166 lines
5.9 KiB
JSON
166 lines
5.9 KiB
JSON
{
|
|
"TYPES": {
|
|
"Actor":{
|
|
"pc": "Personnage Joueur",
|
|
"npc": "Personnage Non Joueur",
|
|
"annency": "Anence"
|
|
},
|
|
"Item": {
|
|
"trait": "Trait",
|
|
"weapon": "Arme",
|
|
"equipment": "Equipement",
|
|
"maneuver": "Manoeuvre",
|
|
"specialization": "Spécialisation"
|
|
}
|
|
},
|
|
"ECRY": {
|
|
"settings": {
|
|
"cogs": "Engrenages",
|
|
"cephaly": "Céphalie",
|
|
"boheme": "Bohême",
|
|
"amertume": "Amertume"
|
|
},
|
|
"chat": {
|
|
"formula": "Formule",
|
|
"difficulty": "Difficulté",
|
|
"dicesum": "Dés",
|
|
"result": "Resultat",
|
|
"margin": "Marge",
|
|
"success": "Succés!",
|
|
"failure": "Echec!",
|
|
"specialization": "Spécialisation",
|
|
"traitbonus": "Trait bonus",
|
|
"traitmalus": "Trait malus",
|
|
"bonusmalustraits": "Bonus/Malus des Traits",
|
|
"spectranscend": "Dépassement de soi : "
|
|
},
|
|
"rule": {
|
|
"cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1",
|
|
"cephaly-success-34": "Durée : 1 semaine - Impact : Léger - Bonus : 2 - Elegie : 2",
|
|
"cephaly-success-56": "Durée : 1 mois - Impact : Grave - Bonus : 3 - Elegie : 3",
|
|
"cephaly-success-78": "Durée : 1 année - Impact : Majeur - Bonus : 4 - Elegie : 4",
|
|
"cephaly-success-910": "Durée : Permanent - Impact : Mort - Bonus : 5 - Elegie : 5",
|
|
"cephaly-failure-2": "Durée : 1 scène - Impact : Superficiel - Malus : 1 - Symptôme non visible et sans gravité - Altération bégigne difficilement repérable",
|
|
"cephaly-failure-4": "Durée : 1 semaine - Impact : Léger - Malus : 2 - Symptôme visible non incapacitant - Altération repérable",
|
|
"cephaly-failure-6": "Durée : 1 mois - Impact : Grave - Malus : 3 - Symptôme incapacitant - Altération repérable et fâcheuse",
|
|
"cephaly-failure-8": "Durée : 1 année - Impact : Majeur - Malus : 4 - Symptôme très incapacitant - Altération dangereuse",
|
|
"cephaly-failure-10": "Durée : Permanent - Impact : Mort/Folie - Malus : 5 - Symptôme spectaculaire et repoussant - Altération dangereuse globalement"
|
|
|
|
},
|
|
"warn": {
|
|
"notenoughdice": "L'Accomplissement et la Préservation doivent avoir 2 dés chacun"
|
|
},
|
|
"ui": {
|
|
"traitType": "Type de trait",
|
|
"niveauTrait": "Niveau du trait",
|
|
"effect": "Incidence",
|
|
"weight": "Poids",
|
|
"cost": "Prix",
|
|
"costUnit": "Unité",
|
|
"ingot": "Lingot",
|
|
"ingotin": "Lingotin",
|
|
"goldcoin": "Pièce d'or",
|
|
"lige": "Lige",
|
|
"hurle": "Hurle",
|
|
"coin": "Sous",
|
|
"notes": "Notes",
|
|
"bio": "Bio",
|
|
"bionotes": "Bio&Notes",
|
|
"skills": "Compétences",
|
|
"traits": "Traits",
|
|
"equipment": "Equipement",
|
|
"physical": "Physiques",
|
|
"mental": "Mentales",
|
|
"social": "Sociales",
|
|
"athletics": "Athlétisme",
|
|
"driving": "Conduite",
|
|
"fencing": "Escrime",
|
|
"brawling": "Pugilat",
|
|
"shooting": "Tir",
|
|
"anthropomecanology": "Anthropo-Mécanologie",
|
|
"ecrymology": "Écrymologie",
|
|
"traumatology": "Traumatologie",
|
|
"traversology": "Traversologie",
|
|
"urbatechnology": "Urbatechnologie",
|
|
"quibbling": "Argutie",
|
|
"creativity": "Créativité",
|
|
"loquacity": "Faconde",
|
|
"guile": "Maraude",
|
|
"performance" :"Représentation",
|
|
"skill": "Compétence",
|
|
"troublesome": "Malaisé",
|
|
"occasional": "Peu frequent",
|
|
"difficult": "Difficile",
|
|
"uncommon": "Atypique",
|
|
"verydifficult": "Très difficile",
|
|
"rare": "Rare",
|
|
"extremdifficult": "Extrêmement difficile",
|
|
"veryrare": "Très rare",
|
|
"increddifficult": "Incroyable",
|
|
"exceptrare": "Exceptionnel",
|
|
"none": "Aucun",
|
|
"roll": "Lancer les dés !",
|
|
"cancel": "Annuler",
|
|
"rolltitle": "Ou l'on teste ses compétences",
|
|
"spec": "Spécialisation",
|
|
"traitbonus": "Traits bonus",
|
|
"traitmalus": "Traits malus",
|
|
"applyideal": "Utiliser l'idéal",
|
|
"applyspleen": "Utiliser le spleen",
|
|
"skilltranscendence": "Dépassement de soi",
|
|
"confrontation": "Confrontation",
|
|
"rollnormal": "Normal (4d6)",
|
|
"rollspleen": "Avec le Spleen (5d6, 4 plus bas conservés)",
|
|
"rollideal": "Avec l'Idéal (5d6, 4 plus haut conservés)",
|
|
"superficial": "Superficiel",
|
|
"light": "Léger",
|
|
"serious": "Grave",
|
|
"major": "Majeur",
|
|
"impactType": "Type d'Impact",
|
|
"impactLevel": "Niveau d'impact",
|
|
"impactphysical": "Physique",
|
|
"impactmental": "Mental",
|
|
"impactsocial": "Social",
|
|
"impactmalus": "Malus d'Impact",
|
|
"ongoingconfront": "Confrontations en cours",
|
|
"confront":"Confrontation",
|
|
"launchconfront": "Lancer la confrontation",
|
|
"execution": "Accomplissement",
|
|
"preservation": "Préservation",
|
|
"dicepool": "Dés disponibles",
|
|
"selectconfront": "Sélectionner pour la Confrontation",
|
|
"transcendapply": "Appliquer la Transcendence à ",
|
|
"healthcombat": "Santé&Combat",
|
|
"name": "Nom",
|
|
"weapons": "Armes",
|
|
"weapon": "Arme",
|
|
"melee": "Mêlée",
|
|
"ranged": "A Distance",
|
|
"weapontype": "Type d'arme",
|
|
"type": "Type",
|
|
"applyimpact": "Appliquer l'impact",
|
|
"applybonus": "Appliquer le bonus",
|
|
"bonuspool": "Bonus disponibles",
|
|
"cephaly": "Cephalie",
|
|
"elegy": "Elégie",
|
|
"entelechy": "Entéléchie",
|
|
"mekany": "Mekanë",
|
|
"psyche": "Psyché",
|
|
"scoria": "Scorie",
|
|
"cephalydifficulty": "Difficulté de la Céphalie",
|
|
"maneuvers": "Manoeuvres",
|
|
"annency": "Anence",
|
|
"iscollective": "Collective",
|
|
"ismultiple": "Multiple",
|
|
"description": "Description",
|
|
"location": "Lieu",
|
|
"characters": "Personnages",
|
|
"enhancements": "Améliorations",
|
|
"oniricform": "Forme Onorique (Bohême)",
|
|
"ideals": "Idéaux",
|
|
"politic": "Idéaux politiques",
|
|
"boheme": "Bohême",
|
|
"annencybonus": "Bonus d'Anence"
|
|
}
|
|
}
|
|
} |