Item descriptions

This commit is contained in:
LeRatierBretonnien 2022-12-28 10:30:56 +01:00
parent d56be5dcd6
commit d49452efc5
12 changed files with 120 additions and 62 deletions

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@ -4,10 +4,11 @@ export const Hero6_CONFIG = {
rollCharac : {
"str": "Strength",
"dex": "Dexterity",
"pre": "Presence",
"int": "Intelligence",
"con": "Constitution",
"ego": "Ego"
"int": "Intelligence",
"ego": "Ego",
"pre": "Presence",
"manual": "Manual",
},
skillType: {
"agility": "Agility",
@ -15,7 +16,17 @@ export const Hero6_CONFIG = {
"intellect": "Intellect" ,
"background": "Background" ,
"combat": "Combat" ,
"custom": "Custom"
},
powerEquipmentType: {
"adjustement": "Adjustement",
"attack": "Attack",
"bodyaffecting": "Bodyaffecting",
"defense": "Defense",
"mental": "Mental",
"movement": "Movement",
"senseaffecting": "Senseaffecting",
"sensory": "Sensory",
"special": "Special"
}
}

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@ -42,6 +42,12 @@ export class Hero6Utility {
Handlebars.registerHelper('locationLabel', function (key) {
return __locationNames[key]
})
Handlebars.registerHelper('isSkillCustom', function (key) {
if (key == "custom" || key == "background" || key == "combat" ) {
return true;
}
return false
})
this.gameSettings()
@ -149,7 +155,9 @@ export class Hero6Utility {
'systems/fvtt-hero-system-6/templates/partials/partial-options-abilities.hbs',
'systems/fvtt-hero-system-6/templates/partials/partial-item-nav.hbs',
'systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs',
'systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment.hbs'
'systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment.hbs',
'systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs',
'systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs',
]
return loadTemplates(templatePaths);
}

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@ -82,7 +82,7 @@
"styles": [
"styles/simple.css"
],
"version": "10.0.1",
"version": "10.0.2",
"compatibility": {
"minimum": "10",
"verified": "10",
@ -90,7 +90,7 @@
},
"title": "Hero System v6 for FoundrtVTT (Official)",
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.1.zip",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v10.0.2.zip",
"url": "https://www.uberwald.me/gitea/uberwald/",
"background": "images/ui/hro6_welcome_page.webp",
"id": "fvtt-hero-system-6"

View File

@ -24,7 +24,9 @@
"str": {
"label": "Strength",
"value": 10,
"base": 10
"base": 10,
"realcost": 0,
"activecost": 0
},
"dex": {
"label": "Dexterity",
@ -91,12 +93,20 @@
"pd": {
"label": "PD",
"value": 2,
"base": 2
"base": 2,
"pd_nonresistant_total": 0,
"pd_resistant_toal": 0,
"pd_resistant_primary": 0,
"pd_resistant_secondary": 0
},
"ed": {
"label": "ED",
"value": 2,
"base": 2
"base": 2,
"ed_nonresistant_total": 0,
"ed_resistant_toal": 0,
"ed_resistant_primary": 0,
"ed_resistant_secondary": 0
},
"rec": {
"label": "REC",
@ -149,7 +159,11 @@
"leaping": {
"label": "Leaping",
"value": 4,
"base": 4
"base": 4,
"leaping_horizontal_base": 0,
"leaping_horizontal_total": 0,
"leaping_vertical_base": 0,
"leaping_vertical_total": 0
},
"flying": {
"label": "Flying",
@ -186,20 +200,25 @@
],
"templates": {
"common": {
"displayname": "",
"description": "",
"notes": "",
"effects": "",
"cost": "",
"activecost": 0,
"basecost": 0,
"value": 0,
"modifiers": []
},
"power": {
"description": "",
"cost": "",
"displayname": "",
"modifiers": [],
"type": "",
"effect": 0,
"petype": "",
"levels": 0,
"end": 0,
"quantity": 0,
"range": "",
"damage": "",
"endurance": 0,
"items": {}
}
},
@ -214,9 +233,9 @@
]
},
"skill": {
"skilltype": "",
"skilltype": "agility",
"characteristic": "",
"base": 0,
"base": "",
"skillroll": 0,
"levels": 0,
"templates": [
@ -226,14 +245,16 @@
},
"power": {
"templates": [
"common",
"power"
]
},
"equipment": {
"templates": [
"common",
"power"
],
"quantity": 1,
"value": 0,
"weight": 0,
"moneycost": 0
},
@ -288,21 +309,29 @@
"velValue": 0
},
"perk": {
"roll": 0,
"templates": [
"common"
]
},
"talent": {
"roll": 0,
"templates": [
"common"
]
},
"complication": {
"hasroll": false,
"roll": 0,
"templates": [
"common"
]
},
"martialart": {
"maneuver_phase": 0,
"maneuver_ocv": 0,
"maneuver_dcv": 0,
"maneuver_effect": "",
"templates": [
"common"
]

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@ -13,10 +13,16 @@
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
<li class="flexrow"><label class="item-field-label-long">Has Roll ?</label>
<label class="item-field-label-medium"><input type="checkbox" name="system.hasroll" {{checked system.hasroll}}/></label>
</li>
<li class="flexrow"><label class="item-field-label-long">Roll</label>
<input type="text" class="item-field-label-medium" name="system.roll" value="{{system.roll}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
<div class="tab details" data-group="primary" data-tab="details">
</div>
</section>

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@ -15,18 +15,22 @@
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Equipped ?</label>
<label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}
<li class="flexrow"><label class="item-field-label-long">Equipped ?</label>
<label class="item-field-label-medium"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
</li>
<li class="flexrow"><label class="generic-label">Quantity</label>
<input type="text" class="input-numeric-short padd-right" name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
<li class="flexrow"><label class="item-field-label-long">Weight</label>
<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.weight" value="{{system.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Weight</label>
<input type="text" class="input-numeric-short padd-right" name="system.weight" value="{{system.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="input-numeric-short padd-right" name="system.moneycost" value="{{system.moneycost}}" data-dtype="Number"/>
<li class="flexrow"><label class="item-field-label-long">Value</label>
<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.value" value="{{system.value}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
</ul>
</div>

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@ -13,9 +13,7 @@
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
<div class="tab details" data-group="primary" data-tab="details">
</div>

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@ -13,10 +13,12 @@
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
<li class="flexrow"><label class="item-field-label-long">Roll</label>
<input type="text" class="item-field-label-medium" name="system.roll" value="{{system.roll}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
<div class="tab details" data-group="primary" data-tab="details">
</div>
</section>

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@ -13,9 +13,9 @@
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
<div class="tab details" data-group="primary" data-tab="details">
</div>

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@ -15,8 +15,8 @@
<div class="tab details" data-group="primary" data-tab="details">
<ul>
<li class="flexrow"><label class="generic-label">Type</label>
<select class="competence-base flexrow" type="text" name="system.skilltype" value="{{system.skilltype}}" data-dtype="String">
<li class="flexrow"><label class="item-field-label-long">Type</label>
<select class="item-field-label-medium" type="text" name="system.skilltype" value="{{system.skilltype}}" data-dtype="String">
{{#select system.skilltype}}
{{#each config.skillType as |char key|}}
<option value="{{key}}">{{char}}</option>
@ -25,32 +25,28 @@
</select>
</li>
<li class="flexrow"><label class="generic-label">Base characteristic</label>
<select class="competence-base flexrow" type="text" name="system.characteristic" value="{{system.characteristic}}" data-dtype="String">
{{#if (isSkillCustom system.skilltype)}}
<li class="flexrow"><label class="item-field-label-long">Base characteristic</label>
<select class="item-field-label-medium" type="text" name="system.characteristic" value="{{system.characteristic}}" data-dtype="String">
{{#select system.characteristic}}
{{#each config.rollCharac as |char key|}}
<option value="{{key}}">{{char}}</option>
{{/each}}
<option value="manual">Manual</option>
{{/select}}
</select>
</li>
{{#if (eq system.characteristic "manual")}}
<li class="flexrow"><label class="item-field-label-long">Base value</label>
<input type="text" class="item-field-label-medium" name="system.base" value="{{system.base}}" data-dtype="Number" {{#if (ne system.characteristic "manual")}}disabled{{/if}} />
</li>
{{/if}}
{{/if}}
<li class="flexrow"><label class="generic-label">Base value</label>
<input type="text" class="" name="system.base" value="{{system.base}}" data-dtype="Number" {{#if (ne system.characteristic "manual")}}disabled{{/if}} />
<li class="flexrow"><label class="item-field-label-long">Skill Roll points</label>
<input type="text" class="item-field-label-medium" name="system.skillroll" value="{{system.skillroll}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Skill Roll points</label>
<input type="text" class="" name="system.skillroll" value="{{system.skillroll}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">Base cost</label>
<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="generic-label">+1 cost</label>
<input type="text" class="" name="system.plusonecost" value="{{system.plusonecost}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
</ul>
</div>

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@ -13,9 +13,7 @@
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
<li class="flexrow"><label class="generic-label">Cost</label>
<input type="text" class="" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
<div class="tab details" data-group="primary" data-tab="details">
</div>

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@ -5,4 +5,10 @@
{{editor description target="system.description" button=true owner=owner editable=editable}}
</div>
</div>
<div>
<label class="generic-label">Notes</label>
<div class="medium-editor item-text-long-line">
{{editor notes target="system.notes" button=true owner=owner editable=editable}}
</div>
</div>
</div>