WIP Hero 6
This commit is contained in:
parent
4d3f067bf9
commit
d399b29d84
@ -12,6 +12,7 @@
|
|||||||
"TypeLimitation": "Limitation",
|
"TypeLimitation": "Limitation",
|
||||||
"TypeComplication": "Complication",
|
"TypeComplication": "Complication",
|
||||||
"TypeEquipment": "Equipment",
|
"TypeEquipment": "Equipment",
|
||||||
"TypeCurrency": "Currency"
|
"TypeCurrency": "Currency",
|
||||||
|
"TypeManeuver": "Maneuver"
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -36,6 +36,7 @@ export class Hero6ActorSheet extends ActorSheet {
|
|||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
system: objectData,
|
system: objectData,
|
||||||
characteristics: this.actor.prepareCharac(),
|
characteristics: this.actor.prepareCharac(),
|
||||||
|
defenses: duplicate(this.actor.system.defenses),
|
||||||
limited: this.object.limited,
|
limited: this.object.limited,
|
||||||
skills: this.actor.getSkills( ),
|
skills: this.actor.getSkills( ),
|
||||||
perks: this.actor.getPerks( ),
|
perks: this.actor.getPerks( ),
|
||||||
@ -43,13 +44,13 @@ export class Hero6ActorSheet extends ActorSheet {
|
|||||||
talents: this.actor.getTalents( ),
|
talents: this.actor.getTalents( ),
|
||||||
complications: this.actor.getComplications( ),
|
complications: this.actor.getComplications( ),
|
||||||
martialarts: this.actor.getMartialArts( ),
|
martialarts: this.actor.getMartialArts( ),
|
||||||
|
maneuvers: this.actor.getManeuvers( ),
|
||||||
weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
|
weapons: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getWeapons()) ),
|
||||||
armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
|
armors: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getArmors())),
|
||||||
shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
|
shields: this.actor.checkAndPrepareEquipments( duplicate(this.actor.getShields())),
|
||||||
equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsOnly()) ),
|
equipments: this.actor.checkAndPrepareEquipments(duplicate(this.actor.getEquipmentsMoneys()) ),
|
||||||
subActors: duplicate(this.actor.getSubActors()),
|
subActors: duplicate(this.actor.getSubActors()),
|
||||||
race: duplicate(this.actor.getRace()),
|
race: duplicate(this.actor.getRace()),
|
||||||
moneys: duplicate(this.actor.getMoneys()),
|
|
||||||
encCapacity: this.actor.getEncumbranceCapacity(),
|
encCapacity: this.actor.getEncumbranceCapacity(),
|
||||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||||
motivation: await TextEditor.enrichHTML(this.object.system.biodata.motivation, {async: true}),
|
motivation: await TextEditor.enrichHTML(this.object.system.biodata.motivation, {async: true}),
|
||||||
|
@ -274,8 +274,10 @@ export class Hero6Actor extends Actor {
|
|||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ------------------------------------------- */
|
/* ------------------------------------------- */
|
||||||
|
getManeuvers() {
|
||||||
|
return this.items.filter(item => item.type == "maneuver" );
|
||||||
|
}
|
||||||
getEquipments() {
|
getEquipments() {
|
||||||
return this.items.filter(item => item.type == "equipment" && item.system.subtype == "equipment");
|
return this.items.filter(item => item.type == "equipment" && item.system.subtype == "equipment");
|
||||||
}
|
}
|
||||||
@ -288,7 +290,9 @@ export class Hero6Actor extends Actor {
|
|||||||
getShields() {
|
getShields() {
|
||||||
return this.items.filter(item => item.type == "equipment" && item.system.subtype == "shield");
|
return this.items.filter(item => item.type == "equipment" && item.system.subtype == "shield");
|
||||||
}
|
}
|
||||||
/* ------------------------------------------- */
|
getEquipmentsMoneys() {
|
||||||
|
return duplicate(this.items.filter(item => item.type == "equipment" && (item.system.subtype == "equipment" || item.system.subtype == "money")) || [])
|
||||||
|
}
|
||||||
getEquipmentsOnly() {
|
getEquipmentsOnly() {
|
||||||
return duplicate(this.items.filter(item => item.type == "equipment" && item.system.subtype == "equipment") || [])
|
return duplicate(this.items.filter(item => item.type == "equipment" && item.system.subtype == "equipment") || [])
|
||||||
}
|
}
|
||||||
@ -529,7 +533,7 @@ export class Hero6Actor extends Actor {
|
|||||||
let rollData = this.getCommonRollData()
|
let rollData = this.getCommonRollData()
|
||||||
rollData.mode = "item"
|
rollData.mode = "item"
|
||||||
rollData.item = duplicate(item)
|
rollData.item = duplicate(item)
|
||||||
if ( item.type == "skill") {
|
if (item.type == "skill") {
|
||||||
this.prepareSkill(rollData.item)
|
this.prepareSkill(rollData.item)
|
||||||
}
|
}
|
||||||
this.startRoll(rollData)
|
this.startRoll(rollData)
|
||||||
|
@ -4,7 +4,8 @@ export const Hero6_CONFIG = {
|
|||||||
equipment: "Equipment",
|
equipment: "Equipment",
|
||||||
weapon: "Weapon",
|
weapon: "Weapon",
|
||||||
armor: "Armor",
|
armor: "Armor",
|
||||||
shield: "Shield"
|
shield: "Shield",
|
||||||
|
money: "Money"
|
||||||
},
|
},
|
||||||
rollCharac : {
|
rollCharac : {
|
||||||
"str": "Strength",
|
"str": "Strength",
|
||||||
|
@ -91,12 +91,6 @@ Hooks.once("ready", function () {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// CSS patch for v9
|
|
||||||
if (game.version) {
|
|
||||||
let sidebar = document.getElementById("sidebar");
|
|
||||||
sidebar.style.width = "min-content";
|
|
||||||
}
|
|
||||||
|
|
||||||
welcomeMessage();
|
welcomeMessage();
|
||||||
Hero6Utility.ready()
|
Hero6Utility.ready()
|
||||||
Hero6Commands.init()
|
Hero6Commands.init()
|
||||||
|
@ -298,7 +298,7 @@ export class Hero6Utility {
|
|||||||
let actor = game.actors.get(rollData.actorId)
|
let actor = game.actors.get(rollData.actorId)
|
||||||
|
|
||||||
// ability/save/size => 0
|
// ability/save/size => 0
|
||||||
let diceFormula = "3d6+" + rollData.bonusMalus
|
let diceFormula = "3d6"
|
||||||
let target = 10
|
let target = 10
|
||||||
if (rollData.charac) {
|
if (rollData.charac) {
|
||||||
target = rollData.charac.roll
|
target = rollData.charac.roll
|
||||||
@ -306,6 +306,7 @@ export class Hero6Utility {
|
|||||||
if (rollData.item) {
|
if (rollData.item) {
|
||||||
target = rollData.item.roll || rollData.item.system.roll
|
target = rollData.item.roll || rollData.item.system.roll
|
||||||
}
|
}
|
||||||
|
target += rollData.bonusMalus
|
||||||
|
|
||||||
// Performs roll
|
// Performs roll
|
||||||
console.log("Roll formula", diceFormula)
|
console.log("Roll formula", diceFormula)
|
||||||
|
@ -954,7 +954,7 @@ ul, li {
|
|||||||
#sidebar #sidebar-tabs i{
|
#sidebar #sidebar-tabs i{
|
||||||
width: 25px;
|
width: 25px;
|
||||||
height: 25px;
|
height: 25px;
|
||||||
display: inline-block;
|
/*display: inline-block;*/
|
||||||
background-position:center;
|
background-position:center;
|
||||||
background-size:cover;
|
background-size:cover;
|
||||||
text-shadow: 1px 1px 0 rgba(0,0,0,0.75);
|
text-shadow: 1px 1px 0 rgba(0,0,0,0.75);
|
||||||
@ -1420,6 +1420,11 @@ Focus FOC: #ff0084
|
|||||||
max-width: 8rem;
|
max-width: 8rem;
|
||||||
min-width: 8rem;
|
min-width: 8rem;
|
||||||
}
|
}
|
||||||
|
.item-field-label-long-img {
|
||||||
|
flex-grow:1;
|
||||||
|
max-width: 10rem;
|
||||||
|
min-width: 10rem;
|
||||||
|
}
|
||||||
.item-field-label-long2 {
|
.item-field-label-long2 {
|
||||||
flex-grow:1;
|
flex-grow:1;
|
||||||
max-width: 16rem;
|
max-width: 16rem;
|
||||||
|
@ -91,7 +91,7 @@
|
|||||||
"styles": [
|
"styles": [
|
||||||
"styles/simple.css"
|
"styles/simple.css"
|
||||||
],
|
],
|
||||||
"version": "10.0.14",
|
"version": "10.0.20",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "10",
|
"minimum": "10",
|
||||||
"verified": "10",
|
"verified": "10",
|
||||||
@ -99,7 +99,7 @@
|
|||||||
},
|
},
|
||||||
"title": "Hero System v6 for FoundrtVTT (Official)",
|
"title": "Hero System v6 for FoundrtVTT (Official)",
|
||||||
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
|
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
|
||||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.14.zip",
|
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.17.zip",
|
||||||
"url": "https://www.uberwald.me/gitea/uberwald/",
|
"url": "https://www.uberwald.me/gitea/uberwald/",
|
||||||
"background": "images/ui/hro6_welcome_page.webp",
|
"background": "images/ui/hro6_welcome_page.webp",
|
||||||
"id": "fvtt-hero-system-6"
|
"id": "fvtt-hero-system-6"
|
||||||
|
@ -36,6 +36,7 @@
|
|||||||
"value": 10,
|
"value": 10,
|
||||||
"base": 10,
|
"base": 10,
|
||||||
"category": "main",
|
"category": "main",
|
||||||
|
"hasroll": true,
|
||||||
"realcost": 0,
|
"realcost": 0,
|
||||||
"activecost": 0
|
"activecost": 0
|
||||||
},
|
},
|
||||||
@ -43,34 +44,40 @@
|
|||||||
"label": "Dexterity",
|
"label": "Dexterity",
|
||||||
"value": 10,
|
"value": 10,
|
||||||
"base": 10,
|
"base": 10,
|
||||||
|
"hasroll": true,
|
||||||
"category": "main"
|
"category": "main"
|
||||||
},
|
},
|
||||||
"con": {
|
"con": {
|
||||||
"label": "Constitution",
|
"label": "Constitution",
|
||||||
|
"hasroll": true,
|
||||||
"category": "main",
|
"category": "main",
|
||||||
"value": 10,
|
"value": 10,
|
||||||
"base": 10
|
"base": 10
|
||||||
},
|
},
|
||||||
"int": {
|
"int": {
|
||||||
"label": "Intelligence",
|
"label": "Intelligence",
|
||||||
|
"hasroll": true,
|
||||||
"category": "main",
|
"category": "main",
|
||||||
"value": 10,
|
"value": 10,
|
||||||
"base": 10
|
"base": 10
|
||||||
},
|
},
|
||||||
"ego": {
|
"ego": {
|
||||||
"label": "Ego",
|
"label": "Ego",
|
||||||
|
"hasroll": true,
|
||||||
"category": "main",
|
"category": "main",
|
||||||
"value": 10,
|
"value": 10,
|
||||||
"base": 10
|
"base": 10
|
||||||
},
|
},
|
||||||
"pre": {
|
"pre": {
|
||||||
"label": "Presence",
|
"label": "Presence",
|
||||||
|
"hasroll": true,
|
||||||
"category": "main",
|
"category": "main",
|
||||||
"value": 10,
|
"value": 10,
|
||||||
"base": 10
|
"base": 10
|
||||||
},
|
},
|
||||||
"ocv": {
|
"ocv": {
|
||||||
"label": "OCV",
|
"label": "OCV",
|
||||||
|
"hasroll": false,
|
||||||
"base": 3,
|
"base": 3,
|
||||||
"autoMod": "0",
|
"autoMod": "0",
|
||||||
"userMod": "0",
|
"userMod": "0",
|
||||||
@ -79,6 +86,7 @@
|
|||||||
},
|
},
|
||||||
"dcv": {
|
"dcv": {
|
||||||
"label": "DCV",
|
"label": "DCV",
|
||||||
|
"hasroll": false,
|
||||||
"base": 3,
|
"base": 3,
|
||||||
"autoMod": "0",
|
"autoMod": "0",
|
||||||
"userMod": "0",
|
"userMod": "0",
|
||||||
@ -87,6 +95,7 @@
|
|||||||
},
|
},
|
||||||
"omcv": {
|
"omcv": {
|
||||||
"label": "OMCV",
|
"label": "OMCV",
|
||||||
|
"hasroll": false,
|
||||||
"base": 3,
|
"base": 3,
|
||||||
"autoMod": "0",
|
"autoMod": "0",
|
||||||
"userMod": "0",
|
"userMod": "0",
|
||||||
@ -95,6 +104,7 @@
|
|||||||
},
|
},
|
||||||
"dmcv": {
|
"dmcv": {
|
||||||
"label": "DMCV",
|
"label": "DMCV",
|
||||||
|
"hasroll": false,
|
||||||
"base": 3,
|
"base": 3,
|
||||||
"autoMod": "0",
|
"autoMod": "0",
|
||||||
"userMod": "0",
|
"userMod": "0",
|
||||||
@ -103,11 +113,14 @@
|
|||||||
},
|
},
|
||||||
"spd": {
|
"spd": {
|
||||||
"label": "Speed",
|
"label": "Speed",
|
||||||
|
"hasroll": false,
|
||||||
"value": 2,
|
"value": 2,
|
||||||
"base": 2
|
"base": 2
|
||||||
},
|
},
|
||||||
"pd": {
|
"pd": {
|
||||||
"label": "PD",
|
"label": "PD",
|
||||||
|
"hasroll": false,
|
||||||
|
"isdefense": true,
|
||||||
"value": 2,
|
"value": 2,
|
||||||
"base": 2,
|
"base": 2,
|
||||||
"pd_nonresistant_total": 0,
|
"pd_nonresistant_total": 0,
|
||||||
@ -117,6 +130,8 @@
|
|||||||
},
|
},
|
||||||
"ed": {
|
"ed": {
|
||||||
"label": "ED",
|
"label": "ED",
|
||||||
|
"hasroll": false,
|
||||||
|
"isdefense": true,
|
||||||
"value": 2,
|
"value": 2,
|
||||||
"base": 2,
|
"base": 2,
|
||||||
"ed_nonresistant_total": 0,
|
"ed_nonresistant_total": 0,
|
||||||
@ -126,21 +141,39 @@
|
|||||||
},
|
},
|
||||||
"rec": {
|
"rec": {
|
||||||
"label": "REC",
|
"label": "REC",
|
||||||
|
"hasroll": false,
|
||||||
"value": 4,
|
"value": 4,
|
||||||
"base": 4
|
"base": 4
|
||||||
},
|
},
|
||||||
"end": {
|
"end": {
|
||||||
"label": "END",
|
"label": "END",
|
||||||
|
"hasroll": false,
|
||||||
|
"isvital": true,
|
||||||
|
"damage": 0,
|
||||||
"value": 20,
|
"value": 20,
|
||||||
"max": 20
|
"max": 20
|
||||||
},
|
},
|
||||||
"stun": {
|
"stun": {
|
||||||
"label": "STUN",
|
"label": "STUN",
|
||||||
|
"hasroll": false,
|
||||||
|
"isvital": true,
|
||||||
|
"damage": 0,
|
||||||
|
"value": 20,
|
||||||
|
"max": 20
|
||||||
|
},
|
||||||
|
"other": {
|
||||||
|
"label": "OTHER",
|
||||||
|
"hasroll": false,
|
||||||
|
"isvital": true,
|
||||||
|
"damage": 0,
|
||||||
"value": 20,
|
"value": 20,
|
||||||
"max": 20
|
"max": 20
|
||||||
},
|
},
|
||||||
"body": {
|
"body": {
|
||||||
"label": "Body",
|
"label": "BODY",
|
||||||
|
"hasroll": false,
|
||||||
|
"isvital": true,
|
||||||
|
"damage": 0,
|
||||||
"value": 10,
|
"value": 10,
|
||||||
"max": 10,
|
"max": 10,
|
||||||
"loc": {
|
"loc": {
|
||||||
@ -164,27 +197,59 @@
|
|||||||
},
|
},
|
||||||
"running": {
|
"running": {
|
||||||
"label": "Running",
|
"label": "Running",
|
||||||
|
"hasroll": false,
|
||||||
"value": 12,
|
"value": 12,
|
||||||
"base": 12
|
"base": 12
|
||||||
},
|
},
|
||||||
"swimming": {
|
"swimming": {
|
||||||
"label": "Swimming",
|
"label": "Swimming",
|
||||||
|
"hasroll": false,
|
||||||
"value": 4,
|
"value": 4,
|
||||||
"base": 4
|
"base": 4
|
||||||
},
|
},
|
||||||
"leaping": {
|
"leaping": {
|
||||||
"label": "Leaping",
|
"label": "Leaping",
|
||||||
|
"hasroll": false,
|
||||||
"value": 4,
|
"value": 4,
|
||||||
"base": 4,
|
"base": 4,
|
||||||
"leaping_horizontal_base": 0,
|
"leaping_horizontal_base": 0,
|
||||||
"leaping_horizontal_total": 0,
|
"leaping_horizontal_total": 0,
|
||||||
"leaping_vertical_base": 0,
|
"leaping_vertical_base": 0,
|
||||||
"leaping_vertical_total": 0
|
"leaping_vertical_total": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
"flying": {
|
"defenses": {
|
||||||
"label": "Flying",
|
"defenses": {
|
||||||
|
"mental": {
|
||||||
|
"label": "Mental",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"base": 0
|
"resistant": ""
|
||||||
|
},
|
||||||
|
"power": {
|
||||||
|
"label": "Power",
|
||||||
|
"value": 0,
|
||||||
|
"resistant": ""
|
||||||
|
},
|
||||||
|
"flash": {
|
||||||
|
"label": "Flash",
|
||||||
|
"value": 0,
|
||||||
|
"resistant": ""
|
||||||
|
},
|
||||||
|
"def1": {
|
||||||
|
"label": "N/A",
|
||||||
|
"value": 0,
|
||||||
|
"resistant": ""
|
||||||
|
},
|
||||||
|
"def2": {
|
||||||
|
"label": "N/A",
|
||||||
|
"value": 0,
|
||||||
|
"resistant": ""
|
||||||
|
},
|
||||||
|
"def3": {
|
||||||
|
"label": "N/A",
|
||||||
|
"value": 0,
|
||||||
|
"resistant": ""
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -193,7 +258,8 @@
|
|||||||
"character": {
|
"character": {
|
||||||
"templates": [
|
"templates": [
|
||||||
"biodata",
|
"biodata",
|
||||||
"characteristics"
|
"characteristics",
|
||||||
|
"defenses"
|
||||||
],
|
],
|
||||||
"subactors": []
|
"subactors": []
|
||||||
}
|
}
|
||||||
@ -205,11 +271,11 @@
|
|||||||
"talent",
|
"talent",
|
||||||
"power",
|
"power",
|
||||||
"advantage",
|
"advantage",
|
||||||
|
"maneuver",
|
||||||
"martialart",
|
"martialart",
|
||||||
"limitation",
|
"limitation",
|
||||||
"complication",
|
"complication",
|
||||||
"equipment",
|
"equipment"
|
||||||
"currency"
|
|
||||||
],
|
],
|
||||||
"templates": {
|
"templates": {
|
||||||
"common": {
|
"common": {
|
||||||
@ -239,11 +305,14 @@
|
|||||||
"items": {}
|
"items": {}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"currency": {
|
"maneuver": {
|
||||||
"quantity": 0,
|
|
||||||
"templates": [
|
"templates": [
|
||||||
"common"
|
"common"
|
||||||
]
|
],
|
||||||
|
"pha": "",
|
||||||
|
"ocv": 0,
|
||||||
|
"dcv" : 0,
|
||||||
|
"active": false
|
||||||
},
|
},
|
||||||
"advantage": {
|
"advantage": {
|
||||||
"templates": [
|
"templates": [
|
||||||
@ -314,15 +383,6 @@
|
|||||||
"impenetrable": 0,
|
"impenetrable": 0,
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"maneuver": {
|
|
||||||
"templates": [
|
|
||||||
"common"
|
|
||||||
],
|
|
||||||
"phase": 0,
|
|
||||||
"ocv": "+0",
|
|
||||||
"dcv": "+0",
|
|
||||||
"active": false
|
|
||||||
},
|
|
||||||
"movement": {
|
"movement": {
|
||||||
"templates": [
|
"templates": [
|
||||||
"common"
|
"common"
|
||||||
|
@ -89,32 +89,39 @@
|
|||||||
|
|
||||||
{{!-- Combat Tab --}}
|
{{!-- Combat Tab --}}
|
||||||
<div class="tab combat" data-group="primary" data-tab="combat">
|
<div class="tab combat" data-group="primary" data-tab="combat">
|
||||||
<div class="flexcol">
|
|
||||||
|
|
||||||
|
<div class="grid grid2col">
|
||||||
<div>
|
<div>
|
||||||
<ul class="stat-list alternate-list">
|
<ul class="stat-list alternate-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header-long">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">Weapons</label></h3>
|
<label class="">Maneuvers</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Ability</label>
|
<label class="short-label">PHA</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">OCV</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">DCV</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-medium">
|
<span class="item-field-label-medium">
|
||||||
<label class="short-label">Range</label>
|
<label class="short-label">Effects</label>
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
{{#each equippedWeapons as |weapon key|}}
|
{{#each maneuvers as |maneuver key|}}
|
||||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}">
|
<li class="item flexrow list-item list-item-shadow" data-item-id="{{maneuver._id}}">
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||||
src="{{weapon.img}}" /></a>
|
src="{{maneuver.img}}" /></a>
|
||||||
<span class="item-name-label-long"><a class ="roll-weapon">{{weapon.name}}</a></span>
|
<span class="item-field-label-long">{{maneuver.name}}</span>
|
||||||
|
|
||||||
<span class="item-field-label-short">{{weapon.system.ability}}</span>
|
<span class="item-field-label-short">{{maneuver.system.pha}}</span>
|
||||||
|
<span class="item-field-label-short">{{maneuver.system.ocv}}</span>
|
||||||
|
<span class="item-field-label-short">{{maneuver.system.dcv}}</span>
|
||||||
|
|
||||||
<span class="item-field-label-medium">{{perk.system.range}}</span>
|
<span class="item-field-label-medium">{{maneuver.system.effects}}</span>
|
||||||
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed">
|
||||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
@ -123,39 +130,73 @@
|
|||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<ul class="item-list alternate-list">
|
||||||
|
<li class="flexrow item">
|
||||||
|
<label class="item-field-label-medium">SPD</label><label>{{system.characteristics.spd.value}}</label>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<div class="grid grid2col">
|
||||||
<div>
|
<div>
|
||||||
<ul class="stat-list alternate-list">
|
<ul class="stat-list alternate-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header-long">
|
<span class="item-field-label-long">
|
||||||
<h3><label class="items-title-text">Feats</label></h3>
|
<label class="">Vitals</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-medium">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Feature Die?</label>
|
<label class="short-label">Val.</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-medium">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">SL?</label>
|
<label class="short-label">Damage</label>
|
||||||
</span>
|
|
||||||
<span class="item-field-label-medium">
|
|
||||||
<label class="short-label">SL</label>
|
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
{{#each feats as |feat key|}}
|
{{#each characteristics as |char key|}}
|
||||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{feat._id}}">
|
{{#if char.isvital}}
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
<li class="item flexrow list-item list-item-shadow" data-charac-key="{{key}}">
|
||||||
src="{{feat.img}}" /></a>
|
<span class="item-field-label-long">{{char.label}}</span>
|
||||||
<span class="item-name-label-long">{{feat.name}}</span>
|
<span class="item-field-label-short">{{char.value}}</span>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.damage" value="{{char.damage}}" data-dtype="Number" />
|
||||||
<span class="item-field-label-medium">{{upperFirst feat.system.isfeatdie}}</span>
|
</li>
|
||||||
<span class="item-field-label-medium">{{upperFirst feat.system.issl}}</span>
|
{{/if}}
|
||||||
<span class="item-field-label-medium">{{feat.system.sl}}</span>
|
{{/each}}
|
||||||
|
</ul>
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div>
|
||||||
|
<ul class="stat-list alternate-list">
|
||||||
|
<li class="item flexrow list-item items-title-bg">
|
||||||
|
<span class="item-field-label-long-img">
|
||||||
|
<label class="">Defenses</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">Val.</label>
|
||||||
|
</span>
|
||||||
|
<span class="item-field-label-short">
|
||||||
|
<label class="short-label">Resistant</label>
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
{{#each characteristics as |char key|}}
|
||||||
|
{{#if char.isdefense}}
|
||||||
|
<li class="item flexrow list-item list-item-shadow" data-charac-key="{{key}}">
|
||||||
|
<span class="item-field-label-long">{{char.label}}</span>
|
||||||
|
<span class="item-field-label-short">{{char.value}}</span>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.resistant" value="{{char.resistant}}" data-dtype="Number" />
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
{{#each defenses as |def key|}}
|
||||||
|
<li class="item flexrow list-item list-item-shadow" data-defense-key="{{key}}">
|
||||||
|
<span class="item-field-label-long">{{def.label}}</span>
|
||||||
|
<span class="item-field-label-short">{{def.value}}</span>
|
||||||
|
<input type="text" class="item-field-label-short" name="system.defenses.{{key}}.resistant" value="{{def.resistant}}" data-dtype="Number" />
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -167,11 +208,11 @@
|
|||||||
<div class="charac-item">
|
<div class="charac-item">
|
||||||
<ul>
|
<ul>
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-medium">
|
||||||
<h3><label class="item-field-label-short">Value</label></h3>
|
<label class="">Value</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-medium">
|
<span class="item-field-label-medium">
|
||||||
<label class="item-field-label-long">characteristic</label>
|
<label class="item-field-label-medium">CHAR</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Base</label>
|
<label class="short-label">Base</label>
|
||||||
@ -198,8 +239,8 @@
|
|||||||
|
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">Skills</label></h3>
|
<label class="">Skills</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-long">
|
<span class="item-field-label-long">
|
||||||
<label class="short-label">CHAR</label>
|
<label class="short-label">CHAR</label>
|
||||||
@ -213,8 +254,8 @@
|
|||||||
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
|
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||||
src="{{skill.img}}" /></a>
|
src="{{skill.img}}" /></a>
|
||||||
<span class="item-name-label">{{skill.name}}</span>
|
<span class="item-field-label-long">{{skill.name}}</span>
|
||||||
<span class="item-field-label-short">{{upper skill.charac}}</span>
|
<span class="item-field-label-medium">{{upper skill.charac}}</span>
|
||||||
<span class="item-field-label-short"><a class="roll-item" data-type="skill"><i class="fas fa-dice"></i>{{skill.roll}}-</a></span>
|
<span class="item-field-label-short"><a class="roll-item" data-type="skill"><i class="fas fa-dice"></i>{{skill.roll}}-</a></span>
|
||||||
<div class="item-filler"> </div>
|
<div class="item-filler"> </div>
|
||||||
<div class="item-controls item-controls-fixed">
|
<div class="item-controls item-controls-fixed">
|
||||||
@ -230,8 +271,8 @@
|
|||||||
|
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">Perks</label></h3>
|
<label class="">Perks</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Roll</label>
|
<label class="short-label">Roll</label>
|
||||||
@ -261,8 +302,8 @@
|
|||||||
|
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">Talents</label></h3>
|
<label class="items-title-text">Talents</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Roll</label>
|
<label class="short-label">Roll</label>
|
||||||
@ -292,8 +333,8 @@
|
|||||||
|
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">Martial Arts</label></h3>
|
<label class="">Martial Arts</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Roll</label>
|
<label class="short-label">Roll</label>
|
||||||
@ -323,7 +364,9 @@
|
|||||||
|
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-img sheet-competence-img"> </span>
|
<span class="item-name-img">
|
||||||
|
<label class=""> </label>
|
||||||
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="item-field-label-short">Cost</label>
|
<label class="item-field-label-short">Cost</label>
|
||||||
</span>
|
</span>
|
||||||
@ -345,7 +388,7 @@
|
|||||||
<span class="item-field-label-long4">{{{power.enrichDescription}}}
|
<span class="item-field-label-long4">{{{power.enrichDescription}}}
|
||||||
</span>
|
</span>
|
||||||
{{#if power.system.hasroll}}
|
{{#if power.system.hasroll}}
|
||||||
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{power.system.roll}}-</a></span>
|
<span class="item-field-label-short"><a class="roll-item" data-type="power"><i class="fas fa-dice"></i>{{power.system.roll}}-</a></span>
|
||||||
{{else}}
|
{{else}}
|
||||||
<span class="item-field-label-short"> </span>
|
<span class="item-field-label-short"> </span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
@ -364,8 +407,8 @@
|
|||||||
|
|
||||||
<ul class="stat-list alternate-list item-list">
|
<ul class="stat-list alternate-list item-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">Complications</label></h3>
|
<label class="">Complications</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-short">
|
<span class="item-field-label-short">
|
||||||
<label class="short-label">Roll</label>
|
<label class="short-label">Roll</label>
|
||||||
@ -399,38 +442,6 @@
|
|||||||
<span class="small-label">Capacity : {{encCapacity}}</span>
|
<span class="small-label">Capacity : {{encCapacity}}</span>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<ul class="item-list alternate-list">
|
|
||||||
<li class="item flexrow list-item items-title-bg">
|
|
||||||
<span class="item-name-label-header">
|
|
||||||
<h3><label class="items-title-text">Money</label></h3>
|
|
||||||
</span>
|
|
||||||
<span class="item-field-label-long">
|
|
||||||
<label class="short-label">Qty</label>
|
|
||||||
</span>
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-add" data-type="currency" title="Create Item"><i class="fas fa-plus"></i></a>
|
|
||||||
</div>
|
|
||||||
</li>
|
|
||||||
{{#each moneys as |money key|}}
|
|
||||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{money._id}}">
|
|
||||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
|
||||||
src="{{money.img}}" /></a>
|
|
||||||
<span class="item-name-label">{{money.name}}</span>
|
|
||||||
|
|
||||||
<span class="item-field-label-long"><label>
|
|
||||||
{{money.system.quantity}}
|
|
||||||
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
|
|
||||||
</label>
|
|
||||||
</span>
|
|
||||||
<div class="item-filler"> </div>
|
|
||||||
<div class="item-controls item-controls-fixed">
|
|
||||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
|
||||||
</div>
|
|
||||||
</li>
|
|
||||||
{{/each}}
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons" items=weapons}}
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons" items=weapons}}
|
||||||
|
|
||||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Armor" items=armors}}
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Armor" items=armors}}
|
||||||
|
40
templates/items/item-maneuver-sheet.hbs
Normal file
40
templates/items/item-maneuver-sheet.hbs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
<form class="{{cssClass}}" autocomplete="off">
|
||||||
|
<header class="sheet-header">
|
||||||
|
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
|
||||||
|
<div class="header-fields">
|
||||||
|
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
|
||||||
|
</div>
|
||||||
|
</header>
|
||||||
|
|
||||||
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-nav.hbs}}
|
||||||
|
|
||||||
|
{{!-- Sheet Body --}}
|
||||||
|
<section class="sheet-body">
|
||||||
|
|
||||||
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
|
||||||
|
|
||||||
|
<div class="tab details" data-group="primary" data-tab="details">
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
|
||||||
|
<li class="flexrow"><label class="item-field-label-medium">PHA</label>
|
||||||
|
<input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="flexrow"><label class="item-field-label-medium">OCV</label>
|
||||||
|
<input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="flexrow"><label class="item-field-label-medium">DCV</label>
|
||||||
|
<input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="Number"/>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li class="flexrow"><label class="item-field-label-medium">Effects</label>
|
||||||
|
<input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/>
|
||||||
|
</li>
|
||||||
|
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
|
||||||
|
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
</section>
|
||||||
|
</form>
|
@ -1,7 +1,7 @@
|
|||||||
<ul class="item-list alternate-list">
|
<ul class="item-list alternate-list">
|
||||||
<li class="item flexrow list-item items-title-bg">
|
<li class="item flexrow list-item items-title-bg">
|
||||||
<span class="item-name-label-header">
|
<span class="item-field-label-long-img">
|
||||||
<h3><label class="items-title-text">{{title}}</label></h3>
|
<label class="">{{title}}</label>
|
||||||
</span>
|
</span>
|
||||||
<span class="item-field-label-medium">
|
<span class="item-field-label-medium">
|
||||||
<label class="item-field-label-medium">Value</label>
|
<label class="item-field-label-medium">Value</label>
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
<li class="item stat flexrow list-item list-item-shadow" data-attr-key="{{key}}">
|
<li class="item stat flexrow list-item list-item-shadow" data-attr-key="{{key}}">
|
||||||
|
|
||||||
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.value" value="{{charac.value}}" data-dtype="Number"/>
|
<input type="text" class="item-field-label-medium" name="system.characteristics.{{key}}.value" value="{{charac.value}}" data-dtype="Number"/>
|
||||||
|
|
||||||
<span class="item-field-label-medium" name="{{key}}">
|
<span class="item-field-label-medium" name="{{key}}">
|
||||||
<h4 class="item-field-label-medium margin-item-list">{{charac.label}}</a></h4>
|
<h4 class="item-field-label-medium margin-item-list">{{charac.label}}</a></h4>
|
||||||
@ -9,7 +9,11 @@
|
|||||||
|
|
||||||
<h4 class="item-field-label-short margin-item-list">{{charac.base}}</h4>
|
<h4 class="item-field-label-short margin-item-list">{{charac.base}}</h4>
|
||||||
|
|
||||||
|
{{#if charac.hasroll}}
|
||||||
<h4 class="item-field-label-short margin-item-list"><a class="roll-charac" data-charac-key="{{key}}"><i class="fas fa-dice"></i>{{charac.roll}}-</a></h4>
|
<h4 class="item-field-label-short margin-item-list"><a class="roll-charac" data-charac-key="{{key}}"><i class="fas fa-dice"></i>{{charac.roll}}-</a></h4>
|
||||||
|
{{else}}
|
||||||
|
<h4 class="item-field-label-short margin-item-list"> </h4>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<input type="text" class="item-field-label-long2" name="system.characteristics.{{key}}.notes" value="{{charac.notes}}" data-dtype="String"/>
|
<input type="text" class="item-field-label-long2" name="system.characteristics.{{key}}.notes" value="{{charac.notes}}" data-dtype="String"/>
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user