Item descriptions
This commit is contained in:
parent
d56be5dcd6
commit
d49452efc5
@ -4,10 +4,11 @@ export const Hero6_CONFIG = {
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rollCharac : {
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"str": "Strength",
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"dex": "Dexterity",
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"pre": "Presence",
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"int": "Intelligence",
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"con": "Constitution",
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"ego": "Ego"
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"int": "Intelligence",
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"ego": "Ego",
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"pre": "Presence",
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"manual": "Manual",
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},
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skillType: {
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"agility": "Agility",
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@ -15,7 +16,17 @@ export const Hero6_CONFIG = {
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"intellect": "Intellect" ,
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"background": "Background" ,
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"combat": "Combat" ,
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"custom": "Custom"
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},
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powerEquipmentType: {
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"adjustement": "Adjustement",
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"attack": "Attack",
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"bodyaffecting": "Bodyaffecting",
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"defense": "Defense",
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"mental": "Mental",
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"movement": "Movement",
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"senseaffecting": "Senseaffecting",
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"sensory": "Sensory",
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"special": "Special"
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}
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}
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@ -40,7 +40,13 @@ export class Hero6Utility {
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return parseInt(a) * parseInt(b);
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})
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Handlebars.registerHelper('locationLabel', function (key) {
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return __locationNames[key]
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return __locationNames[key]
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})
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Handlebars.registerHelper('isSkillCustom', function (key) {
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if (key == "custom" || key == "background" || key == "combat" ) {
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return true;
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}
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return false
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})
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@ -149,7 +155,9 @@ export class Hero6Utility {
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'systems/fvtt-hero-system-6/templates/partials/partial-options-abilities.hbs',
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'systems/fvtt-hero-system-6/templates/partials/partial-item-nav.hbs',
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'systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs',
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'systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment.hbs'
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'systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment.hbs',
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'systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs',
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'systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs',
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]
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return loadTemplates(templatePaths);
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}
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@ -82,7 +82,7 @@
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"styles": [
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"styles/simple.css"
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],
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"version": "10.0.1",
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"version": "10.0.2",
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"compatibility": {
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"minimum": "10",
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"verified": "10",
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@ -90,7 +90,7 @@
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},
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"title": "Hero System v6 for FoundrtVTT (Official)",
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"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.1.zip",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.2.zip",
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"url": "https://www.uberwald.me/gitea/uberwald/",
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"background": "images/ui/hro6_welcome_page.webp",
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"id": "fvtt-hero-system-6"
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@ -24,7 +24,9 @@
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"str": {
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"label": "Strength",
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"value": 10,
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"base": 10
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"base": 10,
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"realcost": 0,
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"activecost": 0
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},
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"dex": {
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"label": "Dexterity",
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@ -91,12 +93,20 @@
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"pd": {
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"label": "PD",
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"value": 2,
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"base": 2
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"base": 2,
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"pd_nonresistant_total": 0,
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"pd_resistant_toal": 0,
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"pd_resistant_primary": 0,
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"pd_resistant_secondary": 0
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},
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"ed": {
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"label": "ED",
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"value": 2,
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"base": 2
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"base": 2,
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"ed_nonresistant_total": 0,
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"ed_resistant_toal": 0,
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"ed_resistant_primary": 0,
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"ed_resistant_secondary": 0
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},
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"rec": {
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"label": "REC",
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@ -149,7 +159,11 @@
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"leaping": {
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"label": "Leaping",
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"value": 4,
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"base": 4
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"base": 4,
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"leaping_horizontal_base": 0,
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"leaping_horizontal_total": 0,
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"leaping_vertical_base": 0,
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"leaping_vertical_total": 0
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},
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"flying": {
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"label": "Flying",
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@ -186,20 +200,25 @@
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],
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"templates": {
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"common": {
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"displayname": "",
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"description": "",
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"notes": "",
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"effects": "",
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"cost": "",
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"activecost": 0,
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"basecost": 0,
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"value": 0,
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"modifiers": []
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},
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"power": {
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"description": "",
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"cost": "",
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"displayname": "",
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"modifiers": [],
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"type": "",
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"effect": 0,
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"petype": "",
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"levels": 0,
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"end": 0,
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"quantity": 0,
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"range": "",
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"damage": "",
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"endurance": 0,
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"items": {}
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}
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},
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@ -214,9 +233,9 @@
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]
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},
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"skill": {
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"skilltype": "",
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"skilltype": "agility",
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"characteristic": "",
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"base": 0,
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"base": "",
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"skillroll": 0,
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"levels": 0,
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"templates": [
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@ -226,14 +245,16 @@
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},
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"power": {
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"templates": [
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"common",
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"power"
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]
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},
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"equipment": {
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"templates": [
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"common",
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"power"
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],
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"quantity": 1,
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"value": 0,
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"weight": 0,
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"moneycost": 0
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},
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@ -288,21 +309,29 @@
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"velValue": 0
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},
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"perk": {
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"roll": 0,
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"templates": [
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"common"
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]
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},
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"talent": {
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"roll": 0,
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"templates": [
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"common"
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]
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},
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"complication": {
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"hasroll": false,
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"roll": 0,
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"templates": [
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"common"
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]
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},
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"martialart": {
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"maneuver_phase": 0,
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"maneuver_ocv": 0,
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"maneuver_dcv": 0,
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"maneuver_effect": "",
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"templates": [
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"common"
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]
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@ -13,10 +13,16 @@
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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<li class="flexrow"><label class="item-field-label-long">Has Roll ?</label>
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<label class="item-field-label-medium"><input type="checkbox" name="system.hasroll" {{checked system.hasroll}}/></label>
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</li>
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<li class="flexrow"><label class="item-field-label-long">Roll</label>
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<input type="text" class="item-field-label-medium" name="system.roll" value="{{system.roll}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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<div class="tab details" data-group="primary" data-tab="details">
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</div>
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</section>
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@ -15,18 +15,22 @@
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<div class="tab details" data-group="primary" data-tab="details">
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<ul>
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<li class="flexrow"><label class="generic-label">Equipped ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}
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<li class="flexrow"><label class="item-field-label-long">Equipped ?</label>
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<label class="item-field-label-medium"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Quantity</label>
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<input type="text" class="input-numeric-short padd-right" name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
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<li class="flexrow"><label class="item-field-label-long">Weight</label>
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<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.weight" value="{{system.weight}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Weight</label>
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<input type="text" class="input-numeric-short padd-right" name="system.weight" value="{{system.weight}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="input-numeric-short padd-right" name="system.moneycost" value="{{system.moneycost}}" data-dtype="Number"/>
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<li class="flexrow"><label class="item-field-label-long">Value</label>
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<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.value" value="{{system.value}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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</ul>
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</div>
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@ -13,9 +13,7 @@
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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<div class="tab details" data-group="primary" data-tab="details">
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</div>
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@ -13,10 +13,12 @@
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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<li class="flexrow"><label class="item-field-label-long">Roll</label>
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<input type="text" class="item-field-label-medium" name="system.roll" value="{{system.roll}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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<div class="tab details" data-group="primary" data-tab="details">
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</div>
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</section>
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@ -13,9 +13,9 @@
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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<div class="tab details" data-group="primary" data-tab="details">
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</div>
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@ -15,8 +15,8 @@
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<div class="tab details" data-group="primary" data-tab="details">
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<ul>
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<li class="flexrow"><label class="generic-label">Type</label>
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<select class="competence-base flexrow" type="text" name="system.skilltype" value="{{system.skilltype}}" data-dtype="String">
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<li class="flexrow"><label class="item-field-label-long">Type</label>
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<select class="item-field-label-medium" type="text" name="system.skilltype" value="{{system.skilltype}}" data-dtype="String">
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{{#select system.skilltype}}
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{{#each config.skillType as |char key|}}
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<option value="{{key}}">{{char}}</option>
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@ -24,33 +24,29 @@
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Base characteristic</label>
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<select class="competence-base flexrow" type="text" name="system.characteristic" value="{{system.characteristic}}" data-dtype="String">
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{{#if (isSkillCustom system.skilltype)}}
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<li class="flexrow"><label class="item-field-label-long">Base characteristic</label>
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<select class="item-field-label-medium" type="text" name="system.characteristic" value="{{system.characteristic}}" data-dtype="String">
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{{#select system.characteristic}}
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{{#each config.rollCharac as |char key|}}
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<option value="{{key}}">{{char}}</option>
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{{/each}}
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<option value="manual">Manual</option>
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{{/select}}
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</select>
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</li>
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{{#if (eq system.characteristic "manual")}}
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<li class="flexrow"><label class="item-field-label-long">Base value</label>
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<input type="text" class="item-field-label-medium" name="system.base" value="{{system.base}}" data-dtype="Number" {{#if (ne system.characteristic "manual")}}disabled{{/if}} />
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</li>
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{{/if}}
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{{/if}}
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<li class="flexrow"><label class="generic-label">Base value</label>
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<input type="text" class="" name="system.base" value="{{system.base}}" data-dtype="Number" {{#if (ne system.characteristic "manual")}}disabled{{/if}} />
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<li class="flexrow"><label class="item-field-label-long">Skill Roll points</label>
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<input type="text" class="item-field-label-medium" name="system.skillroll" value="{{system.skillroll}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Skill Roll points</label>
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<input type="text" class="" name="system.skillroll" value="{{system.skillroll}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Base cost</label>
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<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">+1 cost</label>
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<input type="text" class="" name="system.plusonecost" value="{{system.plusonecost}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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</ul>
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</div>
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@ -13,9 +13,7 @@
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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</li>
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{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
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<div class="tab details" data-group="primary" data-tab="details">
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</div>
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@ -5,4 +5,10 @@
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{{editor description target="system.description" button=true owner=owner editable=editable}}
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</div>
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</div>
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<div>
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<label class="generic-label">Notes</label>
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<div class="medium-editor item-text-long-line">
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{{editor notes target="system.notes" button=true owner=owner editable=editable}}
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</div>
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</div>
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</div>
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