{"name":"Follower","type":"perk","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Perks.webp","system":{"displayname":"Follower","description":"This Perk means the character has a Follower of some kind — a person loyal to him and willing to do what he asks. Examples of Followers include human agents, familiars, golems, robots, and kid sidekicks.\nYou build Followers with the same Base Points as any other character in the campaign, with an amount of Total Points and an amount of Matching Complications. However, the Follower must be built on fewer Total Points than the character who buys him.\nThe cost to buy a Follower is his Total Points divided by 5. (Don’t reduce the Total Points by his Matching Complications amount.) For example, suppose Beetleman wants a kid sidekick, Buggy. Beetleman is built on 400 Total Points. Buggy is built on 300 Total Points (including 50 Matching Complications points). Buggy costs Beetleman (300/5 =) 60 Character Points.","notes":"","effects":"","cost":"","activecost":"","basecost":"1","value":"","modifiers":"","hasroll":"","roll":"","levelscost":"1","characteristic":"","levels":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674949916155,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"folder":null,"sort":0,"_id":"L3vwlIh3oloE6A8W"} {"name":"Money","type":"perk","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Perks.webp","system":{"displayname":"Money","description":"
Money may not make the world go round, but it can help motivate PCs. This Perk is most applicable in Heroic games, where characters spend money in the game to buy things.
\nIn Superheroic campaigns, where characters buy equipment with Character Points, Money isn’t as important.
\nThe accompanying table gives the point cost for various levels of annual income. It lists dollar figures; substitute other types and amounts of money (gold pieces, Space Confederation credits, or the like) as appropriate for the campaign.
\nValue | \nAnnual Income | \n
(10) | \nComplication: Destitute ($3,000) | \n
(5) | \nComplication: Poor ($10,000) | \n
0 | \nMiddle Class: $75,000 | \n
5 | \nWell Off: $500,000 | \n
10 | \nWealthy: $5,000,000 | \n
15 | \nFilthy Rich: unlimited income | \n
","notes":"","effects":"","cost":null,"activecost":null,"basecost":0,"value":"","modifiers":"","hasroll":false,"roll":"","levelscost":"5","characteristic":"","levels":""},"effects":[],"flags":{"core":{"sourceId":"Item.KBoef00TNP73lDg0"}},"_stats":{"systemId":"fvtt-hero-system-6","systemVersion":"10.0.4","coreVersion":"10.291","createdTime":1671911635138,"modifiedTime":1674950084138,"lastModifiedBy":"PNdow54uXjPLt2Zr"},"ownership":{"default":0,"PNdow54uXjPLt2Zr":3},"folder":null,"sort":0,"_id":"iJpTf46Zei339kOu"} {"name":"Fringe Benefit","type":"perk","img":"systems/fvtt-hero-system-6/images/icons/HeroIcon-Perks.webp","system":{"displayname":"Fringe Benefit","description":"
A Fringe Benefit is a Perquisite the character acquires from his job or background — a “perk” in the classic sense. The Fringe Benefits Table lists the cost for some common Fringe Benefits in various campaigns.
\nUniversal Perks (any genre or time period)
1 point License to practice a profession
1-10 points Membership (see text)
5 points Diplomatic Immunity
10 points Head of State (with GM’s permission; may cost more)
Modern-Day Perks
1 point Passport
1 point Press Pass
1 point Weapon Permit (where appropriate)
2 points Concealed Weapon Permit (where appropriate)
2 points Local Police Powers
2 points Private Investigator License
3 points Federal/National Police Powers
5 points International Police Powers
10 points License to Kill
Fantasy Perks
2 points Knight
2 points Member of the Lower Nobility
3 points Low Justice: Character has the right to mete out justice
5 points Member of the Aristocracy/Higher Nobility
Science Fiction Perks
1 point Starship License
3 points Galactic Computernet Access Card
5 points Planetary Police Powers
8 points Interstellar Police Powers