265 lines
10 KiB
JavaScript
265 lines
10 KiB
JavaScript
import { EcrymeUtility } from "../common/ecryme-utility.js";
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import { EcrymeRollDialog } from "./ecryme-roll-dialog.js";
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export class EcrymeConfrontDialog extends Dialog {
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/* -------------------------------------------- */
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static async create(actor, rollData) {
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let options = mergeObject(super.defaultOptions, {
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classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
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dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
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width: 620, height: 'fit-content', 'z-index': 99999
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});
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let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs', rollData);
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return new EcrymeConfrontDialog(actor, rollData, html, options);
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}
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/* -------------------------------------------- */
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constructor(actor, rollData, html, options, close = undefined) {
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let conf = {
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title: game.i18n.localize("ECRY.ui.confront"),
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content: html,
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buttons: {
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launchConfront: {
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icon: '<i class="fas fa-check"></i>',
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label: game.i18n.localize("ECRY.ui.launchconfront"),
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callback: () => { this.launchConfront().catch("Error when launching Confrontation") }
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},
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: game.i18n.localize("ECRY.ui.cancel"),
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callback: () => { this.close() }
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}
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},
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close: close
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}
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super(conf, options);
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this.actor = actor;
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this.rollData = rollData;
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// Ensure button is disabled
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setTimeout(function () { $(".launchConfront").attr("disabled", true) }, 180)
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}
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/* -------------------------------------------- */
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async launchConfront() {
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let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
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content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
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})
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EcrymeUtility.blindMessageToGM( { rollData: this.rollData, template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs" })
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console.log("MSG", this.rollData)
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msg.setFlag("world", "ecryme-rolldata", this.rollData)
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}
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/* -------------------------------------------- */
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async refreshDice() {
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this.rollData.filter = "execution"
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let content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs", this.rollData )
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content += await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
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$("#confront-execution").html(content)
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this.rollData.filter = "preservation"
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content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs", this.rollData )
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content += await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
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$("#confront-preservation").html(content)
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this.rollData.filter = "mainpool"
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content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs", this.rollData )
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$("#confront-dice-pool").html(content)
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content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
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$("#confront-bonus-pool").html(content)
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}
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/* -------------------------------------------- */
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async refreshDialog() {
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const content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs", this.rollData)
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this.data.content = content
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this.render(true)
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let button = this.buttonDisabled
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setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
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}
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/* ------------------ -------------------------- */
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_canDragStart(selector) {
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console.log("CAN DRAG START", selector, super._canDragStart(selector) )
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return true
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}
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_canDragDrop(selector) {
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console.log("CAN DRAG DROP", selector, super._canDragDrop(selector) )
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return true
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}
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/* ------------------ -------------------------- */
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_onDragStart(event) {
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console.log("DRAGSTART::::", event)
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super._onDragStart(event)
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let dragType = $(event.srcElement).data("drag-type")
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let diceData = {}
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console.log("DRAGTYPE", dragType)
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if (dragType == "dice") {
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diceData = {
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dragType: "dice",
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diceIndex: $(event.srcElement).data("dice-idx"),
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diceValue: $(event.srcElement).data("dice-value"),
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}
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} else {
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diceData = {
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dragType: "bonus",
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bonusIndex: $(event.srcElement).data("bonus-idx"),
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bonusValue: 1
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}
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}
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event.dataTransfer.setData("text/plain", JSON.stringify(diceData));
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}
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/* -------------------------------------------- */
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_onDrop(event) {
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let dataJSON = event.dataTransfer.getData('text/plain')
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let data = JSON.parse(dataJSON)
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if ( data.dragType == "dice") {
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let idx = Number(data.diceIndex)
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console.log("DATA", data, event, event.srcElement.className)
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if (event.srcElement.className.includes("execution") &&
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this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
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this.rollData.availableDices[idx].location = "execution"
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}
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if (event.srcElement.className.includes("preservation") &&
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this.rollData.availableDices.filter(d => d.location == "preservation").length < 2) {
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this.rollData.availableDices[idx].location = "preservation"
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}
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if (event.srcElement.className.includes("dice-list")) {
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this.rollData.availableDices[idx].location = "mainpool"
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}
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if (this.rollData.availableDices.filter(d => d.location == "execution").length == 2 && this.rollData.availableDices.filter(d => d.location == "preservation").length == 2) {
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this.buttonDisabled = false
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} else {
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this.buttonDisabled = true
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}
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} else {
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let idx = Number(data.bonusIndex)
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if (event.srcElement.className.includes("execution")) {
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this.rollData.confrontBonus[idx].location = "execution"
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}
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if (event.srcElement.className.includes("preservation")) {
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this.rollData.confrontBonus[idx].location = "preservation"
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}
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if (event.srcElement.className.includes("bonus-list")) {
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this.rollData.confrontBonus[idx].location = "mainpool"
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}
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}
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// Manage total values
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this.computeTotals()
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}
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/* -------------------------------------------- */
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processTranscendence() {
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// Apply Transcend if needed
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if (this.rollData.skillTranscendence > 0) {
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if (this.rollData.applyTranscendence == "execution") {
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this.rollData.executionTotal += this.rollData.skillTranscendence
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} else {
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this.rollData.preservationTotal += this.rollData.skillTranscendence
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}
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}
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}
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/* -------------------------------------------- */
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computeTotals() {
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let rollData = this.rollData
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let actor = game.actors.get(rollData.actorId)
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rollData.executionTotal = rollData.availableDices.filter(d => d.location == "execution").reduce((previous, current) => {
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return previous + current.result
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}, rollData.skill.value)
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rollData.executionTotal = rollData.confrontBonus.filter(d => d.location == "execution").reduce((previous, current) => {
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return previous + 1
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}, rollData.executionTotal)
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rollData.preservationTotal = rollData.availableDices.filter(d => d.location == "preservation").reduce((previous, current) => {
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return previous + current.result
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}, rollData.skill.value)
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rollData.preservationTotal = rollData.confrontBonus.filter(d => d.location == "preservation").reduce((previous, current) => {
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return previous + 1
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}, rollData.preservationTotal)
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this.processTranscendence()
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if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
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rollData.spec = duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
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rollData.specApplied = true
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rollData.executionTotal += 2
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rollData.preservationTotal += 2
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}
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if ( rollData.specApplied && rollData.selectedSpecs.length == 0) {
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rollData.spec = undefined
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rollData.specApplied = false
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}
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rollData.bonusMalusTraits = 0
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for (let t of rollData.traitsBonus) {
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t.activated = false
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}
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for (let t of rollData.traitsMalus) {
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t.activated = false
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}
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if (rollData.traitsBonusSelected && rollData.traitsBonusSelected.length > 0) {
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for (let id of rollData.traitsBonusSelected) {
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let trait = rollData.traitsBonus.find(t => t._id == id)
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trait.activated = true
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rollData.bonusMalusTraits += trait.system.level
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}
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}
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if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) {
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for (let id of rollData.traitsMalusSelected) {
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let trait = rollData.traitsMalus.find(t => t._id == id)
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trait.activated = true
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rollData.bonusMalusTraits -= trait.system.level
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}
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}
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rollData.executionTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
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rollData.preservationTotal += rollData.bonusMalusTraits + rollData.bonusMalusPerso
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this.refreshDialog()
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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html.find('#bonusMalusPerso').change((event) => {
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this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
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this.computeTotals()
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})
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html.find('#roll-specialization').change((event) => {
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this.rollData.selectedSpecs = $('#roll-specialization').val()
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this.computeTotals()
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})
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html.find('#roll-trait-bonus').change((event) => {
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this.rollData.traitsBonusSelected = $('#roll-trait-bonus').val()
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this.computeTotals()
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})
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html.find('#roll-trait-malus').change((event) => {
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this.rollData.traitsMalusSelected = $('#roll-trait-malus').val()
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this.computeTotals()
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})
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html.find('#roll-select-transcendence').change((event) => {
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this.rollData.skillTranscendence = Number($('#roll-select-transcendence').val())
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this.computeTotals()
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})
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html.find('#roll-apply-transcendence').change((event) => {
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this.rollData.applyTranscendence = $('#roll-apply-transcendence').val()
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this.computeTotals()
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})
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html.find('#annency-bonus').change((event) => {
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this.rollData.annencyBonus = Number(event.currentTarget.value)
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})
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}
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} |