fvtt-hawkmoon-cyd/modules/hawkmoon-roll-dialog.js

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import { HawkmoonUtility } from "./hawkmoon-utility.js";
export class HawkmoonRollDialog extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData ) {
let options = { classes: ["HawkmoonDialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
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let html = await renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
return new HawkmoonRollDialog(actor, rollData, html, options );
}
/* -------------------------------------------- */
constructor(actor, rollData, html, options, close = undefined) {
let conf = {
title: "Test de Capacité",
content: html,
buttons: {
rolld10: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10",
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callback: () => { this.roll("d10") }
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},
rolld20: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d20",
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callback: () => { this.roll("d20") }
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},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler",
callback: () => { this.close() }
} },
close: close
}
super(conf, options);
this.actor = actor
this.rollData = rollData
}
/* -------------------------------------------- */
roll ( dice) {
this.rollData.mainDice = dice
HawkmoonUtility.rollHawkmoon( this.rollData )
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
var dialog = this;
function onLoad() {
}
$(function () { onLoad(); });
html.find('#modificateur').change(async (event) => {
this.rollData.modificateur = Number(event.currentTarget.value)
})
html.find('#difficulte').change(async (event) => {
this.rollData.difficulte = Number(event.currentTarget.value)
})
html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value)
})
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html.find('#attrKey2').change(async (event) => {
this.rollData.attrKey2 = String(event.currentTarget.value)
})
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html.find('#select-maitrise').change(async (event) => {
this.rollData.maitriseId = String(event.currentTarget.value)
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})
html.find('#competence-talents').change((event) => {
this.rollData.selectedTalents = $('#competence-talents').val()
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})
html.find('#taille-cible').change((event) => {
this.rollData.tailleCible = String(event.currentTarget.value)
})
html.find('#tireur-deplacement').change((event) => {
this.rollData.tireurDeplacement = String(event.currentTarget.value)
})
html.find('#cible-couvert').change((event) => {
this.rollData.cibleCouvert = String(event.currentTarget.value)
})
html.find('#distance-tir').change((event) => {
this.rollData.distanceTir = String(event.currentTarget.value)
})
html.find('#bonus-malus-context').change((event) => {
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
})
html.find('#defenseur-au-sol').change((event) => {
this.rollData.defenseurAuSol = event.currentTarget.checked
})
html.find('#defenseur-aveugle').change((event) => {
this.rollData.defenseurAveugle = event.currentTarget.checked
})
html.find('#defenseur-de-dos').change((event) => {
this.rollData.defenseurDeDos = event.currentTarget.checked
})
html.find('#defenseur-restreint').change((event) => {
this.rollData.defenseurRestreint = event.currentTarget.checked
})
html.find('#defenseur-immobilise').change((event) => {
this.rollData.defenseurImmobilise = event.currentTarget.checked
})
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html.find('#attaque-charge').change((event) => {
this.rollData.attaqueCharge = event.currentTarget.checked
})
html.find('#attaque-desarme').change((event) => {
this.rollData.attaqueDesarme = event.currentTarget.checked
})
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}
}