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@ -28,9 +28,9 @@ jobs:
files: 'system.json' files: 'system.json'
env: env:
version: ${{steps.get_version.outputs.version-without-v}} version: ${{steps.get_version.outputs.version-without-v}}
url: https://www.uberwald.me/gitea/public/fvtt-ecryme url: https://www.uberwald.me/gitea/uberwald/fvtt-ecryme
manifest: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/latest/system.json manifest: https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/releases/latest/module.json
download: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/download/${{github.event.release.tag_name}}/fvtt-ecryme.zip download: https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/releases/download/${{github.event.release.tag_name}}/fvtt-ecryme.zip
# Create a zip file with all files required by the module to add to the release # Create a zip file with all files required by the module to add to the release
- run: | - run: |

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@ -1,12 +1,10 @@
# Ecryme v2 system for FoundryVTT (French RPG, Open Sesam Games, Official) # Ecryme v2 system for FoundryVTT (French RPG, Open Sesam Games, Official)
This is a base game system with functionnal character sheets for the game Ecryme, powered by the Engrenage system. This is a base game system with functionnal character sheets for the game Ecryme, powered by the Engrenage system.
You can join the kickstarter and obtain the base books here : https://www.kickstarter.com/projects/osg-us/ecryme You can join the kickstarter and obtain the base books here : https://www.kickstarter.com/projects/osg-us/ecryme
# System overview # System overview
The game system in Foundry offers the following features : The game system in Foundry offers the following features :
- PC/NPC sheet - PC/NPC sheet
- Skill rolls - Skill rolls

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@ -1,25 +1,3 @@
v12.0.0
- Support Foundry v11/v12
- Correction sur le niveau de jeu par défaut
v11.0.39
- Modification sur la prise en compte des traits en bonus/malus
- Correction sur les images de l'aide intégrée FR
v11.0.38
- Corrections sur les champs background/notes/equipement libre
- Taduction des répertoires
- Ajout de 2 landing pages
v11.0.36
- Enable deletion specialization
- Custome bonus for specializations
- Specialization direct rolls
v11.0.31 v11.0.31
Add profession, fix equipment tab and add missing translation Add profession, fix equipment tab and add missing translation

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@ -1,4 +0,0 @@
[Dolphin]
Timestamp=2024,3,15,11,30,15.103
Version=4
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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[Dolphin]
Timestamp=2024,3,15,11,30,26.235
Version=4
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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@ -1,4 +0,0 @@
[Dolphin]
Timestamp=2024,3,15,11,30,19.681
Version=4
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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@ -33,9 +33,7 @@
"traitbonus": "Bonus trait", "traitbonus": "Bonus trait",
"traitmalus": "Malus trait", "traitmalus": "Malus trait",
"bonusmalustraits": "Traits Bonus/Malus", "bonusmalustraits": "Traits Bonus/Malus",
"spectranscend": "Self-Transcend : ", "spectranscend": "Self-Transcend : "
"confrontselect": "Selected for confrontation",
"sentogm": "Confrontation has been sent to GM"
}, },
"rule": { "rule": {
"cephaly-success-2": "Duration : 1 scene - Impact : Superficial - Bonus : 1 - Elegy : 1", "cephaly-success-2": "Duration : 1 scene - Impact : Superficial - Bonus : 1 - Elegy : 1",
@ -167,8 +165,7 @@
"bornplace": "Born place", "bornplace": "Born place",
"residence": "Residence", "residence": "Residence",
"origin": "Origin", "origin": "Origin",
"childhood": "Childhood", "childhood": "Childhood"
"bonus": "Bonus"
} }
} }
} }

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@ -33,9 +33,7 @@
"traitbonus": "Trait bonus", "traitbonus": "Trait bonus",
"traitmalus": "Trait malus", "traitmalus": "Trait malus",
"bonusmalustraits": "Bonus/Malus des Traits", "bonusmalustraits": "Bonus/Malus des Traits",
"spectranscend": "Dépassement de soi : ", "spectranscend": "Dépassement de soi : "
"confrontselected": "Confrontation selectionnée",
"sentogm": "La confrontation a été envoyée au MJ"
}, },
"rule": { "rule": {
"cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1", "cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1",
@ -168,8 +166,7 @@
"bornplace": "Lieu de naissance", "bornplace": "Lieu de naissance",
"residence": "Résidence", "residence": "Résidence",
"origin": "Origine", "origin": "Origine",
"childhood": "Enfance", "childhood": "Enfance"
"bonus": "Bonus"
} }
} }
} }

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@ -11,7 +11,7 @@ export class EcrymeActorSheet extends ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
classes: ["fvtt-ecryme", "sheet", "actor"], classes: ["fvtt-ecryme", "sheet", "actor"],
template: "systems/fvtt-ecryme/templates/actors/actor-sheet.hbs", template: "systems/fvtt-ecryme/templates/actors/actor-sheet.hbs",
width: 860, width: 860,
@ -33,7 +33,7 @@ export class EcrymeActorSheet extends ActorSheet {
name: this.actor.name, name: this.actor.name,
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
system: foundry.utils.duplicate(this.object.system), system: duplicate(this.object.system),
limited: this.object.limited, limited: this.object.limited,
skills: this.actor.prepareSkills(), skills: this.actor.prepareSkills(),
traits: this.actor.getRollTraits(), traits: this.actor.getRollTraits(),
@ -41,21 +41,21 @@ export class EcrymeActorSheet extends ActorSheet {
ideal: this.actor.getIdeal(), ideal: this.actor.getIdeal(),
spleen: this.actor.getSpleen(), spleen: this.actor.getSpleen(),
impacts: this.object.getImpacts(), impacts: this.object.getImpacts(),
config: foundry.utils.duplicate(game.system.ecryme.config), config: duplicate(game.system.ecryme.config),
weapons: this.actor.getWeapons(), weapons: this.actor.getWeapons(),
maneuvers: this.actor.getManeuvers(), maneuvers: this.actor.getManeuvers(),
impactsMalus: this.actor.getImpactsMalus(), impactsMalus: this.actor.getImpactsMalus(),
archetype: foundry.utils.duplicate(this.actor.getArchetype()), archetype: duplicate(this.actor.getArchetype()),
equipments: this.actor.getEquipments(), equipments: this.actor.getEquipments(),
hasCephaly: EcrymeUtility.hasCephaly(), hasCephaly: EcrymeUtility.hasCephaly(),
hasBoheme: EcrymeUtility.hasBoheme(), hasBoheme: EcrymeUtility.hasBoheme(),
hasAmertume: EcrymeUtility.hasAmertume(), hasAmertume: EcrymeUtility.hasAmertume(),
cephalySkills: this.actor.getCephalySkills(), cephalySkills: this.actor.getCephalySkills(),
subActors: foundry.utils.duplicate(this.actor.getSubActors()), subActors: duplicate(this.actor.getSubActors()),
annency: this.actor.getAnnency(), annency: this.actor.getAnnency(),
description: await TextEditor.enrichHTML(this.object.system.biodata.description, { async: true }), description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, { async: true }), notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
equipementlibre: await TextEditor.enrichHTML(this.object.system.equipmentfree, { async: true }), equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
editScore: this.options.editScore, editScore: this.options.editScore,
@ -90,9 +90,6 @@ export class EcrymeActorSheet extends ActorSheet {
html.find('.item-edit').click(ev => { html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item") const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id") let itemId = li.data("item-id")
if (!itemId) {
itemId = $(ev.currentTarget).data("item-id")
}
const item = this.actor.items.get( itemId ); const item = this.actor.items.get( itemId );
item.sheet.render(true); item.sheet.render(true);
}); });
@ -132,12 +129,6 @@ export class EcrymeActorSheet extends ActorSheet {
let skillKey = $(event.currentTarget).data("skill-key") let skillKey = $(event.currentTarget).data("skill-key")
this.actor.rollSkill(categKey, skillKey) this.actor.rollSkill(categKey, skillKey)
}); });
html.find('.roll-spec').click((event) => {
let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key")
let specId = $(event.currentTarget).data("spec-id")
this.actor.rollSpec(categKey, skillKey, specId)
});
html.find('.roll-skill-confront').click((event) => { html.find('.roll-skill-confront').click((event) => {
let categKey = $(event.currentTarget).data("category-key") let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key") let skillKey = $(event.currentTarget).data("skill-key")

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@ -29,7 +29,7 @@ export class EcrymeActor extends Actor {
if (data instanceof Array) { if (data instanceof Array) {
return super.create(data, options); return super.create(data, options);
} }
// If the created actor has items (only applicable to foundry.utils.duplicated actors) bypass the new actor creation logic // If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
if (data.items) { if (data.items) {
let actor = super.create(data, options); let actor = super.create(data, options);
return actor; return actor;
@ -73,7 +73,7 @@ export class EcrymeActor extends Actor {
return comp; return comp;
} }
getArchetype() { getArchetype() {
let comp = foundry.utils.duplicate(this.items.find(item => item.type == 'archetype') || { name: "Pas d'archetype" }) let comp = duplicate(this.items.find(item => item.type == 'archetype') || { name: "Pas d'archetype" })
if (comp?.system) { if (comp?.system) {
comp.tarot = EcrymeUtility.getTarot(comp.system.lametutelaire) comp.tarot = EcrymeUtility.getTarot(comp.system.lametutelaire)
} }
@ -92,7 +92,7 @@ export class EcrymeActor extends Actor {
} }
/* ----------------------- --------------------- */ /* ----------------------- --------------------- */
addAnnencyActor(actorId) { addAnnencyActor(actorId) {
let members = foundry.utils.duplicate(this.system.base.characters) let members = duplicate(this.system.base.characters)
members.push(actorId) members.push(actorId)
this.update({ 'system.base.characters': members }) this.update({ 'system.base.characters': members })
} }
@ -103,8 +103,7 @@ export class EcrymeActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getAnnency() { getAnnency() {
let annency = game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id)) return game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id))
return annency || {}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getConfrontations() { getConfrontations() {
@ -136,7 +135,7 @@ export class EcrymeActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
prepareSkills() { prepareSkills() {
let skills = foundry.utils.duplicate(this.system.skills) let skills = duplicate(this.system.skills)
for (let categKey in skills) { for (let categKey in skills) {
let category = skills[categKey] let category = skills[categKey]
for (let skillKey in category.skilllist) { for (let skillKey in category.skilllist) {
@ -148,22 +147,22 @@ export class EcrymeActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getCephalySkills() { getCephalySkills() {
let skills = foundry.utils.duplicate(this.system.cephaly.skilllist) let skills = duplicate(this.system.cephaly.skilllist)
return skills return skills
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getImpacts() { getImpacts() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'impact') || []) let comp = duplicate(this.items.filter(item => item.type == 'impact') || [])
return comp; return comp;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getWeapons() { getWeapons() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'weapon') || []) let comp = duplicate(this.items.filter(item => item.type == 'weapon') || [])
EcrymeUtility.sortArrayObjectsByName(comp) EcrymeUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
getManeuvers() { getManeuvers() {
let comp = foundry.utils.duplicate(this.items.filter(item => item.type == 'maneuver') || []) let comp = duplicate(this.items.filter(item => item.type == 'maneuver') || [])
EcrymeUtility.sortArrayObjectsByName(comp) EcrymeUtility.sortArrayObjectsByName(comp)
return comp; return comp;
} }
@ -171,7 +170,7 @@ export class EcrymeActor extends Actor {
getItemById(id) { getItemById(id) {
let item = this.items.find(item => item.id == id); let item = this.items.find(item => item.id == id);
if (item) { if (item) {
item = foundry.utils.duplicate(item) item = duplicate(item)
} }
return item; return item;
} }
@ -206,7 +205,7 @@ export class EcrymeActor extends Actor {
/* ------------------------------------------- */ /* ------------------------------------------- */
async buildContainerTree() { async buildContainerTree() {
let equipments = foundry.utils.duplicate(this.items.filter(item => item.type == "equipment") || []) let equipments = duplicate(this.items.filter(item => item.type == "equipment") || [])
for (let equip1 of equipments) { for (let equip1 of equipments) {
if (equip1.system.iscontainer) { if (equip1.system.iscontainer) {
equip1.system.contents = [] equip1.system.contents = []
@ -301,13 +300,13 @@ export class EcrymeActor extends Actor {
getSubActors() { getSubActors() {
let subActors = []; let subActors = [];
for (let id of this.system.subactors) { for (let id of this.system.subactors) {
subActors.push(foundry.utils.duplicate(game.actors.get(id))) subActors.push(duplicate(game.actors.get(id)))
} }
return subActors; return subActors;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addSubActor(subActorId) { async addSubActor(subActorId) {
let subActors = foundry.utils.duplicate(this.system.subactors); let subActors = duplicate(this.system.subactors);
subActors.push(subActorId); subActors.push(subActorId);
await this.update({ 'system.subactors': subActors }); await this.update({ 'system.subactors': subActors });
} }
@ -378,10 +377,9 @@ export class EcrymeActor extends Actor {
rollData.actorId = this.id rollData.actorId = this.id
rollData.img = this.img rollData.img = this.img
rollData.isReroll = false rollData.isReroll = false
rollData.config = game.system.ecryme.config rollData.traits = duplicate(this.getRollTraits())
rollData.traits = foundry.utils.duplicate(this.getRollTraits()) rollData.spleen = duplicate(this.getSpleen() || {})
rollData.spleen = foundry.utils.duplicate(this.getSpleen() || {}) rollData.ideal = duplicate(this.getIdeal() || {})
rollData.ideal = foundry.utils.duplicate(this.getIdeal() || {})
rollData.confrontBonus = this.getBonusList() rollData.confrontBonus = this.getBonusList()
return rollData return rollData
@ -389,30 +387,14 @@ export class EcrymeActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getCommonSkill(categKey, skillKey) { getCommonSkill(categKey, skillKey) {
let skill = this.system.skills[categKey].skilllist[skillKey]
let rollData = this.getCommonRollData() let rollData = this.getCommonRollData()
// Specific NPC case skill = duplicate(skill)
let skill
if (skillKey == "rawnpc") {
skill = {
name: "ECRY.ui." + categKey,
max: 10,
value: this.system.skills[categKey].pnjvalue,
spec: []
}
} else {
skill = this.system.skills[categKey].skilllist[skillKey]
skill = foundry.utils.duplicate(skill)
skill.spec = this.getSpecializations(skillKey)
}
rollData.skillLevelOptions = [];
for (let i=0; i<=skill.value; i++) {
rollData.skillLevelOptions[i] = `${i}`
}
skill.categKey = categKey skill.categKey = categKey
skill.skillKey = skillKey skill.skillKey = skillKey
skill.spec = this.getSpecializations(skillKey)
rollData.skill = skill rollData.skill = skill
rollData.img = skill.img rollData.img = skill.img
rollData.impactMalus = this.getImpactMalus(categKey) rollData.impactMalus = this.getImpactMalus(categKey)
@ -428,17 +410,6 @@ export class EcrymeActor extends Actor {
this.startRoll(rollData).catch("Error on startRoll") this.startRoll(rollData).catch("Error on startRoll")
} }
/* -------------------------------------------- */
rollSpec(categKey, skillKey, specId) {
let rollData = this.getCommonSkill(categKey, skillKey)
let spec = this.items.find(it => it.type == "specialization" && it.id == specId)
rollData.mode = "skill"
rollData.selectedSpecs = [spec.id]
rollData.forcedSpec = foundry.utils.duplicate(spec)
rollData.title = game.i18n.localize(rollData.skill.name)
this.startRoll(rollData).catch("Error on startRoll")
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollSkillConfront(categKey, skillKey) { async rollSkillConfront(categKey, skillKey) {
let rollData = this.getCommonSkill(categKey, skillKey) let rollData = this.getCommonSkill(categKey, skillKey)
@ -447,9 +418,8 @@ export class EcrymeActor extends Actor {
rollData.executionTotal = rollData.skill.value rollData.executionTotal = rollData.skill.value
rollData.preservationTotal = rollData.skill.value rollData.preservationTotal = rollData.skill.value
rollData.applyTranscendence = "execution" rollData.applyTranscendence = "execution"
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits) rollData.traitsBonus = duplicate(rollData.traits)
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits) rollData.traitsMalus = duplicate(rollData.traits)
console.log("ROLLDATA", rollData)
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData) let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
confrontStartDialog.render(true) confrontStartDialog.render(true)
} }
@ -457,16 +427,17 @@ export class EcrymeActor extends Actor {
async rollCephalySkillConfront(skillKey) { async rollCephalySkillConfront(skillKey) {
let rollData = this.getCommonRollData() let rollData = this.getCommonRollData()
rollData.mode = "cephaly" rollData.mode = "cephaly"
rollData.skill = foundry.utils.duplicate(this.system.cephaly.skilllist[skillKey]) rollData.skill = duplicate(this.system.cephaly.skilllist[skillKey])
rollData.annency = foundry.utils.duplicate(this.getAnnency()) rollData.annency = duplicate(this.getAnnency())
rollData.img = rollData.skill.img rollData.img = rollData.skill.img
rollData.skill.categKey = "cephaly" rollData.skill.categKey = "cephaly"
rollData.skill.skillKey = skillKey rollData.skill.skillKey = skillKey
//rollData.impactMalus = this.getImpactMalus(categKey)
rollData.title = game.i18n.localize("ECRY.ui.cephaly") + " : " + game.i18n.localize(rollData.skill.name) rollData.title = game.i18n.localize("ECRY.ui.cephaly") + " : " + game.i18n.localize(rollData.skill.name)
rollData.executionTotal = rollData.skill.value rollData.executionTotal = rollData.skill.value
rollData.preservationTotal = rollData.skill.value rollData.preservationTotal = rollData.skill.value
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits) rollData.traitsBonus = duplicate(rollData.traits)
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits) rollData.traitsMalus = duplicate(rollData.traits)
rollData.applyTranscendence = "execution" rollData.applyTranscendence = "execution"
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData) let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
confrontStartDialog.render(true) confrontStartDialog.render(true)
@ -482,12 +453,12 @@ export class EcrymeActor extends Actor {
rollData = this.getCommonSkill("physical", "shooting") rollData = this.getCommonSkill("physical", "shooting")
} }
rollData.mode = "weapon" rollData.mode = "weapon"
rollData.weapon = foundry.utils.duplicate(weapon) rollData.weapon = duplicate(weapon)
rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name) rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
rollData.executionTotal = rollData.skill.value rollData.executionTotal = rollData.skill.value
rollData.preservationTotal = rollData.skill.value rollData.preservationTotal = rollData.skill.value
rollData.traitsBonus = foundry.utils.duplicate(rollData.traits) rollData.traitsBonus = duplicate(rollData.traits)
rollData.traitsMalus = foundry.utils.duplicate(rollData.traits) rollData.traitsMalus = duplicate(rollData.traits)
rollData.applyTranscendence = "execution" rollData.applyTranscendence = "execution"
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData) let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
confrontStartDialog.render(true) confrontStartDialog.render(true)
@ -497,12 +468,12 @@ export class EcrymeActor extends Actor {
rollWeapon(weaponId) { rollWeapon(weaponId) {
let weapon = this.items.get(weaponId) let weapon = this.items.get(weaponId)
if (weapon) { if (weapon) {
weapon = foundry.utils.duplicate(weapon) weapon = duplicate(weapon)
let rollData = this.getCommonRollData() let rollData = this.getCommonRollData()
if (weapon.system.armetype == "mainsnues" || weapon.system.armetype == "epee") { if (weapon.system.armetype == "mainsnues" || weapon.system.armetype == "epee") {
rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor((this.getPhysiqueMalus() + this.system.attributs.physique.value + this.system.attributs.habilite.value) / 2) } rollData.attr = { label: "(Physique+Habilité)/2", value: Math.floor((this.getPhysiqueMalus() + this.system.attributs.physique.value + this.system.attributs.habilite.value) / 2) }
} else { } else {
rollData.attr = foundry.utils.duplicate(this.system.attributs.habilite) rollData.attr = duplicate(this.system.attributs.habilite)
} }
rollData.mode = "weapon" rollData.mode = "weapon"
rollData.weapon = weapon rollData.weapon = weapon

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@ -11,7 +11,7 @@ export class EcrymeAnnencySheet extends ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
classes: ["fvtt-ecryme", "sheet", "actor"], classes: ["fvtt-ecryme", "sheet", "actor"],
template: "systems/fvtt-ecryme/templates/actors/annency-sheet.hbs", template: "systems/fvtt-ecryme/templates/actors/annency-sheet.hbs",
width: 640, width: 640,
@ -33,9 +33,9 @@ export class EcrymeAnnencySheet extends ActorSheet {
name: this.actor.name, name: this.actor.name,
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
system: foundry.utils.duplicate(this.object.system), system: duplicate(this.object.system),
limited: this.object.limited, limited: this.object.limited,
config: foundry.utils.duplicate(game.system.ecryme.config), config: duplicate(game.system.ecryme.config),
hasCephaly: EcrymeUtility.hasCephaly(), hasCephaly: EcrymeUtility.hasCephaly(),
hasBoheme: EcrymeUtility.hasBoheme(), hasBoheme: EcrymeUtility.hasBoheme(),
hasAmertume: EcrymeUtility.hasAmertume(), hasAmertume: EcrymeUtility.hasAmertume(),

View File

@ -43,7 +43,7 @@ export class EcrymeCharacterSummary extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs", template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs",
popOut: true, popOut: true,
resizable: true, resizable: true,

View File

@ -10,14 +10,14 @@ export const ECRYME_CONFIG = {
"melee": "ECRY.ui.melee", "melee": "ECRY.ui.melee",
"ranged": "ECRY.ui.ranged" "ranged": "ECRY.ui.ranged"
}, },
traitLevel: { traitLevel: [
"-3":{value: "-3", text: "-3"}, {value: -3, text: "-3"},
"-2":{value: "-2", text: "-2"}, {value: -2, text: "-2"},
"-1":{value: "-1", text: "-1"}, {value: -1, text: "-1"},
"+1":{value: "+1", text: "+1"}, {value: +1, text: "+1"},
"+2":{value: "+2", text: "+2"}, {value: +2, text: "+2"},
"+3":{value: "+3", text: "+3"} {value: +3, text: "+3"}
}, ],
impactTypes: { impactTypes: {
physical: "ECRY.ui.physical", physical: "ECRY.ui.physical",
mental: "ECRY.ui.mental", mental: "ECRY.ui.mental",
@ -30,7 +30,7 @@ export const ECRYME_CONFIG = {
major: "ECRY.ui.major" major: "ECRY.ui.major"
}, },
difficulty: { difficulty: {
"-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-1"}, "-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-"},
"8": { difficulty: "ECRY.ui.troublesome", frequency: "ECRY.ui.occasional", value: 8 }, "8": { difficulty: "ECRY.ui.troublesome", frequency: "ECRY.ui.occasional", value: 8 },
"10": { difficulty: "ECRY.ui.difficult", frequency: "ECRY.ui.uncommon", value: 10 }, "10": { difficulty: "ECRY.ui.difficult", frequency: "ECRY.ui.uncommon", value: 10 },
"12": { difficulty: "ECRY.ui.verydifficult", frequency: "ECRY.ui.rare", value: 12 }, "12": { difficulty: "ECRY.ui.verydifficult", frequency: "ECRY.ui.rare", value: 12 },
@ -57,19 +57,6 @@ export const ECRYME_CONFIG = {
"lige": {name: "ECRY.ui.lige", value: 100 }, "lige": {name: "ECRY.ui.lige", value: 100 },
"hurle": {name: "ECRY.ui.hurle", value: 10 }, "hurle": {name: "ECRY.ui.hurle", value: 10 },
"coin": {name: "ECRY.ui.coin", value: 1 } "coin": {name: "ECRY.ui.coin", value: 1 }
},
transcendanceOptions: {
"execution": "ECRY.ui.execution",
"preservation": "ECRY.ui.preservation"
},
bonusMalusPersoOptions: {
"-3": {value: "-3", label: "-3"},
"-2": {value: "-2", label: "-2"},
"-1": {value: "-1", label: "-1"},
"0": {value: "0", label: "0"},
"+1": {value: "1", label: "+1"},
"+2": {value: "2", label: "+2"},
"+3": {value: "3", label: "+3"}
} }
} }

View File

@ -97,7 +97,6 @@ export class EcrymeUtility {
"level_b": game.i18n.localize("ECRY.settings.boheme"), "level_b": game.i18n.localize("ECRY.settings.boheme"),
"level_a": game.i18n.localize("ECRY.settings.amertume"), "level_a": game.i18n.localize("ECRY.settings.amertume"),
}, },
default: "level_a",
restricted: true restricted: true
}) })
@ -127,7 +126,7 @@ export class EcrymeUtility {
for (let categKey in game.data.template.Actor.templates.core.skills) { for (let categKey in game.data.template.Actor.templates.core.skills) {
let category = game.data.template.Actor.templates.core.skills[categKey] let category = game.data.template.Actor.templates.core.skills[categKey]
for (let skillKey in category.skilllist) { for (let skillKey in category.skilllist) {
let skill = foundry.utils.duplicate(category.skilllist[skillKey]) let skill = duplicate(category.skilllist[skillKey])
skill.categKey = categKey // Auto reference the category skill.categKey = categKey // Auto reference the category
game.system.ecryme.config.skills[skillKey] = skill game.system.ecryme.config.skills[skillKey] = skill
} }
@ -216,7 +215,7 @@ export class EcrymeUtility {
confront.impactPreservation = this.getImpactFromEffect(Math.abs(confront.effectPreservation)) confront.impactPreservation = this.getImpactFromEffect(Math.abs(confront.effectPreservation))
} }
if (confront.marginPreservation > 0) { if (confront.marginPreservation > 0) {
confront.bonus1 = confront.marginPreservation confront.bonus1 = -confront.marginPreservation
} }
let msg = await this.createChatWithRollMode(this.confrontData1.alias, { let msg = await this.createChatWithRollMode(this.confrontData1.alias, {
@ -276,7 +275,7 @@ export class EcrymeUtility {
let message = game.messages.get(li.attr("data-message-id")) let message = game.messages.get(li.attr("data-message-id"))
let rollData = message.getFlag("world", "rolldata") let rollData = message.getFlag("world", "rolldata")
//console.log(">>>>>>>>>>>>>>>>>>>>>>>>>> Menu !!!!", rollData) //console.log(">>>>>>>>>>>>>>>>>>>>>>>>>> Menu !!!!", rollData)
if (rollData.skill && rollData.skill.value >= i && !rollData.transcendUsed && rollData.spec) { if (rollData.skill && i <= rollData.skill.value && !rollData.transcendUsed && rollData.spec) {
return true return true
} }
return false return false
@ -301,7 +300,6 @@ export class EcrymeUtility {
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget) let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId) let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "ecryme-rolldata") let rollData = message.getFlag("world", "ecryme-rolldata")
ui.notifications.info( game.i18n.localize("ECRY.chat.confrontselect"))
EcrymeUtility.manageConfrontation(rollData) EcrymeUtility.manageConfrontation(rollData)
}) })
html.on("click", '.button-apply-cephaly-difficulty', event => { html.on("click", '.button-apply-cephaly-difficulty', event => {
@ -405,21 +403,16 @@ export class EcrymeUtility {
let id = rollData.rollId let id = rollData.rollId
let oldRollData = this.rollDataStore[id] || {} let oldRollData = this.rollDataStore[id] || {}
let newRollData = foundry.utils.mergeObject(oldRollData, rollData) let newRollData = mergeObject(oldRollData, rollData)
this.rollDataStore[id] = newRollData this.rollDataStore[id] = newRollData
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async onSocketMesssage(msg) { static async onSocketMesssage(msg) {
console.log("SOCKET MESSAGE", msg) console.log("SOCKET MESSAGE", msg.name)
if (msg.name == "msg_gm_chat_message") { if (msg.name == "msg-draw-card") {
let rollData = msg.data.rollData if (game.user.isGM && game.system.ecryme.currentTirage) {
if ( game.user.isGM ) { game.system.ecryme.currentTirage.addCard(msg.data.msgId)
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
content: await renderTemplate(msg.data.template, rollData),
whisper: game.user.id
})
chatMsg.setFlag("world", "ecryme-rolldata", rollData)
} }
} }
} }
@ -523,7 +516,7 @@ export class EcrymeUtility {
} }
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) { if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
rollData.spec = actor.getSpecialization(rollData.selectedSpecs[0]) rollData.spec = actor.getSpecialization(rollData.selectedSpecs[0])
diceFormula += "+" + (String(rollData.spec.system?.bonus) || "2") diceFormula += "+2"
} }
rollData.bonusMalusTraits = 0 rollData.bonusMalusTraits = 0
if (rollData.traitsBonus && rollData.traitsBonus.length > 0) { if (rollData.traitsBonus && rollData.traitsBonus.length > 0) {
@ -532,7 +525,7 @@ export class EcrymeUtility {
let trait = actor.getTrait(id) let trait = actor.getTrait(id)
console.log(trait, id) console.log(trait, id)
rollData.traitsBonusList.push(trait) rollData.traitsBonusList.push(trait)
rollData.bonusMalusTraits += Math.abs(trait.system.level) rollData.bonusMalusTraits += trait.system.level
} }
} }
if (rollData.traitsMalus && rollData.traitsMalus.length > 0) { if (rollData.traitsMalus && rollData.traitsMalus.length > 0) {
@ -540,7 +533,7 @@ export class EcrymeUtility {
for (let id of rollData.traitsMalus) { for (let id of rollData.traitsMalus) {
let trait = actor.getTrait(id) let trait = actor.getTrait(id)
rollData.traitsMalusList.push(trait) rollData.traitsMalusList.push(trait)
rollData.bonusMalusTraits -= Math.abs(trait.system.level) rollData.bonusMalusTraits -= trait.system.level
} }
} }
diceFormula += "+" + rollData.bonusMalusTraits diceFormula += "+" + rollData.bonusMalusTraits
@ -558,7 +551,7 @@ export class EcrymeUtility {
let actor = game.actors.get(rollData.actorId) let actor = game.actors.get(rollData.actorId)
// Fix difficulty // Fix difficulty
if (!rollData.difficulty || rollData.difficulty == "-1") { if (!rollData.difficulty || rollData.difficulty == "-") {
rollData.difficulty = 0 rollData.difficulty = 0
} }
rollData.difficulty = Number(rollData.difficulty) rollData.difficulty = Number(rollData.difficulty)
@ -566,9 +559,9 @@ export class EcrymeUtility {
let diceFormula = this.computeRollFormula(rollData, actor) let diceFormula = this.computeRollFormula(rollData, actor)
// Performs roll // Performs roll
let myRoll = await new Roll(diceFormula).roll() let myRoll = new Roll(diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode")) await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = foundry.utils.duplicate(myRoll) rollData.roll = duplicate(myRoll)
rollData.total = myRoll.total rollData.total = myRoll.total
rollData.diceSum = myRoll.terms[0].total rollData.diceSum = myRoll.terms[0].total
@ -638,10 +631,12 @@ export class EcrymeUtility {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static blindMessageToGM(chatData) { static blindMessageToGM(chatOptions) {
chatData.whisper = this.getUsers(user => user.isGM); let chatGM = duplicate(chatOptions);
console.log("blindMessageToGM", chatData); chatGM.whisper = this.getUsers(user => user.isGM);
game.socket.emit("system.fvtt-ecryme", { name: "msg_gm_chat_message", data: chatData }); chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
game.socket.emit("system.fvtt-ecryme", { msg: "msg_gm_chat_message", data: chatGM });
} }
@ -667,8 +662,12 @@ export class EcrymeUtility {
switch (rollMode) { switch (rollMode) {
case "blindroll": // GM only case "blindroll": // GM only
if (!game.user.isGM) { if (!game.user.isGM) {
this.blindMessageToGM(chatOptions);
chatOptions.whisper = [game.user.id]; chatOptions.whisper = [game.user.id];
} else { chatOptions.content = "Message only to the GM";
}
else {
chatOptions.whisper = this.getUsers(user => user.isGM); chatOptions.whisper = this.getUsers(user => user.isGM);
} }
break; break;
@ -683,20 +682,20 @@ export class EcrymeUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getBasicRollData() { static getBasicRollData() {
let rollData = { let rollData = {
rollId: foundry.utils.randomID(16), rollId: randomID(16),
type: "roll-data", type: "roll-data",
bonusMalusPerso: "0", bonusMalusPerso: 0,
bonusMalusSituation: 0, bonusMalusSituation: 0,
bonusMalusDef: 0, bonusMalusDef: 0,
annencyBonus: 0, annencyBonus: 0,
bonusMalusPortee: 0, bonusMalusPortee: 0,
skillTranscendence: 0, skillTranscendence: 0,
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
difficulty: "-1", difficulty: "-",
useSpleen: false, useSpleen: false,
useIdeal: false, useIdeal: false,
impactMalus: 0, impactMalus: 0,
config: foundry.utils.duplicate(game.system.ecryme.config) config: duplicate(game.system.ecryme.config)
} }
EcrymeUtility.updateWithTarget(rollData) EcrymeUtility.updateWithTarget(rollData)
return rollData return rollData

View File

@ -6,7 +6,7 @@ export class EcrymeConfrontDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async create(actor, rollData) { static async create(actor, rollData) {
let options = foundry.utils.mergeObject(super.defaultOptions, { let options = mergeObject(super.defaultOptions, {
classes: ["fvtt-ecryme ecryme-confrontation-dialog"], classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }], dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
width: 620, height: 'fit-content', 'z-index': 99999 width: 620, height: 'fit-content', 'z-index': 99999
@ -50,7 +50,6 @@ export class EcrymeConfrontDialog extends Dialog {
let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", { let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData) content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
}) })
EcrymeUtility.blindMessageToGM( { rollData: this.rollData, template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs" })
console.log("MSG", this.rollData) console.log("MSG", this.rollData)
msg.setFlag("world", "ecryme-rolldata", this.rollData) msg.setFlag("world", "ecryme-rolldata", this.rollData)
} }
@ -84,23 +83,12 @@ export class EcrymeConfrontDialog extends Dialog {
setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180) setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
} }
/* ------------------ -------------------------- */
_canDragStart(selector) {
console.log("CAN DRAG START", selector, super._canDragStart(selector) )
return true
}
_canDragDrop(selector) {
console.log("CAN DRAG DROP", selector, super._canDragDrop(selector) )
return true
}
/* ------------------ -------------------------- */ /* ------------------ -------------------------- */
_onDragStart(event) { _onDragStart(event) {
console.log("DRAGSTART::::", event)
super._onDragStart(event) super._onDragStart(event)
let dragType = $(event.srcElement).data("drag-type") let dragType = $(event.srcElement).data("drag-type")
let diceData = {} let diceData = {}
console.log("DRAGTYPE", dragType) //console.log("DRAGTYPE", dragType)
if (dragType == "dice") { if (dragType == "dice") {
diceData = { diceData = {
dragType: "dice", dragType: "dice",
@ -123,7 +111,7 @@ export class EcrymeConfrontDialog extends Dialog {
let data = JSON.parse(dataJSON) let data = JSON.parse(dataJSON)
if ( data.dragType == "dice") { if ( data.dragType == "dice") {
let idx = Number(data.diceIndex) let idx = Number(data.diceIndex)
console.log("DATA", data, event, event.srcElement.className) //console.log("DATA", data, event, event.srcElement.className)
if (event.srcElement.className.includes("execution") && if (event.srcElement.className.includes("execution") &&
this.rollData.availableDices.filter(d => d.location == "execution").length < 2) { this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
this.rollData.availableDices[idx].location = "execution" this.rollData.availableDices[idx].location = "execution"
@ -163,9 +151,9 @@ export class EcrymeConfrontDialog extends Dialog {
// Apply Transcend if needed // Apply Transcend if needed
if (this.rollData.skillTranscendence > 0) { if (this.rollData.skillTranscendence > 0) {
if (this.rollData.applyTranscendence == "execution") { if (this.rollData.applyTranscendence == "execution") {
this.rollData.executionTotal += Number(this.rollData.skillTranscendence) this.rollData.executionTotal += this.rollData.skillTranscendence
} else { } else {
this.rollData.preservationTotal += Number(this.rollData.skillTranscendence) this.rollData.preservationTotal += this.rollData.skillTranscendence
} }
} }
} }
@ -192,7 +180,7 @@ export class EcrymeConfrontDialog extends Dialog {
this.processTranscendence() this.processTranscendence()
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) { if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
rollData.spec = foundry.utils.duplicate(actor.getSpecialization(rollData.selectedSpecs[0])) rollData.spec = duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
rollData.specApplied = true rollData.specApplied = true
rollData.executionTotal += 2 rollData.executionTotal += 2
rollData.preservationTotal += 2 rollData.preservationTotal += 2
@ -212,19 +200,19 @@ export class EcrymeConfrontDialog extends Dialog {
for (let id of rollData.traitsBonusSelected) { for (let id of rollData.traitsBonusSelected) {
let trait = rollData.traitsBonus.find(t => t._id == id) let trait = rollData.traitsBonus.find(t => t._id == id)
trait.activated = true trait.activated = true
rollData.bonusMalusTraits += Number(trait.system.level) rollData.bonusMalusTraits += trait.system.level
} }
} }
if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) { if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) {
for (let id of rollData.traitsMalusSelected) { for (let id of rollData.traitsMalusSelected) {
let trait = rollData.traitsMalus.find(t => t._id == id) let trait = rollData.traitsMalus.find(t => t._id == id)
trait.activated = true trait.activated = true
rollData.bonusMalusTraits -= Number(trait.system.level) rollData.bonusMalusTraits -= trait.system.level
} }
} }
rollData.executionTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso) rollData.executionTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
rollData.preservationTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso) rollData.preservationTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
this.refreshDialog() this.refreshDialog()
} }
@ -234,7 +222,7 @@ export class EcrymeConfrontDialog extends Dialog {
super.activateListeners(html); super.activateListeners(html);
html.find('#bonusMalusPerso').change((event) => { html.find('#bonusMalusPerso').change((event) => {
this.rollData.bonusMalusPerso = event.currentTarget.value this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
this.computeTotals() this.computeTotals()
}) })
html.find('#roll-specialization').change((event) => { html.find('#roll-specialization').change((event) => {

View File

@ -50,15 +50,15 @@ export class EcrymeConfrontStartDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollConfront( diceFormula ) { async rollConfront( diceFormula ) {
// Do the initial roll // Do the initial roll
let myRoll = await new Roll(diceFormula).roll() let myRoll = new Roll(diceFormula).roll({async: false})
await EcrymeUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode")) await EcrymeUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
// Fill the available dice table // Fill the available dice table
let rollData = this.rollData let rollData = this.rollData
rollData.roll = foundry.utils.duplicate(myRoll) rollData.roll = duplicate(myRoll)
rollData.availableDices = [] rollData.availableDices = []
for (let result of myRoll.terms[0].results) { for (let result of myRoll.terms[0].results) {
if ( !result.discarded) { if ( !result.discarded) {
let resultDup = foundry.utils.duplicate(result) let resultDup = duplicate(result)
resultDup.location = "mainpool" resultDup.location = "mainpool"
rollData.availableDices.push(resultDup) rollData.availableDices.push(resultDup)
} }

View File

@ -58,7 +58,6 @@ export class EcrymeRollDialog extends Dialog {
$(function () { onLoad(); }); $(function () { onLoad(); });
html.find('#bonusMalusPerso').change((event) => { html.find('#bonusMalusPerso').change((event) => {
console.log("DIFF", event.currentTarget.value)
this.rollData.bonusMalusPerso = Number(event.currentTarget.value) this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
}) })
html.find('#roll-difficulty').change((event) => { html.find('#roll-difficulty').change((event) => {

View File

@ -67,6 +67,7 @@ Hooks.once("init", async function () {
EcrymeUtility.init() EcrymeUtility.init()
console.log("Babele INIT!")
Babele.get().setSystemTranslationsDir("translated") Babele.get().setSystemTranslationsDir("translated")
}); });
@ -83,13 +84,28 @@ function welcomeMessage() {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async function importDefaultScene() { // Register world usage statistics
let exists = game.scenes.find(j => j.name == "Landing page 1"); function registerUsageCount(registerKey) {
if (!exists) { if (game.user.isGM) {
const scenes = await EcrymeUtility.loadCompendium("fvtt-ecryme.scenes") game.settings.register(registerKey, "world-key", {
let newDocuments = scenes.filter(i => i.name == "Landing page 1"); name: "Unique world key",
await game.scenes.documentClass.create(newDocuments); scope: "world",
game.scenes.find(i => i.name == "Landing page 1").activate(); config: false,
default: "",
type: String
});
let worldKey = game.settings.get(registerKey, "world-key")
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set(registerKey, "world-key", worldKey)
}
// Simple API counter
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
//$.ajaxSetup({
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
} }
} }
@ -98,9 +114,6 @@ async function importDefaultScene() {
/* -------------------------------------------- */ /* -------------------------------------------- */
Hooks.once("ready", function () { Hooks.once("ready", function () {
// Load trranslations
Babele.get().setSystemTranslationsDir("translated")
// User warning // User warning
if (!game.user.isGM && game.user.character == undefined) { if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Aucun personnage relié au joueur !"); ui.notifications.info("Attention ! Aucun personnage relié au joueur !");
@ -110,17 +123,10 @@ Hooks.once("ready", function () {
}); });
} }
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => { registerUsageCount(game.system.id)
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err =>
console.log("No stats available, giving up.")
)
welcomeMessage(); welcomeMessage();
EcrymeUtility.ready(); EcrymeUtility.ready()
EcrymeCharacterSummary.ready(); EcrymeCharacterSummary.ready()
importDefaultScene();
}) })

View File

@ -8,7 +8,7 @@ export class EcrymeItemSheet extends ItemSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return mergeObject(super.defaultOptions, {
classes: ["fvtt-ecryme", "sheet", "item"], classes: ["fvtt-ecryme", "sheet", "item"],
template: "systems/fvtt-ecryme/templates/item-sheet.hbs", template: "systems/fvtt-ecryme/templates/item-sheet.hbs",
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }],
@ -56,8 +56,8 @@ export class EcrymeItemSheet extends ItemSheet {
name: this.object.name, name: this.object.name,
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
system: foundry.utils.duplicate(this.object.system), system: duplicate(this.object.system),
config: foundry.utils.duplicate(game.system.ecryme.config), config: duplicate(game.system.ecryme.config),
limited: this.object.limited, limited: this.object.limited,
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
@ -89,7 +89,7 @@ export class EcrymeItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
postItem() { postItem() {
let chatData = foundry.utils.duplicate(this.item) let chatData = duplicate(this.item)
if (this.actor) { if (this.actor) {
chatData.actor = { id: this.actor.id }; chatData.actor = { id: this.actor.id };
} }

BIN
packs/equipment/000009.ldb Normal file

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@ -1 +1 @@
MANIFEST-000184 MANIFEST-000090

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@ -1,7 +1,7 @@
2025/03/11-23:44:54.691022 7f24c57fa6c0 Recovering log #182 2023/08/25-09:06:43.291745 7f42affff6c0 Recovering log #88
2025/03/11-23:44:54.761305 7f24c57fa6c0 Delete type=3 #180 2023/08/25-09:06:43.308894 7f42affff6c0 Delete type=3 #86
2025/03/11-23:44:54.761368 7f24c57fa6c0 Delete type=0 #182 2023/08/25-09:06:43.308951 7f42affff6c0 Delete type=0 #88
2025/03/11-23:45:54.472551 7f24c4bff6c0 Level-0 table #187: started 2023/08/25-09:09:02.388289 7f42ae7fc6c0 Level-0 table #93: started
2025/03/11-23:45:54.472575 7f24c4bff6c0 Level-0 table #187: 0 bytes OK 2023/08/25-09:09:02.388354 7f42ae7fc6c0 Level-0 table #93: 0 bytes OK
2025/03/11-23:45:54.479092 7f24c4bff6c0 Delete type=0 #185 2023/08/25-09:09:02.396757 7f42ae7fc6c0 Delete type=0 #91
2025/03/11-23:45:54.491718 7f24c4bff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end) 2023/08/25-09:09:02.413788 7f42ae7fc6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/11-23:33:32.501703 7f24c5ffb6c0 Recovering log #178 2023/08/25-08:56:40.355200 7f45449ff6c0 Recovering log #84
2025/03/11-23:33:32.511734 7f24c5ffb6c0 Delete type=3 #176 2023/08/25-08:56:40.368438 7f45449ff6c0 Delete type=3 #82
2025/03/11-23:33:32.511785 7f24c5ffb6c0 Delete type=0 #178 2023/08/25-08:56:40.368595 7f45449ff6c0 Delete type=0 #84
2025/03/11-23:44:47.591299 7f24c4bff6c0 Level-0 table #183: started 2023/08/25-09:05:19.712351 7f42ae7fc6c0 Level-0 table #89: started
2025/03/11-23:44:47.591363 7f24c4bff6c0 Level-0 table #183: 0 bytes OK 2023/08/25-09:05:19.712385 7f42ae7fc6c0 Level-0 table #89: 0 bytes OK
2025/03/11-23:44:47.624590 7f24c4bff6c0 Delete type=0 #181 2023/08/25-09:05:19.719168 7f42ae7fc6c0 Delete type=0 #87
2025/03/11-23:44:47.748676 7f24c4bff6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end) 2023/08/25-09:05:19.719526 7f42ae7fc6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)

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BIN
packs/help/000005.ldb Normal file

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@ -1 +1 @@
MANIFEST-000121 MANIFEST-000026

View File

@ -1,8 +1,8 @@
2025/03/11-23:44:54.948819 7f24c67fc6c0 Recovering log #119 2023/08/25-09:06:43.332086 7f42affff6c0 Recovering log #24
2025/03/11-23:44:55.014909 7f24c67fc6c0 Delete type=3 #117 2023/08/25-09:06:43.343333 7f42affff6c0 Delete type=3 #22
2025/03/11-23:44:55.015006 7f24c67fc6c0 Delete type=0 #119 2023/08/25-09:06:43.343425 7f42affff6c0 Delete type=0 #24
2025/03/11-23:45:54.515413 7f24c4bff6c0 Level-0 table #124: started 2023/08/25-09:09:02.413816 7f42ae7fc6c0 Level-0 table #29: started
2025/03/11-23:45:54.515443 7f24c4bff6c0 Level-0 table #124: 0 bytes OK 2023/08/25-09:09:02.413868 7f42ae7fc6c0 Level-0 table #29: 0 bytes OK
2025/03/11-23:45:54.522097 7f24c4bff6c0 Delete type=0 #122 2023/08/25-09:09:02.420658 7f42ae7fc6c0 Delete type=0 #27
2025/03/11-23:45:54.522287 7f24c4bff6c0 Manual compaction at level-0 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end) 2023/08/25-09:09:02.420945 7f42ae7fc6c0 Manual compaction at level-0 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
2025/03/11-23:45:54.522303 7f24c4bff6c0 Manual compaction at level-1 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end) 2023/08/25-09:09:02.420984 7f42ae7fc6c0 Manual compaction at level-1 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2025/03/11-23:33:32.552584 7f24c6ffd6c0 Recovering log #115 2023/08/25-08:56:40.391655 7f45449ff6c0 Recovering log #20
2025/03/11-23:33:32.563351 7f24c6ffd6c0 Delete type=3 #113 2023/08/25-08:56:40.402088 7f45449ff6c0 Delete type=3 #18
2025/03/11-23:33:32.563398 7f24c6ffd6c0 Delete type=0 #115 2023/08/25-08:56:40.402156 7f45449ff6c0 Delete type=0 #20
2025/03/11-23:44:47.842166 7f24c4bff6c0 Level-0 table #120: started 2023/08/25-09:05:19.719759 7f42ae7fc6c0 Level-0 table #25: started
2025/03/11-23:44:47.842227 7f24c4bff6c0 Level-0 table #120: 0 bytes OK 2023/08/25-09:05:19.719808 7f42ae7fc6c0 Level-0 table #25: 0 bytes OK
2025/03/11-23:44:47.879285 7f24c4bff6c0 Delete type=0 #118 2023/08/25-09:05:19.726375 7f42ae7fc6c0 Delete type=0 #23
2025/03/11-23:44:47.922462 7f24c4bff6c0 Manual compaction at level-0 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end) 2023/08/25-09:05:19.739729 7f42ae7fc6c0 Manual compaction at level-0 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
2025/03/11-23:44:47.974424 7f24c4bff6c0 Manual compaction at level-1 from '!journal!wooTFYjEwh83FwgT' @ 72057594037927935 : 1 .. '!journal.pages!wooTFYjEwh83FwgT.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end) 2023/08/25-09:05:19.739776 7f42ae7fc6c0 Manual compaction at level-1 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)

BIN
packs/help/MANIFEST-000026 Normal file

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packs/maneuvers/000009.ldb Normal file

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@ -1 +1 @@
MANIFEST-000184 MANIFEST-000090

View File

@ -1,7 +1,7 @@
2025/03/11-23:44:54.883993 7f24c5ffb6c0 Recovering log #182 2023/08/25-09:06:43.313751 7f45449ff6c0 Recovering log #88
2025/03/11-23:44:54.946077 7f24c5ffb6c0 Delete type=3 #180 2023/08/25-09:06:43.332919 7f45449ff6c0 Delete type=3 #86
2025/03/11-23:44:54.946154 7f24c5ffb6c0 Delete type=0 #182 2023/08/25-09:06:43.332977 7f45449ff6c0 Delete type=0 #88
2025/03/11-23:45:54.498184 7f24c4bff6c0 Level-0 table #187: started 2023/08/25-09:09:02.396939 7f42ae7fc6c0 Level-0 table #93: started
2025/03/11-23:45:54.498223 7f24c4bff6c0 Level-0 table #187: 0 bytes OK 2023/08/25-09:09:02.396976 7f42ae7fc6c0 Level-0 table #93: 0 bytes OK
2025/03/11-23:45:54.505537 7f24c4bff6c0 Delete type=0 #185 2023/08/25-09:09:02.405091 7f42ae7fc6c0 Delete type=0 #91
2025/03/11-23:45:54.522269 7f24c4bff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end) 2023/08/25-09:09:02.420883 7f42ae7fc6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/11-23:33:32.540154 7f24c67fc6c0 Recovering log #178 2023/08/25-08:56:40.374817 7f42aeffd6c0 Recovering log #84
2025/03/11-23:33:32.549680 7f24c67fc6c0 Delete type=3 #176 2023/08/25-08:56:40.392507 7f42aeffd6c0 Delete type=3 #82
2025/03/11-23:33:32.549720 7f24c67fc6c0 Delete type=0 #178 2023/08/25-08:56:40.392560 7f42aeffd6c0 Delete type=0 #84
2025/03/11-23:44:47.624705 7f24c4bff6c0 Level-0 table #183: started 2023/08/25-09:05:19.732932 7f42ae7fc6c0 Level-0 table #89: started
2025/03/11-23:44:47.624728 7f24c4bff6c0 Level-0 table #183: 0 bytes OK 2023/08/25-09:05:19.732977 7f42ae7fc6c0 Level-0 table #89: 0 bytes OK
2025/03/11-23:44:47.667991 7f24c4bff6c0 Delete type=0 #181 2023/08/25-09:05:19.739465 7f42ae7fc6c0 Delete type=0 #87
2025/03/11-23:44:47.748692 7f24c4bff6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end) 2023/08/25-09:05:19.739765 7f42ae7fc6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)

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@ -1 +0,0 @@
MANIFEST-000068

View File

@ -1,8 +0,0 @@
2025/03/11-23:44:54.826302 7f24c67fc6c0 Recovering log #66
2025/03/11-23:44:54.878873 7f24c67fc6c0 Delete type=3 #64
2025/03/11-23:44:54.879033 7f24c67fc6c0 Delete type=0 #66
2025/03/11-23:45:54.479218 7f24c4bff6c0 Level-0 table #71: started
2025/03/11-23:45:54.479246 7f24c4bff6c0 Level-0 table #71: 0 bytes OK
2025/03/11-23:45:54.485312 7f24c4bff6c0 Delete type=0 #69
2025/03/11-23:45:54.491727 7f24c4bff6c0 Manual compaction at level-0 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)
2025/03/11-23:45:54.491756 7f24c4bff6c0 Manual compaction at level-1 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)

View File

@ -1,8 +0,0 @@
2025/03/11-23:33:32.527497 7f24c6ffd6c0 Recovering log #62
2025/03/11-23:33:32.537450 7f24c6ffd6c0 Delete type=3 #60
2025/03/11-23:33:32.537513 7f24c6ffd6c0 Delete type=0 #62
2025/03/11-23:44:47.879398 7f24c4bff6c0 Level-0 table #67: started
2025/03/11-23:44:47.879423 7f24c4bff6c0 Level-0 table #67: 0 bytes OK
2025/03/11-23:44:47.922234 7f24c4bff6c0 Delete type=0 #65
2025/03/11-23:44:47.922483 7f24c4bff6c0 Manual compaction at level-0 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)
2025/03/11-23:44:47.974443 7f24c4bff6c0 Manual compaction at level-1 from '!scenes!YYBr138LR7ntGFdo' @ 72057594037927935 : 1 .. '!scenes!wJJTdzEVyJpkUXaM' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000184 MANIFEST-000090

View File

@ -1,7 +1,7 @@
2025/03/11-23:44:54.615643 7f24c6ffd6c0 Recovering log #182 2023/08/25-09:06:43.291938 7f42aeffd6c0 Recovering log #88
2025/03/11-23:44:54.688425 7f24c6ffd6c0 Delete type=3 #180 2023/08/25-09:06:43.311799 7f42aeffd6c0 Delete type=3 #86
2025/03/11-23:44:54.688509 7f24c6ffd6c0 Delete type=0 #182 2023/08/25-09:06:43.311854 7f42aeffd6c0 Delete type=0 #88
2025/03/11-23:45:54.466489 7f24c4bff6c0 Level-0 table #187: started 2023/08/25-09:09:02.334209 7f42ae7fc6c0 Level-0 table #93: started
2025/03/11-23:45:54.466525 7f24c4bff6c0 Level-0 table #187: 0 bytes OK 2023/08/25-09:09:02.334296 7f42ae7fc6c0 Level-0 table #93: 0 bytes OK
2025/03/11-23:45:54.472451 7f24c4bff6c0 Delete type=0 #185 2023/08/25-09:09:02.346293 7f42ae7fc6c0 Delete type=0 #91
2025/03/11-23:45:54.491700 7f24c4bff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end) 2023/08/25-09:09:02.364301 7f42ae7fc6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/11-23:33:32.488591 7f24c57fa6c0 Recovering log #178 2023/08/25-08:56:40.355478 7f42affff6c0 Recovering log #84
2025/03/11-23:33:32.499216 7f24c57fa6c0 Delete type=3 #176 2023/08/25-08:56:40.372234 7f42affff6c0 Delete type=3 #82
2025/03/11-23:33:32.499268 7f24c57fa6c0 Delete type=0 #178 2023/08/25-08:56:40.372332 7f42affff6c0 Delete type=0 #84
2025/03/11-23:44:47.713953 7f24c4bff6c0 Level-0 table #183: started 2023/08/25-09:05:19.704735 7f42ae7fc6c0 Level-0 table #89: started
2025/03/11-23:44:47.713983 7f24c4bff6c0 Level-0 table #183: 0 bytes OK 2023/08/25-09:05:19.704765 7f42ae7fc6c0 Level-0 table #89: 0 bytes OK
2025/03/11-23:44:47.748547 7f24c4bff6c0 Delete type=0 #181 2023/08/25-09:05:19.712218 7f42ae7fc6c0 Delete type=0 #87
2025/03/11-23:44:47.748713 7f24c4bff6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end) 2023/08/25-09:05:19.719509 7f42ae7fc6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)

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packs/traits/000009.ldb Normal file

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@ -1 +1 @@
MANIFEST-000184 MANIFEST-000090

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@ -1,7 +1,7 @@
2025/03/11-23:44:54.764214 7f24c5ffb6c0 Recovering log #182 2023/08/25-09:06:43.312129 7f42af7fe6c0 Recovering log #88
2025/03/11-23:44:54.823309 7f24c5ffb6c0 Delete type=3 #180 2023/08/25-09:06:43.329832 7f42af7fe6c0 Delete type=3 #86
2025/03/11-23:44:54.823390 7f24c5ffb6c0 Delete type=0 #182 2023/08/25-09:06:43.329881 7f42af7fe6c0 Delete type=0 #88
2025/03/11-23:45:54.485457 7f24c4bff6c0 Level-0 table #187: started 2023/08/25-09:09:02.405626 7f42ae7fc6c0 Level-0 table #93: started
2025/03/11-23:45:54.485489 7f24c4bff6c0 Level-0 table #187: 0 bytes OK 2023/08/25-09:09:02.405697 7f42ae7fc6c0 Level-0 table #93: 0 bytes OK
2025/03/11-23:45:54.491568 7f24c4bff6c0 Delete type=0 #185 2023/08/25-09:09:02.413585 7f42ae7fc6c0 Delete type=0 #91
2025/03/11-23:45:54.491736 7f24c4bff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end) 2023/08/25-09:09:02.420919 7f42ae7fc6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2025/03/11-23:33:32.514118 7f24c67fc6c0 Recovering log #178 2023/08/25-08:56:40.373273 7f42af7fe6c0 Recovering log #84
2025/03/11-23:33:32.524830 7f24c67fc6c0 Delete type=3 #176 2023/08/25-08:56:40.389363 7f42af7fe6c0 Delete type=3 #82
2025/03/11-23:33:32.525025 7f24c67fc6c0 Delete type=0 #178 2023/08/25-08:56:40.389459 7f42af7fe6c0 Delete type=0 #84
2025/03/11-23:44:47.668164 7f24c4bff6c0 Level-0 table #183: started 2023/08/25-09:05:19.726495 7f42ae7fc6c0 Level-0 table #89: started
2025/03/11-23:44:47.668203 7f24c4bff6c0 Level-0 table #183: 0 bytes OK 2023/08/25-09:05:19.726528 7f42ae7fc6c0 Level-0 table #89: 0 bytes OK
2025/03/11-23:44:47.713809 7f24c4bff6c0 Delete type=0 #181 2023/08/25-09:05:19.732766 7f42ae7fc6c0 Delete type=0 #87
2025/03/11-23:44:47.748703 7f24c4bff6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end) 2023/08/25-09:05:19.739752 7f42ae7fc6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)

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@ -1265,7 +1265,6 @@ ul, li {
min-width: 12rem; min-width: 12rem;
} }
.item-name-label-short { .item-name-label-short {
margin-top: 4px;
flex-grow:1; flex-grow:1;
max-width: 4rem; max-width: 4rem;
min-width: 4rem; min-width: 4rem;
@ -1276,16 +1275,6 @@ ul, li {
max-width: 6rem; max-width: 6rem;
min-width: 6rem; min-width: 6rem;
} }
.item-name-label-medium2 {
margin-top: 4px;
flex-grow:0;
max-width: 10rem;
min-width: 10rem;
}
.item-name-label-free {
margin-top: 4px;
align-self: flex-start;
}
.item-name-label-long2 { .item-name-label-long2 {
margin-top: 4px; margin-top: 4px;
flex-grow:2; flex-grow:2;
@ -1298,17 +1287,10 @@ ul, li {
min-width: 9rem; min-width: 9rem;
} }
.item-field-label-short { .item-field-label-short {
margin-top: 4px;
flex-grow:1; flex-grow:1;
max-width: 4rem; max-width: 4rem;
min-width: 4rem; min-width: 4rem;
} }
.item-field-label-short-header {
margin-top: 4px;
flex-grow:1;
max-width: 2.2rem;
min-width: 2.2rem;
}
.item-field-label-medium { .item-field-label-medium {
flex-grow:1; flex-grow:1;
max-width: 6rem; max-width: 6rem;
@ -1349,11 +1331,6 @@ ul, li {
.flexrow-no-expand { .flexrow-no-expand {
flex-grow: 0; flex-grow: 0;
} }
.flexrow-start {
justify-content: flex-start;
align-content: flex-start;
align-self: flex-start;
}
.item-input-small { .item-input-small {
max-width: 16px; max-width: 16px;
max-height: 12px; max-height: 12px;

View File

@ -1245,7 +1245,6 @@ ul, li {
min-width: 12rem; min-width: 12rem;
} }
.item-name-label-short { .item-name-label-short {
margin-top: 4px;
flex-grow:1; flex-grow:1;
max-width: 4rem; max-width: 4rem;
min-width: 4rem; min-width: 4rem;
@ -1256,16 +1255,6 @@ ul, li {
max-width: 6rem; max-width: 6rem;
min-width: 6rem; min-width: 6rem;
} }
.item-name-label-medium2 {
margin-top: 4px;
flex-grow:0;
max-width: 10rem;
min-width: 10rem;
}
.item-name-label-free {
margin-top: 4px;
align-self: flex-start;
}
.item-name-label-long2 { .item-name-label-long2 {
margin-top: 4px; margin-top: 4px;
flex-grow:2; flex-grow:2;
@ -1278,17 +1267,10 @@ ul, li {
min-width: 9rem; min-width: 9rem;
} }
.item-field-label-short { .item-field-label-short {
margin-top: 4px;
flex-grow:1; flex-grow:1;
max-width: 4rem; max-width: 4rem;
min-width: 4rem; min-width: 4rem;
} }
.item-field-label-short-header {
margin-top: 4px;
flex-grow:1;
max-width: 2.2rem;
min-width: 2.2rem;
}
.item-field-label-medium { .item-field-label-medium {
flex-grow:1; flex-grow:1;
max-width: 6rem; max-width: 6rem;
@ -1329,11 +1311,6 @@ ul, li {
.flexrow-no-expand { .flexrow-no-expand {
flex-grow: 0; flex-grow: 0;
} }
.flexrow-start {
justify-content: flex-start;
align-content: flex-start;
align-self: flex-start;
}
.item-input-small { .item-input-small {
max-width: 16px; max-width: 16px;
max-height: 12px; max-height: 12px;

View File

@ -3,10 +3,8 @@
"esmodules": [ "esmodules": [
"modules/ecryme-main.js" "modules/ecryme-main.js"
], ],
"grid": { "gridDistance": 1,
"distance": 2, "gridUnits": "m",
"units": "m"
},
"languages": [ "languages": [
{ {
"lang": "fr", "lang": "fr",
@ -64,18 +62,6 @@
"ASSISTANT": "OWNER" "ASSISTANT": "OWNER"
} }
}, },
{
"label": "Scenes",
"type": "Scene",
"name": "scenes",
"path": "packs/scenes",
"system": "fvtt-ecryme",
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{ {
"label": "Maneuvers", "label": "Maneuvers",
"type": "Item", "type": "Item",
@ -104,8 +90,8 @@
"license": "LICENSE.txt", "license": "LICENSE.txt",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/system.json", "manifest": "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/system.json",
"compatibility": { "compatibility": {
"minimum": "12", "minimum": "10",
"verified": "12" "verified": "11"
}, },
"id": "fvtt-ecryme", "id": "fvtt-ecryme",
"primaryTokenAttribute": "secondary.health", "primaryTokenAttribute": "secondary.health",
@ -125,7 +111,7 @@
}, },
"title": "Ecryme, le Jeu de Rôles", "title": "Ecryme, le Jeu de Rôles",
"url": "https://www.uberwald.me/gitea/public/fvtt-ecryme", "url": "https://www.uberwald.me/gitea/public/fvtt-ecryme",
"version": "12.0.3", "version": "11.0.21",
"download": "https://www.uberwald.me/gitea/public/fvtt-ecryme/archive/fvtt-ecryme-v12.0.3.zip", "download": "https://www.uberwald.me/gitea/public/fvtt-ecryme/archive/fvtt-ecryme-v11.0.21.zip",
"background": "systems/fvtt-ecryme/images/assets/ecryme_extract_panel_01.webp" "background": "systems/fvtt-ecryme/images/assets/ecryme_extract_panel_01.webp"
} }

View File

@ -28,34 +28,28 @@
"skills": { "skills": {
"physical": { "physical": {
"name": "ECRY.ui.physical", "name": "ECRY.ui.physical",
"pnjvalue": 0,
"skilllist": { "skilllist": {
"athletics": { "athletics": {
"key": "athletics",
"name": "ECRY.ui.athletics", "name": "ECRY.ui.athletics",
"max": 0, "max": 0,
"value": 0 "value": 0
}, },
"driving": { "driving": {
"key": "driving",
"name": "ECRY.ui.driving", "name": "ECRY.ui.driving",
"max": 0, "max": 0,
"value": 0 "value": 0
}, },
"fencing": { "fencing": {
"key": "fencing",
"name": "ECRY.ui.fencing", "name": "ECRY.ui.fencing",
"max": 0, "max": 0,
"value": 0 "value": 0
}, },
"brawling": { "brawling": {
"key": "brawling",
"name": "ECRY.ui.brawling", "name": "ECRY.ui.brawling",
"max": 0, "max": 0,
"value": 0 "value": 0
}, },
"shooting": { "shooting": {
"key": "shooting",
"name": "ECRY.ui.shooting", "name": "ECRY.ui.shooting",
"max": 0, "max": 0,
"value": 0 "value": 0
@ -64,34 +58,28 @@
}, },
"mental": { "mental": {
"name": "ECRY.ui.mental", "name": "ECRY.ui.mental",
"pnjvalue": 0,
"skilllist": { "skilllist": {
"anthropomecanology": { "anthropomecanology": {
"key": "anthropomecanology",
"name": "ECRY.ui.anthropomecanology", "name": "ECRY.ui.anthropomecanology",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"ecrymology": { "ecrymology": {
"key": "ecrymology",
"name": "ECRY.ui.ecrymology", "name": "ECRY.ui.ecrymology",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"traumatology": { "traumatology": {
"key": "traumatology",
"name": "ECRY.ui.traumatology", "name": "ECRY.ui.traumatology",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"traversology": { "traversology": {
"key": "traversology",
"name": "ECRY.ui.traversology", "name": "ECRY.ui.traversology",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"urbatechnology": { "urbatechnology": {
"key": "urbatechnology",
"name": "ECRY.ui.urbatechnology", "name": "ECRY.ui.urbatechnology",
"value": 0, "value": 0,
"max": 10 "max": 10
@ -100,34 +88,28 @@
}, },
"social": { "social": {
"name": "ECRY.ui.social", "name": "ECRY.ui.social",
"pnjvalue": 0,
"skilllist": { "skilllist": {
"quibbling": { "quibbling": {
"key": "quibbling",
"name": "ECRY.ui.quibbling", "name": "ECRY.ui.quibbling",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"creativity": { "creativity": {
"key": "creativity",
"name": "ECRY.ui.creativity", "name": "ECRY.ui.creativity",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"loquacity": { "loquacity": {
"key": "loquacity",
"name": "ECRY.ui.loquacity", "name": "ECRY.ui.loquacity",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"guile": { "guile": {
"key": "guile",
"name": "ECRY.ui.guile", "name": "ECRY.ui.guile",
"value": 0, "value": 0,
"max": 10 "max": 10
}, },
"performance": { "performance": {
"key": "performance",
"name": "ECRY.ui.performance", "name": "ECRY.ui.performance",
"value": 0, "value": 0,
"max": 10 "max": 10
@ -285,7 +267,6 @@
"effect": 0 "effect": 0
}, },
"specialization": { "specialization": {
"bonus": 2,
"templates": [ "templates": [
"common" "common"
], ],

View File

@ -15,40 +15,29 @@
<div class="flexrow"> <div class="flexrow">
<ul> <ul>
<li class="flexrow item" data-item-id="{{spleen.id}}"> <li class="flexrow item" data-item-id="{{spleen.id}}">
<label class="item-field-label-short">Spleen :</label> <label class="item-name-label-medium">Spleen :</label>
<label class="item-name-label-long">{{spleen.name}}</label> <label class="item-name-label-long">{{spleen.name}}</label>
<div class="item-filler">&nbsp;</div> <div class="item-filler">&nbsp;</div>
{{#if spleen}} {{#if spleen}}
<div class="item-controls item-controls-fixed-full"> <div class="item-controls item-controls-fixed-full">
<a class="item-control item-add" data-type="trait" title="Create Trait"><i <a class="item-control item-add" data-type="trait" title="Create Trait"><i class="fas fa-plus"></i></a>
class="fas fa-plus"></i></a>
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-add" data-type="trait" title="Delete Item"><i <a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-trash"></i></a>
class="fas fa-trash"></i></a>
</div> </div>
{{/if}} {{/if}}
</li> </li>
<li class="item flexrow" data-item-id="{{ideal.id}}"> <li class="item flexrow" data-item-id="{{ideal.id}}">
<label class="item-field-label-short">Ideal :</label> <label class="item-name-label-medium">Ideal :</label>
<label class="item-name-label-long">{{ideal.name}}</label> <label class="item-name-label-long">{{ideal.name}}</label>
<div class="item-filler">&nbsp;</div> <div class="item-filler">&nbsp;</div>
{{#if ideal}} {{#if ideal}}
<div class="item-controls item-controls-fixed-full"> <div class="item-controls item-controls-fixed-full">
<a class="item-control item-add" data-type="trait" title="Create Trait"><i <a class="item-control item-add" data-type="trait" title="Create Trait"><i class="fas fa-plus"></i></a>
class="fas fa-plus"></i></a>
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-add" data-type="trait" title="Delete Item"><i <a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-trash"></i></a>
class="fas fa-trash"></i></a>
</div> </div>
{{/if}} {{/if}}
</li> </li>
<li class="item flexrow flexrow-no-expand flexrow-start ">
<label class="item-name-label-short">Traits :</label>
{{#each traits as |trait key|}}
<label class="item-name-label-free"><a data-item-id="{{trait._id}}" class="item-edit">{{trait.name}}</a>,&nbsp;</label>
{{/each}}
</li>
</ul> </ul>
</div> </div>
@ -85,29 +74,10 @@
<ul class="stat-list alternate-list item-list"> <ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item items-title-bg"> <li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header impact-title"> <span class="item-name-label-header impact-title">
<h3> <h3><label class="items-title-text">{{localize category.name}} ({{valueAtIndex @root.impactsMalus
categkey}})</label></h3>
{{#if (eq @root.type "npc")}}
<a class="roll-skill-confront" data-category-key="{{categkey}}" data-skill-key="rawnpc">
<i class="fa-regular fa-swords"></i>
</a>
<a class="roll-skill" data-category-key="{{categkey}}" data-skill-key="rawnpc">
<i class="fa-solid fa-dice-d6"></i>
{{/if}}
<label class="items-title-text">{{localize category.name}} ({{valueAtIndex @root.impactsMalus
categkey}})</label>
{{#if (eq @root.type "npc")}}
</a>
<select class="item-field-label-short-header" type="text"
name="system.skills.{{categkey}}.pnjvalue" value="{{category.pnjvalue}}"
data-dtype="Number">
{{selectOptions @root.config.skillLevel selected=category.pnjvalue}}
</select>
{{/if}}
</h3>
</span> </span>
</li> </li>
{{#each category.skilllist as |skill skillkey|}} {{#each category.skilllist as |skill skillkey|}}
<li class="item flexrow list-item"> <li class="item flexrow list-item">
<span class="item-name-label-long"> <span class="item-name-label-long">
@ -121,23 +91,26 @@
<select class="item-field-label-short" type="text" <select class="item-field-label-short" type="text"
name="system.skills.{{categkey}}.skilllist.{{skillkey}}.value" value="{{skill.value}}" name="system.skills.{{categkey}}.skilllist.{{skillkey}}.value" value="{{skill.value}}"
data-dtype="Number"> data-dtype="Number">
{{selectOptions @root.config.skillLevel selected=skill.value}} {{#select skill.value}}
{{#each @root.config.skillLevel as |level key| }}
<option value="{{level}}">{{level}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>
<li class="item flexrow list-item"> <li class="item flexrow list-item">
<ul class="ul-level1"> <ul class="ul-level1">
{{#each skill.spec as |spec idx|}} {{#each skill.spec as |spec idx|}}
<li class="item flexrow list-item" data-item-id="{{spec._id}}" data-item-type="specialization"> <li class="item flexrow list-item" data-item-id="{{spec._id}}" data-item-type="specialization">
<a class="roll-spec" data-category-key="{{categkey}}" data-skill-key="{{skillkey}}" <a class="roll-spec" data-spec-id="{{spec._id}}">
data-spec-id="{{spec._id}}">
<i class="fa-solid fa-dice-d6"></i> <i class="fa-solid fa-dice-d6"></i>
{{spec.name}} {{spec.name}}
</a> </a>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">
<a class="item-control item-edit" data-type="specialization" title="Edit Item"><i <a class="item-control item-edit" data-type="specialization" title="Edit Item"><i
class="fas fa-edit"></i></a> class="fas fa-edit"></i></a>
<a class="item-control item-delete" data-type="specialization" title="Delete Item"><i <a class="item-control item-add" data-type="specialization" title="Delete Item"><i
class="fas fa-trash"></i></a> class="fas fa-plus"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -170,7 +143,11 @@
</a></span> </a></span>
<select class="item-field-label-short" type="text" name="system.cephaly.skilllist.{{skillkey}}.value" <select class="item-field-label-short" type="text" name="system.cephaly.skilllist.{{skillkey}}.value"
value="{{skill.value}}" data-dtype="Number"> value="{{skill.value}}" data-dtype="Number">
{{selectOptions @root.config.skillLevel selected=skill.value}} {{#select skill.value}}
{{#each @root.config.skillLevel as |level key| }}
<option value="{{level}}">{{level}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>
{{/each}} {{/each}}
@ -180,8 +157,7 @@
<div> <div>
{{#if annency}} {{#if annency}}
<h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency" <h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency" data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
<ul class="stat-list alternate-list item-list"> <ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item"> <li class="item flexrow list-item">
<span class="item-name-label-long"> <span class="item-name-label-long">

View File

@ -23,7 +23,7 @@
<li>{{localize skill.name}}: {{skill.value}} </li> <li>{{localize skill.name}}: {{skill.value}} </li>
{{#if spec}} {{#if spec}}
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li> <li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
{{/if}} {{/if}}
{{#each traitsBonus as |trait idx|}} {{#each traitsBonus as |trait idx|}}
@ -40,14 +40,7 @@
<li>{{localize "ECRY.chat.bonusmalustraits"}}: {{bonusMalusTraits}} </li> <li>{{localize "ECRY.chat.bonusmalustraits"}}: {{bonusMalusTraits}} </li>
{{/if}} {{/if}}
{{#if (isGM)}}
{{else}}
<li>{{localize "ECRY.ui.execution"}} : {{executionTotal}}</li>
<li>{{localize "ECRY.ui.preservation"}} : {{preservationTotal}}</li>
{{/if}}
</ul> </ul>
{{#if (isGM)}} {{#if (isGM)}}
{{#if (eq mode "cephaly")}} {{#if (eq mode "cephaly")}}
<div> <div>
@ -62,10 +55,6 @@
{{else}} {{else}}
<button class="button-select-confront">{{localize "ECRY.ui.selectconfront"}}</button> <button class="button-select-confront">{{localize "ECRY.ui.selectconfront"}}</button>
{{/if}} {{/if}}
{{else}}
<div>
{{localize "ECRY.chat.sentogm"}}
</div>
{{/if}} {{/if}}
</div> </div>

View File

@ -21,7 +21,7 @@
{{#if skill}} {{#if skill}}
<li>{{localize skill.name}}: {{skill.value}} </li> <li>{{localize skill.name}}: {{skill.value}} </li>
{{#if spec}} {{#if spec}}
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li> <li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
{{/if}} {{/if}}
{{/if}} {{/if}}

View File

@ -55,13 +55,20 @@
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span> <span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
<select class="" id="roll-select-transcendence" data-type="Number"> <select class="" id="roll-select-transcendence" data-type="Number">
{{selectOptions config.skillLevel selected=skillTranscendence}} {{#select skillTranscendence}}
{{#for 0 skill.value 1}}
<option value="{{this}}">{{this}}</option>
{{/for}}
{{/select}}
</select> </select>
</div> </div>
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.transcendapply"}} : </span> <span class="roll-dialog-label">{{localize "ECRY.ui.transcendapply"}} : </span>
<select class="" id="roll-apply-transcendence" data-type="String"> <select class="" id="roll-apply-transcendence" data-type="String">
{{selectOptions config.transcendanceOptions selected=applyTranscendence localize=true}} {{#select applyTranscendence}}
<option value="execution">{{localize "ECRY.ui.execution"}}</option>
<option value="preservation">{{localize "ECRY.ui.preservation"}}</option>
{{/select}}
</select> </select>
</div> </div>
@ -114,8 +121,16 @@
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus : </span> <span class="roll-dialog-label">Bonus/Malus : </span>
<select id="bonusMalusPerso" name="bonusMalusPerso" type="text" data-dtype="String"> <select id="bonusMalusPerso" name="bonusMalusPerso">
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}} {{#select bonusMalusPerso}}
<option value="-3">-3</option>
<option value="-2">-2</option>
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
{{/select}}
</select> </select>
</div> </div>

View File

@ -14,25 +14,22 @@
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span> <span class="roll-dialog-label">{{localize "ECRY.ui.skilltranscendence"}} : </span>
<select class="" id="roll-select-transcendence" data-type="Number"> <select class="" id="roll-select-transcendence" data-type="Number">
{{selectOptions config.skillLevel selected=skillTranscendence}} {{#select skillTranscendence}}
{{#for 0 skill.value 1}}
<option value="{{this}}">{{this}}</option>
{{/for}}
{{/select}}
</select> </select>
</div> </div>
{{#if forcedSpec}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
<span class="roll-dialog-label">{{forcedSpec.name}} (+{{forcedSpec.system.bonus}})</span>
</div>
{{else}}
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span> <span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
<select class="" id="roll-specialization" data-type="String" multiple> <select class="" id="roll-specialization" data-type="String" multiple>
{{#each skill.spec as |spec idx|}} {{#each skill.spec as |spec idx|}}
<option value="{{spec.id}}">{{spec.name}} (+{{spec.system.bonus}})</option> <option value="{{spec.id}}">{{spec.name}}</option>
{{/each}} {{/each}}
</select> </select>
</div> </div>
{{/if}}
{{#if spleen}} {{#if spleen}}
<div class="flexrow"> <div class="flexrow">
@ -71,8 +68,16 @@
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus : </span> <span class="roll-dialog-label">Bonus/Malus : </span>
<select type="text" id="bonusMalusPerso" name="bonusMalusPerso" data-dtype="String"> <select id="bonusMalusPerso" name="bonusMalusPerso">
{{selectOptions config.bonusMalusPersoOptions selected=bonusMalusPerso labelAttr="label"}} {{#select bonusMalusPerso}}
<option value="-3">-3</option>
<option value="-2">-2</option>
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
{{/select}}
</select> </select>
</div> </div>

View File

@ -12,8 +12,13 @@
<div class="flexrow"> <div class="flexrow">
<span class="roll-dialog-label">Difficulté : </span> <span class="roll-dialog-label">Difficulté : </span>
<select class="" type="text" id="roll-difficulty" data-dtype="String"> <select class="" type="text" id="roll-difficulty" value="{{difficulty}}" data-dtype="Number">
{{selectOptions config.difficulty selected=difficulty localize=true labelAttr="difficulty"}} {{#select difficulty}}
{{#each config.difficulty as |diffData value| }}
<option value="{{diffData.value}}">{{localize diffData.difficulty}} / {{localize diffData.frequency}}
({{diffData.value}})</option>
{{/each}}
{{/select}}
</select> </select>
</div> </div>

View File

@ -22,14 +22,22 @@
<li class="flexrow"> <li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.impactType"}}</label> <label class="item-name-label-long">{{localize "ECRY.ui.impactType"}}</label>
<select class="item-field-label-medium" type="text" name="system.impacttype" value="{{system.impacttype}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.impacttype" value="{{system.impacttype}}" data-dtype="String">
{{selectOptions config.impactTypes selected=system.impacttype localize=true }} {{#select system.impacttype}}
{{#each config.impactTypes as |type key| }}
<option value="{{key}}">{{localize type}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>
<li class="flexrow"> <li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.impactLevel"}}</label> <label class="item-name-label-long">{{localize "ECRY.ui.impactLevel"}}</label>
<select class="item-field-label-medium" type="text" name="system.impactlevel" value="{{system.impactlevel}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.impactlevel" value="{{system.impactlevel}}" data-dtype="String">
{{selectOptions config.impactLevels selected=system.impactlevel localize=true }} {{#select system.impactlevel}}
{{#each config.impactLevels as |level key| }}
<option value="{{key}}">{{localize level}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>
</ul> </ul>

View File

@ -22,15 +22,14 @@
<li class="flexrow"> <li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.skill"}}</label> <label class="item-name-label-long">{{localize "ECRY.ui.skill"}}</label>
<select class="item-field-label-medium" type="text" name="system.skillkey" value="{{system.skillkey}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.skillkey" value="{{system.skillkey}}" data-dtype="String">
{{selectOptions config.skills selected=system.skillkey localize=true valueAttr="key" labelAttr="name"}} {{#select system.skillkey}}
{{#each config.skills as |skill key| }}
<option value="{{key}}">{{localize skill.name}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>
<li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.bonus"}}</label>
<input type="text" class="item-field-label-short" name="system.bonus" value="{{system.bonus}}" data-dtype="Number"/>
</li>
</ul> </ul>
</div> </div>
</div> </div>

View File

@ -22,14 +22,23 @@
<li class="flexrow"> <li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.traitType"}}</label> <label class="item-name-label-long">{{localize "ECRY.ui.traitType"}}</label>
<select class="item-field-label-medium" type="text" name="system.traitype" value="{{system.traitype}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.traitype" value="{{system.traitype}}" data-dtype="String">
{{selectOptions config.traitTypes selected=system.traitype}} {{#select system.traitype}}
{{#each config.traitTypes as |type key| }}
<option value="{{key}}">{{type}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>
<li class="flexrow"> <li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.niveauTrait"}}</label> <label class="item-name-label-long">{{localize "ECRY.ui.niveauTrait"}}</label>
<select class="item-field-label-medium" type="text" name="system.level" value="{{system.level}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.level" value="{{system.level}}" data-dtype="Number">
{{selectOptions config.traitLevel selected=system.level labelAttr="text"}} {{#select system.level}}
{{#each config.traitLevel as |level key| }}
<option value="{{level.value}}">{{level.text}}</option>
{{/each}}
{{/select}}
</select>
</li> </li>
</ul> </ul>
</div> </div>

View File

@ -22,7 +22,11 @@
<li class="flexrow"> <li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.weapontype"}}</label> <label class="item-name-label-long">{{localize "ECRY.ui.weapontype"}}</label>
<select class="item-field-label-medium" type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String">
{{selectOptions config.weaponTypes selected=system.weapontype localize=true}} {{#select system.weapontype}}
{{#each config.weaponTypes as |type key| }}
<option value="{{key}}">{{localize type}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>

View File

@ -8,7 +8,11 @@
<label class="item-field-label-long">{{localize "ECRY.ui.cost"}}</label> <label class="item-field-label-long">{{localize "ECRY.ui.cost"}}</label>
<input type="text" class="item-field-label-short" name="system.cost" value="{{system.cost}}" data-dtype="Number" /> <input type="text" class="item-field-label-short" name="system.cost" value="{{system.cost}}" data-dtype="Number" />
<select class="item-field-label-medium" type="text" name="system.costunit" value="{{system.costunit}}" data-dtype="String"> <select class="item-field-label-medium" type="text" name="system.costunit" value="{{system.costunit}}" data-dtype="String">
{{selectOptions config.costUnits selected=system.costunit localize=true labelAttr="name"}} {{#select system.costunit}}
{{#each config.costUnits as |unit key| }}
<option value="{{key}}">{{localize unit.name}}</option>
{{/each}}
{{/select}}
</select> </select>
</li> </li>

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@ -2,18 +2,6 @@
"label": "Equipement", "label": "Equipement",
"mapping": { "mapping": {
"description": "system.description" "description": "system.description"
},
"folders": {
"Armor": "Armure",
"Weapons": "Armes",
"Clothing": "Vêtements",
"Food": "Nourriture",
"Lighting": "Eclairage",
"Miscellany" : "Divers",
"Musical instruments": "Instruments de musique",
"Reading, writing, recording": "Lecture, écriture, enregistrement",
"Travel equipment": "Equipement de voyage",
"Vehicle": "Véhicule"
}, },
"entries": { "entries": {
"Absinthe": { "Absinthe": {

View File

@ -2,11 +2,6 @@
"label": "Spécialisation", "label": "Spécialisation",
"mapping": { "mapping": {
"description": "system.description" "description": "system.description"
},
"folders": {
"Mental": "Mentale",
"Physical": "Physique",
"Spocial": "Sociale"
}, },
"entries": { "entries": {
"Aircraft": { "Aircraft": {

View File

@ -2,9 +2,6 @@
"label": "Traits", "label": "Traits",
"mapping": { "mapping": {
"description": "system.description" "description": "system.description"
},
"folders": {
"Maneuvers": "Manoeuvres"
}, },
"entries": { "entries": {
"Ability to stay calm": { "Ability to stay calm": {