{{!-- Sheet Header --}}

    {{#each characteristics as |charac key|}} {{#if (eq charac.category "main")}} {{> systems/fvtt-hero-system-6/templates/partials/partial-actor-characteristic-block.hbs charac=charac key=key}} {{/if}} {{/each}}
{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Combat Tab --}}
  • {{#each equippedWeapons as |weapon key|}}
  • {{weapon.name}} {{weapon.system.ability}} {{perk.system.range}}
     
  • {{/each}}
  • {{#each feats as |feat key|}}
  • {{feat.name}} {{upperFirst feat.system.isfeatdie}} {{upperFirst feat.system.issl}} {{feat.system.sl}}
     
  • {{/each}}
{{!-- Char Tab --}}
  •  
  • {{#each characteristics as |charac key|}} {{> systems/fvtt-hero-system-6/templates/partials/partial-actor-full-charac.hbs charac=charac key=key}} {{/each}}
{{!-- Skills Tab --}}
  •  
  • {{#each skills as |skill key|}}
  • {{skill.name}} {{upper skill.system.characteristic}} {{skill.system.base}}-
     
  • {{/each}}
{{!-- Perks Tab --}}
  • {{#each perks as |perk key|}}
  • {{perk.name}} {{#if perk.system.hasroll}} {{perk.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Talents Tab --}}
  • {{#each talents as |talent key|}}
  • {{talent.name}} {{#if talent.system.hasroll}} {{talent.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Martial Tab --}}
  • {{#each talents as |talent key|}}
  • {{talent.name}} {{#if talent.system.hasroll}} {{talent.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Powers Tab --}}
  • {{#each powers as |power key|}}
  • {{power.name}} {{#if power.system.hasroll}} {{power.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Complications Tab --}}
  • {{#each complications as |comp key|}}
  • {{comp.name}} {{#if comp.system.hasroll}} {{comp.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Equipement Tab --}}

Encumbrance

Current : {{encCurrent}} Capacity : {{encCapacity}}
  •  
  • {{#each moneys as |money key|}}
  • {{money.name}} {{#if money.system.idrDice}} {{money.system.idrDice}} {{else}}  -  {{/if}}
     
  • {{/each}}
  •  
  • {{#each containersTree as |equip key|}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-equipment.html equip=equip level=1}}
      {{#each equip.data.contents as |subgear key|}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-equipment.html equip=subgear level=2}} {{/each}}
    {{/each}}

{{!-- Biography Tab --}}

Background/History :

{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}

Personality/Motivation :

{{editor motivation target="system.biodata.motivation" button=true owner=owner editable=editable}}

Quote :

{{editor quote target="system.biodata.quote" button=true owner=owner editable=editable}}

Powers/Tactics :

{{editor tactics target="system.biodata.tactics" button=true owner=owner editable=editable}}

Campaign Use :

{{editor campaignuse target="system.biodata.campaignuse" button=true owner=owner editable=editable}}

Appearance :

{{editor appearance target="system.biodata.appearance" button=true owner=owner editable=editable}}
{{!-- Notes Tab --}}

Notes 1 :

{{editor notes1 target="system.biodata.notes1" button=true owner=owner editable=editable}}

Notes 2 :

{{editor notes2 target="system.biodata.notes2" button=true owner=owner editable=editable}}

Notes 3 :

{{editor notes3 target="system.biodata.notes3" button=true owner=owner editable=editable}}

Notes 4 :

{{editor notes4 target="system.biodata.notes4" button=true owner=owner editable=editable}}

Notes 5 :

{{editor notes5 target="system.biodata.notes5" button=true owner=owner editable=editable}}