diff --git a/lang/en.json b/lang/en.json index 077404a..0973a13 100644 --- a/lang/en.json +++ b/lang/en.json @@ -1,3 +1,17 @@ -{ - -} \ No newline at end of file + { + "ACTOR": { + "TypeCharacter": "Character" + }, + "ITEM": { + "TypeSkill": "Skill", + "TypePerk": "Perk", + "TypePower": "Power", + "TypeTalent": "Talent", + "TypeAdvantage": "Advantage", + "TypeMartialart": "Martial art", + "TypeLimitation": "Limitation", + "TypeComplication": "Complication", + "TypeEquipment": "Equipment", + "TypeCurrency": "Currency" + } + } \ No newline at end of file diff --git a/modules/hero6-actor.js b/modules/hero6-actor.js index 43948c8..c20cb3b 100644 --- a/modules/hero6-actor.js +++ b/modules/hero6-actor.js @@ -91,7 +91,7 @@ export class Hero6Actor extends Actor { /* -------------------------------------------- */ getMoneys() { - let comp = this.items.filter(item => item.type == 'money'); + let comp = this.items.filter(item => item.type == 'currency'); Hero6Utility.sortArrayObjectsByName(comp) return comp; } @@ -163,10 +163,52 @@ export class Hero6Actor extends Actor { } return item; } + /* -------------------------------------------- */ + prepareSkill(skill) { + skill.roll = 0 + skill.charac = "N/A" + if (skill.system.skillfamiliarity) { + skill.roll = 8; + } else if (skill.system.skillprofiency) { + skill.roll = 10; + } else if (skill.system.skilltype == "agility") { + skill.charac = "DEX" + let charac = duplicate(this.system.characteristics.dex) + this.prepareCharacValues(charac) + skill.roll = charac.roll + } else if (skill.system.skilltype == "interaction") { + skill.charac = "PRE" + let charac = duplicate(this.system.characteristics.pre) + this.prepareCharacValues(charac) + skill.roll = charac.roll + } else if (skill.system.skilltype == "intellect") { + skill.charac = "INT" + let charac = duplicate(this.system.characteristics.int) + this.prepareCharacValues(charac) + skill.roll = charac.roll + } else if (skill.system.skilltype == "background") { + skill.roll = 11 + } else if (skill.system.skilltype == "custom") { + if (skill.system.characteristic == "manual") { + skill.roll = skill.system.base + } else { + skill.charac = skill.system.characteristic + let charac = duplicate(this.system.characteristics[skill.system.characteristic]) + this.prepareCharacValues(charac) + skill.roll = charac.roll + } + } + if (skill.system.levels > 0) { + skill.roll += skill.system.levels + } + } /* -------------------------------------------- */ getSkills() { let comp = duplicate(this.items.filter(item => item.type == 'skill') || []) + for (let skill of comp) { + this.prepareSkill(skill) + } Hero6Utility.sortArrayObjectsByName(comp) return comp } @@ -177,8 +219,8 @@ export class Hero6Actor extends Actor { } async getPowers() { let comp = duplicate(this.items.filter(item => item.type == 'power') || []) - for(let c of comp) { - c.enrichDescription = c.name + "
" + await TextEditor.enrichHTML(c.system.description, {async: true}) + for (let c of comp) { + c.enrichDescription = c.name + "
" + await TextEditor.enrichHTML(c.system.description, { async: true }) } Hero6Utility.sortArrayObjectsByName(comp) return comp @@ -192,7 +234,7 @@ export class Hero6Actor extends Actor { let comp = duplicate(this.items.filter(item => item.type == 'martialart') || []) Hero6Utility.sortArrayObjectsByName(comp) return comp - } + } getComplications() { let comp = duplicate(this.items.filter(item => item.type == 'complication') || []) Hero6Utility.sortArrayObjectsByName(comp) @@ -296,7 +338,7 @@ export class Hero6Actor extends Actor { /* -------------------------------------------- */ async incDecHP(formula) { - let dmgRoll = new Roll(formula+"[dark-starsorange]").roll({ async: false }) + let dmgRoll = new Roll(formula + "[dark-starsorange]").roll({ async: false }) await Hero6Utility.showDiceSoNice(dmgRoll, game.settings.get("core", "rollMode")) let hp = duplicate(this.system.secondary.hp) hp.value = Number(hp.value) + Number(dmgRoll.total) @@ -377,14 +419,14 @@ export class Hero6Actor extends Actor { } /* -------------------------------------------- */ - prepareCharacValues( charac) { + prepareCharacValues(charac) { charac.total = charac.value - charac.roll = 9 + Math.floor((charac.value)/5) + charac.roll = 9 + Math.floor((charac.value) / 5) } prepareCharac() { let characs = duplicate(this.system.characteristics) - for(let key in characs) { - this.prepareCharacValues( characs[key]) + for (let key in characs) { + this.prepareCharacValues(characs[key]) } return characs } @@ -483,10 +525,13 @@ export class Hero6Actor extends Actor { } /* -------------------------------------------- */ rollItem(itemId) { - let item = this.items.get( itemId) + let item = this.items.get(itemId) let rollData = this.getCommonRollData() rollData.mode = "item" rollData.item = duplicate(item) + if ( item.type == "skill") { + this.prepareSkill(rollData.item) + } this.startRoll(rollData) } diff --git a/modules/hero6-utility.js b/modules/hero6-utility.js index 4eac5f5..a55b5d5 100644 --- a/modules/hero6-utility.js +++ b/modules/hero6-utility.js @@ -46,7 +46,7 @@ export class Hero6Utility { return __locationNames[key] }) Handlebars.registerHelper('isSkillCustom', function (key) { - if (key == "custom" || key == "background" ) { + if (key == "custom" ) { return true; } return false @@ -304,7 +304,7 @@ export class Hero6Utility { target = rollData.charac.roll } if (rollData.item) { - target = rollData.item.system.roll + target = rollData.item.roll || rollData.item.system.roll } // Performs roll @@ -328,9 +328,7 @@ export class Hero6Utility { if ( myRoll.terms[0].total == 18) { // Always a failure rollData.isSuccess = false } - if (rollData.isSuccess ) { - rollData.margin = target - rollData.result - } + rollData.margin = target - rollData.result let msg = await this.createChatWithRollMode(rollData.alias, { content: await renderTemplate(`systems/fvtt-hero-system-6/templates/chat/chat-generic-result.hbs`, rollData) diff --git a/styles/simple.css b/styles/simple.css index 0ec8363..6233119 100644 --- a/styles/simple.css +++ b/styles/simple.css @@ -447,7 +447,7 @@ form .form-group label { .window-app .window-content, .window-app.sheet .window-content .sheet-body{ font-size: 0.8rem; - background: url("../images/ui/pc_sheet_bg.webp") repeat left top; + /*background: url("../images/ui/pc_sheet_bg.webp") repeat left top;*/ background: rgba(228, 240, 240, 0.75); color: rgba(66, 66, 64, 0.95); } @@ -546,7 +546,7 @@ ul, li { } .sheet li { - margin: 0.010rem; + margin: 0.1rem; padding: 0.25rem; } .header-fields li { @@ -574,10 +574,10 @@ ul, li { } .list-item { - margin: 0.125rem; + margin: 0.2rem; /*box-shadow: inset 0px 0px 1px #00000096;*/ /*border-radius: 0.25rem;*/ - padding: 0.125rem; + padding: 0.2rem; flex: 1 1 5rem; display: flex !important; } @@ -1425,6 +1425,11 @@ Focus FOC: #ff0084 max-width: 16rem; min-width: 16rem; } +.item-field-label-long3 { + flex-grow:1; + max-width: 30rem; + min-width: 30rem; +} .item-field-label-long4 { flex-grow:1; max-width: 40rem; @@ -1451,3 +1456,7 @@ Focus FOC: #ff0084 min-width:2rem; max-width: 2rem; } +.biodata-portrait { + min-height: 512px; + min-width: 256px; +} \ No newline at end of file diff --git a/system.json b/system.json index a22bd51..bd3fbff 100644 --- a/system.json +++ b/system.json @@ -91,7 +91,7 @@ "styles": [ "styles/simple.css" ], - "version": "10.0.13", + "version": "10.0.14", "compatibility": { "minimum": "10", "verified": "10", @@ -99,7 +99,7 @@ }, "title": "Hero System v6 for FoundrtVTT (Official)", "manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json", - "download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.13.zip", + "download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.14.zip", "url": "https://www.uberwald.me/gitea/uberwald/", "background": "images/ui/hro6_welcome_page.webp", "id": "fvtt-hero-system-6" diff --git a/template.json b/template.json index c80c22a..c1af951 100644 --- a/template.json +++ b/template.json @@ -208,7 +208,8 @@ "martialart", "limitation", "complication", - "equipment" + "equipment", + "currency" ], "templates": { "common": { @@ -238,6 +239,12 @@ "items": {} } }, + "currency": { + "quantity": 0, + "templates": [ + "common" + ] + }, "advantage": { "templates": [ "common" diff --git a/templates/actors/actor-sheet.hbs b/templates/actors/actor-sheet.hbs index 4fd6bd8..2b91dd7 100644 --- a/templates/actors/actor-sheet.hbs +++ b/templates/actors/actor-sheet.hbs @@ -6,56 +6,58 @@
-

+

  • - - Alternate IDs +
- -
+
+ +
+
    +
  • + + +
  • +
  • + + +
  • +
  • + + +
  • +
  • + + +
  • +
+
+
+
  • - - -
  • -
  • - - -
  • -
  • - - -
  • -
  • - - -
  • -
-
-
-
    -
  • - - + +
  • - - + +
  • - - + +
  • - - + +
@@ -169,7 +171,7 @@

- + @@ -199,7 +201,7 @@

- + @@ -212,8 +214,8 @@ {{skill.name}} - {{upper skill.system.characteristic}} - {{skill.system.base}}- + {{upper skill.charac}} + {{skill.roll}}-
 
@@ -405,15 +407,9 @@ - - - - - -
 
- +
{{#each moneys as |money key|}} @@ -427,17 +423,6 @@ ( -/+) - - - - - {{#if money.system.idrDice}} - {{money.system.idrDice}} - {{else}} -  -  - {{/if}} - -
 
@@ -460,10 +445,17 @@ {{!-- Biography Tab --}}
-

Background/History :

-
- {{editor description target="system.biodata.description" button=true owner=owner - editable=editable}} +
+
+ +
+
+

Background/History :

+
+ {{editor description target="system.biodata.description" button=true owner=owner + editable=editable}} +
+

Personality/Motivation :

diff --git a/templates/apps/roll-dialog-generic.hbs b/templates/apps/roll-dialog-generic.hbs index 62f5367..0241213 100644 --- a/templates/apps/roll-dialog-generic.hbs +++ b/templates/apps/roll-dialog-generic.hbs @@ -17,8 +17,12 @@ {{#if item}}
- {{upperFirst item.type}} : + {{upperFirst item.type}} - {{upperFirst item.name}} + {{#if item.roll}} + {{item.roll}}- + {{else}} {{item.system.roll}}- + {{/if}}
{{/if}} diff --git a/templates/chat/chat-generic-result.hbs b/templates/chat/chat-generic-result.hbs index 51375e4..b1fcd4f 100644 --- a/templates/chat/chat-generic-result.hbs +++ b/templates/chat/chat-generic-result.hbs @@ -33,9 +33,7 @@
  • Result : {{result}} ({{#if isSuccess}}Success!!{{else}}Failure!{{/if}})
  • - {{#if isSuccess}}
  • Margin : {{margin}} - {{/if}}
  • diff --git a/templates/items/item-money-sheet.hbs b/templates/items/item-currency-sheet.hbs similarity index 86% rename from templates/items/item-money-sheet.hbs rename to templates/items/item-currency-sheet.hbs index c069831..c248e8a 100644 --- a/templates/items/item-money-sheet.hbs +++ b/templates/items/item-currency-sheet.hbs @@ -16,10 +16,10 @@
    • - +
    • - +