{{!-- Sheet Header --}}

{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Combat Tab --}}
{{#each maneuvers as |mlist key|}}
  • {{#each mlist as |maneuver key|}}
  • {{maneuver.name}} {{maneuver.system.pha}} {{maneuver.system.ocv}} {{maneuver.system.dcv}} {{maneuver.system.effects}}
  • {{/each}}
{{/each}}
  • {{#each characteristics as |char key|}} {{#if char.isvital}}
  • {{char.label}}
  • {{/if}} {{/each}}
  • {{#each characteristics as |char key|}} {{#if char.isdefense}}
  • {{char.label}}
  • {{/if}} {{/each}} {{#each defenses as |def key|}}
  • {{#if def.iseditable}} {{else}} {{def.label}} {{/if}}
  • {{/each}}
  • {{#each senses as |sense key|}}
  • {{sense.label}} {{sense.value}}
  • {{/each}}
  • {{#each characteristics as |char key|}} {{#if char.ismovement}}
  • {{char.label}}
  • {{/if}} {{/each}} {{#each movements as |move key|}}
  • {{#if move.iseditable}} {{else}} {{move.label}} {{/if}}
  • {{/each}}
{{!-- Char Tab --}}
  •  
  • {{#each characteristics as |charac key|}} {{> systems/fvtt-hero-system-6/templates/partials/partial-actor-full-charac.hbs charac=charac key=key}} {{/each}}
{{!-- Skills Tab --}}
  •  
  • {{#each skills as |skill key|}}
  • {{skill.name}} {{upper skill.charac}} {{skill.roll}}-
     
  • {{/each}}
{{!-- Perks Tab --}}
  • {{#each perks as |perk key|}}
  • {{perk.name}} {{#if perk.system.hasroll}} {{perk.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Talents Tab --}}
  • {{#each talents as |talent key|}}
  • {{talent.name}} {{#if talent.system.hasroll}} {{talent.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Martial Tab --}}
  • {{#each martialarts as |martial key|}}
  • {{martial.name}} {{#if martial.system.hasroll}} {{martial.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Powers Tab --}}
  • {{#each powers as |power key|}}
  • {{power.system.cost}} {{{power.enrichDescription}}} {{#if power.system.hasroll}} {{power.system.roll}}- {{else}}   {{/if}} {{power.system.endurance}}
     
  • {{/each}}
{{!-- Complications Tab --}}
  • {{#each complications as |comp key|}}
  • {{comp.name}} {{#if comp.system.hasroll}} {{comp.system.roll}}- {{else}}   {{/if}}
     
  • {{/each}}
{{!-- Equipement Tab --}}

Encumbrance

Current : {{encCurrent}} Capacity : {{encCapacity}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons" items=weapons}} {{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Armor" items=armors}} {{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Shields" items=shields}} {{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Equipment" items=equipments}}
{{!-- Biography Tab --}}

Background/History :

{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}

Personality/Motivation :

{{editor motivation target="system.biodata.motivation" button=true owner=owner editable=editable}}

Quote :

{{editor quote target="system.biodata.quote" button=true owner=owner editable=editable}}

Powers/Tactics :

{{editor tactics target="system.biodata.tactics" button=true owner=owner editable=editable}}

Campaign Use :

{{editor campaignuse target="system.biodata.campaignuse" button=true owner=owner editable=editable}}

Appearance :

{{editor appearance target="system.biodata.appearance" button=true owner=owner editable=editable}}
{{!-- Notes Tab --}}

Notes 1 :

{{editor notes1 target="system.biodata.notes1" button=true owner=owner editable=editable}}

Notes 2 :

{{editor notes2 target="system.biodata.notes2" button=true owner=owner editable=editable}}

Notes 3 :

{{editor notes3 target="system.biodata.notes3" button=true owner=owner editable=editable}}

Notes 4 :

{{editor notes4 target="system.biodata.notes4" button=true owner=owner editable=editable}}

Notes 5 :

{{editor notes5 target="system.biodata.notes5" button=true owner=owner editable=editable}}