||||||
game.settings.set(registerKey, "world-key", worldKey)
|
|
||||||
}
|
|
||||||
// Simple API counter
|
|
||||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
|
||||||
//$.ajaxSetup({
|
|
||||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
|
||||||
//})
|
|
||||||
$.ajax(regURL)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -114,6 +98,9 @@ function registerUsageCount(registerKey) {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
Hooks.once("ready", function () {
|
Hooks.once("ready", function () {
|
||||||
|
|
||||||
|
// Load trranslations
|
||||||
|
Babele.get().setSystemTranslationsDir("translated")
|
||||||
|
|
||||||
// User warning
|
// User warning
|
||||||
if (!game.user.isGM && game.user.character == undefined) {
|
if (!game.user.isGM && game.user.character == undefined) {
|
||||||
ui.notifications.info("Attention ! Aucun personnage relié au joueur !");
|
ui.notifications.info("Attention ! Aucun personnage relié au joueur !");
|
||||||
@ -123,10 +110,17 @@ Hooks.once("ready", function () {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
registerUsageCount(game.system.id)
|
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
|
||||||
|
console.log("ClassCounter loaded", moduleCounter)
|
||||||
|
moduleCounter.ClassCounter.registerUsageCount()
|
||||||
|
}).catch(err =>
|
||||||
|
console.log("No stats available, giving up.")
|
||||||
|
)
|
||||||
|
|
||||||
welcomeMessage();
|
welcomeMessage();
|
||||||
EcrymeUtility.ready()
|
EcrymeUtility.ready();
|
||||||
EcrymeCharacterSummary.ready()
|
EcrymeCharacterSummary.ready();
|
||||||
|
importDefaultScene();
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -8,7 +8,7 @@ export class EcrymeItemSheet extends ItemSheet {
|
|||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
classes: ["fvtt-ecryme", "sheet", "item"],
|
classes: ["fvtt-ecryme", "sheet", "item"],
|
||||||
template: "systems/fvtt-ecryme/templates/item-sheet.hbs",
|
template: "systems/fvtt-ecryme/templates/item-sheet.hbs",
|
||||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||||
@ -56,8 +56,8 @@ export class EcrymeItemSheet extends ItemSheet {
|
|||||||
name: this.object.name,
|
name: this.object.name,
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
system: duplicate(this.object.system),
|
system: foundry.utils.duplicate(this.object.system),
|
||||||
config: duplicate(game.system.ecryme.config),
|
config: foundry.utils.duplicate(game.system.ecryme.config),
|
||||||
limited: this.object.limited,
|
limited: this.object.limited,
|
||||||
options: this.options,
|
options: this.options,
|
||||||
owner: this.document.isOwner,
|
owner: this.document.isOwner,
|
||||||
@ -89,7 +89,7 @@ export class EcrymeItemSheet extends ItemSheet {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
postItem() {
|
postItem() {
|
||||||
let chatData = duplicate(this.item)
|
let chatData = foundry.utils.duplicate(this.item)
|
||||||
if (this.actor) {
|
if (this.actor) {
|
||||||
chatData.actor = { id: this.actor.id };
|
chatData.actor = { id: this.actor.id };
|
||||||
}
|
}
|
||||||
|
BIN
packs/equipment/000171.ldb
Normal file
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000184
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/22-08:18:29.415756 7f4f609fd6c0 Recovering log #68
|
2025/03/11-23:44:54.691022 7f24c57fa6c0 Recovering log #182
|
||||||
2023/08/22-08:18:29.426603 7f4f609fd6c0 Delete type=3 #66
|
2025/03/11-23:44:54.761305 7f24c57fa6c0 Delete type=3 #180
|
||||||
2023/08/22-08:18:29.426655 7f4f609fd6c0 Delete type=0 #68
|
2025/03/11-23:44:54.761368 7f24c57fa6c0 Delete type=0 #182
|
||||||
2023/08/22-08:21:44.533362 7f4ccb7fe6c0 Level-0 table #73: started
|
2025/03/11-23:45:54.472551 7f24c4bff6c0 Level-0 table #187: started
|
||||||
2023/08/22-08:21:44.533404 7f4ccb7fe6c0 Level-0 table #73: 0 bytes OK
|
2025/03/11-23:45:54.472575 7f24c4bff6c0 Level-0 table #187: 0 bytes OK
|
||||||
2023/08/22-08:21:44.540850 7f4ccb7fe6c0 Delete type=0 #71
|
2025/03/11-23:45:54.479092 7f24c4bff6c0 Delete type=0 #185
|
||||||
2023/08/22-08:21:44.560122 7f4ccb7fe6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
2025/03/11-23:45:54.491718 7f24c4bff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/17-08:30:06.224452 7fa0dcff96c0 Recovering log #64
|
2025/03/11-23:33:32.501703 7f24c5ffb6c0 Recovering log #178
|
||||||
2023/08/17-08:30:06.244297 7fa0dcff96c0 Delete type=3 #62
|
2025/03/11-23:33:32.511734 7f24c5ffb6c0 Delete type=3 #176
|
||||||
2023/08/17-08:30:06.244357 7fa0dcff96c0 Delete type=0 #64
|
2025/03/11-23:33:32.511785 7f24c5ffb6c0 Delete type=0 #178
|
||||||
2023/08/17-08:31:03.278842 7f9e3ffff6c0 Level-0 table #69: started
|
2025/03/11-23:44:47.591299 7f24c4bff6c0 Level-0 table #183: started
|
||||||
2023/08/17-08:31:03.278870 7f9e3ffff6c0 Level-0 table #69: 0 bytes OK
|
2025/03/11-23:44:47.591363 7f24c4bff6c0 Level-0 table #183: 0 bytes OK
|
||||||
2023/08/17-08:31:03.285336 7f9e3ffff6c0 Delete type=0 #67
|
2025/03/11-23:44:47.624590 7f24c4bff6c0 Delete type=0 #181
|
||||||
2023/08/17-08:31:03.285445 7f9e3ffff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
2025/03/11-23:44:47.748676 7f24c4bff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
|
||||||
|
BIN
packs/equipment/MANIFEST-000184
Normal file
BIN
packs/help/000108.ldb
Normal file
@ -1 +1 @@
|
|||||||
MANIFEST-000006
|
MANIFEST-000121
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
2023/08/22-08:18:29.469195 7f4f611fe6c0 Recovering log #4
|
2025/03/11-23:44:54.948819 7f24c67fc6c0 Recovering log #119
|
||||||
2023/08/22-08:18:29.483356 7f4f611fe6c0 Delete type=3 #2
|
2025/03/11-23:44:55.014909 7f24c67fc6c0 Delete type=3 #117
|
||||||
2023/08/22-08:18:29.483413 7f4f611fe6c0 Delete type=0 #4
|
2025/03/11-23:44:55.015006 7f24c67fc6c0 Delete type=0 #119
|
||||||
2023/08/22-08:21:44.524795 7f4ccb7fe6c0 Level-0 table #9: started
|
2025/03/11-23:45:54.515413 7f24c4bff6c0 Level-0 table #124: started
|
||||||
2023/08/22-08:21:44.524832 7f4ccb7fe6c0 Level-0 table #9: 0 bytes OK
|
2025/03/11-23:45:54.515443 7f24c4bff6c0 Level-0 table #124: 0 bytes OK
|
||||||
2023/08/22-08:21:44.533220 7f4ccb7fe6c0 Delete type=0 #7
|
2025/03/11-23:45:54.522097 7f24c4bff6c0 Delete type=0 #122
|
||||||
2023/08/22-08:21:44.560099 7f4ccb7fe6c0 Manual compaction at level-0 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
2025/03/11-23:45:54.522287 7f24c4bff6c0 Manual compaction at level-0 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||||
2023/08/22-08:21:44.560175 7f4ccb7fe6c0 Manual compaction at level-1 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
2025/03/11-23:45:54.522303 7f24c4bff6c0 Manual compaction at level-1 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,5 +1,8 @@
|
|||||||
2023/08/17-08:30:06.273842 7fa0dd7fa6c0 Delete type=3 #1
|
2025/03/11-23:33:32.552584 7f24c6ffd6c0 Recovering log #115
|
||||||
2023/08/17-08:31:03.298799 7f9e3ffff6c0 Level-0 table #5: started
|
2025/03/11-23:33:32.563351 7f24c6ffd6c0 Delete type=3 #113
|
||||||
2023/08/17-08:31:03.302135 7f9e3ffff6c0 Level-0 table #5: 2278 bytes OK
|
2025/03/11-23:33:32.563398 7f24c6ffd6c0 Delete type=0 #115
|
||||||
2023/08/17-08:31:03.309094 7f9e3ffff6c0 Delete type=0 #3
|
2025/03/11-23:44:47.842166 7f24c4bff6c0 Level-0 table #120: started
|
||||||
2023/08/17-08:31:03.309619 7f9e3ffff6c0 Manual compaction at level-0 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
2025/03/11-23:44:47.842227 7f24c4bff6c0 Level-0 table #120: 0 bytes OK
|
||||||
|
2025/03/11-23:44:47.879285 7f24c4bff6c0 Delete type=0 #118
|
||||||
|
2025/03/11-23:44:47.922462 7f24c4bff6c0 Manual compaction at level-0 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||||
|
2025/03/11-23:44:47.974424 7f24c4bff6c0 Manual compaction at level-1 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
|
||||||
|
BIN
packs/help/MANIFEST-000121
Normal file
BIN
packs/maneuvers/000171.ldb
Normal file
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000184
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/22-08:18:29.434436 7f4ccbfff6c0 Recovering log #68
|
2025/03/11-23:44:54.883993 7f24c5ffb6c0 Recovering log #182
|
||||||
2023/08/22-08:18:29.469056 7f4ccbfff6c0 Delete type=3 #66
|
2025/03/11-23:44:54.946077 7f24c5ffb6c0 Delete type=3 #180
|
||||||
2023/08/22-08:18:29.469125 7f4ccbfff6c0 Delete type=0 #68
|
2025/03/11-23:44:54.946154 7f24c5ffb6c0 Delete type=0 #182
|
||||||
2023/08/22-08:21:44.540974 7f4ccb7fe6c0 Level-0 table #73: started
|
2025/03/11-23:45:54.498184 7f24c4bff6c0 Level-0 table #187: started
|
||||||
2023/08/22-08:21:44.541011 7f4ccb7fe6c0 Level-0 table #73: 0 bytes OK
|
2025/03/11-23:45:54.498223 7f24c4bff6c0 Level-0 table #187: 0 bytes OK
|
||||||
2023/08/22-08:21:44.552192 7f4ccb7fe6c0 Delete type=0 #71
|
2025/03/11-23:45:54.505537 7f24c4bff6c0 Delete type=0 #185
|
||||||
2023/08/22-08:21:44.560142 7f4ccb7fe6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
2025/03/11-23:45:54.522269 7f24c4bff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/17-08:30:06.246354 7fa0de7fc6c0 Recovering log #64
|
2025/03/11-23:33:32.540154 7f24c67fc6c0 Recovering log #178
|
||||||
2023/08/17-08:30:06.257748 7fa0de7fc6c0 Delete type=3 #62
|
2025/03/11-23:33:32.549680 7f24c67fc6c0 Delete type=3 #176
|
||||||
2023/08/17-08:30:06.257814 7fa0de7fc6c0 Delete type=0 #64
|
2025/03/11-23:33:32.549720 7f24c67fc6c0 Delete type=0 #178
|
||||||
2023/08/17-08:31:03.285529 7f9e3ffff6c0 Level-0 table #69: started
|
2025/03/11-23:44:47.624705 7f24c4bff6c0 Level-0 table #183: started
|
||||||
2023/08/17-08:31:03.285609 7f9e3ffff6c0 Level-0 table #69: 0 bytes OK
|
2025/03/11-23:44:47.624728 7f24c4bff6c0 Level-0 table #183: 0 bytes OK
|
||||||
2023/08/17-08:31:03.291891 7f9e3ffff6c0 Delete type=0 #67
|
2025/03/11-23:44:47.667991 7f24c4bff6c0 Delete type=0 #181
|
||||||
2023/08/17-08:31:03.309552 7f9e3ffff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
2025/03/11-23:44:47.748692 7f24c4bff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
|
||||||
|
BIN
packs/maneuvers/MANIFEST-000184
Normal file
BIN
packs/scenes/000055.ldb
Normal file
1
packs/scenes/CURRENT
Normal file
@ -0,0 +1 @@
|
|||||||
|
MANIFEST-000068
|
8
packs/scenes/LOG
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
2025/03/11-23:44:54.826302 7f24c67fc6c0 Recovering log #66
|
||||||
|
2025/03/11-23:44:54.878873 7f24c67fc6c0 Delete type=3 #64
|
||||||
|
2025/03/11-23:44:54.879033 7f24c67fc6c0 Delete type=0 #66
|
||||||
|
2025/03/11-23:45:54.479218 7f24c4bff6c0 Level-0 table #71: started
|
||||||
|
2025/03/11-23:45:54.479246 7f24c4bff6c0 Level-0 table #71: 0 bytes OK
|
||||||
|
2025/03/11-23:45:54.485312 7f24c4bff6c0 Delete type=0 #69
|
||||||
|
2025/03/11-23:45:54.491727 7f24c4bff6c0 Manual compaction at level-0 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)
|
||||||
|
2025/03/11-23:45:54.491756 7f24c4bff6c0 Manual compaction at level-1 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)
|
8
packs/scenes/LOG.old
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
2025/03/11-23:33:32.527497 7f24c6ffd6c0 Recovering log #62
|
||||||
|
2025/03/11-23:33:32.537450 7f24c6ffd6c0 Delete type=3 #60
|
||||||
|
2025/03/11-23:33:32.537513 7f24c6ffd6c0 Delete type=0 #62
|
||||||
|
2025/03/11-23:44:47.879398 7f24c4bff6c0 Level-0 table #67: started
|
||||||
|
2025/03/11-23:44:47.879423 7f24c4bff6c0 Level-0 table #67: 0 bytes OK
|
||||||
|
2025/03/11-23:44:47.922234 7f24c4bff6c0 Delete type=0 #65
|
||||||
|
2025/03/11-23:44:47.922483 7f24c4bff6c0 Manual compaction at level-0 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)
|
||||||
|
2025/03/11-23:44:47.974443 7f24c4bff6c0 Manual compaction at level-1 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)
|
BIN
packs/scenes/MANIFEST-000068
Normal file
BIN
packs/specialisation/000171.ldb
Normal file
0
packs/specialisation/000186.log
Normal file
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000184
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/22-08:18:29.415768 7f4f619ff6c0 Recovering log #68
|
2025/03/11-23:44:54.615643 7f24c6ffd6c0 Recovering log #182
|
||||||
2023/08/22-08:18:29.430277 7f4f619ff6c0 Delete type=3 #66
|
2025/03/11-23:44:54.688425 7f24c6ffd6c0 Delete type=3 #180
|
||||||
2023/08/22-08:18:29.430403 7f4f619ff6c0 Delete type=0 #68
|
2025/03/11-23:44:54.688509 7f24c6ffd6c0 Delete type=0 #182
|
||||||
2023/08/22-08:21:44.516245 7f4ccb7fe6c0 Level-0 table #73: started
|
2025/03/11-23:45:54.466489 7f24c4bff6c0 Level-0 table #187: started
|
||||||
2023/08/22-08:21:44.516287 7f4ccb7fe6c0 Level-0 table #73: 0 bytes OK
|
2025/03/11-23:45:54.466525 7f24c4bff6c0 Level-0 table #187: 0 bytes OK
|
||||||
2023/08/22-08:21:44.524497 7f4ccb7fe6c0 Delete type=0 #71
|
2025/03/11-23:45:54.472451 7f24c4bff6c0 Delete type=0 #185
|
||||||
2023/08/22-08:21:44.524682 7f4ccb7fe6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
2025/03/11-23:45:54.491700 7f24c4bff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/17-08:30:06.224380 7fa0dd7fa6c0 Recovering log #64
|
2025/03/11-23:33:32.488591 7f24c57fa6c0 Recovering log #178
|
||||||
2023/08/17-08:30:06.241271 7fa0dd7fa6c0 Delete type=3 #62
|
2025/03/11-23:33:32.499216 7f24c57fa6c0 Delete type=3 #176
|
||||||
2023/08/17-08:30:06.241353 7fa0dd7fa6c0 Delete type=0 #64
|
2025/03/11-23:33:32.499268 7f24c57fa6c0 Delete type=0 #178
|
||||||
2023/08/17-08:31:03.262782 7f9e3ffff6c0 Level-0 table #69: started
|
2025/03/11-23:44:47.713953 7f24c4bff6c0 Level-0 table #183: started
|
||||||
2023/08/17-08:31:03.262832 7f9e3ffff6c0 Level-0 table #69: 0 bytes OK
|
2025/03/11-23:44:47.713983 7f24c4bff6c0 Level-0 table #183: 0 bytes OK
|
||||||
2023/08/17-08:31:03.268889 7f9e3ffff6c0 Delete type=0 #67
|
2025/03/11-23:44:47.748547 7f24c4bff6c0 Delete type=0 #181
|
||||||
2023/08/17-08:31:03.285415 7f9e3ffff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
2025/03/11-23:44:47.748713 7f24c4bff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
|
||||||
|
BIN
packs/specialisation/MANIFEST-000184
Normal file
BIN
packs/traits/000171.ldb
Normal file
0
packs/traits/000186.log
Normal file
@ -1 +1 @@
|
|||||||
MANIFEST-000070
|
MANIFEST-000184
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/22-08:18:29.432772 7f4f609fd6c0 Recovering log #68
|
2025/03/11-23:44:54.764214 7f24c5ffb6c0 Recovering log #182
|
||||||
2023/08/22-08:18:29.459891 7f4f609fd6c0 Delete type=3 #66
|
2025/03/11-23:44:54.823309 7f24c5ffb6c0 Delete type=3 #180
|
||||||
2023/08/22-08:18:29.460035 7f4f609fd6c0 Delete type=0 #68
|
2025/03/11-23:44:54.823390 7f24c5ffb6c0 Delete type=0 #182
|
||||||
2023/08/22-08:21:44.552339 7f4ccb7fe6c0 Level-0 table #73: started
|
2025/03/11-23:45:54.485457 7f24c4bff6c0 Level-0 table #187: started
|
||||||
2023/08/22-08:21:44.552379 7f4ccb7fe6c0 Level-0 table #73: 0 bytes OK
|
2025/03/11-23:45:54.485489 7f24c4bff6c0 Level-0 table #187: 0 bytes OK
|
||||||
2023/08/22-08:21:44.559932 7f4ccb7fe6c0 Delete type=0 #71
|
2025/03/11-23:45:54.491568 7f24c4bff6c0 Delete type=0 #185
|
||||||
2023/08/22-08:21:44.560159 7f4ccb7fe6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
2025/03/11-23:45:54.491736 7f24c4bff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
2023/08/17-08:30:06.243329 7fa0ddffb6c0 Recovering log #64
|
2025/03/11-23:33:32.514118 7f24c67fc6c0 Recovering log #178
|
||||||
2023/08/17-08:30:06.257748 7fa0ddffb6c0 Delete type=3 #62
|
2025/03/11-23:33:32.524830 7f24c67fc6c0 Delete type=3 #176
|
||||||
2023/08/17-08:30:06.257816 7fa0ddffb6c0 Delete type=0 #64
|
2025/03/11-23:33:32.525025 7f24c67fc6c0 Delete type=0 #178
|
||||||
2023/08/17-08:31:03.292149 7f9e3ffff6c0 Level-0 table #69: started
|
2025/03/11-23:44:47.668164 7f24c4bff6c0 Level-0 table #183: started
|
||||||
2023/08/17-08:31:03.292214 7f9e3ffff6c0 Level-0 table #69: 0 bytes OK
|
2025/03/11-23:44:47.668203 7f24c4bff6c0 Level-0 table #183: 0 bytes OK
|
||||||
2023/08/17-08:31:03.298635 7f9e3ffff6c0 Delete type=0 #67
|
2025/03/11-23:44:47.713809 7f24c4bff6c0 Delete type=0 #181
|
||||||
2023/08/17-08:31:03.309589 7f9e3ffff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
2025/03/11-23:44:47.748703 7f24c4bff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
|
||||||
|
BIN
packs/traits/MANIFEST-000184
Normal file
@ -1265,6 +1265,7 @@ ul, li {
|
|||||||
min-width: 12rem;
|
min-width: 12rem;
|
||||||
}
|
}
|
||||||
.item-name-label-short {
|
.item-name-label-short {
|
||||||
|
margin-top: 4px;
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 4rem;
|
max-width: 4rem;
|
||||||
min-width: 4rem;
|
min-width: 4rem;
|
||||||
@ -1275,6 +1276,16 @@ ul, li {
|
|||||||
max-width: 6rem;
|
max-width: 6rem;
|
||||||
min-width: 6rem;
|
min-width: 6rem;
|
||||||
}
|
}
|
||||||
|
.item-name-label-medium2 {
|
||||||
|
margin-top: 4px;
|
||||||
|
flex-grow:0;
|
||||||
|
max-width: 10rem;
|
||||||
|
min-width: 10rem;
|
||||||
|
}
|
||||||
|
.item-name-label-free {
|
||||||
|
margin-top: 4px;
|
||||||
|
align-self: flex-start;
|
||||||
|
}
|
||||||
.item-name-label-long2 {
|
.item-name-label-long2 {
|
||||||
margin-top: 4px;
|
margin-top: 4px;
|
||||||
flex-grow:2;
|
flex-grow:2;
|
||||||
@ -1287,10 +1298,17 @@ ul, li {
|
|||||||
min-width: 9rem;
|
min-width: 9rem;
|
||||||
}
|
}
|
||||||
.item-field-label-short {
|
.item-field-label-short {
|
||||||
|
margin-top: 4px;
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 4rem;
|
max-width: 4rem;
|
||||||
min-width: 4rem;
|
min-width: 4rem;
|
||||||
}
|
}
|
||||||
|
.item-field-label-short-header {
|
||||||
|
margin-top: 4px;
|
||||||
|
flex-grow:1;
|
||||||
|
max-width: 2.2rem;
|
||||||
|
min-width: 2.2rem;
|
||||||
|
}
|
||||||
.item-field-label-medium {
|
.item-field-label-medium {
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 6rem;
|
max-width: 6rem;
|
||||||
@ -1321,12 +1339,21 @@ ul, li {
|
|||||||
min-width:2rem;
|
min-width:2rem;
|
||||||
max-width: 2rem;
|
max-width: 2rem;
|
||||||
}
|
}
|
||||||
|
.item-controls-fixed-full {
|
||||||
|
min-width:3rem;
|
||||||
|
max-width: 3rem;
|
||||||
|
}
|
||||||
.attribute-label {
|
.attribute-label {
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
}
|
}
|
||||||
.flexrow-no-expand {
|
.flexrow-no-expand {
|
||||||
flex-grow: 0;
|
flex-grow: 0;
|
||||||
}
|
}
|
||||||
|
.flexrow-start {
|
||||||
|
justify-content: flex-start;
|
||||||
|
align-content: flex-start;
|
||||||
|
align-self: flex-start;
|
||||||
|
}
|
||||||
.item-input-small {
|
.item-input-small {
|
||||||
max-width: 16px;
|
max-width: 16px;
|
||||||
max-height: 12px;
|
max-height: 12px;
|
||||||
|
@ -1245,6 +1245,7 @@ ul, li {
|
|||||||
min-width: 12rem;
|
min-width: 12rem;
|
||||||
}
|
}
|
||||||
.item-name-label-short {
|
.item-name-label-short {
|
||||||
|
margin-top: 4px;
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 4rem;
|
max-width: 4rem;
|
||||||
min-width: 4rem;
|
min-width: 4rem;
|
||||||
@ -1255,6 +1256,16 @@ ul, li {
|
|||||||
max-width: 6rem;
|
max-width: 6rem;
|
||||||
min-width: 6rem;
|
min-width: 6rem;
|
||||||
}
|
}
|
||||||
|
.item-name-label-medium2 {
|
||||||
|
margin-top: 4px;
|
||||||
|
flex-grow:0;
|
||||||
|
max-width: 10rem;
|
||||||
|
min-width: 10rem;
|
||||||
|
}
|
||||||
|
.item-name-label-free {
|
||||||
|
margin-top: 4px;
|
||||||
|
align-self: flex-start;
|
||||||
|
}
|
||||||
.item-name-label-long2 {
|
.item-name-label-long2 {
|
||||||
margin-top: 4px;
|
margin-top: 4px;
|
||||||
flex-grow:2;
|
flex-grow:2;
|
||||||
@ -1267,10 +1278,17 @@ ul, li {
|
|||||||
min-width: 9rem;
|
min-width: 9rem;
|
||||||
}
|
}
|
||||||
.item-field-label-short {
|
.item-field-label-short {
|
||||||
|
margin-top: 4px;
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 4rem;
|
max-width: 4rem;
|
||||||
min-width: 4rem;
|
min-width: 4rem;
|
||||||
}
|
}
|
||||||
|
.item-field-label-short-header {
|
||||||
|
margin-top: 4px;
|
||||||
|
flex-grow:1;
|
||||||
|
max-width: 2.2rem;
|
||||||
|
min-width: 2.2rem;
|
||||||
|
}
|
||||||
.item-field-label-medium {
|
.item-field-label-medium {
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 6rem;
|
max-width: 6rem;
|
||||||
@ -1301,12 +1319,21 @@ ul, li {
|
|||||||
min-width:2rem;
|
min-width:2rem;
|
||||||
max-width: 2rem;
|
max-width: 2rem;
|
||||||
}
|
}
|
||||||
|
.item-controls-fixed-full {
|
||||||
|
min-width:3rem;
|
||||||
|
max-width: 3rem;
|
||||||
|
}
|
||||||
.attribute-label {
|
.attribute-label {
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
}
|
}
|
||||||
.flexrow-no-expand {
|
.flexrow-no-expand {
|
||||||
flex-grow: 0;
|
flex-grow: 0;
|
||||||
}
|
}
|
||||||
|
.flexrow-start {
|
||||||
|
justify-content: flex-start;
|
||||||
|
align-content: flex-start;
|
||||||
|
align-self: flex-start;
|
||||||
|
}
|
||||||
.item-input-small {
|
.item-input-small {
|
||||||
max-width: 16px;
|
max-width: 16px;
|
||||||
max-height: 12px;
|
max-height: 12px;
|
||||||
|
30
system.json
@ -3,8 +3,10 @@
|
|||||||
"esmodules": [
|
"esmodules": [
|
||||||
"modules/ecryme-main.js"
|
"modules/ecryme-main.js"
|
||||||
],
|
],
|
||||||
"gridDistance": 1,
|
"grid": {
|
||||||
"gridUnits": "m",
|
"distance": 2,
|
||||||
|
"units": "m"
|
||||||
|
},
|
||||||
"languages": [
|
"languages": [
|
||||||
{
|
{
|
||||||
"lang": "fr",
|
"lang": "fr",
|
||||||
@ -62,6 +64,18 @@
|
|||||||
"ASSISTANT": "OWNER"
|
"ASSISTANT": "OWNER"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"label": "Scenes",
|
||||||
|
"type": "Scene",
|
||||||
|
"name": "scenes",
|
||||||
|
"path": "packs/scenes",
|
||||||
|
"system": "fvtt-ecryme",
|
||||||
|
"flags": {},
|
||||||
|
"ownership": {
|
||||||
|
"PLAYER": "OBSERVER",
|
||||||
|
"ASSISTANT": "OWNER"
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"label": "Maneuvers",
|
"label": "Maneuvers",
|
||||||
"type": "Item",
|
"type": "Item",
|
||||||
@ -88,10 +102,10 @@
|
|||||||
}
|
}
|
||||||
],
|
],
|
||||||
"license": "LICENSE.txt",
|
"license": "LICENSE.txt",
|
||||||
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/raw/branch/master/system.json",
|
"manifest": "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/system.json",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "10",
|
"minimum": "12",
|
||||||
"verified": "11"
|
"verified": "12"
|
||||||
},
|
},
|
||||||
"id": "fvtt-ecryme",
|
"id": "fvtt-ecryme",
|
||||||
"primaryTokenAttribute": "secondary.health",
|
"primaryTokenAttribute": "secondary.health",
|
||||||
@ -110,8 +124,8 @@
|
|||||||
]
|
]
|
||||||
},
|
},
|
||||||
"title": "Ecryme, le Jeu de Rôles",
|
"title": "Ecryme, le Jeu de Rôles",
|
||||||
"url": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme",
|
"url": "https://www.uberwald.me/gitea/public/fvtt-ecryme",
|
||||||
"version": "11.0.20",
|
"version": "12.0.3",
|
||||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/archive/fvtt-ecryme-v11.0.20.zip",
|
"download": "https://www.uberwald.me/gitea/public/fvtt-ecryme/archive/fvtt-ecryme-v12.0.3.zip",
|
||||||
"background": "systems/fvtt-ecryme/images/assets/ecryme_extract_panel_01.webp"
|
"background": "systems/fvtt-ecryme/images/assets/ecryme_extract_panel_01.webp"
|
||||||
}
|
}
|
@ -24,31 +24,38 @@
|
|||||||
},
|
},
|
||||||
"core": {
|
"core": {
|
||||||
"subactors": [],
|
"subactors": [],
|
||||||
|
"equipmentfree": "",
|
||||||
"skills": {
|
"skills": {
|
||||||
"physical": {
|
"physical": {
|
||||||
"name": "ECRY.ui.physical",
|
"name": "ECRY.ui.physical",
|
||||||
|
"pnjvalue": 0,
|
||||||
"skilllist": {
|
"skilllist": {
|
||||||
"athletics": {
|
"athletics": {
|
||||||
|
"key": "athletics",
|
||||||
"name": "ECRY.ui.athletics",
|
"name": "ECRY.ui.athletics",
|
||||||
"max": 0,
|
"max": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"driving": {
|
"driving": {
|
||||||
|
"key": "driving",
|
||||||
"name": "ECRY.ui.driving",
|
"name": "ECRY.ui.driving",
|
||||||
"max": 0,
|
"max": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"fencing": {
|
"fencing": {
|
||||||
|
"key": "fencing",
|
||||||
"name": "ECRY.ui.fencing",
|
"name": "ECRY.ui.fencing",
|
||||||
"max": 0,
|
"max": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"brawling": {
|
"brawling": {
|
||||||
|
"key": "brawling",
|
||||||
"name": "ECRY.ui.brawling",
|
"name": "ECRY.ui.brawling",
|
||||||
"max": 0,
|
"max": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"shooting": {
|
"shooting": {
|
||||||
|
"key": "shooting",
|
||||||
"name": "ECRY.ui.shooting",
|
"name": "ECRY.ui.shooting",
|
||||||
"max": 0,
|
"max": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
@ -57,28 +64,34 @@
|
|||||||
},
|
},
|
||||||
"mental": {
|
"mental": {
|
||||||
"name": "ECRY.ui.mental",
|
"name": "ECRY.ui.mental",
|
||||||
|
"pnjvalue": 0,
|
||||||
"skilllist": {
|
"skilllist": {
|
||||||
"anthropomecanology": {
|
"anthropomecanology": {
|
||||||
|
"key": "anthropomecanology",
|
||||||
"name": "ECRY.ui.anthropomecanology",
|
"name": "ECRY.ui.anthropomecanology",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"ecrymology": {
|
"ecrymology": {
|
||||||
|
"key": "ecrymology",
|
||||||
"name": "ECRY.ui.ecrymology",
|
"name": "ECRY.ui.ecrymology",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"traumatology": {
|
"traumatology": {
|
||||||
|
"key": "traumatology",
|
||||||
"name": "ECRY.ui.traumatology",
|
"name": "ECRY.ui.traumatology",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"traversology": {
|
"traversology": {
|
||||||
|
"key": "traversology",
|
||||||
"name": "ECRY.ui.traversology",
|
"name": "ECRY.ui.traversology",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"urbatechnology": {
|
"urbatechnology": {
|
||||||
|
"key": "urbatechnology",
|
||||||
"name": "ECRY.ui.urbatechnology",
|
"name": "ECRY.ui.urbatechnology",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
@ -87,28 +100,34 @@
|
|||||||
},
|
},
|
||||||
"social": {
|
"social": {
|
||||||
"name": "ECRY.ui.social",
|
"name": "ECRY.ui.social",
|
||||||
|
"pnjvalue": 0,
|
||||||
"skilllist": {
|
"skilllist": {
|
||||||
"quibbling": {
|
"quibbling": {
|
||||||
|
"key": "quibbling",
|
||||||
"name": "ECRY.ui.quibbling",
|
"name": "ECRY.ui.quibbling",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"creativity": {
|
"creativity": {
|
||||||
|
"key": "creativity",
|
||||||
"name": "ECRY.ui.creativity",
|
"name": "ECRY.ui.creativity",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"loquacity": {
|
"loquacity": {
|
||||||
|
"key": "loquacity",
|
||||||
"name": "ECRY.ui.loquacity",
|
"name": "ECRY.ui.loquacity",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"guile": {
|
"guile": {
|
||||||
|
"key": "guile",
|
||||||
"name": "ECRY.ui.guile",
|
"name": "ECRY.ui.guile",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
},
|
},
|
||||||
"performance": {
|
"performance": {
|
||||||
|
"key": "performance",
|
||||||
"name": "ECRY.ui.performance",
|
"name": "ECRY.ui.performance",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": 10
|
"max": 10
|
||||||
@ -266,6 +285,7 @@
|
|||||||
"effect": 0
|
"effect": 0
|
||||||
},
|
},
|
||||||
"specialization": {
|
"specialization": {
|
||||||
|
"bonus": 2,
|
||||||
"templates": [
|
"templates": [
|
||||||
"common"
|
"common"
|
||||||
],
|
],
|
||||||
|
@ -15,27 +15,40 @@
|
|||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<ul>
|
<ul>
|
||||||
<li class="flexrow item" data-item-id="{{spleen.id}}">
|
<li class="flexrow item" data-item-id="{{spleen.id}}">
|
||||||
<label class="item-name-label-medium">Spleen :</label>
|
<label class="item-field-label-short">Spleen :</label>
|
||||||
<label class="item-name-label-long">{{spleen.name}}</label>
|
<label class="item-name-label-long">{{spleen.name}}</label>
|
||||||
<div class="item-filler"> </div>
|
<div class="item-filler"> </div>
|
||||||
{{#if spleen}}
|
{{#if spleen}}
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed-full">
|
||||||
|
<a class="item-control item-add" data-type="trait" title="Create Trait"><i
|
||||||
|
class="fas fa-plus"></i></a>
|
||||||
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-plus"></i></a>
|
<a class="item-control item-add" data-type="trait" title="Delete Item"><i
|
||||||
|
class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
<li class="item flexrow" data-item-id="{{ideal.id}}">
|
<li class="item flexrow" data-item-id="{{ideal.id}}">
|
||||||
<label class="item-name-label-medium">Ideal :</label>
|
<label class="item-field-label-short">Ideal :</label>
|
||||||
<label class="item-name-label-long">{{ideal.name}}</label>
|
<label class="item-name-label-long">{{ideal.name}}</label>
|
||||||
<div class="item-filler"> </div>
|
<div class="item-filler"> </div>
|
||||||
{{#if ideal}}
|
{{#if ideal}}
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed-full">
|
||||||
|
<a class="item-control item-add" data-type="trait" title="Create Trait"><i
|
||||||
|
class="fas fa-plus"></i></a>
|
||||||
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-plus"></i></a>
|
<a class="item-control item-add" data-type="trait" title="Delete Item"><i
|
||||||
|
class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
|
<li class="item flexrow flexrow-no-expand flexrow-start ">
|
||||||
|
<label class="item-name-label-short">Traits :</label>
|
||||||
|
{{#each traits as |trait key|}}
|
||||||
|
<label class="item-name-label-free"><a data-item-id="{{trait._id}}" class="item-edit">{{trait.name}}</a>, </label>
|
||||||
|
{{/each}}
|
||||||
|
</li>
|
||||||
|
|
||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -72,10 +85,29 @@
|
|||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header impact-title">
|
<span class="item-name-label-header impact-title">
|
||||||
<h3><label class="items-title-text">{{localize category.name}} ({{valueAtIndex @root.impactsMalus
|
<h3>
|
||||||
categkey}})</label></h3>
|
|
||||||
|
{{#if (eq @root.type "npc")}}
|
||||||
|
<a class="roll-skill-confront" data-category-key="{{categkey}}" data-skill-key="rawnpc">
|
||||||
|
<i class="fa-regular fa-swords"></i>
|
||||||
|
</a>
|
||||||
|
<a class="roll-skill" data-category-key="{{categkey}}" data-skill-key="rawnpc">
|
||||||
|
<i class="fa-solid fa-dice-d6"></i>
|
||||||
|
{{/if}}
|
||||||
|
<label class="items-title-text">{{localize category.name}} ({{valueAtIndex @root.impactsMalus
|
||||||
|
categkey}})</label>
|
||||||
|
{{#if (eq @root.type "npc")}}
|
||||||
|
</a>
|
||||||
|
<select class="item-field-label-short-header" type="text"
|
||||||
|
name="system.skills.{{categkey}}.pnjvalue" value="{{category.pnjvalue}}"
|
||||||
|
data-dtype="Number">
|
||||||
|
{{selectOptions @root.config.skillLevel selected=category.pnjvalue}}
|
||||||
|
</select>
|
||||||
|
{{/if}}
|
||||||
|
</h3>
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
{{#each category.skilllist as |skill skillkey|}}
|
{{#each category.skilllist as |skill skillkey|}}
|
||||||
<li class="item flexrow list-item">
|
<li class="item flexrow list-item">
|
||||||
<span class="item-name-label-long">
|
<span class="item-name-label-long">
|
||||||
@ -89,26 +121,23 @@
|
|||||||
<select class="item-field-label-short" type="text"
|
<select class="item-field-label-short" type="text"
|
||||||
name="system.skills.{{categkey}}.skilllist.{{skillkey}}.value" value="{{skill.value}}"
|
name="system.skills.{{categkey}}.skilllist.{{skillkey}}.value" value="{{skill.value}}"
|
||||||
data-dtype="Number">
|
data-dtype="Number">
|
||||||
{{#select skill.value}}
|
{{selectOptions @root.config.skillLevel selected=skill.value}}
|
||||||
{{#each @root.config.skillLevel as |level key| }}
|
|
||||||
<option value="{{level}}">{{level}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
<li class="item flexrow list-item">
|
<li class="item flexrow list-item">
|
||||||
<ul class="ul-level1">
|
<ul class="ul-level1">
|
||||||
{{#each skill.spec as |spec idx|}}
|
{{#each skill.spec as |spec idx|}}
|
||||||
<li class="item flexrow list-item" data-item-id="{{spec._id}}" data-item-type="specialization">
|
<li class="item flexrow list-item" data-item-id="{{spec._id}}" data-item-type="specialization">
|
||||||
<a class="roll-spec" data-spec-id="{{spec._id}}">
|
<a class="roll-spec" data-category-key="{{categkey}}" data-skill-key="{{skillkey}}"
|
||||||
|
data-spec-id="{{spec._id}}">
|
||||||
<i class="fa-solid fa-dice-d6"></i>
|
<i class="fa-solid fa-dice-d6"></i>
|
||||||
{{spec.name}}
|
{{spec.name}}
|
||||||
</a>
|
</a>
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed">
|
||||||
<a class="item-control item-edit" data-type="specialization" title="Edit Item"><i
|
<a class="item-control item-edit" data-type="specialization" title="Edit Item"><i
|
||||||
class="fas fa-edit"></i></a>
|
class="fas fa-edit"></i></a>
|
||||||
<a class="item-control item-add" data-type="specialization" title="Delete Item"><i
|
<a class="item-control item-delete" data-type="specialization" title="Delete Item"><i
|
||||||
class="fas fa-plus"></i></a>
|
class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
@ -141,11 +170,7 @@
|
|||||||
</a></span>
|
</a></span>
|
||||||
<select class="item-field-label-short" type="text" name="system.cephaly.skilllist.{{skillkey}}.value"
|
<select class="item-field-label-short" type="text" name="system.cephaly.skilllist.{{skillkey}}.value"
|
||||||
value="{{skill.value}}" data-dtype="Number">
|
value="{{skill.value}}" data-dtype="Number">
|
||||||
{{#select skill.value}}
|
{{selectOptions @root.config.skillLevel selected=skill.value}}
|
||||||
{{#each @root.config.skillLevel as |level key| }}
|
|
||||||
<option value="{{level}}">{{level}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
@ -155,7 +180,8 @@
|
|||||||
|
|
||||||
<div>
|
<div>
|
||||||
{{#if annency}}
|
{{#if annency}}
|
||||||
<h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency" data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
|
<h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency"
|
||||||
|
data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item">
|
<li class="item flexrow list-item">
|
||||||
<span class="item-name-label-long">
|
<span class="item-name-label-long">
|
||||||
@ -273,57 +299,22 @@
|
|||||||
|
|
||||||
|
|
||||||
{{!-- Equipement Tab --}}
|
{{!-- Equipement Tab --}}
|
||||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
<div class="tab equipements" data-group="primary" data-tab="equipements">
|
||||||
|
|
||||||
<span class="item-name-label-header items-title-bg">
|
<span class="item-name-label-header items-title-bg">
|
||||||
<h3><label class="items-title-text">Equipements (saisie libre)</label></h3>
|
<h3><label class="items-title-text">{{localize "ECRY.ui.equipmentfree"}}</label></h3>
|
||||||
</span>
|
</span>
|
||||||
<div class="form-group small-editor">
|
<div class="form-group small-editor">
|
||||||
{{editor equipementlibre target="system.equipementlibre" button=true owner=owner editable=editable}}
|
{{editor equipementlibre target="system.equipmentfree" button=true owner=owner editable=editable}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<ul class="item-list alternate-list">
|
<ul class="item-list alternate-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-name-label-header">
|
||||||
<h3><label class="items-title-text">Armes</label></h3>
|
<h3><label class="items-title-text">{{localize "ECRY.ui.equipment"}}s</label></h3>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-medium">
|
<span class="item-field-label-medium">
|
||||||
<label class="item-field-label-medium">Normaux</label>
|
<label class="item-field-label-medium">{{localize "ECRY.ui.weight"}}</label>
|
||||||
</span>
|
|
||||||
<span class="item-field-label-medium">
|
|
||||||
<label class="item-field-label-medium">Particulier</label>
|
|
||||||
</span>
|
|
||||||
<span class="item-field-label-medium">
|
|
||||||
<label class="item-field-label-medium">Critique</label>
|
|
||||||
</span>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
|
|
||||||
</div>
|
|
||||||
</li>
|
|
||||||
{{#each armes as |arme key|}}
|
|
||||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{arme._id}}">
|
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
|
||||||
src="{{arme.img}}" /></a>
|
|
||||||
<span class="item-name-label">{{arme.name}}</span>
|
|
||||||
<span class="item-field-label-medium"><label>{{arme.system.dommagenormale}}</label></span>
|
|
||||||
<span class="item-field-label-medium"><label>{{arme.system.dommagepart}}</label></span>
|
|
||||||
<span class="item-field-label-medium"><label>{{arme.system.dommagecritique}}</label></span>
|
|
||||||
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
|
||||||
</div>
|
|
||||||
</li>
|
|
||||||
{{/each}}
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<ul class="item-list alternate-list">
|
|
||||||
<li class="item flexrow list-item items-title-bg">
|
|
||||||
<span class="item-name-label-header">
|
|
||||||
<h3><label class="items-title-text">Equipements (Items)</label></h3>
|
|
||||||
</span>
|
|
||||||
<span class="item-field-label-long">
|
|
||||||
<label class="short-label">Q.</label>
|
|
||||||
</span>
|
</span>
|
||||||
<div class="item-filler"> </div>
|
<div class="item-filler"> </div>
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed">
|
||||||
@ -331,11 +322,12 @@
|
|||||||
</div>
|
</div>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
{{#each equipements as |equip key|}}
|
{{#each equipments as |equip key|}}
|
||||||
<li class="item list-item flexrow list-item-shadow" data-item-id="{{equip._id}}">
|
<li class="item list-item flexrow list-item-shadow" data-item-id="{{equip._id}}">
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||||
src="{{equip.img}}" /></a>
|
src="{{equip.img}}" /></a>
|
||||||
<span class="item-name-label">{{equip.name}}</span>
|
<span class="item-name-label">{{equip.name}}</span>
|
||||||
|
<span class="item-field-label-medium">{{equip.system.weight}}</span>
|
||||||
|
|
||||||
<div class="item-filler"> </div>
|
<div class="item-filler"> </div>
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed">
|
||||||
@ -345,36 +337,6 @@
|
|||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<ul class="item-list alternate-list">
|
|
||||||
<li class="item flexrow list-item items-title-bg">
|
|
||||||
<span class="item-name-label-header">
|
|
||||||
<h3><label class="items-title-text">Sortilèges</label></h3>
|
|
||||||
</span>
|
|
||||||
<span class="item-field-label-medium">
|
|
||||||
<label class="short-label">Seuil</label>
|
|
||||||
</span>
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</li>
|
|
||||||
{{#each sorts as |sort key|}}
|
|
||||||
<li class="item list-item flexrow list-item-shadow" data-item-id="{{sort._id}}">
|
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
|
||||||
src="{{sort.img}}" /></a>
|
|
||||||
<span class="item-name-label">{{sort.name}}</span>
|
|
||||||
<span class="item-field-label-medium">
|
|
||||||
<label class="short-label">{{sort.system.seuil}}</label>
|
|
||||||
</span>
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
|
||||||
</div>
|
|
||||||
</li>
|
|
||||||
{{/each}}
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<hr>
|
<hr>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -386,7 +348,7 @@
|
|||||||
<div>
|
<div>
|
||||||
<ul class="item-list alternate-list">
|
<ul class="item-list alternate-list">
|
||||||
<li class="item flexrow">
|
<li class="item flexrow">
|
||||||
<label class="item-name-label-medium">Lieu de naissance</label>
|
<label class="item-name-label-medium">{{localize "ECRY.ui.bornplace"}}</label>
|
||||||
<input type="text" class="" name="system.biodata.lieunaissance" value="{{system.biodata.lieunaissance}}"
|
<input type="text" class="" name="system.biodata.lieunaissance" value="{{system.biodata.lieunaissance}}"
|
||||||
data-dtype="String" />
|
data-dtype="String" />
|
||||||
</li>
|
</li>
|
||||||
@ -395,22 +357,27 @@
|
|||||||
<input type="text" class="" name="system.biodata.age" value="{{system.biodata.age}}"
|
<input type="text" class="" name="system.biodata.age" value="{{system.biodata.age}}"
|
||||||
data-dtype="String" />
|
data-dtype="String" />
|
||||||
</li>
|
</li>
|
||||||
|
<li class="item flexrow">
|
||||||
|
<label class="item-name-label-medium">Profession</label>
|
||||||
|
<input type="text" class="" name="system.biodata.profession" value="{{system.biodata.profession}}"
|
||||||
|
data-dtype="String" />
|
||||||
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<ul>
|
<ul>
|
||||||
<li class="item flexrow">
|
<li class="item flexrow">
|
||||||
<label class="item-name-label-medium">Résidence</label>
|
<label class="item-name-label-medium">{{localize "ECRY.ui.residence"}}</label>
|
||||||
<input type="text" class="" name="system.biodata.residence" value="{{system.biodata.residence}}"
|
<input type="text" class="" name="system.biodata.residence" value="{{system.biodata.residence}}"
|
||||||
data-dtype="String" />
|
data-dtype="String" />
|
||||||
</li>
|
</li>
|
||||||
<li class="item flexrow">
|
<li class="item flexrow">
|
||||||
<label class="item-name-label-medium">Nationalité</label>
|
<label class="item-name-label-medium">{{localize "ECRY.ui.origin"}}</label>
|
||||||
<input type="text" class="" name="system.biodata.nationalite" value="{{system.biodata.nationalite}}"
|
<input type="text" class="" name="system.biodata.nationalite" value="{{system.biodata.nationalite}}"
|
||||||
data-dtype="String" />
|
data-dtype="String" />
|
||||||
</li>
|
</li>
|
||||||
<li class="item flexrow">
|
<li class="item flexrow">
|
||||||
<label class="item-name-label-medium">Enfance</label>
|
<label class="item-name-label-medium">{{localize "ECRY.ui.childhood"}}</label>
|
||||||
<input type="text" class="" name="system.biodata.enfance" value="{{system.biodata.enfance}}"
|
<input type="text" class="" name="system.biodata.enfance" value="{{system.biodata.enfance}}"
|
||||||
data-dtype="String" />
|
data-dtype="String" />
|
||||||
</li>
|
</li>
|
||||||
|
@ -23,7 +23,7 @@
|
|||||||
|
|
||||||
<li>{{localize skill.name}}: {{skill.value}} </li>
|
<li>{{localize skill.name}}: {{skill.value}} </li>
|
||||||
{{#if spec}}
|
{{#if spec}}
|
||||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
|
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
{{#each traitsBonus as |trait idx|}}
|
{{#each traitsBonus as |trait idx|}}
|
||||||
@ -40,7 +40,14 @@
|
|||||||
<li>{{localize "ECRY.chat.bonusmalustraits"}}: {{bonusMalusTraits}} </li>
|
<li>{{localize "ECRY.chat.bonusmalustraits"}}: {{bonusMalusTraits}} </li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (isGM)}}
|
||||||
|
{{else}}
|
||||||
|
<li>{{localize "ECRY.ui.execution"}} : {{executionTotal}}</li>
|
||||||
|
<li>{{localize "ECRY.ui.preservation"}} : {{preservationTotal}}</li>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
{{#if (isGM)}}
|
{{#if (isGM)}}
|
||||||
{{#if (eq mode "cephaly")}}
|
{{#if (eq mode "cephaly")}}
|
||||||
<div>
|
<div>
|
||||||
@ -55,6 +62,10 @@
|
|||||||
{{else}}
|
{{else}}
|
||||||
<button class="button-select-confront">{{localize "ECRY.ui.selectconfront"}}</button>
|
<button class="button-select-confront">{{localize "ECRY.ui.selectconfront"}}</button>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
{{else}}
|
||||||
|
<div>
|
||||||
|
{{localize "ECRY.chat.sentogm"}}
|
||||||
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
{{#if skill}}
|
{{#if skill}}
|
||||||
<li>{{localize skill.name}}: {{skill.value}} </li>
|
<li>{{localize skill.name}}: {{skill.value}} </li>
|
||||||
{{#if spec}}
|
{{#if spec}}
|
||||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
|
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
|
@ -55,20 +55,13 @@
|
|||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
|
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
|
||||||
<select class="" id="roll-select-transcendence" data-type="Number">
|
<select class="" id="roll-select-transcendence" data-type="Number">
|
||||||
{{#select skillTranscendence}}
|
{{selectOptions config.skillLevel selected=skillTranscendence}}
|
||||||
{{#for 0 skill.value 1}}
|
|
||||||
<option value="{{this}}">{{this}}</option>
|
|
||||||
{{/for}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">{{localize "ECRY.ui.transcendapply"}} : </span>
|
<span class="roll-dialog-label">{{localize "ECRY.ui.transcendapply"}} : </span>
|
||||||
<select class="" id="roll-apply-transcendence" data-type="String">
|
<select class="" id="roll-apply-transcendence" data-type="String">
|
||||||
{{#select applyTranscendence}}
|
{{selectOptions config.transcendanceOptions selected=applyTranscendence localize=true}}
|
||||||
<option value="execution">{{localize "ECRY.ui.execution"}}</option>
|
|
||||||
<option value="preservation">{{localize "ECRY.ui.preservation"}}</option>
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@ -121,16 +114,8 @@
|
|||||||
|
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">Bonus/Malus : </span>
|
<span class="roll-dialog-label">Bonus/Malus : </span>
|
||||||
<select id="bonusMalusPerso" name="bonusMalusPerso">
|
<select id="bonusMalusPerso" name="bonusMalusPerso" type="text" data-dtype="String">
|
||||||
{{#select bonusMalusPerso}}
|
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}}
|
||||||
<option value="-3">-3</option>
|
|
||||||
<option value="-2">-2</option>
|
|
||||||
<option value="-1">-1</option>
|
|
||||||
<option value="0">0</option>
|
|
||||||
<option value="1">+1</option>
|
|
||||||
<option value="2">+2</option>
|
|
||||||
<option value="3">+3</option>
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -14,22 +14,25 @@
|
|||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
|
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
|
||||||
<select class="" id="roll-select-transcendence" data-type="Number">
|
<select class="" id="roll-select-transcendence" data-type="Number">
|
||||||
{{#select skillTranscendence}}
|
{{selectOptions config.skillLevel selected=skillTranscendence}}
|
||||||
{{#for 0 skill.value 1}}
|
|
||||||
<option value="{{this}}">{{this}}</option>
|
|
||||||
{{/for}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
{{#if forcedSpec}}
|
||||||
|
<div class="flexrow">
|
||||||
|
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
|
||||||
|
<span class="roll-dialog-label">{{forcedSpec.name}} (+{{forcedSpec.system.bonus}})</span>
|
||||||
|
</div>
|
||||||
|
{{else}}
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
|
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
|
||||||
<select class="" id="roll-specialization" data-type="String" multiple>
|
<select class="" id="roll-specialization" data-type="String" multiple>
|
||||||
{{#each skill.spec as |spec idx|}}
|
{{#each skill.spec as |spec idx|}}
|
||||||
<option value="{{spec.id}}">{{spec.name}}</option>
|
<option value="{{spec.id}}">{{spec.name}} (+{{spec.system.bonus}})</option>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
{{#if spleen}}
|
{{#if spleen}}
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
@ -68,16 +71,8 @@
|
|||||||
|
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">Bonus/Malus : </span>
|
<span class="roll-dialog-label">Bonus/Malus : </span>
|
||||||
<select id="bonusMalusPerso" name="bonusMalusPerso">
|
<select type="text" id="bonusMalusPerso" name="bonusMalusPerso" data-dtype="String">
|
||||||
{{#select bonusMalusPerso}}
|
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}}
|
||||||
<option value="-3">-3</option>
|
|
||||||
<option value="-2">-2</option>
|
|
||||||
<option value="-1">-1</option>
|
|
||||||
<option value="0">0</option>
|
|
||||||
<option value="1">+1</option>
|
|
||||||
<option value="2">+2</option>
|
|
||||||
<option value="3">+3</option>
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -12,13 +12,8 @@
|
|||||||
|
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span class="roll-dialog-label">Difficulté : </span>
|
<span class="roll-dialog-label">Difficulté : </span>
|
||||||
<select class="" type="text" id="roll-difficulty" value="{{difficulty}}" data-dtype="Number">
|
<select class="" type="text" id="roll-difficulty" data-dtype="String">
|
||||||
{{#select difficulty}}
|
{{selectOptions config.difficulty selected=difficulty localize=true labelAttr="difficulty"}}
|
||||||
{{#each config.difficulty as |diffData value| }}
|
|
||||||
<option value="{{diffData.value}}">{{localize diffData.difficulty}} / {{localize diffData.frequency}}
|
|
||||||
({{diffData.value}})</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -22,22 +22,14 @@
|
|||||||
<li class="flexrow">
|
<li class="flexrow">
|
||||||
<label class="item-name-label-long">{{localize "ECRY.ui.impactType"}}</label>
|
<label class="item-name-label-long">{{localize "ECRY.ui.impactType"}}</label>
|
||||||
<select class="item-field-label-medium" type="text" name="system.impacttype" value="{{system.impacttype}}" data-dtype="String">
|
<select class="item-field-label-medium" type="text" name="system.impacttype" value="{{system.impacttype}}" data-dtype="String">
|
||||||
{{#select system.impacttype}}
|
{{selectOptions config.impactTypes selected=system.impacttype localize=true }}
|
||||||
{{#each config.impactTypes as |type key| }}
|
|
||||||
<option value="{{key}}">{{localize type}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<li class="flexrow">
|
<li class="flexrow">
|
||||||
<label class="item-name-label-long">{{localize "ECRY.ui.impactLevel"}}</label>
|
<label class="item-name-label-long">{{localize "ECRY.ui.impactLevel"}}</label>
|
||||||
<select class="item-field-label-medium" type="text" name="system.impactlevel" value="{{system.impactlevel}}" data-dtype="String">
|
<select class="item-field-label-medium" type="text" name="system.impactlevel" value="{{system.impactlevel}}" data-dtype="String">
|
||||||
{{#select system.impactlevel}}
|
{{selectOptions config.impactLevels selected=system.impactlevel localize=true }}
|
||||||
{{#each config.impactLevels as |level key| }}
|
|
||||||
<option value="{{key}}">{{localize level}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
@ -22,14 +22,15 @@
|
|||||||
<li class="flexrow">
|
<li class="flexrow">
|
||||||
<label class="item-name-label-long">{{localize "ECRY.ui.skill"}}</label>
|
<label class="item-name-label-long">{{localize "ECRY.ui.skill"}}</label>
|
||||||
<select class="item-field-label-medium" type="text" name="system.skillkey" value="{{system.skillkey}}" data-dtype="String">
|
<select class="item-field-label-medium" type="text" name="system.skillkey" value="{{system.skillkey}}" data-dtype="String">
|
||||||
{{#select system.skillkey}}
|
{{selectOptions config.skills selected=system.skillkey localize=true valueAttr="key" labelAttr="name"}}
|
||||||
{{#each config.skills as |skill key| }}
|
|
||||||
<option value="{{key}}">{{localize skill.name}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
<li class="flexrow">
|
||||||
|
<label class="item-name-label-long">{{localize "ECRY.ui.bonus"}}</label>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.bonus" value="{{system.bonus}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
|
||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
@ -22,23 +22,14 @@
|
|||||||
<li class="flexrow">
|
<li class="flexrow">
|
||||||
<label class="item-name-label-long">{{localize "ECRY.ui.traitType"}}</label>
|
<label class="item-name-label-long">{{localize "ECRY.ui.traitType"}}</label>
|
||||||
<select class="item-field-label-medium" type="text" name="system.traitype" value="{{system.traitype}}" data-dtype="String">
|
<select class="item-field-label-medium" type="text" name="system.traitype" value="{{system.traitype}}" data-dtype="String">
|
||||||
{{#select system.traitype}}
|
{{selectOptions config.traitTypes selected=system.traitype}}
|
||||||
{{#each config.traitTypes as |type key| }}
|
|
||||||
<option value="{{key}}">{{type}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<li class="flexrow">
|
<li class="flexrow">
|
||||||
<label class="item-name-label-long">{{localize "ECRY.ui.niveauTrait"}}</label>
|
<label class="item-name-label-long">{{localize "ECRY.ui.niveauTrait"}}</label>
|
||||||
<select class="item-field-label-medium" type="text" name="system.level" value="{{system.level}}" data-dtype="Number">
|
<select class="item-field-label-medium" type="text" name="system.level" value="{{system.level}}" data-dtype="String">
|
||||||
{{#select system.level}}
|
{{selectOptions config.traitLevel selected=system.level labelAttr="text"}}
|
||||||
{{#each config.traitLevel as |level key| }}
|
|
||||||
<option value="{{level.value}}">{{level.text}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
|
@ -22,11 +22,7 @@
|
|||||||
<li class="flexrow">
|
<li class="flexrow">
|
||||||
<label class="item-name-label-long">{{localize "ECRY.ui.weapontype"}}</label>
|
<label class="item-name-label-long">{{localize "ECRY.ui.weapontype"}}</label>
|
||||||
<select class="item-field-label-medium" type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String">
|
<select class="item-field-label-medium" type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String">
|
||||||
{{#select system.weapontype}}
|
{{selectOptions config.weaponTypes selected=system.weapontype localize=true}}
|
||||||
{{#each config.weaponTypes as |type key| }}
|
|
||||||
<option value="{{key}}">{{localize type}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
@ -8,11 +8,7 @@
|
|||||||
<label class="item-field-label-long">{{localize "ECRY.ui.cost"}}</label>
|
<label class="item-field-label-long">{{localize "ECRY.ui.cost"}}</label>
|
||||||
<input type="text" class="item-field-label-short" name="system.cost" value="{{system.cost}}" data-dtype="Number" />
|
<input type="text" class="item-field-label-short" name="system.cost" value="{{system.cost}}" data-dtype="Number" />
|
||||||
<select class="item-field-label-medium" type="text" name="system.costunit" value="{{system.costunit}}" data-dtype="String">
|
<select class="item-field-label-medium" type="text" name="system.costunit" value="{{system.costunit}}" data-dtype="String">
|
||||||
{{#select system.costunit}}
|
{{selectOptions config.costUnits selected=system.costunit localize=true labelAttr="name"}}
|
||||||
{{#each config.costUnits as |unit key| }}
|
|
||||||
<option value="{{key}}">{{localize unit.name}}</option>
|
|
||||||
{{/each}}
|
|
||||||
{{/select}}
|
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
@ -2,6 +2,18 @@
|
|||||||
"label": "Equipement",
|
"label": "Equipement",
|
||||||
"mapping": {
|
"mapping": {
|
||||||
"description": "system.description"
|
"description": "system.description"
|
||||||
|
},
|
||||||
|
"folders": {
|
||||||
|
"Armor": "Armure",
|
||||||
|
"Weapons": "Armes",
|
||||||
|
"Clothing": "Vêtements",
|
||||||
|
"Food": "Nourriture",
|
||||||
|
"Lighting": "Eclairage",
|
||||||
|
"Miscellany" : "Divers",
|
||||||
|
"Musical instruments": "Instruments de musique",
|
||||||
|
"Reading, writing, recording": "Lecture, écriture, enregistrement",
|
||||||
|
"Travel equipment": "Equipement de voyage",
|
||||||
|
"Vehicle": "Véhicule"
|
||||||
},
|
},
|
||||||
"entries": {
|
"entries": {
|
||||||
"Absinthe": {
|
"Absinthe": {
|
||||||
|
@ -2,6 +2,11 @@
|
|||||||
"label": "Spécialisation",
|
"label": "Spécialisation",
|
||||||
"mapping": {
|
"mapping": {
|
||||||
"description": "system.description"
|
"description": "system.description"
|
||||||
|
},
|
||||||
|
"folders": {
|
||||||
|
"Mental": "Mentale",
|
||||||
|
"Physical": "Physique",
|
||||||
|
"Spocial": "Sociale"
|
||||||
},
|
},
|
||||||
"entries": {
|
"entries": {
|
||||||
"Aircraft": {
|
"Aircraft": {
|
||||||
|
@ -2,6 +2,9 @@
|
|||||||
"label": "Traits",
|
"label": "Traits",
|
||||||
"mapping": {
|
"mapping": {
|
||||||
"description": "system.description"
|
"description": "system.description"
|
||||||
|
},
|
||||||
|
"folders": {
|
||||||
|
"Maneuvers": "Manoeuvres"
|
||||||
},
|
},
|
||||||
"entries": {
|
"entries": {
|
||||||
"Ability to stay calm": {
|
"Ability to stay calm": {
|
||||||
|