All fixes requested

This commit is contained in:
LeRatierBretonnien 2023-05-07 14:03:14 +02:00
parent 2d328659b2
commit 536739fced
19 changed files with 894 additions and 224 deletions

View File

@ -163,6 +163,16 @@ export class Hero6ActorSheet extends ActorSheet {
let itemId = li.data("item-id")
this.actor.rollItem(itemId);
});
html.find('.roll-damage').click((event) => {
const li = $(event.currentTarget).parents(".item");
let itemId = li.data("item-id")
this.actor.rollDamage(itemId);
});
html.find('.roll-lift-dice').click((event) => {
const li = $(event.currentTarget).parents(".item");
let itemId = li.data("item-id")
this.actor.rollLiftDice(itemId);
});
html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item");

View File

@ -1,11 +1,12 @@
/* -------------------------------------------- */
import { Hero6Utility } from "./hero6-utility.js";
import { Hero6RollDialog } from "./hero6-roll-dialog.js";
import { Hero6LiftDice } from "./hero6-lift-dice.js";
/* -------------------------------------------- */
const __speed2Segments = [[0], [7], [6, 12], [4, 8, 12], [3, 6, 9, 12], [3, 5, 8, 10, 12], [2, 4, 6, 8, 10, 12]
[2, 4, 6, 7, 9, 11, 12], [2, 3, 5, 6, 8, 9, 11, 12], [2, 3, 4, 6, 7, 8, 10, 11, 12], [2, 3, 4, 5, 6, 8, 9, 10, 11, 12],
[2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]]
[2, 4, 6, 7, 9, 11, 12], [2, 3, 5, 6, 8, 9, 11, 12], [2, 3, 4, 6, 7, 8, 10, 11, 12], [2, 3, 4, 5, 6, 8, 9, 10, 11, 12],
[2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]]
/* -------------------------------------------- */
/* -------------------------------------------- */
@ -65,7 +66,8 @@ export class Hero6Actor extends Actor {
}
computeDicesValue() {
this.system.biodata.presenceattack = Hero6Utility.getDerivatedDiceFormulas(this.system.characteristics.pre.value)
this.system.characteristics.str.strdice = Hero6Utility.getDerivatedDiceFormulas(this.system.characteristics.str.value)
this.system.characteristics.str.strdice = Hero6LiftDice.getLiftDice(this.system.characteristics.str.value)
this.system.characteristics.str.lift = Hero6LiftDice.getLift(this.system.characteristics.str.value)
}
/* -------------------------------------------- */
prepareDerivedData() {
@ -169,22 +171,23 @@ export class Hero6Actor extends Actor {
prepareSkill(skill) {
skill.roll = 0
skill.charac = "N/A"
skill.system.skilltype = skill.system.skilltype.toLowerCase()
if (skill.system.skillfamiliarity) {
skill.roll = 8;
} else if (skill.system.skillprofiency) {
skill.roll = 10;
} else if (skill.system.skilltype == "agility") {
skill.charac = "DEX"
skill.charac = "dex"
let charac = duplicate(this.system.characteristics.dex)
this.prepareCharacValues(charac)
skill.roll = charac.roll
} else if (skill.system.skilltype == "interaction") {
skill.charac = "PRE"
skill.charac = "pre"
let charac = duplicate(this.system.characteristics.pre)
this.prepareCharacValues(charac)
skill.roll = charac.roll
} else if (skill.system.skilltype == "intellect") {
skill.charac = "INT"
skill.charac = "int"
let charac = duplicate(this.system.characteristics.int)
this.prepareCharacValues(charac)
skill.roll = charac.roll
@ -194,12 +197,13 @@ export class Hero6Actor extends Actor {
if (skill.system.characteristic == "manual") {
skill.roll = skill.system.base
} else {
skill.charac = skill.system.characteristic
skill.charac = (skill.system.characteristic == "") ? "str" : skill.system.characteristic
let charac = duplicate(this.system.characteristics[skill.system.characteristic])
this.prepareCharacValues(charac)
skill.roll = charac.roll
}
}
console.log("SILL", skill)
if (skill.system.levels > 0) {
skill.roll += skill.system.levels
}
@ -223,6 +227,7 @@ export class Hero6Actor extends Actor {
let comp = duplicate(this.items.filter(item => item.type == 'power') || [])
for (let c of comp) {
c.enrichDescription = c.name + "<br>" + await TextEditor.enrichHTML(c.system.description, { async: true })
c.enrichNotes = c.name + "<br>" + await TextEditor.enrichHTML(c.system.notes, { async: true })
}
Hero6Utility.sortArrayObjectsByName(comp)
return comp
@ -411,19 +416,19 @@ export class Hero6Actor extends Actor {
}
/* -------------------------------------------- */
hasPhase( segmentNumber) {
let index = Math.min( Math.max(this.system.characteristics.spd.value, 1), 12) // Security bounds
let phases = __speed2Segments[index]
hasPhase(segmentNumber) {
let index = Math.min(Math.max(this.system.characteristics.spd.value, 1), 12) // Security bounds
let phases = __speed2Segments[index]
return phases.includes(segmentNumber)
}
/* -------------------------------------------- */
getSegments() {
let index = Math.min( Math.max(this.system.characteristics.spd.value, 1), 12) // Security bounds
let index = Math.min(Math.max(this.system.characteristics.spd.value, 1), 12) // Security bounds
return __speed2Segments[index]
}
/* -------------------------------------------- */
getBaseInit() {
let r = new Roll("1d6").roll({async: false})
let r = new Roll("1d6").roll({ async: false })
let base = this.system.characteristics.dex.value + (r.total / 10)
return base
}
@ -461,7 +466,12 @@ export class Hero6Actor extends Actor {
prepareCharac() {
let characs = duplicate(this.system.characteristics)
for (let key in characs) {
this.prepareCharacValues(characs[key])
let ch = characs[key]
this.prepareCharacValues(ch)
if (key == "str") {
ch.lift = Hero6LiftDice.getLift(ch.value)
ch.liftDice = Hero6LiftDice.getLiftDice(ch.value)
}
}
return characs
}
@ -569,7 +579,45 @@ export class Hero6Actor extends Actor {
}
this.startRoll(rollData)
}
/* -------------------------------------------- */
async rollDamage(itemId) {
let item = this.items.get(itemId)
let rollData = this.getCommonRollData()
rollData.mode = "damage"
rollData.item = duplicate(item)
rollData.diceFormula = Hero6Utility.convertRollHeroSyntax(item.system.damage)
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
await Hero6Utility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.result = myRoll.total
rollData.bodyValue = Hero6Utility.computeBodyValue(myRoll)
let msg = await Hero6Utility.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-hero-system-6/templates/chat/chat-damage-result.hbs`, rollData)
})
msg.setFlag("world", "rolldata", rollData)
console.log("Rolldata result", rollData)
}
/* -------------------------------------------- */
async rollLiftDice() {
let rollData = this.getCommonRollData()
rollData.mode = "lift-dice"
rollData.diceFormula = Hero6Utility.convertRollHeroSyntax( Hero6LiftDice.getLiftDice(this.system.characteristics.str.value))
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
await Hero6Utility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.result = myRoll.total
let msg = await Hero6Utility.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-hero-system-6/templates/chat/chat-lift-dice-result.hbs`, rollData)
})
msg.setFlag("world", "rolldata", rollData)
console.log("Rolldata result", rollData)
}
/* -------------------------------------------- */
rollSkill(skillId) {
let skill = this.items.get(skillId)

View File

@ -4,18 +4,28 @@ import { Hero6Utility } from "./hero6-utility.js";
import { Hero6RollDialog } from "./hero6-roll-dialog.js";
/* -------------------------------------------- */
const __saveFirstToKey = { r: "reflex", f: "fortitude", w: "willpower"}
const __saveFirstToKey = { r: "reflex", f: "fortitude", w: "willpower" }
/* -------------------------------------------- */
export class Hero6Commands {
static init() {
static ready() {
if (!game.system.hero6.commands) {
const hero6Commands = new Hero6Commands();
hero6Commands.registerCommand({ path: ["/rtarget"], func: (content, msg, params) => Hero6Commands.rollTarget(msg, params), descr: "Launch the target roll window" });
hero6Commands.registerCommand({ path: ["/rsave"], func: (content, msg, params) => Hero6Commands.rollSave(msg, params), descr: "Performs a save roll" });
hero6Commands.registerCommand({ path: ["/rh"], func: (content, msg, params) => Hero6Commands.rollSpecialHero(msg, params), descr: "Special roll hero roll (1/2d6 like)" });
game.system.hero6.commands = hero6Commands;
}
Hooks.on("chatMessage", (html, content, msg) => {
if (content[0] == '/') {
let regExp = /(\S+)/g;
let commands = content.match(regExp);
if (game.hero6.commands.processChatCommand(commands, content, msg)) {
return false;
}
}
return true
})
}
constructor() {
@ -108,37 +118,17 @@ export class Hero6Commands {
}
/* -------------------------------------------- */
static rollTarget(msg, params) {
const speaker = ChatMessage.getSpeaker()
let actor
if (speaker.token) actor = game.actors.tokens[speaker.token]
if (!actor) actor = game.actors.get(speaker.actor)
if (!actor) {
return ui.notifications.warn(`Select your actor to run the macro`)
}
actor.rollDefenseRanged()
}
/* -------------------------------------------- */
static rollSave(msg, params) {
console.log(msg, params)
if ( params.length == 0) {
ui.notifications.warn("/rsave command error : syntax is /rsave reflex, /rsave fortitude or /rsave willpower")
return
}
let saveKey = params[0].toLowerCase()
if ( saveKey.length > 0 && (saveKey[0] == "r" || saveKey[0] == "f" || saveKey[0] == "w")) {
const speaker = ChatMessage.getSpeaker()
let actor
if (speaker.token) actor = game.actors.tokens[speaker.token]
if (!actor) actor = game.actors.get(speaker.actor)
if (!actor) {
return ui.notifications.warn(`Select your actor to run the macro`)
}
actor.rollSave( __saveFirstToKey[saveKey[0]] )
} else {
ui.notifications.warn("/rsave syntax error : syntax is /rsave reflex, /rsave fortitude or /rsave willpower")
static async rollSpecialHero(msg, params) {
console.log("ROLL HERE", msg, params)
let formula = params.join(' ')
if (formula) {
let foundryFormula = Hero6Utility.convertRollHeroSyntax(formula)
let myRoll = new Roll(foundryFormula).roll({ async: false })
await Hero6Utility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
myRoll.toMessage()
return true
}
return false
}
}

View File

@ -60,6 +60,7 @@ export class Hero6ItemSheet extends ItemSheet {
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
config: game.system.hero6.config,
system: objectData,
limited: this.object.limited,

641
modules/hero6-lift-dice.js Normal file
View File

@ -0,0 +1,641 @@
const __LiftDiceValues = {
"0": {
"weight": "25 kg",
"dice": ""
},
"1": {
"weight": "29 kg",
"dice": ""
},
"2": {
"weight": "33 kg",
"dice": ""
},
"3": {
"weight": "37.5 kg",
"dice": "0.5d6"
},
"4": {
"weight": "44 kg",
"dice": "0.5d6"
},
"5": {
"weight": "50 kg",
"dice": "1d6"
},
"6": {
"weight": "58 kg",
"dice": "1d6"
},
"7": {
"weight": "67 kg",
"dice": "1d6"
},
"8": {
"weight": "75 kg",
"dice": "1.5d6"
},
"9": {
"weight": "88 kg",
"dice": "1.5d6"
},
"10": {
"weight": "100 kg",
"dice": "2d6"
},
"11": {
"weight": "117 kg",
"dice": "2d6"
},
"12": {
"weight": "133 kg",
"dice": "2d6"
},
"13": {
"weight": "150 kg",
"dice": "2.5d6"
},
"14": {
"weight": "175 kg",
"dice": "2.5d6"
},
"15": {
"weight": "200 kg",
"dice": "3d6"
},
"16": {
"weight": "233 kg",
"dice": "3d6"
},
"17": {
"weight": "267 kg",
"dice": "3d6"
},
"18": {
"weight": "300 kg",
"dice": "3.5d6"
},
"19": {
"weight": "350 kg",
"dice": "3.5d6"
},
"20": {
"weight": "400 kg",
"dice": "4d6"
},
"21": {
"weight": "467 kg",
"dice": "4d6"
},
"22": {
"weight": "533 kg",
"dice": "4d6"
},
"23": {
"weight": "600 kg",
"dice": "4.5d6"
},
"24": {
"weight": "700 kg",
"dice": "4.5d6"
},
"25": {
"weight": "800 kg",
"dice": "5d6"
},
"26": {
"weight": "933 kg",
"dice": "5d6"
},
"27": {
"weight": "1,067 kg",
"dice": "5d6"
},
"28": {
"weight": "1,200 kg",
"dice": "5.5d6"
},
"29": {
"weight": "1,400 kg",
"dice": "5.5d6"
},
"30": {
"weight": "1,600 kg",
"dice": "6d6"
},
"31": {
"weight": "1,867 kg",
"dice": "6d6"
},
"32": {
"weight": "2,133 kg",
"dice": "6d6"
},
"33": {
"weight": "2,400 kg",
"dice": "6.5d6"
},
"34": {
"weight": "2,800 kg",
"dice": "6.5d6"
},
"35": {
"weight": "3,200 kg",
"dice": "7d6"
},
"36": {
"weight": "3,733 kg",
"dice": "7d6"
},
"37": {
"weight": "4,267 kg",
"dice": "7d6"
},
"38": {
"weight": "4,800 kg",
"dice": "7.5d6"
},
"39": {
"weight": "5,600 kg",
"dice": "7.5d6"
},
"40": {
"weight": "6,400 kg",
"dice": "8d6"
},
"41": {
"weight": "7,467 kg",
"dice": "8d6"
},
"42": {
"weight": "8,533 kg",
"dice": "8d6"
},
"43": {
"weight": "9,600 kg",
"dice": "8.5d6"
},
"44": {
"weight": "11 tons",
"dice": "8.5d6"
},
"45": {
"weight": "12.5 tons",
"dice": "9d6"
},
"46": {
"weight": "15 tons",
"dice": "9d6"
},
"47": {
"weight": "17 tons",
"dice": "9d6"
},
"48": {
"weight": "19 tons",
"dice": "9.5d6"
},
"49": {
"weight": "22 tons",
"dice": "9.5d6"
},
"50": {
"weight": "25 tons",
"dice": "10d6"
},
"51": {
"weight": "29 tons",
"dice": "10d6"
},
"52": {
"weight": "33 tons",
"dice": "10d6"
},
"53": {
"weight": "37.5 tons",
"dice": "10.5d6"
},
"54": {
"weight": "44 tons",
"dice": "10.5d6"
},
"55": {
"weight": "50 tons",
"dice": "11d6"
},
"56": {
"weight": "58 tons",
"dice": "11d6"
},
"57": {
"weight": "67 tons",
"dice": "11d6"
},
"58": {
"weight": "75 tons",
"dice": "11.5d6"
},
"59": {
"weight": "88 tons",
"dice": "11.5d6"
},
"60": {
"weight": "100 tons",
"dice": "12d6"
},
"61": {
"weight": "117 tons",
"dice": "12d6"
},
"62": {
"weight": "133 tons",
"dice": "12d6"
},
"63": {
"weight": "150 tons",
"dice": "12.5d6"
},
"64": {
"weight": "175 tons",
"dice": "12.5d6"
},
"65": {
"weight": "200 tons",
"dice": "13d6"
},
"66": {
"weight": "233 tons",
"dice": "13d6"
},
"67": {
"weight": "267 tons",
"dice": "13d6"
},
"68": {
"weight": "300 tons",
"dice": "13.5d6"
},
"69": {
"weight": "350 tons",
"dice": "13.5d6"
},
"70": {
"weight": "400 tons",
"dice": "14d6"
},
"71": {
"weight": "467 tons",
"dice": "14d6"
},
"72": {
"weight": "533 tons",
"dice": "14d6"
},
"73": {
"weight": "600 tons",
"dice": "14.5d6"
},
"74": {
"weight": "700 tons",
"dice": "14.5d6"
},
"75": {
"weight": "800 tons",
"dice": "15d6"
},
"76": {
"weight": "933 tons",
"dice": "15d6"
},
"77": {
"weight": "1 kton 15d6",
"dice": ""
},
"78": {
"weight": "1.2 ktons",
"dice": "15.5d6"
},
"79": {
"weight": "1.4 ktons",
"dice": "15.5d6"
},
"80": {
"weight": "1.6 ktons",
"dice": "16d6"
},
"81": {
"weight": "1.9 ktons",
"dice": "16d6"
},
"82": {
"weight": "2 ktons",
"dice": "16d6"
},
"83": {
"weight": "2.4 ktons",
"dice": "16.5d6"
},
"84": {
"weight": "2.8 ktons",
"dice": "16.5d6"
},
"85": {
"weight": "3.2 ktons",
"dice": "17d6"
},
"86": {
"weight": "3.7 ktons",
"dice": "17d6"
},
"87": {
"weight": "4.3 ktons",
"dice": "17d6"
},
"88": {
"weight": "4.8 ktons",
"dice": "17.5d6"
},
"89": {
"weight": "5.6 ktons",
"dice": "17.5d6"
},
"90": {
"weight": "6.4 ktons",
"dice": "18d6"
},
"91": {
"weight": "7.5 ktons",
"dice": "18d6"
},
"92": {
"weight": "8.5 ktons",
"dice": "18d6"
},
"93": {
"weight": "9.6 ktons",
"dice": "18.5d6"
},
"94": {
"weight": "11 ktons",
"dice": "18.5d6"
},
"95": {
"weight": "12.5 ktons",
"dice": "19d6"
},
"96": {
"weight": "15 ktons",
"dice": "19d6"
},
"97": {
"weight": "17 ktons",
"dice": "19d6"
},
"98": {
"weight": "19 ktons",
"dice": "19.5d6"
},
"99": {
"weight": "22 ktons",
"dice": "19.5d6"
},
"100": {
"weight": "25 ktons",
"dice": "20d6"
},
"105": {
"weight": "50 ktons",
"dice": "21d6"
},
"110": {
"weight": "100 ktons",
"dice": "22d6"
},
"115": {
"weight": "200 ktons",
"dice": "23d6"
},
"120": {
"weight": "400 ktons",
"dice": "24d6"
},
"125": {
"weight": "800 ktons",
"dice": "25d6"
},
"130": {
"weight": "1.6 mtons",
"dice": "26d6"
},
"135": {
"weight": "3.2 mtons",
"dice": "27d6"
},
"140": {
"weight": "6.4 mtons",
"dice": "28d6"
},
"145": {
"weight": "12.5 mtons",
"dice": "29d6"
},
"150": {
"weight": "25 mtons",
"dice": "30d6"
},
"155": {
"weight": "50 mtons",
"dice": "31d6"
},
"160": {
"weight": "100 mtons",
"dice": "32d6"
},
"165": {
"weight": "200 mtons",
"dice": "33d6"
},
"170": {
"weight": "400 mtons",
"dice": "34d6"
},
"175": {
"weight": "800 mtons",
"dice": "35d6"
},
"180": {
"weight": "1.6 gtons",
"dice": "36d6"
},
"185": {
"weight": "3.2 gtons",
"dice": "37d6"
},
"190": {
"weight": "6.4 gtons",
"dice": "38d6"
},
"195": {
"weight": "12.5 gtons",
"dice": "39d6"
},
"200": {
"weight": "25 gtons",
"dice": "40d6"
},
"-50": {
"weight": "0.025 kg",
"dice": ""
},
"-45": {
"weight": "0.05 kg",
"dice": ""
},
"-40": {
"weight": "0.1 kg",
"dice": ""
},
"-35": {
"weight": "0.2 kg",
"dice": ""
},
"-30": {
"weight": "0.4 kg",
"dice": ""
},
"-29": {
"weight": "0.5 kg",
"dice": ""
},
"-28": {
"weight": "0.5 kg",
"dice": ""
},
"-27": {
"weight": "0.6 kg",
"dice": ""
},
"-26": {
"weight": "0.7 kg",
"dice": ""
},
"-25": {
"weight": "0.8 kg",
"dice": ""
},
"-24": {
"weight": "0.9 kg",
"dice": ""
},
"-23": {
"weight": "1.0 kg",
"dice": ""
},
"-22": {
"weight": "1.2 kg",
"dice": ""
},
"-21": {
"weight": "1.4 kg",
"dice": ""
},
"-20": {
"weight": "1.6 kg",
"dice": ""
},
"-19": {
"weight": "1.8 kg",
"dice": ""
},
"-18": {
"weight": "2.0 kg",
"dice": ""
},
"-17": {
"weight": "2.4 kg",
"dice": ""
},
"-16": {
"weight": "2.8 kg",
"dice": ""
},
"-15": {
"weight": "3.2 kg",
"dice": ""
},
"-14": {
"weight": "3.6 kg",
"dice": ""
},
"-13": {
"weight": "4.0 kg",
"dice": ""
},
"-12": {
"weight": "4.8 kg",
"dice": ""
},
"-11": {
"weight": "5.6 kg",
"dice": ""
},
"-10": {
"weight": "6.4 kg",
"dice": ""
},
"-9": {
"weight": "7.2 kg",
"dice": ""
},
"-8": {
"weight": "8.0 kg",
"dice": ""
},
"-7": {
"weight": "9.5 kg",
"dice": ""
},
"-6": {
"weight": "11 kg",
"dice": ""
},
"-5": {
"weight": "12.5 kg",
"dice": ""
},
"-4": {
"weight": "14 kg",
"dice": ""
},
"-3": {
"weight": "16 kg",
"dice": ""
},
"-2": {
"weight": "19 kg",
"dice": ""
},
"-1": {
"weight": "22 kg",
"dice": ""
}
}
export class Hero6LiftDice{
static getLift(value) {
let data = __LiftDiceValues[String(value)]
if (data) {
return data.weight
}
return 0
}
static getLiftDice(value) {
let data = __LiftDiceValues[String(value)]
if (data) {
return data.dice
}
return 0
}
}

View File

@ -67,7 +67,6 @@ Hooks.once("init", async function () {
Items.registerSheet("fvtt-hero-system-6", Hero6ItemSheet, { makeDefault: true });
Hero6Utility.init()
Hero6Combat.init()
});
/* -------------------------------------------- */
@ -96,7 +95,7 @@ Hooks.once("ready", function () {
welcomeMessage();
Hero6Utility.ready()
Hero6Commands.init()
Hero6Commands.ready()
})
/* -------------------------------------------- */

View File

@ -15,8 +15,6 @@ export class Hero6Utility {
Hero6Utility.dropItemOnToken(canvas, data)
});*/
Hero6Commands.init();
Handlebars.registerHelper('count', function (list) {
return list.length;
})
@ -142,24 +140,6 @@ export class Hero6Utility {
html.on("click", '.view-item-from-chat', event => {
game.system.crucible.creator.openItemView(event)
})
html.on("click", '.roll-defense-melee', event => {
let rollId = $(event.currentTarget).data("roll-id")
let rollData = Hero6Utility.getRollData(rollId)
rollData.defenseWeaponId = $(event.currentTarget).data("defense-weapon-id")
let actor = game.canvas.tokens.get(rollData.defenderTokenId).actor
if (actor && (game.user.isGM || actor.isOwner)) {
actor.rollDefenseMelee(rollData)
}
})
html.on("click", '.roll-defense-ranged', event => {
let rollId = $(event.currentTarget).data("roll-id")
let rollData = Hero6Utility.getRollData(rollId)
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
if (defender && (game.user.isGM || defender.isOwner)) {
defender.rollDefenseRanged(rollData)
}
})
}
/* -------------------------------------------- */
@ -376,10 +356,6 @@ export class Hero6Utility {
}
rollData.margin = target - rollData.result
if (rollData.item && rollData.item.system.computebody) {
rollData.bodyValue = this.computeBody(myRoll)
}
this.outputRollMessage(rollData)
}
@ -389,7 +365,7 @@ export class Hero6Utility {
rollData.roll = roll
rollData.result = roll.total
rollData.bodyValue = this.computeBody(rollData.roll)
rollData.bodyValue = this.computeBodyValue(rollData.roll)
this.outputRollMessage(rollData)
}
@ -403,6 +379,22 @@ export class Hero6Utility {
console.log("Rolldata result", rollData)
}
/* -------------- ----------------------------- */
static convertRollHeroSyntax( hero6Formula) {
// Ensure we have no space at all
//hero6Formula = hero6Formula.replace(/\s/g, '')
let hasHalfDice = ""
if (hero6Formula.match("1/2d6")) {
hero6Formula = hero6Formula.replace("1/2d6", "d6")
hasHalfDice = "+round(1d6)"
}
let foundryFormula = hero6Formula + hasHalfDice
foundryFormula = foundryFormula.replace(' ', '')
console.log("Parsed formula : ", hero6Formula, foundryFormula)
return foundryFormula
}
/* -------------- ----------------------------- */
static sortArrayObjectsByName(myArray) {
myArray.sort((a, b) => {

View File

@ -39,42 +39,44 @@
text-align: justify;
font-size: 16px;
letter-spacing: 1px;
color: rgba(44, 133, 133, 0.75);
background: rgba(66, 66, 64, 0.95);
color: rgba(6, 56, 56, 0.75);
background: rgba(228, 240, 240, 1);
}
/* Fonts */
.sheet header.sheet-header h1 input, .window-app .window-header, #actors .directory-list, #navigation #scene-list .scene.nav-item {
font-size: 1.0rem;
color: rgba(224, 208, 197, 0.9);
background: rgba(66, 66, 64, 0.95);
/*background: rgba(66, 66, 64, 0.95);*/
} /* For title, sidebar character and scene */
.sheet nav.sheet-tabs {
font-size: 0.7rem;
color: rgba(224, 208, 197, 0.9);
background: rgba(66, 66, 64, 0.95);
/*background: rgba(66, 66, 64, 0.95);*/
} /* For nav and title */
.fvtt-hero-system-6 .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue, select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
font-size: 0.8rem;
color: rgba(224, 208, 197, 0.9);
background: rgba(66, 66, 64, 0.95);
color: rgba(4, 44, 44, 0.98);
/*background: rgba(66, 66, 64, 0.95);*/
}
.window-app {
}
.window-header{
background: rgba(0,0,0,0.75);
}
.dialog .window-content {
color: rgba(66, 66, 64, 0.95);
color: rgba(224, 208, 197, 0.9);
}
.dialog-content, .dialog-buttons, .form-fields {
color: rgba(66, 66, 64, 0.95);
color: rgba(224, 208, 197, 0.9);
}
.dialog-buttons {
color: rgba(66, 66, 64, 0.95);
color: rgba(224, 208, 197, 0.9);
}
.dialog .dialog-buttons button.default {
color: rgba(66, 66, 64, 0.95);
color: rgba(224, 208, 197, 0.9);
}
.window-app.sheet .window-content {
margin: 0;
@ -211,8 +213,7 @@ table { border: 1px solid #7a7971;}
flex: 'flex-shrink' ;
}
/* Styles limited to foundryvtt-vadentis sheets */
/* Styles limited to foundryvtt-hero6 sheets */
.fvtt-hero-system-6 .sheet-header {
-webkit-box-flex: 0;
-ms-flex: 0 0 210px;
@ -399,14 +400,9 @@ form .form-group label {
text-align: right;
}
/* ======================================== */
/* Sheet */
.window-app.sheet .window-content .sheet-header{
background: url("../images/ui/pc_sheet_bg.webp")
.window-app.sheet .window-content .sheet-header {
background: rgba(228, 240, 240, 0.75);
}
/* background: #011d33 url("../images/ui/fond1.webp") repeat left top;*/
/*color: rgba(168, 139, 139, 0.5);*/
.window-app.sheet .window-content .sheet-header input[type="text"], .window-app.sheet .window-content .sheet-header input[type="number"], .window-app.sheet .window-content .sheet-header input[type="password"], .window-app.sheet .window-content .sheet-header input[type="date"], .window-app.sheet .window-content .sheet-header input[type="time"] {
background: rgba(228, 240, 240, 0.75);
@ -434,13 +430,10 @@ form .form-group label {
.window-app .window-content, .window-app.sheet .window-content .sheet-body{
font-size: 0.8rem;
/*background: url("../images/ui/pc_sheet_bg.webp") repeat left top;*/
background: rgba(228, 240, 240, 0.75);
color: rgba(66, 66, 64, 0.95);
}
/* background: rgba(245,245,240,0.6) url("../images/ui/sheet_background.webp") left top;*/
section.sheet-body{padding: 0.25rem 0.5rem;}
.sheet header.sheet-header .profile-img {
@ -466,8 +459,6 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
color:beige;
}
/* background: rgb(245,245,240) url("../images/ui/fond4.webp") repeat left top;*/
nav.sheet-tabs .item {
position: relative;
padding: 0 0.15rem;
@ -480,7 +471,7 @@ nav.sheet-tabs .item:after {
right: 0;
height: 2rem;
width: 1px;
border-right: 1px dashed rgba(52, 52, 52, 0.25);
/*border-right: 1px dashed rgba(52, 52, 52, 0.25);*/
}
.sheet .tab[data-tab] {
@ -586,9 +577,6 @@ ul, li {
.item-display-hide {
display: none;
}
.conteneur-type {
background: rgb(200, 10, 100, 0.25);
}
.item-quantite {
margin-left: 0.5rem;
}
@ -780,8 +768,6 @@ ul, li {
color: rgba(220,220,220,0.75);
}
/* background: rgb(105,85,65) url("../images/ui/texture_feuille_perso_onglets.webp") no-repeat right bottom;*/
#sidebar.collapsed {
height: 470px !important;
}
@ -865,18 +851,6 @@ ul, li {
padding-bottom: .2rem;
}
.div-river-full {
height: 5rem;
align-items: flex-start;
}
.div-river {
align-content: center;
margin-left: 8px;
align-content:space-around;
justify-content: space-around;
}
.div-center {
align-self: center;
}
@ -1051,38 +1025,9 @@ ul, li {
transition: opacity 0.3s;
}
.tooltip .ttt-fatigue{
width: 360px;
background: rgba(30, 25, 20, 0.9);
border-image: url(img/ui/bg_control.jpg) 21 repeat;
border-image-slice: 6 6 6 6 fill;
border-image-width: 6px 6px 6px 6px;
border-image-outset: 0px 0px 0px 0px;
border-radius: 0px;
font-size: 0.8rem;
padding: 3px 0;
}
.tooltip .ttt-ajustements {
width: 150px;
background: rgba(220,220,210,0.95);
border-radius: 6px;
font-size: 0.9rem;
padding: 3px 0;
}
.tooltip-nobottom {
border-bottom: unset; /* If you want dots under the hoverable text */
}
.tooltip .ttt-xp {
width: 250px;
background: rgba(220,220,210,0.95);
border-radius: 6px;
font-size: 0.9rem;
padding: 3px 0;
}
/* Show the tooltip text when you mouse over the tooltip container */
.tooltip:hover .tooltiptext {
@ -1154,34 +1099,6 @@ ul, li {
padding-left: 2rem;
}
.drop-equipment-effect,
.drop-power-effect,
.drop-perk-effect,
.drop-ability-effect,
.drop-effect-specaffected,
.drop-effect-spec,
.drop-ability-weapon,
.drop-ability-armor,
.drop-race-perk,
.drop-spec-perk,
.drop-ability-power,
.drop-ability-spec,
.drop-spec-power,
.drop-specialability,
.drop-abilities,
.drop-optionnal-abilities,
.drop-virtue-vice-effect,
.drop-virtue-vice,
.drop-vice-virtue,
.drop-specialperk1,
.drop-perk2,
.drop-spec1 ,
.drop-spec2 {
background: linear-gradient(to bottom, #6c95b9fc 5%, #105177ab 100%);
background-color: #7d5d3b00;
border-radius: 3px;
border: 2px ridge #846109;
}
/*************************************************************/
#pause
@ -1436,6 +1353,11 @@ Focus FOC: #ff0084
.margin-image-right {
margin-right: 4px;
}
.fixed-separator {
width: 12px;
max-width: 12px;
min-width: 12px;
}
.alternate-list {
margin-top: 4px;
flex-wrap: nowrap;

View File

@ -91,7 +91,7 @@
"styles": [
"styles/simple.css"
],
"version": "10.0.34",
"version": "10.0.36",
"compatibility": {
"minimum": "10",
"verified": "10",
@ -99,7 +99,7 @@
},
"title": "Hero System v6 for FoundrtVTT (Official)",
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.34.zip",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.36.zip",
"url": "https://www.uberwald.me/gitea/uberwald/",
"background": "images/ui/hro6_welcome_page.webp",
"id": "fvtt-hero-system-6"

View File

@ -39,11 +39,11 @@
"characteristics": {
"characteristics": {
"str": {
"label": "Strength",
"label": "STR",
"value": 10,
"base": 10,
"category": "main",
"strdice": {},
"strdice": "",
"lift": "",
"strend": 0,
"hasroll": true,
@ -51,21 +51,21 @@
"activecost": 0
},
"dex": {
"label": "Dexterity",
"label": "DEX",
"value": 10,
"base": 10,
"hasroll": true,
"category": "main"
},
"con": {
"label": "Constitution",
"label": "CON",
"hasroll": true,
"category": "main",
"value": 10,
"base": 10
},
"int": {
"label": "Intelligence",
"label": "INT",
"hasroll": true,
"category": "main",
"value": 10,
@ -73,14 +73,14 @@
"perceptionroll": 10
},
"ego": {
"label": "Ego",
"label": "EGO",
"hasroll": true,
"category": "main",
"value": 10,
"base": 10
},
"pre": {
"label": "Presence",
"label": "PRE",
"hasroll": true,
"category": "main",
"value": 10,
@ -123,7 +123,7 @@
"modifier": 1
},
"spd": {
"label": "Speed",
"label": "SPD",
"hasroll": false,
"value": 2,
"base": 2
@ -172,14 +172,6 @@
"value": 20,
"max": 20
},
"other": {
"label": "OTHER",
"hasroll": false,
"isvital": true,
"damage": 0,
"value": 20,
"max": 20
},
"body": {
"label": "BODY",
"hasroll": false,
@ -375,7 +367,7 @@
},
"skill": {
"skilltype": "agility",
"characteristic": "",
"characteristic": "str",
"base": "",
"levelscost": 0,
"levels": 0,

View File

@ -4,7 +4,13 @@
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<img class="profile-img margin-image-right" src="{{img}}" data-edit="img" title="{{name}}" />
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="fixed-separator">
&nbsp;
</div>
<div class="flexcol">
<h1 class="charname "><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
@ -117,10 +123,10 @@
<ul class="item-list alternate-list">
<li class="item">
<label class="item-field-label-medium">STR Dice</label>
<a class="roll-direct" data-roll-source="STR Dice" data-roll-formula="{{characteristics.str.strdice.rollFormula}}"><i class="fas fa-dice"></i>{{characteristics.str.strdice.displayFormula}}</a>
<a class="roll-lift-dice"><i class="fas fa-dice"></i>{{characteristics.str.strdice}}</a>
<label class="item-field-label-short">&nbsp;</label>
<label class="item-field-label-medium">Lift</label>
<input type="text" class="item-field-label-short update-field" data-field-name="system.characteristics.str.lift" value="{{characteristics.str.lift}}" data-dtype="String" />
<input type="text" class="item-field-label-short update-field" disabled data-field-name="system.characteristics.str.lift" value="{{characteristics.str.lift}}" data-dtype="String" />
<label class="item-field-label-short">&nbsp;</label>
<label class="item-field-label-medium">STR END</label>
<input type="text" class="item-field-label-short update-field" data-field-name="system.characteristics.str.strend" value="{{characteristics.str.strend}}" data-dtype="Number" />
@ -508,8 +514,14 @@
<span class="item-field-label-short">
<label class="item-field-label-short">Cost</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Name</label>
</span>
<span class="item-field-label-long4">
<label class="item-field-label-long4">Power</label>
<label class="item-field-label-long4">Display</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Effect</label>
</span>
<span class="item-field-label-short">
<label class="item-field-label-short">Roll</label>
@ -521,10 +533,11 @@
{{#each powers as |power key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{power.img}}" /></a>
src="{{power.img}}" /></a>
<span class="item-field-label-short">{{power.system.cost}}</span>
<span class="item-field-label-long4">{{{power.enrichDescription}}}
</span>
<span class="item-field-label-medium">{{power.name}}</span>
<span class="item-field-label-long4">{{power.system.displayname}}</span>
<span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i class="fas fa-dice"></i>{{power.system.damage}}</a></span>
{{#if power.system.hasroll}}
<span class="item-field-label-short"><a class="roll-item" data-type="power"><i class="fas fa-dice"></i>{{power.system.roll}}-</a></span>
{{else}}

View File

@ -0,0 +1,30 @@
<div class="chat-message-header">
{{#if actorImg}}
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
{{/if}}
<h4 class=chat-actor-name>{{alias}}</h4>
</div>
<hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol">
</div>
<div>
<ul>
<li>Damage formula : {{diceFormula}}</li>
<li><strong>Result : {{result}}</strong></li>
<li><strong>BODY : {{bodyValue}}</strong></li>
</ul>
</div>
</div>

View File

@ -0,0 +1,28 @@
<div class="chat-message-header">
{{#if actorImg}}
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
{{/if}}
<h4 class=chat-actor-name>{{alias}}</h4>
</div>
<hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol">
</div>
<div>
<ul>
<li>Lift dice formula : {{diceFormula}}</li>
<li><strong>Result : {{result}}</strong></li>
</ul>
</div>
</div>

View File

@ -18,7 +18,7 @@
<ul>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-hasroll.hbs}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-power-maneuver-effect.hbs}}
<!-- {{> systems/fvtt-hero-system-6/templates/partials/partial-power-maneuver-effect.hbs}} -->
{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}

View File

@ -1,16 +1,16 @@
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-img">
<label class="">&nbsp;</label>
</span>
<span class="item-field-label-long-img">
<label class="">{{title}}</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Value</label>
<span class="item-field-label-long4">
<label class="item-field-label-long4">Display</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Mass</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Quantity</label>
<span class="item-field-label-short">
<label class="item-field-label-short">Effect</label>
</span>
<span class="item-field-label-short">
<label class="item-field-label-short">Roll</label>
@ -18,7 +18,6 @@
<span class="item-field-label-medium">
<label class="item-field-label-medium">END</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
</div>

View File

@ -2,17 +2,13 @@
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
<span class="item-name-label">{{equip.name}}</span>
<span class="item-field-label-medium"><label>{{equip.system.value}}
<span class="item-field-label-long4"><label>{{equip.system.displayname}}
</label>
</span>
<span class="item-field-label-medium"><label>{{equip.system.weight}}
<span class="item-field-label-short"><label><a class="roll-damage" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.damage}}</a>
</label>
</span>
<span class="item-field-label-medium"><label>{{equip.system.quantity}}
</label>
</span>
</span>
{{#if equip.system.hasroll}}
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.roll}}-</a></span>

View File

@ -17,4 +17,10 @@
<input type="text" class="item-field-label-long2" name="system.characteristics.{{key}}.notes" value="{{charac.notes}}" data-dtype="String"/>
{{#if charac.lift}}
<h4 class="item-field-label-short margin-item-list">&nbsp;&nbsp;</h4>
<h4 class="item-field-label-short margin-item-list">{{charac.lift}}</h4>
<h4 class="item-field-label-short margin-item-list"><a class="roll-lift-dice" data-charac-key="{{key}}"><i class="fas fa-dice"></i>{{charac.liftDice}}</a></h4>
{{/if}}
</li>

View File

@ -3,16 +3,18 @@
<label class="item-field-label-medium">Display name</label>
<input type="text" class="" name="system.displayname" value="{{system.displayname}}" data-dtype="string"/>
</div>
<div>
<label class="generic-label">Description</label>
<div class="medium-editor item-text-long-line">
{{editor description target="system.description" button=true owner=owner editable=editable}}
</div>
</div>
<div>
<label class="generic-label">Notes</label>
<div class="medium-editor item-text-long-line">
{{editor notes target="system.notes" button=true owner=owner editable=editable}}
</div>
</div>
<div>
<label class="generic-label">Description</label>
<div class="medium-editor item-text-long-line">
{{editor description target="system.description" button=true owner=owner editable=editable}}
</div>
</div>
</div>

View File

@ -7,7 +7,8 @@
<input type="text" class="item-field-label-medium" name="system.roll" value="{{system.roll}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="item-field-label-long">Computes BODY ?</label>
<!-- <li class="flexrow"><label class="item-field-label-long">Computes BODY ?</label>
<label class="item-field-label-medium"><input type="checkbox" name="system.computebody" {{checked system.computebody}}/></label>
</li>
</li> -->
{{/if}}