diff --git a/packs/talents.db b/packs/talents.db new file mode 100644 index 0000000..13b18d6 --- /dev/null +++ b/packs/talents.db @@ -0,0 +1,14 @@ +{"name":"Ambidexterity","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Ambidexterity","description":"Ambidexterity allows a character to eliminate the Off Hand penalty (BR 96) when performing tasks or using a weapon. This does not allow a character to attack more than once per Phase.","notes":"","effects":"","cost":"","activecost":"","basecost":"3","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951158102,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"1oojD2KMJsxNlMez"} +{"name":"Eidetic Memory","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Eidetic Memory","description":"The character has a photographic memory. He can remember images and other sensations which he’s studied (including written pages) with near photographic exactness.\nEidetic Memory doesn’t teach a character any Skills, even though he can recall facts from books he’s read. A character must spend Experience Points to retain any information he studies as permanent KSs or Sss.","notes":"","effects":"","cost":"","activecost":"","basecost":"5","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951165478,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"39HQSvogeSG4vZCO"} +{"name":"Speed Reading","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Speed Reading","description":"This Talent allows a character to read books and documents up to ten times faster than normal.","notes":"","effects":"","cost":"","activecost":"","basecost":"4","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951171651,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"Bm6HAngCRhyr3RQa"} +{"name":"Universal Translator","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Universal Translator","description":"A character with Universal Translator can understand any form of communication — from verbal speech, to obscure body language, to written text — and communicate back in a crude fashion. He must make an INT Roll; if successful he comprehends what’s being said or read. The roll has negative modifiers (-1 to -3) if the language he tries to understand is extremely different from known forms of communication. Conversely, if he tries\nto understand a language similar to others he has already encountered, he gets a bonus (+1 to +3) to his INT Roll. He can improve this roll by spending more time, just like a Skill Roll.","notes":"","effects":"","cost":"","activecost":"","basecost":"20","value":"","modifiers":"","hasroll":"Yes","roll":"","levelscost":"1"},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951174791,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"EFPbxzVn6S4a7KGE"} +{"name":"Perfect Pitch","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Perfect Pitch","description":"A character with Perfect Pitch can tell the exact pitch of a musical tone by listening; no roll is necessary. Perfect Pitch also adds a +1 to any music-related Skill Roll.","notes":"","effects":"","cost":"","activecost":"","basecost":"3","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951169063,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"FV64TK1MIb2eL7nN"} +{"name":"Double Jointed","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Double Jointed","description":"A Double Jointed character has unusually flexible joints. He receives a bonus of +1 to +3 to Contortionist rolls (and sometimes Breakfall rolls too). The GM determines the amount of the bonus based on the circumstances.","notes":"","effects":"","cost":"","activecost":"","basecost":"4","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951164213,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"GloaLbRrUjOhcj6U"} +{"name":"Absolute Time Sense","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Absolute Time Sense","description":"A character with this Talent can gauge the passage of time accurately without using a watch, the sun, or other external means.","notes":"","effects":"","cost":"","activecost":"","basecost":"3","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951156663,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"IMB3coU43eCQzNp3"} +{"name":"Lightning Calculator","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Lightning Calculator","description":"A character with Lightning Calculator has the innate ability to perform mathematical operations mentally with startling speed. Multiplying four-digit numbers takes one Phase; calculating the vector of an approach orbit with regard to relative velocities, gravities, and rotation speeds takes a full Turn; medium calculations take medium times.","notes":"","effects":"","cost":"","activecost":"","basecost":"3","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951167656,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"LasI0KiBmIb1ogfy"} +{"name":"Striking Appearance","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Striking Appearance","description":"If you want a character’s appearance to have an effect in the game, buy this Talent for him. It provides a bonus to Interaction Skill rolls and Presence Attacks, but exactly which ones depend on how it’s defined. If a character’s defined as “beautiful” or “handsome,” then the bonus applies to many uses of Skills like Charm, Conversation, and Persuasion, and to Presence Attacks that might work better coming from an attractive person (such as, “Won’t you please help me?”). If a character’s defined as “ugly,” the bonus applies to many uses of Interrogation and to Presence Attacks based on fear or disgust. The GM determines whether Striking Appearance applies, and to what extent.\nCharacters can purchase Striking Appearance multiple times, thus indicating relative “levels” of attractiveness — a character wit+2/+2d6 Striking Appearance is prettier than one with only +1/+1d6.","notes":"","effects":"","cost":"","activecost":"","basecost":"3","value":"","modifiers":"","hasroll":"","roll":"","levelscost":"3"},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951173197,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"U3MdUipUIN5eWwAH"} +{"name":"Resistance","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Resistance","description":"Resistance represents a character’s ability to resist the use of the Interrogation Skill. It costs 1 Character Point for each +1 to the character’s EGO Roll for the purpose of resisting Interrogation.","notes":"","effects":"","cost":"","activecost":"","basecost":"1","value":"","modifiers":"","hasroll":"","roll":"","levelscost":"1"},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951170408,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"Wbcis0YGTYbtDWPc"} +{"name":"Environmental Movement","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Environmental Movement","description":"A character with Environmental Movement can move without restrictions in environments that hamper most characters (see Environmental Conditions, BR 97). He typically suffers no penalty to OCV, DCV, Skill Rolls, or movement based on being in those environments. The accompanying table lists the costs for different types of environments.","notes":"","effects":"","cost":"","activecost":"","basecost":"","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951166560,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"eeg0DdyRAdrCrIBM"} +{"name":"Danger Sense","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Danger Sense","description":"Danger Sense gives a character a “sixth sense” about things and situations dangerous to him. The character makes a Danger Sense roll whenever told to by the GM, though he may request a roll if he suspects something. If the roll fails, he does not sense any danger. If the roll succeeds, the character is not Surprised by the danger (i.e., he gets his full DCV against the attack). If he makes the roll by half or less, he knows the true location and type of danger threatening him; if appropriate and he has a Phase to use, he can make an attack against the danger at his normal OCV.","notes":"","effects":"","cost":"","activecost":"","basecost":"15","value":"","modifiers":"","hasroll":"Yes","roll":"","levelscost":"1"},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951162746,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"hZ3B60iKy5KJirhp"} +{"name":"Combat Sense","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Combat Sense","description":"Combat Sense gives a character the innate ability to fight effectively in HTH Combat even while in darkness or blinded.\nA successful Combat Sense roll allows a character to make, or defend himself against, HTCombat attacks without suffering a penalty to his OCV or DCV because he cannot perceive his opponent wita Targeting Sense. The character must roll eacPhase to keep track of his opponents; this takes a Half Phase. If the roll fails, he suffers normal nonperception penalties (BR 90) that Phase.\nCombat Sense has no effect on Ranged combat.","notes":"","effects":"","cost":"","activecost":"","basecost":"15","value":"","modifiers":"","hasroll":"Yes","roll":"","levelscost":"1"},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951161000,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"qNW70OuOSOjQBgbQ"} +{"name":"Bump of Direction","type":"talent","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Talents.webp","system":{"displayname":"Bump of Direction","description":"A character with this Talent has an innate sense of direction. He can always tell direction without reference to visual clues, and can also tell if he is above or below the local ground level.","notes":"","effects":"","cost":"","activecost":"","basecost":"3","value":"","modifiers":"","hasroll":"","roll":"","levelscost":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674951159536,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"folder":null,"sort":0,"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"_id":"znoFgVzNQOCTGUBl"}