{ "TYPES": { "Actor": { "character": "Character", "minion": "Minion" }, "Item": { "Skill": "Skill", "Perk": "Perk", "Power": "Power", "Talent": "Talent", "Advantage": "Advantage", "Martialart": "Martial art", "Limitation": "Limitation", "Complication": "Complication", "Equipment": "Equipment", "Currency": "Currency", "Maneuver": "Maneuver" } }, "COMBAT": { "TurnPrev": "Previous initiative", "RoundPrev": "Previous segment", "TurnNext": "Next initiative", "RoundNext": "Next segment" } }