import { EcrymeUtility } from "../common/ecryme-utility.js";
import { EcrymeRollDialog } from "./ecryme-roll-dialog.js";
export class EcrymeConfrontDialog extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData) {
let options = mergeObject(super.defaultOptions, {
classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
width: 540, height: 'fit-content', 'z-index': 99999
});
let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs', rollData);
return new EcrymeConfrontDialog(actor, rollData, html, options);
}
/* -------------------------------------------- */
constructor(actor, rollData, html, options, close = undefined) {
let conf = {
title: game.i18n.localize("ECRY.ui.confront"),
content: html,
buttons: {
rollNormal: {
icon: '',
label: game.i18n.localize("ECRY.ui.rollnormal"),
callback: () => { this.rollConfront("4d6") }
},
cancel: {
icon: '',
label: game.i18n.localize("ECRY.ui.cancel"),
callback: () => { this.close() }
}
},
close: close
}
super(conf, options);
this.actor = actor;
this.rollData = rollData;
}
/* -------------------------------------------- */
async roll() {
}
/* ------------------ -------------------------- */
_onDragStart(event) {
super._onDragStart(event)
const diceData = {
diceIndex : $(event.srcElement).data("dice-idx"),
diceValue : $(event.srcElement).data("dice-value"),
}
event.dataTransfer.setData("text/plain", JSON.stringify( diceData ));
console.log(">>>>> DRAG START!!!!", event)
}
/* ------------------ -------------------------- */
async refreshDialog() {
const content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs", this.rollData)
this.data.content = content
this.render(true)
}
/* -------------------------------------------- */
_onDrop(event) {
let dataJSON = event.dataTransfer.getData('text/plain')
let data = JSON.parse(dataJSON)
let idx = Number(data.diceIndex)
//console.log("DATA", data, event, event.srcElement.className)
if ( event.srcElement.className.includes("execution")) {
this.rollData.availableDices[idx].location = "execution"
}
if ( event.srcElement.className.includes("preservation")) {
this.rollData.availableDices[idx].location = "preservation"
}
if ( event.srcElement.className.includes("dice-list")) {
this.rollData.availableDices[idx].location = "mainpool"
}
this.refreshDialog()
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
}
}