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fvtt-hero-
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master
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1
.gitattributes
vendored
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1
.gitattributes
vendored
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@ -0,0 +1 @@
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packs/* filter=lfs diff=lfs merge=lfs -text
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12
README.md
12
README.md
@ -2,8 +2,18 @@ This is the official Hero System 6th Edition game system for FoundryVTT, based o
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The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook.
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It features :
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- PC/NPC sheets
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- Roll management and associated helpers
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- Segment and Turn management in the combat tracker
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- Official compendiums
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![Snapshot](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2023/08/hero6_snapshot_02.webp "Snapshot")
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Installation
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Manifest URL: https://github.com/Legendsmiths-LLC/
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Manifest URL: https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/master/system.json
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Project page : https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6
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For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems.
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47
changelog.md
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47
changelog.md
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@ -0,0 +1,47 @@
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v11.0.23
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- Proper display of BODY/STUN bars on tokens
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v11.0.22
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- Fix actor sheet (powers, characteristics)
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- Fix weapons roll
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v11.0.21
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- Fix grid default distance in system.json
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- Fix powers roll again (#29)
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v11.0.20
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- Enhance chat message output (cf #25)
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- Enhance roll window
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- Code simplification
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v11.0.19
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- Fix killing damage computation (again)
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v11.0.18
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- Fix killing damage computation
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v11.0.17
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- Fix tickets 1, 2, 3, 7, 8, 9, 10
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- Implements effects tagging (#11)
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v11.0.16
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- Fix mental maneuvers rolls
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- Renamed title
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v11.0.15
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- Fix target rolls for power
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- Add maneuvers roll in the maneuver tab
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- Renamed title
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v11.0.14
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- Initial public release
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@ -162,13 +162,19 @@ export class Hero6ActorSheet extends ActorSheet {
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html.find('.roll-perception').click((event) => {
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this.actor.rollPerception("int");
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});
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html.find('.roll-weapon').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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this.actor.rollWeapon(li.data("item-id"));
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});
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html.find('.roll-power-attack').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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this.actor.rollPowerAttack(li.data("item-id"));
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});
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html.find('.roll-direct').click((event) => {
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const rollFormula = $(event.currentTarget).data("roll-formula")
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const rollSource = $(event.currentTarget).data("roll-source")
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Hero6Utility.processDirectRoll( { actorId: this.actor.id, rollFormula: rollFormula, rollSource: rollSource, mode:"directroll"} )
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});
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html.find('.roll-item').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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let itemId = li.data("item-id")
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@ -184,16 +190,6 @@ export class Hero6ActorSheet extends ActorSheet {
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let itemId = li.data("item-id")
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this.actor.rollLiftDice(itemId);
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});
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html.find('.roll-weapon').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const skillId = li.data("item-id")
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this.actor.rollWeapon(skillId)
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});
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html.find('.roll-maneuver').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const maneuverId = li.data("maneuver-id")
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this.actor.rollManeuver(maneuverId)
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});
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html.find('.hold-action').click((event) => {
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this.actor.holdAction()
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@ -216,7 +216,6 @@ export class Hero6Actor extends Actor {
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skill.roll = charac.roll
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}
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}
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console.log("SILL", skill)
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if (skill.system.levels > 0) {
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skill.roll += skill.system.levels
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}
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@ -224,14 +223,26 @@ export class Hero6Actor extends Actor {
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/* -------------------------------------------- */
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prepareManeuver(maneuver) {
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maneuver.roll = 11 + this.system.characteristics.ocv.value
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let subMode = "normal"
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if (maneuver.system.maneuvertype == "mental") {
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maneuver.roll = 11 + (Number(this.system.characteristics.omcv.value) || 0)
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subMode = "omcv"
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if (Number(maneuver.system.omcv)) {
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maneuver.roll += (Number(maneuver.system.omcv) || 0)
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} else {
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maneuver.noOMCV = true
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}
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} else {
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maneuver.roll = 11 + (Number(this.system.characteristics.ocv.value) || 0)
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subMode = "ocv"
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if (Number(maneuver.system.ocv)) {
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maneuver.roll += Number(maneuver.system.ocv)
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maneuver.roll += (Number(maneuver.system.ocv) || 0)
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} else {
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maneuver.noOCV = true
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}
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}
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return subMode
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}
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/* -------------------------------------------- */
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getSkills() {
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@ -304,11 +315,13 @@ export class Hero6Actor extends Actor {
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let maneuvers = {
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general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"),
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offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"),
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defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive")
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defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive"),
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mental: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "mental")
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}
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Hero6Utility.sortArrayObjectsByName(maneuvers.general)
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Hero6Utility.sortArrayObjectsByName(maneuvers.offensive)
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Hero6Utility.sortArrayObjectsByName(maneuvers.defensive)
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Hero6Utility.sortArrayObjectsByName(maneuvers.mental)
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return maneuvers
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}
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getAllManeuvers() {
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@ -628,6 +641,9 @@ export class Hero6Actor extends Actor {
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rollData.actorImg = this.img
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rollData.actorId = this.id
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rollData.img = this.img
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rollData.title = this.name
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rollData.subMode = "normal"
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rollData.characteristics = duplicate(this.system.characteristics)
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if (chKey) {
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rollData.charac = duplicate(this.system.characteristics[chKey])
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this.prepareCharacValues(rollData.charac)
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@ -646,12 +662,10 @@ export class Hero6Actor extends Actor {
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const ray = new Ray(token.object?.center || token.center, defenderToken.center)
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rollData.tokensDistance = canvas.grid.measureDistances([{ ray }], { gridSpaces: false })[0] / canvas.grid.grid.options.dimensions.distance
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} else {
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ui.notifications.info("No token connected to this actor, unable to compute distance.")
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return
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//ui.notifications.info("No token connected to this actor, unable to compute distance.")
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//return
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}
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if (defender) {
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rollData.forceAdvantage = defender.isAttackerAdvantage()
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rollData.advantageFromTarget = true
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}
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}
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console.log("ROLLDATA", rollData)
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@ -662,6 +676,7 @@ export class Hero6Actor extends Actor {
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rollPerception() {
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let rollData = this.getCommonRollData("int")
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rollData.isPerception = true
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rollData.title = "Perception roll"
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rollData.charac.roll = Number(rollData.charac.perceptionroll)
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rollData.mode = "perception"
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if (rollData.target) {
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@ -675,6 +690,7 @@ export class Hero6Actor extends Actor {
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rollCharac(chKey) {
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let rollData = this.getCommonRollData(chKey)
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rollData.mode = "charac"
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rollData.title = "Characteristic roll"
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if (rollData.target) {
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ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
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return
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@ -686,12 +702,13 @@ export class Hero6Actor extends Actor {
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let item = this.items.get(itemId)
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let rollData = this.getCommonRollData()
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rollData.mode = "item"
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rollData.title = Hero6Utility.upperFirst(item.type) + " - " + item.name
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rollData.item = duplicate(item)
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if (item.type == "skill") {
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this.prepareSkill(rollData.item)
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}
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if (item.type == "maneuver") {
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this.prepareManeuver(rollData.item)
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rollData.subMode = this.prepareManeuver(rollData.item)
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}
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this.startRoll(rollData)
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}
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@ -704,18 +721,32 @@ export class Hero6Actor extends Actor {
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rollData.title = item.name
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rollData.diceFormula = Hero6Utility.convertRollHeroSyntax(item.system.damage)
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let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
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await Hero6Utility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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//await Hero6Utility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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rollData.roll = myRoll
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rollData.result = myRoll.total
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rollData.bodyValue = Hero6Utility.computeBodyValue(myRoll)
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let mult
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if (item.system.damageeffect == "killing") { // As per issue #11
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mult = new Roll("1d3").roll({ async: false })
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rollData.killingMultiplier = mult.total
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rollData.stunValue = Number(myRoll.total) * (Number(mult.total) + (Number(item.system.stunx) || 0))
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} else {
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rollData.stunValue = myRoll.total
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}
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let msgFlavor = await renderTemplate(`systems/fvtt-hero-system-6/templates/chat/chat-damage-result.hbs`, rollData)
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let msg = await rollData.roll.toMessage({
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user: game.user.id,
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rollMode: game.settings.get("core", "rollMode"),
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flavor: msgFlavor
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})
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if (mult) {
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await Hero6Utility.showDiceSoNice(mult, game.settings.get("core", "rollMode"))
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}
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rollData.roll = duplicate(rollData.roll) // Convert to object
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msg.setFlag("world", "rolldata", rollData)
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console.log("Rolldata result", rollData)
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@ -743,28 +774,6 @@ export class Hero6Actor extends Actor {
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console.log("Rolldata result", rollData)
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}
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/* -------------------------------------------- */
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rollManeuver(maneuverId) {
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let skill = this.items.get(skillId)
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if (skill) {
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if (skill.system.islore && skill.system.level == 0) {
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ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
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return
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}
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skill = duplicate(skill)
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Hero6Utility.updateSkill(skill)
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let abilityKey = skill.system.ability
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let rollData = this.getCommonRollData(abilityKey)
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rollData.mode = "skill"
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rollData.skill = skill
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rollData.img = skill.img
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if (rollData.target) {
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ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
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return
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}
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this.startRoll(rollData)
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}
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}
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/* -------------------------------------------- */
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rollSkill(skillId) {
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let skill = this.items.get(skillId)
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if (skill) {
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@ -788,34 +797,58 @@ export class Hero6Actor extends Actor {
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}
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/* -------------------------------------------- */
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rollWeapon(weaponId) {
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async rollWeapon(weaponId) {
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let weapon = this.items.get(weaponId)
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if (weapon) {
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weapon = duplicate(weapon)
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let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase())
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if (skill) {
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skill = duplicate(skill)
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Hero6Utility.updateSkill(skill)
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let abilityKey = skill.system.ability
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let rollData = this.getCommonRollData(abilityKey)
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let rollData = this.getCommonRollData()
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rollData.subMode = "ocv"
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rollData.mode = "weapon"
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rollData.skill = skill
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rollData.weapon = weapon
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rollData.item = weapon
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rollData.item.roll = 11 + (Number(this.system.characteristics.ocv.value) || 0) + (Number(weapon.system.ocv) || 0)
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rollData.img = weapon.img
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if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
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rollData.forceDisadvantage = this.isAttackDisadvantage()
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}
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/*if (rollData.weapon.system.isranged && rollData.tokensDistance > Hero6Utility.getWeaponMaxRange(rollData.weapon) ) {
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ui.notifications.warn(`Your target is out of range of your weapon (max: ${Hero6Utility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` )
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return
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}*/
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this.startRoll(rollData)
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} else {
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ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name)
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ui.notifications.warn("Unable to find the weapon " + weapon.name)
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}
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}
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/* -------------------------------------------- */
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rollMentalManeuver(maneuverId) {
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let maneuver = this.items.get(maneuverId)
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if (maneuver) {
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maneuver = duplicate(maneuver)
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let rollData = this.getCommonRollData()
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rollData.roll = 11 + (Number(this.system.characteristics.omcv.value) || 0) + (Number(maneuver.system.omcv) || 0)
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rollData.mode = "mentalmaneuver"
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rollData.item = maneuver
|
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rollData.img = maneuver.img
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this.startRoll(rollData)
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} else {
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ui.notifications.warn("Unable to find the maneuver " + maneuver.name)
|
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}
|
||||
}
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/* -------------------------------------------- */
|
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rollPowerAttack(powerId ) {
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let power = this.items.get(powerId)
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if (power) {
|
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power = duplicate(power)
|
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let rollData = this.getCommonRollData()
|
||||
rollData.mode = "powerattack"
|
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rollData.item = power
|
||||
rollData.img = power.img
|
||||
|
||||
if (power.system.attackvalue == "ocv") {
|
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rollData.item.roll = 11 + (Number(this.system.characteristics.ocv.value) || 0) + (Number(power.system.ocv) || 0)
|
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rollData.subMode = "ocv"
|
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} else {
|
||||
rollData.item.roll = 11 + (Number(this.system.characteristics.omcv.value) || 0) + (Number(power.system.omcv) || 0)
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rollData.subMode = "omcv"
|
||||
}
|
||||
this.startRoll(rollData)
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} else {
|
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ui.notifications.warn("Unable to find power " + power.name)
|
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}
|
||||
}
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||||
/* -------------------------------------------- */
|
||||
async startRoll(rollData) {
|
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let rollDialog = await Hero6RollDialog.create(this, rollData)
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|
@ -54,6 +54,9 @@ export class Hero6Combat extends Combat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(data, context) {
|
||||
|
||||
data.flags = { world: { turnData: { turnNumber: 0, segmentNumber: 12} } }
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||||
|
||||
super(data, context);
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||||
|
||||
this.turnNumber = 0;
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||||
@ -280,12 +283,13 @@ export class Hero6Combat extends Combat {
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||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onCreateEmbeddedDocuments(type, documents, result, options, userId) {
|
||||
async _onCreateDescendantDocuments(type, documents, result, options, userId) {
|
||||
//console.log("Added...")
|
||||
if (game.user.isGM) {
|
||||
await super._onCreateEmbeddedDocuments(type, documents, result, options, userId)
|
||||
await this.rebuildInitiative()
|
||||
}
|
||||
|
||||
}
|
||||
/* --------------------------------------------
|
||||
_onUpdate(changed, options, userId) {
|
||||
}*/
|
||||
|
@ -10,7 +10,8 @@ export const Hero6_CONFIG = {
|
||||
maneuverTypes: {
|
||||
"general": "General",
|
||||
"offensive": "Offensive",
|
||||
"defensive": "Defensive"
|
||||
"defensive": "Defensive",
|
||||
"mental": "Mental"
|
||||
},
|
||||
rollCharac : {
|
||||
"str": "Strength",
|
||||
@ -21,6 +22,13 @@ export const Hero6_CONFIG = {
|
||||
"pre": "Presence",
|
||||
"manual": "Manual",
|
||||
},
|
||||
damageEffect: {
|
||||
"normal": "Normal",
|
||||
"killing": "Killing",
|
||||
"stunonly": "Stun Only",
|
||||
"bodyonly": "Body Only",
|
||||
"effect": "Effect"
|
||||
},
|
||||
skillType: {
|
||||
"agility": "Agility",
|
||||
"interaction": "Interaction",
|
||||
@ -29,6 +37,10 @@ export const Hero6_CONFIG = {
|
||||
"combat": "Combat" ,
|
||||
"custom": "Custom"
|
||||
},
|
||||
attackTypes: {
|
||||
"ocv": "OCV",
|
||||
"omcv": "OMCV"
|
||||
},
|
||||
powerEquipmentType: {
|
||||
"adjustment": "Adjustment",
|
||||
"mental": "Mental",
|
||||
|
@ -147,13 +147,13 @@ export class Hero6ItemSheet extends ItemSheet {
|
||||
});
|
||||
|
||||
html.find('.item-skill-profiency').click(ev => {
|
||||
this.object.update( {'system.levels': 12, 'system.cost': 2} )
|
||||
this.object.update( {'system.skillfamiliarity': false, 'system.cost': 2} )
|
||||
} )
|
||||
html.find('.item-skill-familiarity').click(ev => {
|
||||
this.object.update( {'system.levels': 10, 'system.cost': 1} )
|
||||
this.object.update( {'system.skillprofiency': false, 'system.cost': 1} )
|
||||
} )
|
||||
html.find('.item-skill-everyman').click(ev => {
|
||||
this.object.update( {'system.levels': 8, 'system.cost': 0} )
|
||||
this.object.update( {'system.cost': 0} )
|
||||
} )
|
||||
|
||||
html.find('.view-subitem').click(ev => {
|
||||
|
@ -5,7 +5,7 @@ export class Hero6RollDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["Hero6Dialog"], width: 460, height: 'fit-content', 'z-index': 99999 };
|
||||
let options = { classes: ["Hero6Dialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await renderTemplate('systems/fvtt-hero-system-6/templates/apps/roll-dialog-generic.hbs', rollData);
|
||||
|
||||
return new Hero6RollDialog(actor, rollData, html, options);
|
||||
@ -14,7 +14,7 @@ export class Hero6RollDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let conf = {
|
||||
title: (rollData.mode == "skill") ? "Skill" : "Attribute",
|
||||
title: "Roll window",
|
||||
content: html,
|
||||
buttons: {
|
||||
roll: {
|
||||
|
@ -43,6 +43,9 @@ export class Hero6Utility {
|
||||
Handlebars.registerHelper('mul', function (a, b) {
|
||||
return Number(a) * Number(b);
|
||||
})
|
||||
Handlebars.registerHelper('add', function (a, b) {
|
||||
return (Number(a) || 0) + (Number(b) || 0);
|
||||
})
|
||||
Handlebars.registerHelper('locationLabel', function (key) {
|
||||
return __locationNames[key]
|
||||
})
|
||||
@ -52,6 +55,9 @@ export class Hero6Utility {
|
||||
}
|
||||
return false
|
||||
})
|
||||
Handlebars.registerHelper('fixNum', function (value) {
|
||||
return Number(value) || 0
|
||||
})
|
||||
Handlebars.registerHelper('checkInit', function (value) {
|
||||
let myValue = Number(value) || 0
|
||||
return myValue > 0
|
||||
@ -343,6 +349,7 @@ export class Hero6Utility {
|
||||
// ability/save/size => 0
|
||||
let diceFormula = "3d6"
|
||||
let target = 10
|
||||
|
||||
if (rollData.charac) {
|
||||
target = rollData.charac.roll
|
||||
}
|
||||
@ -352,7 +359,7 @@ export class Hero6Utility {
|
||||
target += rollData.bonusMalus
|
||||
|
||||
// Performs roll
|
||||
console.log("Roll formula", diceFormula)
|
||||
//console.log("Roll formula", diceFormula)
|
||||
let myRoll = rollData.roll
|
||||
if (!myRoll) { // New rolls only of no rerolls
|
||||
myRoll = new Roll(diceFormula).roll({ async: false })
|
||||
@ -367,6 +374,7 @@ export class Hero6Utility {
|
||||
if (rollData.result <= target) {
|
||||
rollData.isSuccess = true
|
||||
}
|
||||
//console.log("Roll result", rollData)
|
||||
if (myRoll.terms[0].total == 3) { // Always a success
|
||||
rollData.isSuccess = true
|
||||
}
|
||||
|
@ -1 +1 @@
|
||||
MANIFEST-000086
|
||||
MANIFEST-000188
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:57:43.426826 7fab4a7fc6c0 Recovering log #84
|
||||
2023/08/24-15:57:43.443955 7fab4a7fc6c0 Delete type=3 #82
|
||||
2023/08/24-15:57:43.444078 7fab4a7fc6c0 Delete type=0 #84
|
||||
2023/08/24-15:59:12.025522 7fab497fa6c0 Level-0 table #89: started
|
||||
2023/08/24-15:59:12.025554 7fab497fa6c0 Level-0 table #89: 0 bytes OK
|
||||
2023/08/24-15:59:12.034739 7fab497fa6c0 Delete type=0 #87
|
||||
2023/08/24-15:59:12.043415 7fab497fa6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:59:12.050747 7fab497fa6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.140558 7f16d7fff6c0 Recovering log #186
|
||||
2023/10/04-21:41:44.150660 7f16d7fff6c0 Delete type=3 #184
|
||||
2023/10/04-21:41:44.150712 7f16d7fff6c0 Delete type=0 #186
|
||||
2023/10/04-21:47:02.531984 7f14567ef6c0 Level-0 table #191: started
|
||||
2023/10/04-21:47:02.532010 7f14567ef6c0 Level-0 table #191: 0 bytes OK
|
||||
2023/10/04-21:47:02.538823 7f14567ef6c0 Delete type=0 #189
|
||||
2023/10/04-21:47:02.545067 7f14567ef6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.545092 7f14567ef6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:09:37.481365 7fab4affd6c0 Recovering log #80
|
||||
2023/08/24-15:09:37.498302 7fab4affd6c0 Delete type=3 #78
|
||||
2023/08/24-15:09:37.498430 7fab4affd6c0 Delete type=0 #80
|
||||
2023/08/24-15:56:20.984607 7fab497fa6c0 Level-0 table #85: started
|
||||
2023/08/24-15:56:20.984638 7fab497fa6c0 Level-0 table #85: 0 bytes OK
|
||||
2023/08/24-15:56:21.004254 7fab497fa6c0 Delete type=0 #83
|
||||
2023/08/24-15:56:21.036183 7fab497fa6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:56:21.036267 7fab497fa6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.811691 7f16d6ffd6c0 Recovering log #182
|
||||
2023/10/04-21:35:01.822017 7f16d6ffd6c0 Delete type=3 #180
|
||||
2023/10/04-21:35:01.822072 7f16d6ffd6c0 Delete type=0 #182
|
||||
2023/10/04-21:41:38.795066 7f14567ef6c0 Level-0 table #187: started
|
||||
2023/10/04-21:41:38.795089 7f14567ef6c0 Level-0 table #187: 0 bytes OK
|
||||
2023/10/04-21:41:38.801689 7f14567ef6c0 Delete type=0 #185
|
||||
2023/10/04-21:41:38.808479 7f14567ef6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.808530 7f14567ef6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/complications/MANIFEST-000188
Normal file
BIN
packs/complications/MANIFEST-000188
Normal file
Binary file not shown.
Binary file not shown.
BIN
packs/equipment/000099.ldb
Normal file
BIN
packs/equipment/000099.ldb
Normal file
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000086
|
||||
MANIFEST-000190
|
||||
|
@ -1,7 +1,8 @@
|
||||
2023/08/24-15:57:43.392816 7fab4a7fc6c0 Recovering log #84
|
||||
2023/08/24-15:57:43.403164 7fab4a7fc6c0 Delete type=3 #82
|
||||
2023/08/24-15:57:43.403305 7fab4a7fc6c0 Delete type=0 #84
|
||||
2023/08/24-15:59:11.970493 7fab497fa6c0 Level-0 table #89: started
|
||||
2023/08/24-15:59:11.975508 7fab497fa6c0 Level-0 table #89: 60925 bytes OK
|
||||
2023/08/24-15:59:11.983493 7fab497fa6c0 Delete type=0 #87
|
||||
2023/08/24-15:59:11.983701 7fab497fa6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.100507 7f16d6ffd6c0 Recovering log #188
|
||||
2023/10/04-21:41:44.111147 7f16d6ffd6c0 Delete type=3 #186
|
||||
2023/10/04-21:41:44.111281 7f16d6ffd6c0 Delete type=0 #188
|
||||
2023/10/04-21:47:02.509785 7f14567ef6c0 Level-0 table #193: started
|
||||
2023/10/04-21:47:02.509815 7f14567ef6c0 Level-0 table #193: 0 bytes OK
|
||||
2023/10/04-21:47:02.518200 7f14567ef6c0 Delete type=0 #191
|
||||
2023/10/04-21:47:02.518694 7f14567ef6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.518773 7f14567ef6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,7 +1,8 @@
|
||||
2023/08/24-15:09:37.452353 7fab4a7fc6c0 Recovering log #80
|
||||
2023/08/24-15:09:37.462753 7fab4a7fc6c0 Delete type=3 #78
|
||||
2023/08/24-15:09:37.462881 7fab4a7fc6c0 Delete type=0 #80
|
||||
2023/08/24-15:56:20.961121 7fab497fa6c0 Level-0 table #85: started
|
||||
2023/08/24-15:56:20.961152 7fab497fa6c0 Level-0 table #85: 0 bytes OK
|
||||
2023/08/24-15:56:20.975996 7fab497fa6c0 Delete type=0 #83
|
||||
2023/08/24-15:56:20.984441 7fab497fa6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.768747 7f16d7fff6c0 Recovering log #184
|
||||
2023/10/04-21:35:01.779863 7f16d7fff6c0 Delete type=3 #182
|
||||
2023/10/04-21:35:01.779921 7f16d7fff6c0 Delete type=0 #184
|
||||
2023/10/04-21:41:38.760705 7f14567ef6c0 Level-0 table #189: started
|
||||
2023/10/04-21:41:38.760752 7f14567ef6c0 Level-0 table #189: 0 bytes OK
|
||||
2023/10/04-21:41:38.767288 7f14567ef6c0 Delete type=0 #187
|
||||
2023/10/04-21:41:38.774856 7f14567ef6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.781126 7f14567ef6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/equipment/MANIFEST-000190
Normal file
BIN
packs/equipment/MANIFEST-000190
Normal file
Binary file not shown.
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000078
|
||||
MANIFEST-000182
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:57:43.429828 7fab4affd6c0 Recovering log #76
|
||||
2023/08/24-15:57:43.446896 7fab4affd6c0 Delete type=3 #74
|
||||
2023/08/24-15:57:43.447172 7fab4affd6c0 Delete type=0 #76
|
||||
2023/08/24-15:59:12.034912 7fab497fa6c0 Level-0 table #81: started
|
||||
2023/08/24-15:59:12.034942 7fab497fa6c0 Level-0 table #81: 0 bytes OK
|
||||
2023/08/24-15:59:12.043249 7fab497fa6c0 Delete type=0 #79
|
||||
2023/08/24-15:59:12.050726 7fab497fa6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:59:12.061166 7fab497fa6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.152237 7f16d6ffd6c0 Recovering log #180
|
||||
2023/10/04-21:41:44.162524 7f16d6ffd6c0 Delete type=3 #178
|
||||
2023/10/04-21:41:44.162593 7f16d6ffd6c0 Delete type=0 #180
|
||||
2023/10/04-21:47:02.538933 7f14567ef6c0 Level-0 table #185: started
|
||||
2023/10/04-21:47:02.538963 7f14567ef6c0 Level-0 table #185: 0 bytes OK
|
||||
2023/10/04-21:47:02.544945 7f14567ef6c0 Delete type=0 #183
|
||||
2023/10/04-21:47:02.545085 7f14567ef6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.545108 7f14567ef6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:09:37.482662 7fab4a7fc6c0 Recovering log #72
|
||||
2023/08/24-15:09:37.501124 7fab4a7fc6c0 Delete type=3 #70
|
||||
2023/08/24-15:09:37.501198 7fab4a7fc6c0 Delete type=0 #72
|
||||
2023/08/24-15:56:21.025251 7fab497fa6c0 Level-0 table #77: started
|
||||
2023/08/24-15:56:21.025279 7fab497fa6c0 Level-0 table #77: 0 bytes OK
|
||||
2023/08/24-15:56:21.035977 7fab497fa6c0 Delete type=0 #75
|
||||
2023/08/24-15:56:21.036255 7fab497fa6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:56:21.036299 7fab497fa6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.823989 7f16d7fff6c0 Recovering log #176
|
||||
2023/10/04-21:35:01.834386 7f16d7fff6c0 Delete type=3 #174
|
||||
2023/10/04-21:35:01.834682 7f16d7fff6c0 Delete type=0 #176
|
||||
2023/10/04-21:41:38.788643 7f14567ef6c0 Level-0 table #181: started
|
||||
2023/10/04-21:41:38.788676 7f14567ef6c0 Level-0 table #181: 0 bytes OK
|
||||
2023/10/04-21:41:38.794955 7f14567ef6c0 Delete type=0 #179
|
||||
2023/10/04-21:41:38.808465 7f14567ef6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.808513 7f14567ef6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/maneuvers/MANIFEST-000182
Normal file
BIN
packs/maneuvers/MANIFEST-000182
Normal file
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000086
|
||||
MANIFEST-000188
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:57:43.446370 7fab4b7fe6c0 Recovering log #84
|
||||
2023/08/24-15:57:43.467824 7fab4b7fe6c0 Delete type=3 #82
|
||||
2023/08/24-15:57:43.467983 7fab4b7fe6c0 Delete type=0 #84
|
||||
2023/08/24-15:59:12.043433 7fab497fa6c0 Level-0 table #89: started
|
||||
2023/08/24-15:59:12.043465 7fab497fa6c0 Level-0 table #89: 0 bytes OK
|
||||
2023/08/24-15:59:12.050553 7fab497fa6c0 Delete type=0 #87
|
||||
2023/08/24-15:59:12.061148 7fab497fa6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:59:12.061195 7fab497fa6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.164948 7f16ecffa6c0 Recovering log #186
|
||||
2023/10/04-21:41:44.175548 7f16ecffa6c0 Delete type=3 #184
|
||||
2023/10/04-21:41:44.175604 7f16ecffa6c0 Delete type=0 #186
|
||||
2023/10/04-21:47:02.552360 7f14567ef6c0 Level-0 table #191: started
|
||||
2023/10/04-21:47:02.552386 7f14567ef6c0 Level-0 table #191: 0 bytes OK
|
||||
2023/10/04-21:47:02.560501 7f14567ef6c0 Delete type=0 #189
|
||||
2023/10/04-21:47:02.560629 7f14567ef6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.560655 7f14567ef6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:09:37.503412 7fab49ffb6c0 Recovering log #80
|
||||
2023/08/24-15:09:37.513092 7fab49ffb6c0 Delete type=3 #78
|
||||
2023/08/24-15:09:37.513145 7fab49ffb6c0 Delete type=0 #80
|
||||
2023/08/24-15:56:21.036405 7fab497fa6c0 Level-0 table #85: started
|
||||
2023/08/24-15:56:21.036438 7fab497fa6c0 Level-0 table #85: 0 bytes OK
|
||||
2023/08/24-15:56:21.043227 7fab497fa6c0 Delete type=0 #83
|
||||
2023/08/24-15:56:21.050837 7fab497fa6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:56:21.050878 7fab497fa6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.836873 7f16ecffa6c0 Recovering log #182
|
||||
2023/10/04-21:35:01.847899 7f16ecffa6c0 Delete type=3 #180
|
||||
2023/10/04-21:35:01.847965 7f16ecffa6c0 Delete type=0 #182
|
||||
2023/10/04-21:41:38.781263 7f14567ef6c0 Level-0 table #187: started
|
||||
2023/10/04-21:41:38.781303 7f14567ef6c0 Level-0 table #187: 0 bytes OK
|
||||
2023/10/04-21:41:38.788512 7f14567ef6c0 Delete type=0 #185
|
||||
2023/10/04-21:41:38.808450 7f14567ef6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.808503 7f14567ef6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/perks/MANIFEST-000188
Normal file
BIN
packs/perks/MANIFEST-000188
Normal file
Binary file not shown.
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000087
|
||||
MANIFEST-000190
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:57:43.407202 7fab49ffb6c0 Recovering log #85
|
||||
2023/08/24-15:57:43.427049 7fab49ffb6c0 Delete type=3 #83
|
||||
2023/08/24-15:57:43.427316 7fab49ffb6c0 Delete type=0 #85
|
||||
2023/08/24-15:59:12.015422 7fab497fa6c0 Level-0 table #90: started
|
||||
2023/08/24-15:59:12.015449 7fab497fa6c0 Level-0 table #90: 0 bytes OK
|
||||
2023/08/24-15:59:12.025372 7fab497fa6c0 Delete type=0 #88
|
||||
2023/08/24-15:59:12.034884 7fab497fa6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:59:12.043399 7fab497fa6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.127784 7f16d77fe6c0 Recovering log #188
|
||||
2023/10/04-21:41:44.137990 7f16d77fe6c0 Delete type=3 #186
|
||||
2023/10/04-21:41:44.138069 7f16d77fe6c0 Delete type=0 #188
|
||||
2023/10/04-21:47:02.518821 7f14567ef6c0 Level-0 table #193: started
|
||||
2023/10/04-21:47:02.518901 7f14567ef6c0 Level-0 table #193: 0 bytes OK
|
||||
2023/10/04-21:47:02.525324 7f14567ef6c0 Delete type=0 #191
|
||||
2023/10/04-21:47:02.545045 7f14567ef6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.545077 7f14567ef6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:09:37.467214 7fab4affd6c0 Recovering log #81
|
||||
2023/08/24-15:09:37.477623 7fab4affd6c0 Delete type=3 #79
|
||||
2023/08/24-15:09:37.477717 7fab4affd6c0 Delete type=0 #81
|
||||
2023/08/24-15:56:21.004538 7fab497fa6c0 Level-0 table #86: started
|
||||
2023/08/24-15:56:21.004618 7fab497fa6c0 Level-0 table #86: 0 bytes OK
|
||||
2023/08/24-15:56:21.015089 7fab497fa6c0 Delete type=0 #84
|
||||
2023/08/24-15:56:21.036218 7fab497fa6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:56:21.036277 7fab497fa6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.795955 7f16d77fe6c0 Recovering log #184
|
||||
2023/10/04-21:35:01.806044 7f16d77fe6c0 Delete type=3 #182
|
||||
2023/10/04-21:35:01.806101 7f16d77fe6c0 Delete type=0 #184
|
||||
2023/10/04-21:41:38.774865 7f14567ef6c0 Level-0 table #189: started
|
||||
2023/10/04-21:41:38.774887 7f14567ef6c0 Level-0 table #189: 0 bytes OK
|
||||
2023/10/04-21:41:38.780982 7f14567ef6c0 Delete type=0 #187
|
||||
2023/10/04-21:41:38.781151 7f14567ef6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.781172 7f14567ef6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/powers/MANIFEST-000190
Normal file
BIN
packs/powers/MANIFEST-000190
Normal file
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000086
|
||||
MANIFEST-000190
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:57:43.407080 7fab4b7fe6c0 Recovering log #84
|
||||
2023/08/24-15:57:43.424160 7fab4b7fe6c0 Delete type=3 #82
|
||||
2023/08/24-15:57:43.424263 7fab4b7fe6c0 Delete type=0 #84
|
||||
2023/08/24-15:59:12.004782 7fab497fa6c0 Level-0 table #89: started
|
||||
2023/08/24-15:59:12.004875 7fab497fa6c0 Level-0 table #89: 0 bytes OK
|
||||
2023/08/24-15:59:12.015289 7fab497fa6c0 Delete type=0 #87
|
||||
2023/08/24-15:59:12.025509 7fab497fa6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:59:12.034900 7fab497fa6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.114622 7f16ecffa6c0 Recovering log #188
|
||||
2023/10/04-21:41:44.125734 7f16ecffa6c0 Delete type=3 #186
|
||||
2023/10/04-21:41:44.125812 7f16ecffa6c0 Delete type=0 #188
|
||||
2023/10/04-21:47:02.525443 7f14567ef6c0 Level-0 table #193: started
|
||||
2023/10/04-21:47:02.525470 7f14567ef6c0 Level-0 table #193: 0 bytes OK
|
||||
2023/10/04-21:47:02.531866 7f14567ef6c0 Delete type=0 #191
|
||||
2023/10/04-21:47:02.545057 7f14567ef6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.545100 7f14567ef6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:09:37.467211 7fab49ffb6c0 Recovering log #80
|
||||
2023/08/24-15:09:37.477838 7fab49ffb6c0 Delete type=3 #78
|
||||
2023/08/24-15:09:37.477960 7fab49ffb6c0 Delete type=0 #80
|
||||
2023/08/24-15:56:21.015243 7fab497fa6c0 Level-0 table #85: started
|
||||
2023/08/24-15:56:21.015280 7fab497fa6c0 Level-0 table #85: 0 bytes OK
|
||||
2023/08/24-15:56:21.025027 7fab497fa6c0 Delete type=0 #83
|
||||
2023/08/24-15:56:21.036234 7fab497fa6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:56:21.036287 7fab497fa6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.783254 7f16ecffa6c0 Recovering log #184
|
||||
2023/10/04-21:35:01.792970 7f16ecffa6c0 Delete type=3 #182
|
||||
2023/10/04-21:35:01.793080 7f16ecffa6c0 Delete type=0 #184
|
||||
2023/10/04-21:41:38.767422 7f14567ef6c0 Level-0 table #189: started
|
||||
2023/10/04-21:41:38.767446 7f14567ef6c0 Level-0 table #189: 0 bytes OK
|
||||
2023/10/04-21:41:38.774734 7f14567ef6c0 Delete type=0 #187
|
||||
2023/10/04-21:41:38.781109 7f14567ef6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.781182 7f14567ef6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/skills/MANIFEST-000190
Normal file
BIN
packs/skills/MANIFEST-000190
Normal file
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000086
|
||||
MANIFEST-000188
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:57:43.449295 7fab49ffb6c0 Recovering log #84
|
||||
2023/08/24-15:57:43.472616 7fab49ffb6c0 Delete type=3 #82
|
||||
2023/08/24-15:57:43.472750 7fab49ffb6c0 Delete type=0 #84
|
||||
2023/08/24-15:59:12.050764 7fab497fa6c0 Level-0 table #89: started
|
||||
2023/08/24-15:59:12.050797 7fab497fa6c0 Level-0 table #89: 0 bytes OK
|
||||
2023/08/24-15:59:12.061012 7fab497fa6c0 Delete type=0 #87
|
||||
2023/08/24-15:59:12.061182 7fab497fa6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:59:12.061222 7fab497fa6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:44.177511 7f16d77fe6c0 Recovering log #186
|
||||
2023/10/04-21:41:44.187706 7f16d77fe6c0 Delete type=3 #184
|
||||
2023/10/04-21:41:44.187791 7f16d77fe6c0 Delete type=0 #186
|
||||
2023/10/04-21:47:02.545189 7f14567ef6c0 Level-0 table #191: started
|
||||
2023/10/04-21:47:02.545213 7f14567ef6c0 Level-0 table #191: 0 bytes OK
|
||||
2023/10/04-21:47:02.552254 7f14567ef6c0 Delete type=0 #189
|
||||
2023/10/04-21:47:02.560616 7f14567ef6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:47:02.560646 7f14567ef6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/08/24-15:09:37.503990 7fab4a7fc6c0 Recovering log #80
|
||||
2023/08/24-15:09:37.556979 7fab4a7fc6c0 Delete type=3 #78
|
||||
2023/08/24-15:09:37.557041 7fab4a7fc6c0 Delete type=0 #80
|
||||
2023/08/24-15:56:21.043382 7fab497fa6c0 Level-0 table #85: started
|
||||
2023/08/24-15:56:21.043416 7fab497fa6c0 Level-0 table #85: 0 bytes OK
|
||||
2023/08/24-15:56:21.050692 7fab497fa6c0 Delete type=0 #83
|
||||
2023/08/24-15:56:21.050866 7fab497fa6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
2023/08/24-15:56:21.050889 7fab497fa6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:35:01.850710 7f16d77fe6c0 Recovering log #182
|
||||
2023/10/04-21:35:01.861789 7f16d77fe6c0 Delete type=3 #180
|
||||
2023/10/04-21:35:01.861973 7f16d77fe6c0 Delete type=0 #182
|
||||
2023/10/04-21:41:38.801785 7f14567ef6c0 Level-0 table #187: started
|
||||
2023/10/04-21:41:38.801808 7f14567ef6c0 Level-0 table #187: 0 bytes OK
|
||||
2023/10/04-21:41:38.808336 7f14567ef6c0 Delete type=0 #185
|
||||
2023/10/04-21:41:38.808493 7f14567ef6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
2023/10/04-21:41:38.808522 7f14567ef6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
BIN
packs/talents/MANIFEST-000188
Normal file
BIN
packs/talents/MANIFEST-000188
Normal file
Binary file not shown.
@ -649,6 +649,11 @@ ul, li {
|
||||
align-content: center;
|
||||
}
|
||||
|
||||
.content-center {
|
||||
align-content: center;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.attribut-value,
|
||||
.carac-value {
|
||||
flex-grow: 0;
|
||||
@ -816,10 +821,13 @@ ul, li {
|
||||
.roll-dialog-header {
|
||||
height: 52px;
|
||||
}
|
||||
|
||||
.dialog-roll-title {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.actor-icon {
|
||||
float: left;
|
||||
width: 48px;
|
||||
max-width: 48px;
|
||||
height: 48px;
|
||||
padding: 2px 6px 2px 2px;
|
||||
}
|
||||
@ -1390,6 +1398,9 @@ Focus FOC: #ff0084
|
||||
.item-control-end {
|
||||
align-self: flex-end;
|
||||
}
|
||||
.margin-space-4 {
|
||||
margin-left: 4px;
|
||||
}
|
||||
.margin-item-list {
|
||||
margin-top: 4px;
|
||||
}
|
||||
@ -1436,3 +1447,6 @@ Focus FOC: #ff0084
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
.compendium .directory-list .directory-item .folder-header h3 {
|
||||
color:#000
|
||||
}
|
||||
|
18
system.json
18
system.json
@ -5,11 +5,11 @@
|
||||
"flags": {}
|
||||
}
|
||||
],
|
||||
"description": "Hero System v6 for FoundryVTT (Official)",
|
||||
"description": "Hero System 6E for FoundryVTT (Official)",
|
||||
"esmodules": [
|
||||
"modules/hero6-main.js"
|
||||
],
|
||||
"gridDistance": 5,
|
||||
"gridDistance": 2,
|
||||
"gridUnits": "m",
|
||||
"languages": [
|
||||
{
|
||||
@ -85,21 +85,21 @@
|
||||
"flags": {}
|
||||
}
|
||||
],
|
||||
"primaryTokenAttribute": "secondary.hp",
|
||||
"secondaryTokenAttribute": "secondary.effort",
|
||||
"primaryTokenAttribute": "characteristics.body",
|
||||
"secondaryTokenAttribute": "characteristics.end",
|
||||
"socket": true,
|
||||
"styles": [
|
||||
"styles/simple.css"
|
||||
],
|
||||
"version": "11.0.10",
|
||||
"version": "11.0.23",
|
||||
"compatibility": {
|
||||
"minimum": "11",
|
||||
"verified": "11"
|
||||
},
|
||||
"title": "Hero System v6 for FoundrtVTT (Official)",
|
||||
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.10.zip",
|
||||
"url": "https://www.uberwald.me/gitea/uberwald/",
|
||||
"title": "Hero System 6E Basic (Official)",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/fvtt-hero-system-6/raw/branch/master/system.json",
|
||||
"download": "https://www.uberwald.me/gitea/public/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.23.zip",
|
||||
"url": "https://www.uberwald.me/public/uberwald/",
|
||||
"background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp",
|
||||
"id": "fvtt-hero-system-6"
|
||||
}
|
@ -354,9 +354,12 @@
|
||||
"levels": 0,
|
||||
"quantity": 1,
|
||||
"range": "",
|
||||
"damageeffect": "normal",
|
||||
"damage": "",
|
||||
"stunx": 0,
|
||||
"endurance": 0,
|
||||
"hasroll": false,
|
||||
"attackvalue": "ocv",
|
||||
"roll": 0,
|
||||
"computebody": false,
|
||||
"haseffectroll": false,
|
||||
@ -375,6 +378,8 @@
|
||||
"pha": "",
|
||||
"ocv": "",
|
||||
"dcv" : "",
|
||||
"omcv": "",
|
||||
"dmcv" : "",
|
||||
"isstock": false,
|
||||
"active": false
|
||||
},
|
||||
|
@ -149,21 +149,32 @@
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
{{#each maneuvers as |mlist key|}}
|
||||
{{#each maneuvers as |mlist mtype|}}
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-field-label-long-img">
|
||||
<label class="">{{upperFirst key}} Maneuver</label>
|
||||
<label class="">{{upperFirst mtype}} Maneuver</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="short-label">PHA</label>
|
||||
</span>
|
||||
|
||||
{{#if (eq mtype "mental")}}
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="short-label">OMCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="short-label">DMCV</label>
|
||||
</span>
|
||||
{{else}}
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="short-label">OCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="short-label">DCV</label>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-text-long">
|
||||
<label class="short-label">Effects</label>
|
||||
</span>
|
||||
@ -171,13 +182,21 @@
|
||||
{{#each mlist as |maneuver key|}}
|
||||
<li class="item flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{maneuver.img}}" /></a>
|
||||
<a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}}
|
||||
src="{{maneuver.img}}" />
|
||||
</a>
|
||||
<span class="item-field-label-long">
|
||||
<a class="roll-item"><i class="fas fa-dice"></i></a>
|
||||
{{maneuver.name}}
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-very-short">{{maneuver.system.pha}}</span>
|
||||
<span class="item-field-label-very-short">{{maneuver.system.ocv}}</span>
|
||||
<span class="item-field-label-very-short">{{maneuver.system.dcv}}</span>
|
||||
<span class="item-field-label-very-short content-center">{{maneuver.system.pha}}</span>
|
||||
{{#if (eq ../mtype "mental")}}
|
||||
<span class="item-field-label-very-short content-center">{{maneuver.system.omcv}}</span>
|
||||
<span class="item-field-label-very-short content-center">{{maneuver.system.dmcv}}</span>
|
||||
{{else}}
|
||||
<span class="item-field-label-very-short content-center">{{maneuver.system.ocv}}</span>
|
||||
<span class="item-field-label-very-short content-center">{{maneuver.system.dcv}}</span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-text-long">{{maneuver.system.effects}}
|
||||
{{#if maneuver.system.haseffectroll}}
|
||||
@ -241,9 +260,9 @@
|
||||
<li class="item flexrow list-item list-item-shadow" data-charac-key="{{key}}">
|
||||
<span class="item-field-label-long">{{char.label}}</span>
|
||||
<input type="text" class="item-field-label-short update-field"
|
||||
data-field-name="system.characteristics.{{key}}.value" value="{{char.value}}" data-dtype="Number" />
|
||||
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.damage"
|
||||
value="{{char.damage}}" data-dtype="Number" />
|
||||
data-field-name="system.characteristics.{{key}}.max" value="{{char.max}}" data-dtype="Number" />
|
||||
<input type="text" class="item-field-label-short update-field" data-field-name="system.characteristics.{{key}}.value"
|
||||
value="{{char.value}}" data-dtype="Number" />
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
@ -407,7 +426,7 @@
|
||||
<div class="charac-item">
|
||||
<ul>
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-field-label-medium">
|
||||
<span class="item-field-label-short">
|
||||
<label class="">Value</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
@ -556,11 +575,12 @@
|
||||
</span>
|
||||
</li>
|
||||
{{#each allmaneuvers as |maneuver key|}}
|
||||
{{#if (ne maneuver.system.maneuvertype "mental")}}
|
||||
<div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}">
|
||||
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{maneuver.img}}" /></a>
|
||||
<span class="item-field-label-long">{{maneuver.name}}</span>
|
||||
<span class="item-field-label-long"><a class="roll-item"><i class="fas fa-dice"></i>{{maneuver.name}}</a></span>
|
||||
|
||||
<span class="item-field-label-short">{{maneuver.system.pha}}</span>
|
||||
<span class="item-field-label-short">{{maneuver.system.ocv}}</span>
|
||||
@ -574,8 +594,56 @@
|
||||
</div>
|
||||
</li>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<ul class="stat-list alternate-list item-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-field-label-long-img">
|
||||
<label class="">Mental Maneuvers</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">PHA</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">OMCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">DMCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-long3">
|
||||
<label class="short-label">Effects</label>
|
||||
</span>
|
||||
</li>
|
||||
{{#each allmaneuvers as |maneuver key|}}
|
||||
{{#if (eq maneuver.system.maneuvertype "mental")}}
|
||||
<div class="">
|
||||
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{maneuver.img}}" /></a>
|
||||
<span class="item-field-label-long">
|
||||
<a class="roll-item"><i class="fas fa-dice"></i>
|
||||
{{maneuver.name}}
|
||||
</a>
|
||||
</span>
|
||||
|
||||
<span class="item-field-label-short content-center">{{maneuver.system.pha}}</span>
|
||||
<span class="item-field-label-short content-center">{{maneuver.system.omcv}}</span>
|
||||
<span class="item-field-label-short content-center">{{maneuver.system.dmcv}}</span>
|
||||
|
||||
<span class="item-field-label-long3">{{maneuver.system.effects}}</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Powers Tab --}}
|
||||
@ -601,8 +669,8 @@
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">Roll</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="item-field-label-medium">END</label>
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">END</label>
|
||||
</span>
|
||||
</li>
|
||||
{{#each powers as |power key|}}
|
||||
@ -610,7 +678,16 @@
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
|
||||
src="{{power.img}}" /></a>
|
||||
<span class="item-field-label-short">{{power.system.cost}}</span>
|
||||
{{#if (eq system.typemodifier "attack")}}
|
||||
<span class="item-field-label-long3">
|
||||
<a class="roll-power-attack">
|
||||
<i class="fas fa-dice"></i>
|
||||
{{power.name}}
|
||||
</a>
|
||||
</span>
|
||||
{{else}}
|
||||
<span class="item-field-label-long3">{{power.name}}</span>
|
||||
{{/if}}
|
||||
<span class="item-field-label-long2">{{power.system.displayname}}</span>
|
||||
<span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i
|
||||
class="fas fa-dice"></i>{{power.system.damage}}</a></span>
|
||||
@ -620,7 +697,7 @@
|
||||
{{else}}
|
||||
<span class="item-field-label-short"> </span>
|
||||
{{/if}}
|
||||
<span class="item-field-label-medium">{{power.system.endurance}}</span>
|
||||
<span class="item-field-label-short">{{power.system.endurance}}</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
|
@ -32,8 +32,6 @@
|
||||
</a>
|
||||
{{/if}}
|
||||
|
||||
{{log combat.flags}}
|
||||
|
||||
{{#if combatCount}}
|
||||
{{#if combat.round}}
|
||||
<!--<h3 class="encounter-title noborder">Turn {{combat.turnNumber}} Segment {{combat.segmentNumber}}</h3>-->
|
||||
|
@ -1,9 +1,11 @@
|
||||
<form class="skill-roll-dialog">
|
||||
<header class="roll-dialog-header">
|
||||
<div class="flexrow">
|
||||
{{#if img}}
|
||||
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
{{/if}}
|
||||
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
|
||||
<h2 class="dialog-roll-title roll-dialog-header">{{title}}</h2>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<div class="flexcol">
|
||||
@ -15,6 +17,28 @@
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq subMode "ocv")}}
|
||||
<div class="flexrow">
|
||||
<span class="item-field-label-long margin-item-list">OCV : </span>
|
||||
<span class="item-field-label-medium margin-item-list">{{characteristics.ocv.value}}</span>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} OCV : </span>
|
||||
<span class="item-field-label-medium margin-item-list">{{fixNum item.system.ocv}}</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq subMode "omcv")}}
|
||||
<div class="flexrow">
|
||||
<span class="item-field-label-long margin-item-list">OMCV : </span>
|
||||
<span class="item-field-label-medium margin-item-list">{{characteristics.omcv.value}}</span>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} OMCV : </span>
|
||||
<span class="item-field-label-medium margin-item-list">{{fixNum item.system.omcv}}</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if item}}
|
||||
<div class="flexrow">
|
||||
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span>
|
||||
|
@ -7,12 +7,6 @@
|
||||
|
||||
<hr>
|
||||
|
||||
{{#if img}}
|
||||
<div >
|
||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="flexcol">
|
||||
</div>
|
||||
|
||||
|
@ -7,21 +7,34 @@
|
||||
|
||||
<hr>
|
||||
|
||||
{{#if img}}
|
||||
<div >
|
||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="flexcol">
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul>
|
||||
<li>Name : {{title}}</li>
|
||||
<li>Damage Effect: {{upperFirst item.system.damageeffect}}</li>
|
||||
<li>Damage formula : {{diceFormula}}</li>
|
||||
<li><strong>TOTAL : {{result}}</strong></li>
|
||||
<li><strong>Total formula : {{result}}</strong></li>
|
||||
|
||||
{{#if (eq item.system.damageeffect "normal")}}
|
||||
<li><strong>BODY : {{bodyValue}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq item.system.damageeffect "killing")}}
|
||||
<li><strong>1d3 result + STUNx : {{killingMultiplier}} + {{item.system.stunx}} = {{add killingMultiplier item.system.stunx}}</strong></li>
|
||||
<li><strong>STUN : {{stunValue}}</strong></li>
|
||||
<li><strong>BODY : {{result}}</strong></li>
|
||||
<li><strong>Penetrating BODY : {{bodyValue}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq item.system.damageeffect "stunonly")}}
|
||||
<li><strong>STUN : {{stunValue}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq item.system.damageeffect "bodyonly")}}
|
||||
<li><strong>BODY : {{bodyValue}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -7,12 +7,6 @@
|
||||
|
||||
<hr>
|
||||
|
||||
{{#if img}}
|
||||
<div >
|
||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="flexcol">
|
||||
</div>
|
||||
|
||||
@ -23,6 +17,21 @@
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if weapon}}
|
||||
<li>Weapon : {{weapon.name}}
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if maneuver}}
|
||||
<li>Maneuver : {{maneuver.name}}
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if power}}
|
||||
<li>Power : {{power.name}}
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if rollSource}}
|
||||
<li>Roll : {{rollSource}}</li>
|
||||
{{/if}}
|
||||
@ -48,7 +57,7 @@
|
||||
|
||||
<li><strong>TOTAL : {{result}}</strong>
|
||||
{{#if (exists margin)}}
|
||||
({{#if isSuccess}}Success!!{{else}}Failure!{{/if}})
|
||||
(<strong>{{#if isSuccess}}Success!!{{else}}Failure!{{/if}}</strong>)
|
||||
{{/if}}
|
||||
</li>
|
||||
|
||||
@ -57,8 +66,16 @@
|
||||
{{/if}}
|
||||
|
||||
{{#if (exists margin)}}
|
||||
{{#if (eq subMode "normal")}}
|
||||
<li><strong>Margin : {{margin}}</strong>
|
||||
{{/if}}
|
||||
{{#if (eq subMode "ocv")}}
|
||||
<li><strong>Margin (DCV Hit): {{margin}}</strong>
|
||||
{{/if}}
|
||||
{{#if (eq subMode "omcv")}}
|
||||
<li><strong>Margin (DMCV Hit): {{margin}}</strong>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -7,12 +7,6 @@
|
||||
|
||||
<hr>
|
||||
|
||||
{{#if img}}
|
||||
<div >
|
||||
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="flexcol">
|
||||
</div>
|
||||
|
||||
|
@ -37,14 +37,21 @@
|
||||
<input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{#if (eq system.maneuvertype "mental")}}
|
||||
<li class="flexrow"><label class="item-field-label-medium">OMCV</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.omcv" value="{{system.omcv}}" data-dtype="String"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-medium">DMCV</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.dmcv" value="{{system.dmcv}}" data-dtype="String"/>
|
||||
</li>
|
||||
{{else}}
|
||||
<li class="flexrow"><label class="item-field-label-medium">OCV</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-medium">DCV</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{/if}}
|
||||
<li class="flexrow"><label class="item-field-label-medium">Effects</label>
|
||||
<input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
@ -52,22 +52,21 @@
|
||||
data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Familiarity only</label>
|
||||
<input type="checkbox" class="item-field-label-medium item-skill-familiarity" name="system.skillfamiliarity" {{checked system.skillfamiliarity}}
|
||||
{{#if (or system.skillprofiency system.skilllevelonly)}}disabled{{/if}}
|
||||
<li class="flexrow"><label class="item-field-label-long">Proficency</label>
|
||||
<input type="checkbox" class="item-field-label-medium item-skill-profiency" name="system.skillprofiency" {{checked system.skillprofiency}}
|
||||
data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
{{#if (not system.skillprofiency)}}
|
||||
<li class="flexrow"><label class="item-field-label-long">Familiarity only</label>
|
||||
<input type="checkbox" class="item-field-label-medium item-skill-familiarity" name="system.skillfamiliarity" {{checked system.skillfamiliarity}}
|
||||
data-dtype="Number"/>
|
||||
</li>
|
||||
{{#if system.skillfamiliarity}}
|
||||
<li class="flexrow"><label class="item-field-label-long">Everyman skill</label>
|
||||
<input type="checkbox" class="item-field-label-medium item-skill-everyman" name="system.skilleveryman" {{checked system.skilleveryman}} data-dtype="Number"/>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Proficency</label>
|
||||
<input type="checkbox" class="item-field-label-medium item-skill-profiency" name="system.skillprofiency" {{checked system.skillprofiency}}
|
||||
{{#if (or system.skillfamiliarity system.skilllevelonly)}}disabled{{/if}}
|
||||
data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
{{#if (ne system.skilltype "combat")}}
|
||||
<li class="flexrow"><label class="item-field-label-long">Levels Cost</label>
|
||||
|
@ -39,7 +39,7 @@
|
||||
<label class="item-field-label-very-short">rMod</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short"> </label>
|
||||
<label class="item-field-label-very-short">Rng</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short"> </label>
|
||||
|
@ -1,9 +1,15 @@
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
|
||||
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
|
||||
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.quantity}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center" ><label class="content-center">{{equip.system.quantity}}</label> </span>
|
||||
|
||||
<span class="item-field-label-long2">{{equip.name}}</span>
|
||||
<span class="item-field-label-long2">
|
||||
{{#if (eq equip.system.subtype "weapon")}}
|
||||
<a class="roll-weapon"><i class="fas fa-dice"></i>{{equip.name}}</a>
|
||||
{{else}}
|
||||
{{equip.name}}
|
||||
{{/if}}
|
||||
</span>
|
||||
|
||||
{{#if (or (eq equip.system.subtype "money") (eq equip.system.subtype "equipment"))}}
|
||||
<span class="item-field-label-very-short"><label> </label> </span>
|
||||
@ -14,27 +20,27 @@
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq equip.system.subtype "weapon")}}
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.rmod}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label> </label> </span>
|
||||
<span class="item-field-label-very-short"><label> </label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.rmod) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{equip.system.range}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label> </label> </span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq equip.system.subtype "shield")}}
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.dmcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label> </label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dmcv) decimals=0 sign=true}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label> </label> </span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq equip.system.subtype "armor")}}
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.pd}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.ed}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.rpd}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.red}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{equip.system.pd}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{equip.system.ed}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{equip.system.rpd}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{equip.system.red}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-label-long2"><label>{{equip.system.displayname}}
|
||||
@ -55,11 +61,11 @@
|
||||
<span class="item-field-label-short"> </span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.endurance}}</label> </span>
|
||||
<span class="item-field-label-very-short content-center"><label>{{equip.system.endurance}}</label> </span>
|
||||
|
||||
<span class="item-field-label-very-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span>
|
||||
|
||||
<span class="item-field-label-short"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span>
|
||||
<span class="item-field-label-short content-center"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span>
|
||||
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
|
@ -1,9 +1,9 @@
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-attr-key="{{key}}">
|
||||
|
||||
<input type="text" class="item-field-label-medium" name="system.characteristics.{{key}}.value"
|
||||
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.value"
|
||||
value="{{charac.value}}" data-dtype="Number" />
|
||||
|
||||
<span class="item-field-label-medium" name="{{key}}">
|
||||
<span class="item-field-label-medium margin-space-4" name="{{key}}">
|
||||
<h4 class="item-field-label-medium margin-item-list">{{charac.label}}</a></h4>
|
||||
</span>
|
||||
|
||||
|
@ -18,6 +18,18 @@
|
||||
</select>
|
||||
</li>
|
||||
|
||||
{{#if (eq (lower system.typemodifier) "attack")}}
|
||||
<li class="flexrow"><label class="item-field-label-long">Attack Roll Uses OCV or OMCV</label>
|
||||
<select class="item-field-label-long" type="text" name="system.attackvalue" value="{{system.attackvalue}}" data-dtype="String">
|
||||
{{#select system.attackvalue}}
|
||||
{{#each config.attackTypes as |name key|}}
|
||||
<option value="{{key}}">{{name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label>
|
||||
<label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label>
|
||||
</li>
|
||||
@ -26,9 +38,27 @@
|
||||
<li class="flexrow"><label class="item-field-label-long">Range</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.range" value="{{system.range}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Damage Effect</label>
|
||||
<select class="item-field-label-long" type="text" name="system.damageeffect" value="{{system.damageeffect}}" data-dtype="String">
|
||||
{{#select (lower system.damageeffect)}}
|
||||
{{#each config.damageEffect as |name key|}}
|
||||
<option value="{{key}}">{{name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Damage</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.damage" value="{{system.damage}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
{{#if (eq system.damageeffect "killing")}}
|
||||
<li class="flexrow"><label class="item-field-label-long">STUNx</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.stunx" value="{{system.stunx}}" data-dtype="Number"/>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{/if}}
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Endurance</label>
|
||||
|
Loading…
Reference in New Issue
Block a user