662 lines
22 KiB
JavaScript
662 lines
22 KiB
JavaScript
|
/* -------------------------------------------- */
|
||
|
import { HawkmoonCombat } from "./hawkmoon-combat.js";
|
||
|
import { HawkmoonCommands } from "./hawkmoon-commands.js";
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
export class HawkmoonUtility {
|
||
|
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async init() {
|
||
|
Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html))
|
||
|
Hooks.on("getChatLogEntryContext", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
|
||
|
|
||
|
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||
|
HawkmoonUtility.pushInitiativeOptions(html, options);
|
||
|
})
|
||
|
Hooks.on("dropCanvasData", (canvas, data) => {
|
||
|
HawkmoonUtility.dropItemOnToken(canvas, data)
|
||
|
});
|
||
|
|
||
|
this.rollDataStore = {}
|
||
|
this.defenderStore = {}
|
||
|
HawkmoonCommands.init();
|
||
|
|
||
|
Handlebars.registerHelper('count', function (list) {
|
||
|
return list.length;
|
||
|
})
|
||
|
Handlebars.registerHelper('includes', function (array, val) {
|
||
|
return array.includes(val);
|
||
|
})
|
||
|
Handlebars.registerHelper('upper', function (text) {
|
||
|
return text.toUpperCase();
|
||
|
})
|
||
|
Handlebars.registerHelper('lower', function (text) {
|
||
|
return text.toLowerCase()
|
||
|
})
|
||
|
Handlebars.registerHelper('upperFirst', function (text) {
|
||
|
if (typeof text !== 'string') return text
|
||
|
return text.charAt(0).toUpperCase() + text.slice(1)
|
||
|
})
|
||
|
Handlebars.registerHelper('notEmpty', function (list) {
|
||
|
return list.length > 0;
|
||
|
})
|
||
|
Handlebars.registerHelper('mul', function (a, b) {
|
||
|
return parseInt(a) * parseInt(b);
|
||
|
})
|
||
|
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getModificateurOptions() {
|
||
|
let opt = []
|
||
|
for (let i = -15; i <= 15; i++) {
|
||
|
opt.push(`<option value="${i}">${i}</option>`)
|
||
|
}
|
||
|
return opt.concat("\n")
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getPointAmeOptions() {
|
||
|
let opt = []
|
||
|
for (let i = 1; i <= 20; i++) {
|
||
|
opt.push(`<option value="${i}">${i}</option>`)
|
||
|
}
|
||
|
return opt.concat("\n")
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getAttributs() {
|
||
|
return { adr: "Adresse", pui: "Puissance", cla: "Clairvoyance", pre: "Présence", tre: "Trempe" }
|
||
|
}
|
||
|
/* -------------------------------------------- */
|
||
|
static pushInitiativeOptions(html, options) {
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getSkills() {
|
||
|
return this.skills
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async ready() {
|
||
|
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
|
||
|
this.skills = skills.map(i => i.toObject())
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async loadCompendiumData(compendium) {
|
||
|
const pack = game.packs.get(compendium);
|
||
|
return await pack?.getDocuments() ?? [];
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async loadCompendium(compendium, filter = item => true) {
|
||
|
let compendiumData = await HawkmoonUtility.loadCompendiumData(compendium);
|
||
|
return compendiumData.filter(filter);
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getOptionsStatusList() {
|
||
|
return this.optionsStatusList;
|
||
|
}
|
||
|
/* -------------------------------------------- */
|
||
|
static async chatListeners(html) {
|
||
|
|
||
|
html.on("click", '.predilection-reroll', async event => {
|
||
|
let predIdx = $(event.currentTarget).data("predilection-index")
|
||
|
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||
|
let message = game.messages.get(messageId)
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
|
||
|
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
|
||
|
HawkmoonUtility.rollHawkmoon(rollData)
|
||
|
})
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async preloadHandlebarsTemplates() {
|
||
|
|
||
|
const templatePaths = [
|
||
|
'systems/fvtt-hawkmoon-cyd/templates/editor-notes-gm.html',
|
||
|
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
|
||
|
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html'
|
||
|
]
|
||
|
return loadTemplates(templatePaths);
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static removeChatMessageId(messageId) {
|
||
|
if (messageId) {
|
||
|
game.messages.get(messageId)?.delete();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static findChatMessageId(current) {
|
||
|
return HawkmoonUtility.getChatMessageId(HawkmoonUtility.findChatMessage(current));
|
||
|
}
|
||
|
|
||
|
static getChatMessageId(node) {
|
||
|
return node?.attributes.getNamedItem('data-message-id')?.value;
|
||
|
}
|
||
|
|
||
|
static findChatMessage(current) {
|
||
|
return HawkmoonUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'))
|
||
|
}
|
||
|
|
||
|
static findNodeMatching(current, predicate) {
|
||
|
if (current) {
|
||
|
if (predicate(current)) {
|
||
|
return current;
|
||
|
}
|
||
|
return HawkmoonUtility.findNodeMatching(current.parentElement, predicate);
|
||
|
}
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static createDirectOptionList(min, max) {
|
||
|
let options = {};
|
||
|
for (let i = min; i <= max; i++) {
|
||
|
options[`${i}`] = `${i}`;
|
||
|
}
|
||
|
return options;
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static buildListOptions(min, max) {
|
||
|
let options = ""
|
||
|
for (let i = min; i <= max; i++) {
|
||
|
options += `<option value="${i}">${i}</option>`
|
||
|
}
|
||
|
return options;
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getTarget() {
|
||
|
if (game.user.targets && game.user.targets.size == 1) {
|
||
|
for (let target of game.user.targets) {
|
||
|
return target;
|
||
|
}
|
||
|
}
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getDefenseState(actorId) {
|
||
|
return this.defenderStore[actorId];
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static updateRollData(rollData) {
|
||
|
|
||
|
let id = rollData.rollId;
|
||
|
let oldRollData = this.rollDataStore[id] || {};
|
||
|
let newRollData = mergeObject(oldRollData, rollData);
|
||
|
this.rollDataStore[id] = newRollData;
|
||
|
}
|
||
|
/* -------------------------------------------- */
|
||
|
static saveRollData(rollData) {
|
||
|
game.socket.emit("system.fvtt-hawkmoon-cyd", {
|
||
|
name: "msg_update_roll", data: rollData
|
||
|
}); // Notify all other clients of the roll
|
||
|
this.updateRollData(rollData);
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getRollData(id) {
|
||
|
return this.rollDataStore[id];
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static onSocketMesssage(msg) {
|
||
|
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
|
||
|
if (msg.name == "msg_update_defense_state") {
|
||
|
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
|
||
|
}
|
||
|
if (msg.name == "msg_update_roll") {
|
||
|
this.updateRollData(msg.data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
|
||
|
let chatData = {
|
||
|
user: game.user.id,
|
||
|
rollMode: modeOverride || game.settings.get("core", "rollMode"),
|
||
|
content: content
|
||
|
};
|
||
|
|
||
|
if (["gmroll", "blindroll"].includes(chatData.rollMode)) chatData["whisper"] = ChatMessage.getWhisperRecipients("GM").map(u => u.id);
|
||
|
if (chatData.rollMode === "blindroll") chatData["blind"] = true;
|
||
|
else if (chatData.rollMode === "selfroll") chatData["whisper"] = [game.user];
|
||
|
|
||
|
if (forceWhisper) { // Final force !
|
||
|
chatData["speaker"] = ChatMessage.getSpeaker();
|
||
|
chatData["whisper"] = ChatMessage.getWhisperRecipients(forceWhisper);
|
||
|
}
|
||
|
|
||
|
return chatData;
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async showDiceSoNice(roll, rollMode) {
|
||
|
if (game.modules.get("dice-so-nice")?.active) {
|
||
|
if (game.dice3d) {
|
||
|
let whisper = null;
|
||
|
let blind = false;
|
||
|
rollMode = rollMode ?? game.settings.get("core", "rollMode");
|
||
|
switch (rollMode) {
|
||
|
case "blindroll": //GM only
|
||
|
blind = true;
|
||
|
case "gmroll": //GM + rolling player
|
||
|
whisper = this.getUsers(user => user.isGM);
|
||
|
break;
|
||
|
case "roll": //everybody
|
||
|
whisper = this.getUsers(user => user.active);
|
||
|
break;
|
||
|
case "selfroll":
|
||
|
whisper = [game.user.id];
|
||
|
break;
|
||
|
}
|
||
|
await game.dice3d.showForRoll(roll, game.user, true, whisper, blind);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static computeResult(rollData) {
|
||
|
if (rollData.mainDice == "1d20") {
|
||
|
let diceValue = rollData.roll.terms[0].results[0].result
|
||
|
diceValue *= (rollData.doubleD20) ? 2 : 1
|
||
|
//console.log("PAIR/IMP", diceValue)
|
||
|
if (diceValue % 2 == 1) {
|
||
|
//console.log("PAIR/IMP2", diceValue)
|
||
|
rollData.finalResult -= rollData.roll.terms[0].results[0].result // Substract value
|
||
|
if (diceValue == 1 || diceValue == 11) {
|
||
|
rollData.isDramatique = true
|
||
|
rollData.isSuccess = false
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//console.log("Result : ", rollData)
|
||
|
if (rollData.difficulte > 0 && !rollData.isDramatique) {
|
||
|
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
|
||
|
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
|
||
|
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async rollHawkmoon(rollData) {
|
||
|
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
if (rollData.attrKey == "tochoose") { // No attr selected, force address
|
||
|
rollData.attrKey = "adr"
|
||
|
}
|
||
|
if (!rollData.attr) {
|
||
|
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||
|
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
|
||
|
}
|
||
|
|
||
|
rollData.diceFormula = rollData.mainDice
|
||
|
if (rollData.doubleD20) { // Multiply result !
|
||
|
rollData.diceFormula += "*2"
|
||
|
if (!rollData.isReroll) {
|
||
|
actor.changeEclat(-1)
|
||
|
}
|
||
|
}
|
||
|
//console.log("BEFORE COMP", rollData)
|
||
|
if (rollData.competence) {
|
||
|
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => !pred.used) || [])
|
||
|
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
|
||
|
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
|
||
|
} else {
|
||
|
rollData.diceFormula += `+${rollData.attr.value}*2+${rollData.modificateur}`
|
||
|
}
|
||
|
|
||
|
if (rollData.arme && rollData.arme.type == "arme") {
|
||
|
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
|
||
|
}
|
||
|
|
||
|
if (rollData.rune) {
|
||
|
rollData.runeduree = Math.ceil((rollData.runeame + 3) / 3)
|
||
|
if (rollData.runemode == "inscrire") {
|
||
|
rollData.runeduree *= 2
|
||
|
}
|
||
|
if (rollData.runemode == "prononcer") {
|
||
|
rollData.runeduree = 1
|
||
|
}
|
||
|
}
|
||
|
|
||
|
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||
|
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||
|
rollData.roll = myRoll
|
||
|
console.log(">>>> ", myRoll)
|
||
|
|
||
|
rollData.finalResult = myRoll.total
|
||
|
this.computeResult(rollData)
|
||
|
|
||
|
if (rollData.rune) {
|
||
|
let subAme = rollData.runeame
|
||
|
if (rollData.isEchec && !rollData.isDramatique) {
|
||
|
subAme = Math.ceil((subAme + 1) / 2)
|
||
|
}
|
||
|
actor.subPointsAme(rollData.runemode, subAme)
|
||
|
}
|
||
|
|
||
|
this.createChatWithRollMode(rollData.alias, {
|
||
|
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||
|
}, rollData)
|
||
|
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async bonusRollHawkmoon(rollData) {
|
||
|
rollData.bonusFormula = rollData.addedBonus
|
||
|
|
||
|
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
|
||
|
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||
|
rollData.bonusRoll = bonusRoll
|
||
|
|
||
|
rollData.finalResult += rollData.bonusRoll.total
|
||
|
|
||
|
this.computeResult(rollData)
|
||
|
|
||
|
this.createChatWithRollMode(rollData.alias, {
|
||
|
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||
|
}, rollData)
|
||
|
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getUsers(filter) {
|
||
|
return game.users.filter(filter).map(user => user.data._id);
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getWhisperRecipients(rollMode, name) {
|
||
|
switch (rollMode) {
|
||
|
case "blindroll": return this.getUsers(user => user.isGM);
|
||
|
case "gmroll": return this.getWhisperRecipientsAndGMs(name);
|
||
|
case "selfroll": return [game.user.id];
|
||
|
}
|
||
|
return undefined;
|
||
|
}
|
||
|
/* -------------------------------------------- */
|
||
|
static getWhisperRecipientsAndGMs(name) {
|
||
|
let recep1 = ChatMessage.getWhisperRecipients(name) || [];
|
||
|
return recep1.concat(ChatMessage.getWhisperRecipients('GM'));
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static blindMessageToGM(chatOptions) {
|
||
|
let chatGM = duplicate(chatOptions);
|
||
|
chatGM.whisper = this.getUsers(user => user.isGM);
|
||
|
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||
|
console.log("blindMessageToGM", chatGM);
|
||
|
game.socket.emit("system.fvtt-weapons-of-the-gods", { msg: "msg_gm_chat_message", data: chatGM });
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async searchItem(dataItem) {
|
||
|
let item;
|
||
|
if (dataItem.pack) {
|
||
|
item = await fromUuid("Compendium." + dataItem.pack + "." + dataItem.id);
|
||
|
} else {
|
||
|
item = game.items.get(dataItem.id)
|
||
|
}
|
||
|
return item
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static split3Columns(data) {
|
||
|
|
||
|
let array = [[], [], []];
|
||
|
if (data == undefined) return array;
|
||
|
|
||
|
let col = 0;
|
||
|
for (let key in data) {
|
||
|
let keyword = data[key];
|
||
|
keyword.key = key; // Self-reference
|
||
|
array[col].push(keyword);
|
||
|
col++;
|
||
|
if (col == 3) col = 0;
|
||
|
}
|
||
|
return array;
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async createChatMessage(name, rollMode, chatOptions, rollData = undefined) {
|
||
|
switch (rollMode) {
|
||
|
case "blindroll": // GM only
|
||
|
if (!game.user.isGM) {
|
||
|
this.blindMessageToGM(chatOptions);
|
||
|
|
||
|
chatOptions.whisper = [game.user.id];
|
||
|
chatOptions.content = "Message only to the GM";
|
||
|
}
|
||
|
else {
|
||
|
chatOptions.whisper = this.getUsers(user => user.isGM);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
chatOptions.whisper = this.getWhisperRecipients(rollMode, name);
|
||
|
break;
|
||
|
}
|
||
|
chatOptions.alias = chatOptions.alias || name
|
||
|
let msg = await ChatMessage.create(chatOptions)
|
||
|
console.log("=======>", rollData)
|
||
|
msg.setFlag("world", "mournblade-roll", rollData)
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static getBasicRollData() {
|
||
|
let rollData = {
|
||
|
rollId: randomID(16),
|
||
|
rollMode: game.settings.get("core", "rollMode"),
|
||
|
modificateursOptions: this.getModificateurOptions(),
|
||
|
pointAmeOptions: this.getPointAmeOptions(),
|
||
|
difficulte: 0,
|
||
|
modificateur: 0,
|
||
|
}
|
||
|
HawkmoonUtility.updateWithTarget(rollData)
|
||
|
return rollData
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static updateWithTarget(rollData) {
|
||
|
let target = HawkmoonUtility.getTarget()
|
||
|
if (target) {
|
||
|
rollData.defenderTokenId = target.id
|
||
|
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||
|
rollData.armeDefense = defender.getBestDefenseValue()
|
||
|
if ( rollData.armeDefense) {
|
||
|
rollData.difficulte = rollData.armeDefense.system.totalDefensif
|
||
|
} else {
|
||
|
ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static createChatWithRollMode(name, chatOptions, rollData = undefined) {
|
||
|
this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions, rollData)
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static applyBonneAventureRoll(li, changed, addedBonus) {
|
||
|
let msgId = li.data("message-id")
|
||
|
let msg = game.messages.get(msgId)
|
||
|
if (msg) {
|
||
|
let rollData = msg.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
actor.changeBonneAventure(changed)
|
||
|
rollData.isReroll = true
|
||
|
rollData.textBonus = "Bonus de Points d'Aventure"
|
||
|
if (addedBonus == "reroll") {
|
||
|
HawkmoonUtility.rollHawkmoon(rollData)
|
||
|
} else {
|
||
|
rollData.addedBonus = addedBonus
|
||
|
HawkmoonUtility.bonusRollHawkmoon(rollData)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static applyEclatRoll(li, changed, addedBonus) {
|
||
|
let msgId = li.data("message-id")
|
||
|
let msg = game.messages.get(msgId)
|
||
|
if (msg) {
|
||
|
let rollData = msg.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
actor.changeEclat(changed)
|
||
|
rollData.isReroll = true
|
||
|
rollData.textBonus = "Bonus d'Eclat"
|
||
|
rollData.addedBonus = addedBonus
|
||
|
HawkmoonUtility.bonusRollHawkmoon(rollData)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static chatRollMenu(html, options) {
|
||
|
let canApply = li => canvas.tokens.controlled.length && li.find(".mournblade-roll").length
|
||
|
let canApplyBALoyal = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "loyal")
|
||
|
}
|
||
|
let canApplyPELoyal = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "loyal")
|
||
|
}
|
||
|
let canApplyBAChaotique = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
return (!rollData.isReroll && actor.getBonneAventure() > 0 && actor.getAlignement() == "chaotique")
|
||
|
}
|
||
|
let canApplyBAChaotique3 = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
return (!rollData.isReroll && actor.getBonneAventure() > 2 && actor.getAlignement() == "chaotique")
|
||
|
}
|
||
|
let canApplyPEChaotique = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
return (!rollData.isReroll && actor.getEclat() > 0 && actor.getAlignement() == "chaotique")
|
||
|
}
|
||
|
let hasPredilection = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
if (rollData.competence) {
|
||
|
let nbPred = rollData.competence.data.predilections.filter(pred => !pred.used).length
|
||
|
return (!rollData.isReroll && rollData.competence && nbPred > 0)
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
let canCompetenceDouble = function (li) {
|
||
|
let message = game.messages.get(li.attr("data-message-id"))
|
||
|
let rollData = message.getFlag("world", "mournblade-roll")
|
||
|
let actor = game.actors.get(rollData.actorId)
|
||
|
if (rollData.competence) {
|
||
|
return rollData.competence.data.doublebonus
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Ajouer +3 (1 point de Bonne Aventure)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyBALoyal,
|
||
|
callback: li => HawkmoonUtility.applyBonneAventureRoll(li, -1, "+3")
|
||
|
}
|
||
|
)
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Ajouer +6 (1 point de Bonne Aventure)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyBALoyal && canCompetenceDouble,
|
||
|
callback: li => HawkmoonUtility.applyBonneAventureRoll(li, -1, "+6")
|
||
|
}
|
||
|
)
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Ajouer +1d6 (1 point de Bonne Aventure)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyBAChaotique,
|
||
|
callback: li => HawkmoonUtility.applyBonneAventureRoll(li, -1, "+1d6")
|
||
|
}
|
||
|
)
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Ajouer +2d6 (1 point de Bonne Aventure)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyBAChaotique && canCompetenceDouble,
|
||
|
callback: li => HawkmoonUtility.applyBonneAventureRoll(li, -1, "+2d6")
|
||
|
}
|
||
|
)
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Relancer le dé (3 points de Bonne Aventure)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyBAChaotique3,
|
||
|
callback: li => HawkmoonUtility.applyBonneAventureRoll(li, -3, "reroll")
|
||
|
}
|
||
|
)
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Ajouter +10 (1 Point d'Eclat)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyPELoyal,
|
||
|
callback: li => HawkmoonUtility.applyEclatRoll(li, -1, "+10")
|
||
|
}
|
||
|
)
|
||
|
options.push(
|
||
|
{
|
||
|
name: "Ajouter +20 (1 Point d'Eclat)",
|
||
|
icon: "<i class='fas fa-user-plus'></i>",
|
||
|
condition: canApply && canApplyPELoyal && canCompetenceDouble,
|
||
|
callback: li => HawkmoonUtility.applyEclatRoll(li, -1, "+20")
|
||
|
}
|
||
|
)
|
||
|
return options
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static async confirmDelete(actorSheet, li) {
|
||
|
let itemId = li.data("item-id");
|
||
|
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||
|
let buttons = {
|
||
|
delete: {
|
||
|
icon: '<i class="fas fa-check"></i>',
|
||
|
label: "Yes, remove it",
|
||
|
callback: () => {
|
||
|
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||
|
li.slideUp(200, () => actorSheet.render(false));
|
||
|
}
|
||
|
},
|
||
|
cancel: {
|
||
|
icon: '<i class="fas fa-times"></i>',
|
||
|
label: "Cancel"
|
||
|
}
|
||
|
}
|
||
|
msgTxt += "</p>";
|
||
|
let d = new Dialog({
|
||
|
title: "Confirm removal",
|
||
|
content: msgTxt,
|
||
|
buttons: buttons,
|
||
|
default: "cancel"
|
||
|
});
|
||
|
d.render(true);
|
||
|
}
|
||
|
|
||
|
}
|