41 lines
1.2 KiB
JavaScript
41 lines
1.2 KiB
JavaScript
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
|
|
|
/* -------------------------------------------- */
|
|
export class EcrymeCombat extends Combat {
|
|
|
|
/* -------------------------------------------- */
|
|
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
|
ids = typeof ids === "string" ? [ids] : ids;
|
|
for (let cId = 0; cId < ids.length; cId++) {
|
|
const c = this.combatants.get(ids[cId]);
|
|
let id = c._id || c.id;
|
|
let initBonus = c.actor ? c.actor.getInitiativeScore( this.id, id ) : -1;
|
|
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initBonus } ]);
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
_onUpdate(changed, options, userId) {
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async checkTurnPosition() {
|
|
while (game.combat.turn > 0) {
|
|
await game.combat.previousTurn()
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
_onDelete() {
|
|
let combatants = this.combatants.contents
|
|
for (let c of combatants) {
|
|
let actor = game.actors.get(c.actorId)
|
|
actor.clearInitiative()
|
|
}
|
|
super._onDelete()
|
|
}
|
|
|
|
}
|